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10 Successful Design Thinking Case Study
Dive into the realm of Successful Design Thinking Case Studies to explore the power of this innovative problem-solving approach. Begin by understanding What is Design Thinking? and then embark on a journey through real-world success stories. Discover valuable lessons learned from these case studies and gain insights into how Design Thinking can transform your approach.
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Design Thinking has emerged as a powerful problem-solving approach that places empathy, creativity, and innovation at the forefront. However, if you are not aware of the power that this approach holds, a Design Thinking Case Study is often used to help people address the complex challenges of this approach with a human-centred perspective. It allows organisations to unlock new opportunities and drive meaningful change. Read this blog on Design Thinking Case Study to learn how it enhances organisationâs growth and gain valuable insights on creative problem-solving.
Table of Contents
1) What is Design Thinking?
2) Design Thinking process
3) Successful Design Thinking Case Studies
a) Airbnb
b) Apple
c) Netflix
d) UberEats
e) IBM
f) OralBâs electric toothbrush
g) IDEO
h) Tesla
i) GE Healthcare
j) Nike
3) Lessons learned from Design Thinking Case Studies
4) Conclusion
What is Design Thinking ?
Before jumping on Design Thinking Case Study, letâs first understand what it is. Design Thinking is a methodology for problem-solving that prioritises the understanding and addressing of individuals' unique needs.
This human-centric approach is creative and iterative, aiming to find innovative solutions to complex challenges. At its core, Design Thinking fosters empathy, encourages collaboration, and embraces experimentation.
This process revolves around comprehending the world from the user's perspective, identifying problems through this lens, and then generating and refining solutions that cater to these specific needs. Design Thinking places great importance on creativity and out-of-the-box thinking, seeking to break away from conventional problem-solving methods.
It is not confined to the realm of design but can be applied to various domains, from business and technology to healthcare and education. By putting the user or customer at the centre of the problem-solving journey, Design Thinking helps create products, services, and experiences that are more effective, user-friendly, and aligned with the genuine needs of the people they serve.
Design Thinking process
Design Thinking is a problem-solving and innovation framework that helps individuals and teams create user-centred solutions. This process consists of five key phases that are as follows:
To initiate the Design Thinking process, the first step is to practice empathy. In order to create products and services that are appealing, it is essential to comprehend the users and their requirements. What are their anticipations regarding the product you are designing? What issues and difficulties are they encountering within this particular context?
During the empathise phase, you spend time observing and engaging with real users. This might involve conducting interviews and seeing how they interact with an existing product. You should pay attention to facial expressions and body language. During the empathise phase in the Design Thinking Process , it's crucial to set aside assumptions and gain first-hand insights to design with real users in mind. That's the essence of Design Thinking.
During the second stage of the Design Thinking process, the goal is to identify the userâs problem. To accomplish this, collect all your observations from the empathise phase and begin to connect the dots.
Ask yourself: What consistent patterns or themes did you notice? What recurring user needs or challenges were identified? After synthesising your findings, you must create a problem statement, also known as a Point Of View (POV) statement, which outlines the issue or challenge you aim to address. By the end of the define stage, you will be able to craft a clear problem statement that will guide you throughout the design process, forming the basis of your ideas and potential solutions.
After completing the first two stages of the Design Thinking process, which involve defining the target users and identifying the problem statement, it is now time to move on to the third stage - ideation. This stage is all about brainstorming and coming up with various ideas and solutions to solve the problem statement. Through ideation, the team can explore different perspectives and possibilities and select the best ideas to move forward with.
During the ideation phase, it is important to create an environment where everyone feels comfortable sharing their ideas without fear of judgment. This phase is all about generating a large quantity of ideas, regardless of feasibility. This is done by encouraging the team to think outside the box and explore new angles. To maximise creativity, ideation sessions are often held in unconventional locations.
Itâs time to transform the ideas from stage three into physical or digital prototypes. A prototype is a miniature model of a product or feature, which can be as simple as a paper model or as complex as an interactive digital representation.
During the Prototyping Stage , the primary objective is to transform your ideas into a tangible product that can be tested by actual users. This is crucial in maintaining a user-centric approach, as it enables you to obtain feedback before proceeding to develop the entire product. By doing so, you can ensure that the final design adequately addresses the user's problem and delivers an enjoyable user experience.
During the Design Thinking process, the fifth step involves testing your prototypes by exposing them to real users and evaluating their performance. Throughout this testing phase, you can observe how your target or prospective users engage with your prototype. Additionally, you can gather valuable feedback from your users about their experiences throughout the process.
Based on the feedback received during user testing, you can go back and make improvements to the design. It is important to remember that the Design Thinking process is iterative and non-linear. After the testing phase, it may be necessary to revisit the empathise stage or conduct additional ideation sessions before creating a successful prototype.
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Successful Design Thinking Case Studies
Now that you have a foundational understanding of Design Thinking, let's explore how some of the world's most successful companies have leveraged this methodology to drive innovation and success:
Case Study 1: Airbnb
Airbnbâs one of the popular Design Thinking Case Studies that you can aspire from. Airbnb disrupted the traditional hotel industry by applying Design Thinking principles to create a platform that connects travellers with unique accommodations worldwide. The founders of Airbnb, Brian Chesky, Joe Gebbia, and Nathan Blecharczyk, started by identifying a problem: the cost and lack of personalisation in traditional lodging.
They conducted in-depth user research by staying in their own listings and collecting feedback from both hosts and guests. This empathetic approach allowed them to design a platform that not only met the needs of travellers but also empowered hosts to provide personalised experiences.
Airbnb's intuitive website and mobile app interface, along with its robust review and rating system, instil trust and transparency, making users feel comfortable choosing from a vast array of properties. Furthermore, the "Experiences" feature reflects Airbnb's commitment to immersive travel, allowing users to book unique activities hosted by locals.
Case Study 2. Apple
Apple Inc. has consistently been a pioneer in Design Thinking, which is evident in its products, such as the iPhone. One of the best Design Thinking Examples from Apple is the development of the iPhone's User Interface (UI). The team at Apple identified the need for a more intuitive and user-friendly smartphone experience. They conducted extensive research and usability testing to understand user behaviours, pain points, and desires.
The result? A revolutionary touch interface that forever changed the smartphone industry. Apple's relentless focus on the user experience, combined with iterative prototyping and user feedback, exemplifies the power of Design Thinking in creating groundbreaking products.
Apple invests heavily in user research to anticipate what customers want before they even realise it themselves. This empathetic approach to design has led to groundbreaking innovations like the iPhone, iPad, and MacBook, which have redefined the entire industry.
Case Study 3. Netflix
Netflix, the global streaming giant, has revolutionised the way people consume entertainment content. A major part of their success can be attributed to their effective use of Design Thinking principles.
What sets Netflix apart is its commitment to understanding its audience on a profound level. Netflix recognised that its success hinged on offering a personalised, enjoyable viewing experience. Through meticulous user research, data analysis, and a culture of innovation, Netflix constantly evolves its platform. Moreover, by gathering insights on viewing habits, content preferences, and even UI, the company tailors its recommendations, search algorithms, and original content to captivate viewers worldwide.
Furthermore, Netflix's iterative approach to Design Thinking allows it to adapt quickly to shifting market dynamics. This agility proved crucial when transitioning from a DVD rental service to a streaming platform. Netflix didn't just lead this revolution; it shaped it by keeping users' desires and behaviours front and centre. Netflix's commitment to Design Thinking has resulted in a highly user-centric platform that keeps subscribers engaged and satisfied, ultimately contributing to its global success.
Case Study 4. Uber Eats
Uber Eats, a subsidiary of Uber, has disrupted the food delivery industry by applying Design Thinking principles to enhance user experiences and create a seamless platform for food lovers and restaurants alike.
One of UberEats' key innovations lies in its user-centric approach. By conducting in-depth research and understanding the pain points of both consumers and restaurant partners, they crafted a solution that addresses real-world challenges. The user-friendly app offers a wide variety of cuisines, personalised recommendations, and real-time tracking, catering to the diverse preferences of customers.
Moreover, UberEats leverages technology and data-driven insights to optimise delivery routes and times, ensuring that hot and fresh food reaches customers promptly. The platform also empowers restaurant owners with tools to efficiently manage orders, track performance, and expand their customer base.
Case Study 5 . IBM
IBM is a prime example of a large corporation successfully adopting Design Thinking to drive innovation and transform its business. Historically known for its hardware and software innovations, IBM recognised the need to evolve its approach to remain competitive in the fast-paced technology landscape.
IBM's Design Thinking journey began with a mission to reinvent its enterprise software solutions. The company transitioned from a product-centric focus to a user-centric one. Instead of solely relying on technical specifications, IBM started by empathising with its customers. They started to understand customerâs pain points, and envisioning solutions that genuinely addressed their needs.
One of the key elements of IBM's Design Thinking success is its multidisciplinary teams. The company brought together designers, engineers, marketers, and end-users to collaborate throughout the product development cycle. This cross-functional approach encouraged diverse perspectives, fostering creativity and innovation.
IBM's commitment to Design Thinking is evident in its flagship projects such as Watson, a cognitive computing system, and IBM Design Studios, where Design Thinking principles are deeply embedded into the company's culture.
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Case Study 6. Oral-Bâs electric toothbrush
Oral-B, a prominent brand under the Procter & Gamble umbrella, stands out as a remarkable example of how Design Thinking can be executed in a seemingly everyday productâElectric toothbrushes. By applying the Design Thinking approach, Oral-B has transformed the world of oral hygiene with its electric toothbrushes.
Oral-B's journey with Design Thinking began by placing the user firmly at the centre of their Product Development process. Through extensive research and user feedback, the company gained invaluable insights into oral care habits, preferences, and pain points. This user-centric approach guided Oral-B in designing electric toothbrushes that not only cleaned teeth more effectively but also made the entire oral care routine more engaging and enjoyable.
Another of Oral-B's crucial innovations is the integration of innovative technology into their toothbrushes. These devices now come equipped with features like real-time feedback, brushing timers, and even Bluetooth connectivity to sync with mobile apps. By embracing technology and user-centric design, Oral-B effectively transformed the act of brushing teeth into an interactive and informative experience. This has helped users maintain better oral hygiene.
Oral-B's success story showcases how Design Thinking, combined with a deep understanding of user needs, can lead to significant advancements, ultimately improving both the product and user satisfaction.
Case Study 7. IDEO
IDEO, a Global Design Consultancy, has been at the forefront of Design Thinking for decades. They have worked on diverse projects, from creating innovative medical devices to redesigning public services.
One of their most notable Design Thinking examples is the development of the "DeepDive" shopping cart for a major retailer. IDEO's team spent weeks observing shoppers, talking to store employees, and prototyping various cart designs. The result was a cart that not only improved the shopping experience but also increased sales. IDEO's human-centred approach, emphasis on empathy, and rapid prototyping techniques demonstrate how Design Thinking can drive innovation and solve real-world problems.
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Case Study 8 . Tesla
Tesla, led by Elon Musk, has redefined the automotive industry by applying Design Thinking to Electric Vehicles (EVs). Musk and his team identified the need for EVs to be not just eco-friendly but also desirable. They focused on designing EVs that are stylish, high-performing, and technologically advanced. Tesla's iterative approach, rapid prototyping, and constant refinement have resulted in groundbreaking EVs like the Model S, Model 3, and Model X.
From the minimalist interior of their Model S to the autopilot self-driving system, every aspect is meticulously crafted with the end user in mind. The company actively seeks feedback from its user community, often implementing software updates based on customer suggestions. This iterative approach ensures that Tesla vehicles continually evolve to meet and exceed customer expectations .
Moreover, Tesla's bold vision extends to sustainable energy solutions, exemplified by products like the Powerwall and solar roof tiles. These innovations showcase Tesla's holistic approach to Design Thinking, addressing not only the automotive industry's challenges but also contributing to a greener, more sustainable future.
Case Study 9. GE Healthcare
GE Healthcare is a prominent player in the Healthcare industry, renowned for its relentless commitment to innovation and design excellence. Leveraging Design Thinking principles, GE Healthcare has consistently pushed the boundaries of medical technology, making a significant impact on patient care worldwide.
One of the key areas where GE Healthcare has excelled is in the development of cutting-edge medical devices and diagnostic solutions. Their dedication to user-centred design has resulted in devices that are not only highly functional but also incredibly intuitive for healthcare professionals to operate. For example, their advanced Medical Imaging equipment, such as MRI and CT scanners, are designed with a focus on patient comfort, safety, and accurate diagnostics. This device reflects the company's dedication to improving healthcare outcomes.
Moreover, GE Healthcare's commitment to design extends beyond the physical product. They have also ventured into software solutions that facilitate data analysis and Patient Management. Their user-friendly software interfaces and data visualisation tools have empowered healthcare providers to make more informed decisions, enhancing overall patient care and treatment planning.
Case Study 10. Nike
Nike is a global powerhouse in the athletic apparel and Footwear industry. Nike's journey began with a simple running shoe, but its design-thinking approach transformed it into an iconic brand.
Nike's Design Thinking journey started with a deep understanding of athletes' needs and desires. They engaged in extensive user research, often collaborating with top athletes to gain insights that inform their product innovations. This customer-centric approach allowed Nike to develop ground breaking technologies, such as Nike Air and Flyknit, setting new standards in comfort, performance, and style.
Beyond product innovation, Nike's brand identity itself is a testament to Design Thinking. The iconic Swoosh logo, created by Graphic Designer Carolyn Davidson, epitomises simplicity and timelessness, reflecting the brand's ethos.
Nike also excels in creating immersive retail experiences, using Design Thinking to craft spaces that engage and inspire customers. Their flagship stores around the world are showcases of innovative design, enhancing the overall brand perception.
Lessons learned from Design Thinking Case Studies
The Design Thinking process, as exemplified by the success stories of IBM, Netflix, Apple, and Nike, offers valuable takeaways for businesses of all sizes and industries. Here are three key lessons to learn from these Case Studies:
1) Consider the b ig p icture
Design Thinking encourages organisations to zoom out and view the big picture. It's not just about solving a specific problem but understanding how that problem fits into the broader context of user needs and market dynamics. By taking a holistic approach, you can identify opportunities for innovation that extend beyond immediate challenges. IBM's example, for instance, involved a comprehensive evaluation of their clients' journeys, leading to more impactful solutions.
2) Think t hrough a lternative s olutions
One of the basic principles of Design Thinking is ideation, which emphasises generating a wide range of creative solutions. Netflix's success in content recommendation, for instance, came from exploring multiple strategies to enhance user experience. When brainstorming ideas and solutions, don't limit yourself to the obvious choices. Encourage diverse perspectives and consider unconventional approaches that may lead to breakthrough innovations.
3) Research e ach c ompanyâs c ompetitors
Lastly, researching competitors is essential for staying competitive. Analyse what other companies in your industry are doing, both inside and outside the realm of Design Thinking. Learn from their successes and failures. GE Healthcare, for example, leveraged Design Thinking to improve medical equipment usability, giving them a competitive edge. By researching competitors, you can gain insights that inform your own Design Thinking initiatives and help you stand out in the market.
Incorporating these takeaways into your approach to Design Thinking can enhance your problem-solving capabilities, foster innovation, and ultimately lead to more successful results.
Conclusion
Design Thinking is not limited to a specific industry or problem domain; it is a versatile approach that promotes innovation and problem-solving in various contexts. In this blog, we've examined successful Design Thinking Case Studies from industry giants like IBM, Netflix, Apple, Airbnb, Uber Eats, and Nike. These companies have demonstrated that Design Thinking is a powerful methodology that can drive innovation, enhance user experiences, and lead to exceptional business success.
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Frequently Asked Questions
Design Thinking Case Studies align with current market demands and user expectations by showcasing practical applications of user-centric problem-solving. These Studies highlight the success of empathetic approaches in meeting evolving customer needs.
By analysing various real-world examples, businesses can derive vital insights into dynamic market trends, creating innovative solutions, and enhancing user experiences. Design Thinking's emphasis on iterative prototyping and collaboration resonates with the contemporary demand for agility and adaptability.
Real-world examples of successful Design Thinking implementations can be found in various sources. For instance, you can explore several Case Study repositories on Design Thinking platforms like IDEO and Design Thinking Institute. Furthermore, you can also look for business publications, such as the Harvard Business Review as well as Fast Company, which often feature articles on successful Design Thinking applications.
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5 Examples of Design Thinking in Business
- 22 Feb 2022
Design thinking has become a business buzzword thatâs changed how companies approach problem-solving . Countless brands, including GE Healthcare, Netflix, and UberEats, have utilized design thinking to develop effective solutions to challenges.
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What Is Design Thinking?
Design thinking is a user-centric, solutions-based approach to problem-solving that can be described in four stages :
- Clarify: This phase involves observing a situation without bias. It leans into design thinkingâs user-centric element and requires empathizing with those affected by a problem, asking them questions about their pain points, and identifying what they solved. You can then use what you learn to create a problem statement or question that drives the rest of the design thinking process.
- Ideate: Begin brainstorming potential solutions. Take your problem statement or question and ideate based on patterns or observations collected in the clarify phase. This is the time to let your imagination and creativity run wild.
- Develop: Develop potential solutions using the ideas you generate, then test, experiment with, and reiterate to determine which are successful and which arenât. Be ready to return to the ideation or clarification stage based on your results. Stepping back in the process is commonâand encouragedâin design thinking.
- Implement: Finally, implement the solution youâve developed. Again, itâs likely youâll have to take a few steps back and reiterate your final solution, but thatâs a central part of this phase. After several tests and edits, youâll have a solution that can yield positive results.
Examples of Design Thinking
What does a properly executed design thinking process look like? Examining real-world examples is an effective way to answer that question. Here are five examples of well-known brands that have leveraged design thinking to solve business problems.
1. GE Healthcare
GE Healthcare is an example of a company that focused on user-centricity to improve a product that seemingly had no problems.
Diagnostic imaging has revolutionized healthcare, yet GE Healthcare saw a problem in how pediatric patients reacted to procedures. Many children were observed crying during long procedures in cold, dark rooms with flickering fluorescent lights. Considering this, GE Healthcareâs team observed children in various environments, spoke to experts, and interviewed hospital staff to gain more insight into their experiences.
After extensive user research, hospital pilots, and reiteration, GE Healthcare launched the âAdventure Series.â This redesign initiative focused on making magnetic resonance imaging (MRI) machines more child-friendly.
For example, the âPirate Adventureâ transforms MRI machines from dark, black holes to pirate ships with scenery of beaches, sandcastles, and the ocean. By empathizing with childrenâs pain points, GE Healthcare was able to craft a creative solution that was not only fun but increased patient satisfaction scores by 90 percent. This also yielded unexpected successes, including improved scan quality of pediatric patients, and ultimately saved customers time and resources.
Design thinking not only succeeds at finding effective solutions for companies but also at putting initiatives to the test before implementation.
When Oral B wanted to upgrade its electric toothbrush, it enlisted designers Kim Colin and Sam Hecht to help. The companyâs request was to add more functions for electric toothbrush users, such as tracking brushing frequency, observing gum sensitivity, and playing music.
While clarifying the problem, however, Colin and Hecht pointed out that brushing teeth was a neurotic act for many people. Users didnât want additional functionality and, in many cases, thought it could potentially cause more stress. Instead, they recommended two solutions that could improve user experience without adding gimmicks.
Their first recommendation was to make the toothbrush easier to charge, especially while users were on the road. Another was making it more convenient for users to order replacement heads by allowing toothbrushes to connect to phones and send reminder notifications. Both proposals were successful because they focused on what users wanted rather than what the company wanted to roll out.
Although many companies have successfully used design thinking, Netflix has repeatedly leveraged it to become an industry giant. During the companyâs inception, its main competitor, Blockbuster, required customers to drive to brick-and-mortar stores to rent DVDs. The process was the same for returns, which was a major pain point for many. Netflix eliminated that inconvenience by delivering DVDs directly to customersâ homes with a subscription model.
While this revolutionized the movie industry, Netflixâs real success has been in its innovation over the years. For example, when the company realized DVDs were becoming outdated, it created an on-demand streaming service to stay ahead of the curve. This also inadvertently eliminated the inconvenience of having to wait for DVDs.
Subsequently, in 2011, Netflix took its design thinking one step further and responded to customersâ need for original, provocative content that wasnât airing on traditional networks. Later, in 2016, it improved its user experience by adding short trailers to its interface. Each of Netflixâs major updates was in response to customersâ needs and driven by an effective design thinking process.
Another household name, Airbnb , started by only making around $200 a week. After some observation, its founders recognized that the advertising pictures hosts were posting online werenât of a high enough quality, which often deterred customers from renting rooms.
To empathize with customers, the founders spent time traveling to each location, imagining what users look for in a temporary place to stay. Their solution? Invest in a high-quality camera and take pictures of what customers want to see, based on their travel observations. For example, showing every room rather than a select few, listing special features like a hot tub or pool in the description, and highlighting the neighborhood or areas in close proximity to the residence. The result? A week later, Airbnbâs revenue doubled.
Instead of focusing on reaching a bigger audience, Airbnbâs founders used design thinking to determine why their existing audience wasnât utilizing their services. They realized that rather than focusing on traditional business values, like scalability, they needed to simply put themselves in usersâ shoes to solve business problems.
5. UberEats
The go-to food delivery service app UberEats attributes its success to its ability to reiterate quickly and empathize with customers.
A prime example of this is UberEatsâs Walkabout Program , where designers observe cities in which the company operates. Some elements they inspect are food culture, cuisine, infrastructure, delivery processes, and transportation. One of the innovations that came from their immersive research is the driver app, which focuses on delivery partnersâ pain points around parking in highly populated urban areas. To address this, the driver app provides step-by-step directions from restaurant to customer to ensure smoother delivery processes.
Understanding that pain points vary between geographic locations helps UberEats implement effective upgrades to its service that solve problems in specific locations.
Practice Design Thinking
While these examples illustrate the kind of success design thinking can yield, you need to learn how to practice and use it before implementing it into your business model. Here are several ways to do so:
- Consider the Big Picture
In the examples above, itâs easy to say the solutions are obvious. Yet, try taking a step back to reflect on how each company thought about its customer baseâs perspective and recognized where to employ empathy.
- Think Through Alternative Solutions
This is a useful exercise you can do with the examples above. Consider the problem each company faced and think through alternative solutions each could have tried. This can enable you to practice both empathy and ideation.
- Research Each Companyâs Competitors
Another helpful exercise is to look at each companyâs competitors. Did those competitors have similar problems? Did they find similar solutions? How would you compete? Remember to walk through the four design thinking phases.
Design thinking is a powerful tool you can use to solve difficult business problems. To use it successfully, however, you need to apply it to problems both big and small.
If you want to learn more about design thinking, explore our online course Design Thinking and Innovation âone of our online entrepreneurship and innovation courses âfor more real-world case studies and opportunities to practice innovative problem-solving in your career.
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Design Thinking Process Steps & Examples 2024
Senior Content Marketing Manager
October 27, 2023
A lot of work goes into the design of the products we use every day. From simple logos that speak for our brands to complex architectural designs and software applications, the design process is intricate. It aims to solve problems, create products that customers will love, and get to market faster than the competition.
Whether you manage a design team, work as a designer, or are part of a team of designers, improving your creation process is key. A well-developed design process helps boost collaboration and reduce workload and resource issues.
But figuring out how to establish or improve a design thinking process can be tricky. First off, the concept may seem vague or complex. Perhaps youâve never seen a real-life example showing how itâs done.
Whatever the hang-up, this guide will walk you through improving your design process. Weâll start by clarifying what the process is and then share detailed examples.
Next, youâll find a breakdown of the design process steps so you can build one that works best for your company. đ
What Is the Design Process?
Design thinking in banking: capital one case study, design thinking in meal delivery: uber eats case study.
The design process is a creative method that takes complex problems or ideas and breaks them down into manageable steps by working backward from a desired outcome. This is different from problem-solving approaches where you consider a problem and create a solution. đȘ
Instead, the design thinking process encourages creativity and innovation. Itâs well-suited for projects and problems that donât have a single proven solution. It isnât a linear process. Instead, itâs an iterative approach designed to allow you to move forward and backward between steps as needed.
Thereâs also not a specific set of steps that works for every industry or every situation. The process is customizable to give your team better control over the creative process and empower you to find the best solutions possible.
While the design thinking process is common in health care and manufacturing, itâs useful in a huge range of sectors, from startups to multinational companies. Businesses use it to understand user needs to launch new products and improve existing products.
Helpful Design Process Examples to Improve Your Workflows
For many design teams, common concerns include workload and resource issues, collaboration challenges, and bad processes. Adding a tailored design thinking process to your workflows can address these issues.
What that process looks like will be different for every company. In some cases, the planning stage of the process will take the most work. In others, mock-up or measuring will be where you focus most of your efforts. đ
For example, a UX design process will work backward from the user experience. Itâll aim to address where users encounter problems with your products and what you can do to make them better.
That means youâll spend most of your time gathering insightsâlike doing user research to understand personasâand planning your potential solutions.
In contrast, an architecture firm will spend more time in the ideation and building stages of the design thinking process. Theyâll focus less on what users need and more on aesthetics, cutting-edge design, and meeting building code requirements.
Want a more in-depth look at the design thinking process in action? Read on for two examples where we break down how the design thinking process works for different businesses.
When you think of design, you probably donât think of banking. But in recent years, banks have spent millions of dollars and allocated hundreds of hours to design better consumer experiences and products.
One example is Capital One. They surprised the market in 2014 when they bought the web design firm Adaptive Path and mobile development company Monsoon. The goal behind the acquisitions was to create a better user experience through an improved banking app. đ°
Their design thinking approach involved gathering user insights and assessing the existing state of the app. What they found was that users wanted more functionality, improved connections, and simpler access to services.
In particular, young consumers wanted more from the bank in terms of consumer-friendliness and not having to visit brick-and-mortar locations.
With a deep design team in place, Capital One started generating innovative ideas and rolling them out to market. This included a chatbot that offered friendly assistance by using emojis.
Plus, they opened several cafes in major cities like San Francisco to build rapport with consumers.
Another user-centric solution was GPS-enabled transaction history, which allowed users to better see where and how they spend their money when budgeting.Â
Their iterative process wasnât limited to actual consumer products. They also invested heavily in design by building an Innovation Center and strengthening their internal team of developers and designers through their Capital One Lab.
When they want to gather information on products users want or test new products, they send that information to the design lab. There, the team shares storyboards and infographics with real customers to generate feedback and improve the ideas or offerings.
One of the biggest problems for banks was acquiring new customers. The process often was off-putting to potential customers and involved a lot of work to sign up. Most traditional banking outreach involved sending envelopes with dozens of pages of information that had to be filled out by hand and mailed back.
Capital One used design thinking to streamline this process and make it more user-friendly. They did that by getting feedback from consumers and then setting up a SaaS solution called OneView.
It helped them manage their content and create a digital packet that lets users join online, without the hassles of the old onboarding method.
When it comes to food delivery apps, the design thinking process isnât just about the app. As Uber Eats demonstrates, design thinking applies to all aspects of the business.Â
That means thinking about making a user-friendly application, providing products users want, and building a brand relationship that makes the customer feel appreciated and understood.
Operating in thousands of cities across the globe means the company has to pay close attention to its different target markets. What customers in Bangkok want is different from what New Yorkers are looking for.
They didnât want to just reach out to customers from behind their computers to see what they wanted. Instead, the team designed The Walkabout Program where employees immerse themselves in these cities.Â
That way, they get on-the-ground insights from real locals and community members. They also get to experience the place for themselves and watch how people use their designs in the real world.
Under the program, designers visit a new city each quarter. They take a look at logistics like transportation and infrastructure. They meet with delivery partners, customers, and restaurant employees to understand each aspect of their offerings and how they fit into the local space.
Uber Eats also gathers insights from consumers and delivery agents via fireside chats where users are encouraged to visit the offices and share their experiences.
Order shadowing lets designers follow drivers, visit restaurants, and watch customers place orders.
With all of these valuable insights, the company focuses on iterating quickly. They ideate and start testing prototypes and mockups in restaurants, customersâ homes, and delivery vehicles. They run A/B tests on all app design features and run operations experiments to test features before they launch.Â
Regular innovation meetups, workshops, and conferences are scheduled to keep the spirit of design thinking alive.
These are worked into every aspect of the business from the design team to operations and management to generate and work off user-testing data and fresh ideas.
Design Thinking Process StepsÂ
With those examples in mind, itâs time to think about how the design thinking process fits into your design teamsâ workflows. Keep in mind, that the design thinking process is a series of customizable steps. Itâs also nonlinear so you can move between stages as needed.
Depending on your industry and company needs, you may want to add in extra steps or skip a few. Perhaps part of the design team doesnât need to be involved early on but will play a key role in later steps of the design process. Maybe you need more stages for user research, building, or testing.
Whatever your business needs, be sure to build your design process to fit that mold for all complex projects. In general, here are the most common design process steps. Use them as a launch point to craft your procedure to meet team goals.
Before you even think about creating possible solutions for your design project, you need to identify the problem and empathize with your target audience. This stage is all about gathering information and laying the groundwork for the process. âïž
Start by taking a user-centric approach. Get feedback from customers to see what types of products theyâre looking for and any pain points they have with your existing offerings. Write a problem statement to hone in on the root of the issue. Ask questions like:
- Who is the problem affecting?
- What is the problem?
- Where is the problem happening?
- Why is the problem occurring?
Use a design brief to organize your thoughts and keep this vital information in an easy-to-access space. Create a product roadmap to lay the groundwork for tasks and projects the team or project managers will work on.Â
A project management software tool like ClickUp can help creatives keep track of different stages in the process and assign tasks to relevant team members along the way.
Dive into user testing and usability testing to highlight issues with apps and see what real users are saying about your products. Be sure to take time to identify key stakeholders and create silos to address each of their needs.
Once you have a basic plan in place, itâs time to start ideating. Focus on human-centered design and brainstorm ways you can target the root cause of the problem. Nowâs the time to be creative, think outside of the box, and leverage unique ideation techniques . đĄ
Create an interactive environment where the team can throw innovative ideas around without any judgment. Encourage imagination and let the team come up with wild ideas, even if they arenât feasible in the real world.Â
The goal here is to generate ideas, no matter how unconventional they may be. Part of the process is simply being creative. That crazy idea may just spark a realistic approach or unique take from a different team member that results in a promising solution creating more opportunities for collaboration.
Now that you have tons of ideas floating around, itâs time to create mockups. This stage is the part where you create layouts, experimental product design, prototype testing, and dive into product development (whether itâs a new or existing product).
Now is the time to take your creative solutions and put them on paper. đšđœâđ»
Depending on what youâre working on, the mockup stage of the design process can look very different. For a marketing design team, maybe youâll work on graphic design and branding assets in Photoshop.
Software teams might build apps or websites while healthcare tech companies might work on the schematics of a medical product.Â
This phase of the design process brings your creations to life in a real-world context. Up until now, everything youâve worked on is theoretical. Youâve done sketches, created mockups, and generated ideas.
Now itâs time to build your vision of the finished product. đ ïž
Depending on resources, funding, and your industry, this stage may involve scoping out the final product or creating a scaled-down prototype. In health care and manufacturing, youâll probably create a model version of your final product.
In sales and marketing, you may create the first draft of a branding tool or campaign.
Of the stages of the design thinking process, this one can be the most intimidating. Thatâs because itâs testing time. Now is when you find out what functions well in your design work and what needs to be fixed.Â
In the testing phase, youâll look for flaws in the design, gather user feedback, and get input from other stakeholders. Some companies may want to break out the testing part into separate stages.
This is especially true if youâre developing complex solutions that need multiple versions before launch. đ»
The final step of the design thinking framework is to measure your results and reflect. This step is about measuring results from your proposed solution and reviewing how well the process itself worked. đ§Ș
Here, youâll review design decisions to see how well you evaluated the end userâs needs and how effective your final design was. Look at metrics and user feedback to see how they feel about the finished product.
Record these insights for future design thinking workshops.Â
Schedule a meeting with the team to go over how they feel the design process went. Highlight things that worked well in the process and discuss areas for improvement. T
hese can include things like shorter or longer timelines, broken-out stages for more detailed work, and more frequent check-ins throughout.
Streamline the Design Process With ClickUp
The design process is an iterative method that can help you empathize with customers and come up with better products. From ideation sessions to testing and launch, ClickUp can make your design process easier.Â
ClickUpâs Design team feature lets you manage the entire design process in one convenient space. Use templates to create problem statements and project plans or hop into Whiteboard view to brainstorm solutions during the ideation phase.
Create timelines, visualize team capacity, and automatically assign tasks to the relevant team members.
Sign up for ClickUp today to get started managing a better design process. With customizable notifications, youâll always know what stage the project is in and whoâs working on what.
Thanks to hundreds of features, you can personalize workflows so they work for your team and industry. đ€©
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COVID-19: The Ultimate Design Thinking Use Case
We are living in extraordinary times as COVID-19 continues to cause crises across the world. Could designers make use of design thinking to solve urgent problems and come up with innovative solutions?
By Miklos Philips
Miklos is a design leader, author, and speaker with more than 18 years of experience in the design field.
PREVIOUSLY AT
An emergency field hospital with tents customarily used for disaster relief has been opened in New Yorkâs Central Park, and across the globe, âsocial distancingâ has become part of our everyday behavior.
We are coming to grips with COVID-19, but it has caught us off guard. As most of the worldâs population is under some form of lockdown, we find ourselves in the middle of an unprecedented social experiment with many people working remotely and entire families staying home.
A global pandemic of this scale was inevitable. For years, we have been warned of the possibility by hundreds of health experts, and in 2015, Bill Gates talked about how unprepared we are in his TED talk . He grimly warned: âIf anything kills over 10 million people in the next few decades, itâs most likely to be a highly infectious virus rather than a war.â We are now faced with a challenge that has no parallel in peacetime this century.
While most people manage to âkeep calm and carry on,â friction and frustration are inevitable living under such a crisis. But duress lays fertile ground for innovation, and during times such as these, eager designers and creatives canât help but see opportunities for improvement.
If we approached COVID-19 as a design problem, could we find innovative ways to apply design thinking and human-centered design principles to help soothe everyday frustrations and mitigate the most pressing issues? Drawing parallels between the problems of the global pandemic and those of product and service design, the similarities are obvious.
At the intersection of the innovatorâs mindset and creative thinking, we could explore ways to help the world deal with this and the next pandemic. Reaching into our designerâs toolkit, we could deploy the staples of our craft, including problem definition, ethnographic research, ideation, prototyping, and user testing. Taking advantage of recent innovations and the latest technology, we could run Design Sprints , focus on a specific problem, generate multiple solutions, build prototypes, and get rapid feedback.
The Design Thinking Process Applied to COVID-19
A global pandemic puts enormous stress on governments and healthcare services. Suddenly, there is a scramble to circulate the correct information and roll out products and services to deal with the crisis. These challenges bring together a blend of product design, experience design, and service design problems that are desperate for a solution, and design thinking can help.
Design thinking is a methodology that provides a solution-based approach to solving problems. It combines whatâs desirable from a human point of view with what is technologically feasible and economically viable. Itâs useful in tackling loosely defined, complex problems by understanding human needs.
Design thinking is unique compared with other forms of problem-solving methods in that itâs a non-linear process focused on delivering outcomes, rather than being focused on a precise problem definition. The design thinking process consists of five stages: empathize, define, ideate, prototype, and test . Each step needs to be given appropriate resources and the proper duration to create an end product that reliably meets user needs.
Information Clarity, Consistency, and Distribution
The flow of information is essential to curbing a pandemic. While the virus responsible for the COVID-19 pandemic was spreading, it took authorities several weeks to consolidate their messaging and make it consistent. With advanced technology, the distribution of information isnât the problem. Itâs transmitting the right information to the right people at the right time.
In times of crisis, there is an acute need for standardized, consistent, and effective information design. Principle four from the Nielsen Norman Groupâs 10 Usability Heuristics for User Interface Design states: âUsers should not have to wonder whether different words, situations, or actions mean the same thing.â
To contain the outbreak, the UK government quickly moved to design clear, consistent messaging, taking advantage of the rule of three : â Stay at home. Protect the NHS. Save lives. â It was widely distributed via the internet and media. People received texts, got emails, and saw posters on the street, all of which has proved to be very effective.
Unfortunately, not all governments are created equal, and too little came too late from too many. Particularly when lives are at stake, clear and consistent instructions from healthcare services and authorities need to be out sooner rather than later.
In an ideal scenario, an emergency âdesign commissionâ with an army of volunteer designers and content strategists could spring into action to rapidly craft and test various designs. Taking the design thinking phases of empathize, define, and ideate , this rapid response team of designers could assist authorities with formulating the right kind of messaging.
During the final phase of design thinking: implementation , governments could text millions of people with new rules around social distancing with the help of mobile operators. Getting information out rapidly over a variety of channels would ensure people receive the right kind of information promptly.
The primary goal of content strategists and information designers working with healthcare services is not only to convey vital information but to reduce peopleâs âcognitive load.â Borrowed from cognitive psychology, it is a frequently used term in UX and describes the process where, unable to process an overload of critical information, the brain shuts down.
Information designers can observe the Laws of UX and apply two of its âgolden rulesâ to reduce cognitive load: Hickâs Law and Millerâs Law. Hickâs Law states that âthe time it takes to make a decision increases with the number and complexity of choices,â so minimalist, uncomplicated designs are best when people need to make a decision. For example, it could be applied to an infographic outlining whether to use facial masks or not.
In an extreme scenario, both of these laws could be violated simultaneously by confusing pictograms meant to convey vital information, i.e., presenting too many choices and asking people to remember too many things.
The third UX principle that could be adopted for powerful information design is the Von Restorff Effect , which can help people recall information more easily. It states that âitems that stand out from their peers are more memorable.â Designers can use the Von Restorff Effect to design effective, memorable information that needs to be conveyed quickly and convincingly.
The Psychology of Panic Buying
Experts say hoarding essential supplies despite reassurances from experts that shortages of everyday household goods are unlikely is motivated by a natural human reaction to stress and uncertainty.
When crises occur, people quite naturally want to regain control. We tend to run with the herd, thinking: âIf everyone else is buying toilet paper, hand sanitizers, and pasta, I should probably do the same.â
How can stores prevent or at least get ahead of this kind of behavior? Reflecting on the principles of UX design, itâs about âknowing your user.â Becoming keenly aware of previous events, patterns, and behaviors that lead to the raiding of aisles in supermarkets and pharmacies could mitigate the problem.
Aligning the panic-shopping phenomenon with the user interface heuristic âvisibility of system status,â clear signage throughout the shopping experience could curtail the rush to stock up on essentials. Governments could raise awareness through the media and send uniform signage to grocery stores to calm nerves and inform shoppers that there is plenty to go around.
If there is a principle that is sacred to UX designers, it's know your user. After all, how can we design something for people without in-depth, detailed knowledge of them? Don Norman , co-founder and Principal Emeritus of Nielsen Norman Group
Product and Service Design in the Age of COVID-19
Effective solutions are desperately needed to a myriad of problems foisted on the world by COVID-19. As a result, the pandemic is powering innovation on an atypical scale and pace not normally considered. Apart from PPEs (personal protective equipment), hospital beds, and face shields, ventilators are in short supply, which has sparked an astounding number of design breakthroughs. And thatâs just one area where necessity has proved itself to be the mother of invention.
Innovation is now recognized as the single most important ingredient in any modern economy. Tom Kelley, IDEO Partner
Self-diagnosis at home, monitoring those who are infected, widespread testing, and contact tracing are just a few design problems that need solving. Dealing with emergent mental health issues, panic buying, and social distancing caused by lockdowns is another. Endless design problems with unique challenges present themselves during global crises, and exciting design opportunities abound.
Fusing advanced technology with design thinking, designers have an opportunity to bring forth many innovative products and services.
Design Thinking in Healthcare: Test, Trace, and Treat
In the battle to contain the contagion, employing the test, trace, and treat approach is unavoidable. Widespread testing and contact tracing are needed to identify and alert people who have come into contact with a person infected with the coronavirus.
Putting into practice the user-centered design process, designers could brainstorm new ideas with the â how might we â method. It would require us to accept that we donât currently know the answer and foster a collaborative approach to solving it. IDEO calls it â challenge mapping ,â which is very similar to the 5 Whys method for problem-solving (developed at Toyota in the 1930s).
For example, currently, home test kits are not reliable for testing for novel coronavirus infection. But the steps in the design thinking process could be applied to make them ready for the next one.
Under empathizing and defining , we can understand the problem; with ideation and prototyping, we can explore the most cost-effective way to make them; and with testing and implementation , we can refine and deliver an effective solution. In this way, millions of home test kits could be designed, prototyped, and tested .
Mobile apps and big data are ideal partners for contact tracing. When people develop symptoms, how can they know if itâs COVID-19? An AI-powered COVID-19 symptom checker app could âlistenâ to coughs and breathing, as well as measure body temperature and heart rate via an external wristband. Comparing results with large sets of previous data, it would come up with a diagnosis. Once the symptoms are confirmed, the app can then advise users on an appropriate course of action.
Looking at social distancing, apps could be designed that alert people if theyâre getting too close to someone. It could be wearable tech, such as a chest camera, that would send an audible alert to their mobile device (or their earphones).
COVID-19 and Mental Health â Living in Isolation
As authorities race to stem the spread of the coronavirus by shuttering everything we take for granted, some experts fear the consequences on peopleâs mental health, and the longer a quarantine continues, the greater the effect.
Experts say that depression, anxiety, and suicides typically emerge from traumatic events, such as widespread lockdowns and the uncertainty of the pandemic. The impact is worse for those with existing mental health conditions, the elderly, the vulnerable, and the self-isolating.
Eight to 10 days after they were quarantined due to the spread of COVID-19, more than half the participants in a recent study reported the adverse psychological effects of the outbreak as âmoderate or severe.â Can design thinking address peopleâs protracted isolation and look for ways to alleviate mental stress?
We can take steps from the design thinking process and approach problems from the userâs perspective: empathize with sufferers and ideate solutions. Healthcare services could support the availability of high-quality, remote counseling by therapists, psychiatric nurses, and doctors. However, the ease of use (usability) of these digital services is crucial, as well as the simplicity of making an appointment.
For many people, talking to friends and family over video calls helps. However, according to Jakob Nielsen of the Nielsen Norman Group, the elderly are typically not tech-savvy users and âneed dramatically simplified softwareâ that works with a push of a button. For them, making a video call needs to be almost as simple as using a lightswitch.
To help detect depression, Massachusetts Institute of Technology researchers have recently developed an AI system that can detect if a person is suffering from depression by analyzing their speech patterns. Such an AI system can power a mobile app that monitors a personâs speaking patterns, detects mental distress, and sends an alert to doctors. It could prove especially useful for those who canât get to a doctor for an initial diagnosis due to distance, cost, or a lack of awareness that something may be wrong.
Designing Better Personal Protective Equipment (PPE)
When stepping out of home isolation, protection is on everyoneâs mind. During lockdowns, people still need to get essential supplies, pick up medication, and get some exercise.
As designers approach the new norms and apply design thinking to personal protection, a window of opportunity opens up for design innovation. We can empathize, define, ideate, prototype, test, and implement . For example, designers could envision washable gloves made of comfortable material that offer sufficient protection and would become part of our daily protective wear.
For those with a smartwatch, using haptic vibration , apps could sound an alert as the wearer is about to touch their face. Fashionable face masks that are easy to manage yet block airborne viruses could be designed.
The lack of personal protective equipment for medical professionals is prompting design innovation at an unprecedented scale. In any healthcare system, there are not only the patients to consider but their families, the doctors, nurses, and other support personnel. A holistic system including all its components needs to be considered in order to see where design can help.
Itâs putting the person, the human at the centre of what you do. Because no matter what industry or sector youâre in, thereâs a human in there somewhere, so just anticipate and consider their needs. Kathryn Townsend, Head of Customer & Client Accessibility, Barclays UK
During the ideation phase in design thinking, itâs unlikely the ultimate solution to the problem will be discovered. The point is to come up with as many ideas as possible, sort through them to find the best ones (which will likely be some combination of user needs, practicality, cost-effectiveness, and other factors specific to the project), and then figure out which ideas should move on to the next step: prototyping .
Challenging assumptions is key to defining what is or isnât a viable solution that can lead to innovative ideas. The idea is to try everything, even if some turn out to be duds.
I have not failed. Iâve just found 10,000 ways that wonât work. Thomas Edison
As intensive care units are overwhelmed, there is an acute shortage of ventilators. Some ventilator manufacturers are forming partnerships with various firms and working around the clock to make them as fast as possible. Hope is also riding on smaller design labs that could make ventilators more quickly.
With ideation and prototyping , a team led by University of Oxford professors along with a student and professors from Kingâs College of London have defined a simple, safe, and scalable ventilator design that meets the strict specifications for use with patients. The design exploits off-the-shelf components and equipment with parts that can be produced using 3D printing, cutting costs dramatically.
âIn less than two weeks, the students, researchers, and academics driving this project have developed into a highly structured and efficient team, brainstormed a prototype, and won government backing,â professor Mark Thompson of Oxford said.
Contactless Everything Is King
Naturally, people fear contact with anything when a tap on a screen or keypad can cause a fatal infection. Touch-based UIs are not favored, and paying with cash isnât permitted in many grocery stores. Out are ATMs, supermarket keypads, and vending machines; in are contactless transportation passes and payment terminals where people can use contactless cards, ApplePay, and Google Pay.
And then there is radar tech like Googleâs Project Soli for contactless interactions.
Project Soli is developing a new interaction sensor using radar technology. The sensor tracks sub-millimeter motions at high speed and accuracy. It fits onto a chip, can be produced at scale, and built into small devices and everyday objects. Soli is a miniature radar that understands human motions at various scales: from the tap of a finger to body movements.
Contactless payment terminals are already here, but soon, using radar-powered motion sensors, contactless UIs should be possible for everything from ATMs to vending machines. Interacting may be slower with these UIs, but âcontactless-modesâ will be safer to use. When there is no longer a need, systems can switch back to touch-based interactions.
Shopping for essentials in contactless stores would be a boon during global pandemics. Computer vision, sensor fusion, and deep learning systems can enable checkout-free shopping experiences. Are checkout-free stores like Amazon Go Grocery ahead of their time?
Data Visualization and Analysis
Putting cities under lockdown is not enough. Testing, contact tracing, home isolation, and rapid treatment are vital âall of which generate a lot of unstructured data. A sea of data coming in is good, but data alone doesnât speak and doesnât help make informed decisions. Itâs tantamount to drinking from a firehose.
Policymakers and hospital leaders need to make informed decisions based on facts backed by data. For systems to function well, we not only need data but more importantly, robust data analysis and data visualization tools. Again, â visibility of system status â takes on vital importance. Patterns need to be identified, the spread of the virus visualized, and disease conditions monitored 24/7.
To facilitate better decision-making, researchers and startups are using artificial intelligence and other technologies to predict where the virus might appear next and how fast it will spread. These AI tools may use advanced technology and algorithms, but many of them suffer from poor usability. They need to be well-designed, present data efficiently, and communicate complexity with clarity through sophisticated data visualization.
UX designers have an opportunity to step in and make improvements. Once again, they can turn to the design thinking process: define the problem, ideate solutions, prototype, test , and implement the next generation of data visualization tools.
Closing Thoughts
The rapid spread of the coronavirus and the disorganized and erratic response of many governments demonstrates how unprepared we are in dealing with a global pandemic. No one looked at the COVID-19 outbreak as a design problem, but the crisis offers a chance to question the wisdom of old habits and to explore out-of-the-box thinking. Applying the design thinking process, designers and design thinkers can play a vital role in diagnosing the most pressing issues and come up with solutions.
Tumult and upheaval have altered history with wars, plagues, and chaos, sometimes leading to positive growth. We can look for a silver lining in the current calamity: COVID-19 is forcing the world to rethink its outmoded routines and power a remarkable pace of design innovation. Many design breakthroughs of the current crisis will be short-lived, but many will have staying power because they solve big problems. Itâs up to designers to get to work.
Let us know what you think! Please leave your thoughts, comments, and feedback below.
Further Reading on the Toptal Blog:
- How to Work Remotely When It Matters Most
- Exploring the Reasons for Design Thinking Criticism
- The Value of Design Thinking in Business
- Breaking Down the Design Thinking Process
Understanding the basics
How do you describe service design.
Service design is the action of determining what elements of a service will provide the optimal experience for its users by examining the serviceâs communication, infrastructure, and material components as well as the usersâ interactions with it.
Why is service design important?
Service design provides design tools and a structure that help companies get to know their customers, their needs and desires, and to provide them with a superior experience. It drives profits and offers companies ways to reduce cost as well as achieve a competitive advantage.
What are the benefits of service design?
Effective service design creates an optimal experience for users. It considers all stakeholders, fosters collaboration, creates consistency, offers cost reduction, and helps to keep companies agile by embracing change. Design thinking in service design can help.
What is the difference between misinformation and disinformation?
Misinformation is false information thatâs given without malice, and disinformation is false information, such as government propaganda, thatâs given with the intention to deceive.
What is design thinking not?
Design thinking is not about lightly updating existing designs and generating âalternativeâ solutions. A simplified approach to design thinking impedes real innovation. Many designers dislike the notion of design thinking because, to them, it tends to reduce the design process into an easy-to-follow formula.
- UserResearch
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Miklos Philips
London, United Kingdom
Member since May 20, 2016
About the author
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Design Thinking Case Study Index
Welcome to the Design Thinking Case Study Index. There are many Design Thinking Case Studies on the internet. Many are retrofitted descriptions of what occurred, rather than evidence of the Design Thinking process in action. In order to bring a higher standard to the practice of Design Thinking, we require stronger evidence and rigor. Only members can post and must provide strong evidence in the Design Thinking Case Study that the Design Thinking process was used to create the original idea for the product or service solution. The criteria that needs to be proved to make your project a Design Thinking Case Study are:
- Evidence of an empathic human/user centered approach in the research phase
- Evidence of rapid prototyping
- Evidence of user testing of early prototypes
- Evidence of cross functional collaboration during the process
The Design Thinking Case Study Index is arranged according to market or industry verticals to help you find relevant Case Studies for your industry.
THE DESIGN THINKING CASE STUDY INDEX
- Bank of America Helps Customers Keep the Change - IDEO
- Bank of America: Keep the Change  - an HBR Case Study
- Bank of America Keep the Change - thisisdesignthinking.com
- How to Use Design Thinking to Make Great Things Actually Happen
- Co-designing OTP Bank's Strategic Plan for Success
- Société Générale's Time Tracking Nightmare Solved - Design Thinking Society
- The Total Economic Impact of IBM's Design Thinking Practice - IBM/Forrester
- The Strategic Importance of Design  - Fjord
- IDEO: Journey to Mastery - IDEO
- Improving School Experiences and Helping Teachers
- Transforming Constructivist Learning into Action: Design Thinking in Education
- Design Thinking in the Classroom: What can we do about Bullying? - Dr. Maureen Carroll
- Design Thinking in Education: Perspectives, Opportunities and Challenges  - Stefanie Panke
- Building Cape Town's Resilience Qualities - GreenCape
- Applying Design Thinking Internally - Meredith James
FAST MOVING CONSUMER GOODS (FMCG)
- The Features of Design Thinking in Fast Moving Consumer Goods Branding Development
- A Chain of Innovation the Creation of Swiffer
- Oral B: Putting the User at the Center of Innovation - Future Facility
- Design for Action: Mass Mutual and Intercorp Group (Peru) Â - Tim Brown and Roger Martin
- E*Trade: From Idea to Investment in 5 Minutes.
GOVERNMENT/PUBLIC SERVICES
- Failure to Launch: Learning About Design the Hard Way - Australian Taxation Office
- The US Tax Forms Simplification Project  - US Government
- Redesigning The Employment Pass Application in Singapore  - Government of Singapore
- How is Design Thinking Reshaping Singapore - Government of Singapore
- Design Thinking in Public Engagement: Two Case Studies in British Columbia  - Dave Roberston
- India: Using Design Thinking to Enhance Urban Redevelopment  - Indian Government
- Making Calgary's Downtown a more Welcoming Place  - City of Calgary, Canada
- Capitalism Needs Design Thinking - Tim Brown and Roger Martin
- Making Government Work Better -Â Â The White House Office of Science and Technology Policy (OSTP)
- Better Service Faster, a Design Case Study - The Golden Gate Regional Center
- Better Foodservice for the Elderly in Denmark - Hatch & Bloom
- Applying Design Thinking to Public Service Delivery - IBM
- The Lab at US Government, Office of Personnel Management (OPM) Field Guide  - US Government
- The Right Way to Lead Design Thinking - Denmark
- Design Thinking and Participation in Switzerland - Swiss Government
- How to Stimulate Innovation in Your Organization with Design Thinking - Municipalities of Aalborg and Rotterdam, Netherlands
- How SwipeSense Makes Hand Cleaning Easy - Northwestern University
- Using Design Thinking in Healthcare to Create an Emergency Pediatric Department  - Philips
- Design Thinking can Help Improve Care for the Elderly - IDEO
- How can a People Focus Bring Value to Healthcare? Â - Philips
- Philips: Improving the Patient Experience
- Developing an App for Diabetes Type II
- Developing Environmental Sustainability Strategies
- 4 Case Studies in Healthcare: Nursing
- Mayo Clinic: Design Thinking in Healthcare
- The Use of Design Thinking in MNCH Programs in Ghana - Bill & Melinda Gates Foundation
- Tackling the Opioid Crisis at the Human and Systems Level  - Stanford Business School
HUMAN RESOURCES
- Design thinking disrupts HR, re-defines the HR function
- Design Thinking in HR at Deutche Telekom
- Transforming Life Insurance: McKinsey
- Bringing Design Thinking to the Insurance World
K-12 EDUCATION
- Design is to Doing as Learning is to Thinking - Design Learning Network
Following One School District's Approach to Innovation for the 21st Century  - Loraine Rossi de Campos
MEDIA & JOURNALISM
- The Guardian Using Design to Reaffirming Values
- Journalism Case Studies that Apply Design Thinking - Poynter
- The Guardian: Benefits of Design Thinking - The Design Council
- Selling the 'Smart Home' with an Immersive Retail Experience
- Using Design Thinking to help traditional German Butchers
- Self-Checkout: Improving Scan Accuracy through Design Thinking
- Designing Waste Out of the Food System
- Design Thinking in our Digital Product Creation Process
- Better Service Faster, A Design Thinking Case Study
- How we Design on the UberEATSÂ Team
SOCIAL IMPACT
- IMPACT: A case study about Design Thinking for helping who help! Â - Mattia Tamborini
- Clean Team In-Home Toilets for Ghanaâs Urban Poor - IDEO
- Reinventing Solar Energy Supply for Rural Africa
- Asili: Addressing an Entire Ecosystem of Need in a Rural Community  - IDEO.org
- Saving Product X â A Design Thinking Case Study  - Paul Clayton Smith
- Scaling Design Thinking in the Enterprise: a 5 Year Case Study at Citrix
- B2B Design Thinking: Product Innovation when the User is a Network
TRANSPORTATION
- How we Design on the UberEATS Team
- Improving UX in Public Transportation
- IDEO: Using Design Thinking to Create a Better Car
- Design Thinking at Innogy: eCarSharing
- The Impact of Design Thinking on Innovation: A Case Studty at Scania IT
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Ideas Made to Matter
Design thinking, explained
Rebecca Linke
Sep 14, 2017
What is design thinking?
Design thinking is an innovative problem-solving process rooted in a set of skills.The approach has been around for decades, but it only started gaining traction outside of the design community after the 2008 Harvard Business Review article [subscription required] titled âDesign Thinkingâ by Tim Brown, CEO and president of design company IDEO.
Since then, the design thinking process has been applied to developing new products and services, and to a whole range of problems, from creating a business model for selling solar panels in Africa to the operation of Airbnb .
At a high level, the steps involved in the design thinking process are simple: first, fully understand the problem; second, explore a wide range of possible solutions; third, iterate extensively through prototyping and testing; and finally, implement through the customary deployment mechanisms.Â
The skills associated with these steps help people apply creativity to effectively solve real-world problems better than they otherwise would. They can be readily learned, but take effort. For instance, when trying to understand a problem, setting aside your own preconceptions is vital, but itâs hard.
Creative brainstorming is necessary for developing possible solutions, but many people donât do it particularly well. And throughout the process it is critical to engage in modeling, analysis, prototyping, and testing, and to really learn from these many iterations.
Once you master the skills central to the design thinking approach, they can be applied to solve problems in daily life and any industry.
Hereâs what you need to know to get started.
Understand the problemÂ
The first step in design thinking is to understand the problem you are trying to solve before searching for solutions. Sometimes, the problem you need to address is not the one you originally set out to tackle.
âMost people donât make much of an effort to explore the problem space before exploring the solution space,â said MIT Sloan professor Steve Eppinger. The mistake they make is to try and empathize, connecting the stated problem only to their own experiences. This falsely leads to the belief that you completely understand the situation. But the actual problem is always broader, more nuanced, or different than people originally assume.
Take the example of a meal delivery service in Holstebro, Denmark. When a team first began looking at the problem of poor nutrition and malnourishment among the elderly in the city, many of whom received meals from the service, it thought that simply updating the menu options would be a sufficient solution. But after closer observation, the team realized the scope of the problem was much larger , and that they would need to redesign the entire experience, not only for those receiving the meals, but for those preparing the meals as well. While the company changed almost everything about itself, including rebranding as The Good Kitchen, the most important change the company made when rethinking its business model was shifting how employees viewed themselves and their work. That, in turn, helped them create better meals (which were also drastically changed), yielding happier, better nourished customers.
Involve users
Imagine you are designing a new walker for rehabilitation patients and the elderly, but you have never used one. Could you fully understand what customers need? Certainly not, if you havenât extensively observed and spoken with real customers. There is a reason that design thinking is often referred to as human-centered design.
âYou have to immerse yourself in the problem,â Eppinger said.
How do you start to understand how to build a better walker? When a team from MITâs Integrated Design and Management program together with the design firm Altitude took on that task, they met with walker users to interview them, observe them, and understand their experiences. Â
âWe center the design process on human beings by understanding their needs at the beginning, and then include them throughout the development and testing process,â Eppinger said.
Central to the design thinking process is prototyping and testing (more on that later) which allows designers to try, to fail, and to learn what works. Testing also involves customers, and that continued involvement provides essential user feedback on potential designs and use cases. If the MIT-Altitude team studying walkers had ended user involvement after its initial interviews, it would likely have ended up with a walker that didnât work very well for customers.Â
It is also important to interview and understand other stakeholders, like people selling the product, or those who are supporting the users throughout the product life cycle.
The second phase of design thinking is developing solutions to the problem (which you now fully understand). This begins with what most people know as brainstorming.
Hold nothing back during brainstorming sessions â except criticism. Infeasible ideas can generate useful solutions, but youâd never get there if you shoot down every impractical idea from the start.
âOne of the key principles of brainstorming is to suspend judgment,â Eppinger said. âWhen we're exploring the solution space, we first broaden the search and generate lots of possibilities, including the wild and crazy ideas. Of course, the only way we're going to build on the wild and crazy ideas is if we consider them in the first place.â
That doesnât mean you never judge the ideas, Eppinger said. That part comes later, in downselection. âBut if we want 100 ideas to choose from, we canât be very critical.â
In the case of The Good Kitchen, the kitchen employees were given new uniforms. Why? Uniforms donât directly affect the competence of the cooks or the taste of the food.
But during interviews conducted with kitchen employees, designers realized that morale was low, in part because employees were bored preparing the same dishes over and over again, in part because they felt that others had a poor perception of them. The new, chef-style uniforms gave the cooks a greater sense of pride. It was only part of the solution, but if the idea had been rejected outright, or perhaps not even suggested, the company would have missed an important aspect of the solution.
Prototype and test. Repeat.
Youâve defined the problem. Youâve spoken to customers. Youâve brainstormed, come up with all sorts of ideas, and worked with your team to boil those ideas down to the ones you think may actually solve the problem youâve defined.
âWe donât develop a good solution just by thinking about a list of ideas, bullet points and rough sketches,â Eppinger said. âWe explore potential solutions through modeling and prototyping. We design, we build, we test, and repeat â this design iteration process is absolutely critical to effective design thinking.â
Repeating this loop of prototyping, testing, and gathering user feedback is crucial for making sure the design is right â that is, it works for customers, you can build it, and you can support it.
âAfter several iterations, we might get something that works, we validate it with real customers, and we often find that what we thought was a great solution is actually only just OK. But then we can make it a lot better through even just a few more iterations,â Eppinger said.
Implementation
The goal of all the steps that come before this is to have the best possible solution before you move into implementing the design. Your team will spend most of its time, its money, and its energy on this stage.
âImplementation involves detailed design, training, tooling, and ramping up. It is a huge amount of effort, so get it right before you expend that effort,â said Eppinger.
Design thinking isnât just for âthings.â If you are only applying the approach to physical products, you arenât getting the most out of it. Design thinking can be applied to any problem that needs a creative solution. When Eppinger ran into a primary school educator who told him design thinking was big in his school, Eppinger thought he meant that they were teaching students the tenets of design thinking.
âIt turns out they meant they were using design thinking in running their operations and improving the school programs. Itâs being applied everywhere these days,â Eppinger said.
In another example from the education field, Peruvian entrepreneur Carlos Rodriguez-Pastor hired design consulting firm IDEO to redesign every aspect of the learning experience in a network of schools in Peru. The ultimate goal? To elevate Peruâs middle class.
As youâd expect, many large corporations have also adopted design thinking. IBM has adopted it at a company-wide level, training many of its nearly 400,000 employees in design thinking principles .
What can design thinking do for your business?
The impact of all the buzz around design thinking today is that people are realizing that âanybody who has a challenge that needs creative problem solving could benefit from this approach,â Eppinger said. That means that managers can use it, not only to design a new product or service, âbut anytime theyâve got a challenge, a problem to solve.â
Applying design thinking techniques to business problems can help executives across industries rethink their product offerings, grow their markets, offer greater value to customers, or innovate and stay relevant. âI donât know industries that canât use design thinking,â said Eppinger.
Ready to go deeper?
Read â The Designful Company â by Marty Neumeier, a book that focuses on how businesses can benefit from design thinking, and â Product Design and Development ,â co-authored by Eppinger, to better understand the detailed methods.
Register for an MIT Sloan Executive Education course:
Systematic Innovation of Products, Processes, and Services , a five-day course taught by Eppinger and other MIT professors.
- Leadership by Design: Innovation Process and Culture , a two-day course taught by MIT Integrated Design and Management director Matthew Kressy.
- Managing Complex Technical Projects , a two-day course taught by Eppinger.
- Apply for M astering Design Thinking , a 3-month online certificate course taught by Eppinger and MIT Sloan senior lecturers Renée Richardson Gosline and David Robertson.
Steve Eppinger is a professor of management science and innovation at MIT Sloan. He holds the General Motors Leaders for Global Operations Chair and has a PhD from MIT in engineering. He is the faculty co-director of MIT's System Design and Management program and Integrated Design and Management program, both masterâs degrees joint between the MIT Sloan and Engineering schools. His research focuses on product development and technical project management, and has been applied to improving complex engineering processes in many industries.
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Design Thinking (DT)
What is design thinking (dt).
Design thinking is a non-linear, iterative process that teams use to understand users, challenge assumptions, redefine problems and create innovative solutions to prototype and test. It is most useful to tackle ill-defined or unknown problems and involves five phases: Empathize, Define, Ideate, Prototype and Test.
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Why Is Design Thinking so Important?
âDesign thinking is a human-centered approach to innovation that draws from the designer's toolkit to integrate the needs of people, the possibilities of technology, and the requirements for business success.â
â Tim Brown, CEO of IDEO
Design thinking fosters innovation . Companies must innovate to survive and remain competitive in a rapidly changing environment. In design thinking, cross-functional teams work together to understand user needs and create solutions that address those needs. Moreover, the design thinking process helps unearth creative solutions.
Design teams use design thinking to tackle ill-defined/unknown problems (aka wicked problems ). Alan Dix, Professor of Human-Computer Interaction, explains what wicked problems are in this video.
Wicked problems demand teams to think outside the box, take action immediately, and constantly iterateâall hallmarks of design thinking.
Don Norman, a pioneer of user experience design, explains why the designerâs way of thinking is so powerful when it comes to such complex problems.
Design thinking offers practical methods and tools that major companies like Google, Apple and Airbnb use to drive innovation. From architecture and engineering to technology and services, companies across industries have embraced the methodology to drive innovation and address complex problems.Â
The End Goal of Design Thinking: Be Desirable, Feasible and Viable
The design thinking process aims to satisfy three criteria: desirability (what do people desire?), feasibility (is it technically possible to build the solution?) and viability (can the company profit from the solution?). Teams begin with desirability and then bring in the other two lenses.
© Interaction Design Foundation, CC BY-SA 4.0
Desirability: Meet Peopleâs Needs
The design thinking process starts by looking at the needs, dreams and behaviors of peopleâthe end users. The team listens with empathy to understand what people want, not what the organization thinks they want or need. The team then thinks about solutions to satisfy these needs from the end userâs point of view.
Feasibility: Be Technologically Possible
Once the team identifies one or more solutions, they determine whether the organization can implement them. In theory, any solution is feasible if the organization has infinite resources and time to develop the solution. However, given the teamâs current (or future resources), the team evaluates if the solution is worth pursuing. The team may iterate on the solution to make it more feasible or plan to increase its resources (say, hire more people or acquire specialized machinery).
At the beginning of the design thinking process, teams should not get too caught up in the technical implementation. If teams begin with technical constraints, they might restrict innovation.
Viability: Generate Profits
A desirable and technically feasible product isnât enough. The organization must be able to generate revenues and profits from the solution. The viability lens is essential not only for commercial organizations but also for non-profits.Â
Traditionally, companies begin with feasibility or viability and then try to find a problem to fit the solution and push it to the market. Design thinking reverses this process and advocates that teams begin with desirability and bring in the other two lenses later.
The Five Stages of Design Thinking
Stanford Universityâs Hasso Plattner Institute of Design, commonly known as the d.school, is renowned for its pioneering approach to design thinking. Their design process has five phases: Empathize, Define, Ideate, Prototype, and Test. These stages are not always sequential. Teams often run them in parallel, out of order, and repeat them as needed.
Stage 1: Empathize âResearch Users' Needs
The team aims to understand the problem, typically through user research. Empathy is crucial to design thinking because it allows designers to set aside your assumptions about the world and gain insight into users and their needs.
Stage 2: DefineâState Users' Needs and Problems
Once the team accumulates the information, they analyze the observations and synthesize them to define the core problems. These definitions are called problem statements . The team may create personas to help keep efforts human-centered.
Stage 3: IdeateâChallenge Assumptions and Create Ideas
With the foundation ready, teams gear up to âthink outside the box.â They brainstorm alternative ways to view the problem and identify innovative solutions to the problem statement.
Stage 4: PrototypeâStart to Create Solutions
This is an experimental phase. The aim is to identify the best possible solution for each problem. The team produces inexpensive, scaled-down versions of the product (or specific features found within the product) to investigate the ideas. This may be as simple as paper prototypes .
Stage 5: TestâTry the Solutions Out
The team tests these prototypes with real users to evaluate if they solve the problem. The test might throw up new insights, based on which the team might refine the prototype or even go back to the Define stage to revisit the problem.
These stages are different modes that contribute to the entire design project rather than sequential steps. The goal is to gain a deep understanding of the users and their ideal solution/product.
Design Thinking Frameworks
There is no single definition or process for design thinking. The five-stage design thinking methodology described above is just one of several frameworks.
Hasso-Platner Institute Panorama
Ludwig Wilhelm Wall, CC BY-SA 3.0 , via Wikimedia Commons
Innovation doesnât follow a linear path or have a clear-cut formula. Global design leaders and consultants have interpreted the abstract design process in different ways and have proposed other frameworks of design thinking.
Head, Heart and Hand by the American Institution of Graphic Arts (AIGA)
The Head, Heart, and Hand approach by AIGA (American Institute of Graphic Arts) is a holistic perspective on design. It integrates the intellectual, emotional, and practical aspects of the creative process.
More than a process, the Head, Heart and Hand framework outlines the different roles that designers must perform to create great results.
© American Institute of Graphic Arts, Fair Use
â Head â symbolizes the intellectual component. The team focuses on strategic thinking, problem-solving and the cognitive aspects of design. It involves research and analytical thinking to ensure that design decisions are purposeful.
â Heart â represents the emotional dimension. It emphasizes empathy, passion, and human-centeredness. This aspect is crucial in understanding the usersâ needs, desires, and experiences to ensure that designs resonate on a deeper, more personal level.
â Hand â signifies the practical execution of ideas, the craftsmanship, and the skills necessary to turn concepts into tangible solutions. This includes the mastery of tools, techniques, and materials, as well as the ability to implement and execute design ideas effectively.
Inspire, Ideate, Implement by IDEO
IDEO is a leading design consultancy and has developed its own version of the design thinking framework.
IDEOâs design thinking process is a cyclical three-step process that involves Inspiration, Ideation and Implementation.
© IDEO, Public License
In the â Inspire â phase, the team focuses on understanding usersâ needs, behaviors, and motivations. The team empathizes with people through observation and user interviews to gather deep insights.
In the â Ideate â phase, the team synthesizes the insights gained to brainstorm a wide array of creative solutions. This stage encourages divergent thinking, where teams focus on quantity and variety of ideas over immediate practicality. The goal is to explore as many possibilities as possible without constraints.
In the â Implement â phase, the team brings these ideas to life through prototypes. The team tests, iterates and refines these ideas based on user feedback. This stage is crucial for translating abstract concepts into tangible, viable products, services, or experiences.
The methodology emphasizes collaboration and a multidisciplinary approach throughout each phase to ensure solutions are innovative and deeply rooted in real human needs and contexts.
The Double Diamond by the Design Council
In the book Designing Social Systems in a Changing World , BĂ©la Heinrich BĂĄnĂĄthy, Professor at San Jose State University and UC Berkeley, created a âdivergence-convergence modelâ diagram. The British Design Council interpreted this diagram to create the Double Diamond design process model.
As the name suggests, the double diamond model consists of two diamondsâone for the problem space and the other for the solution space. The model uses diamonds to represent the alternating diverging and converging activities.
© Design Council, CC BY 4.0
In the diverging â Discover â phase, designers gather insights and empathize with usersâ needs. The team then converges in the â Define â phase to identify the problem.
The second, solution-related diamond, begins with â Develop ,â where the team brainstorms ideas. The final stage is â Deliver ,â where the team tests the concepts and implements the most viable solution.
This model balances expansive thinking with focused execution to ensure that design solutions are both creative and practical. It underscores the importance of understanding the problem thoroughly and carefully crafting the solution, making it a staple in many design and innovation processes.
With the widespread adoption of the double diamond framework, Design Councilâs simple visual evolved.
In this expanded and annotated version, the framework emphasizes four design principles:
Be people-centered.
Communicate (visually and inclusively).
Collaborate and co-create.
Iterate, iterate, iterate!
The updated version also highlights the importance of leadership (to create an environment that allows innovation) and engagement (to connect with different stakeholders and involve them in the design process).
Common Elements of Design Thinking Frameworks
On the surface, design thinking frameworks look very differentâthey use alternative names and have different numbers of steps. However, at a fundamental level, they share several common traits.
Start with empathy . Focus on the people to come up with solutions that work best for individuals, business, and society.
Reframe the problem or challenge at hand . Donât rush into a solution. Explore the problem space and look at the issue through multiple perspectives to gain a more holistic, nuanced understanding.
Initially, employ a divergent style of thinking (analyze) . In the problem space, gather as many insights as possible. In the solution space, encourage team members to generate and explore as many solutions as possible in an open, judgment-free ideation space.
Later, employ a convergent style of thinking (synthesize) . In the problem space, synthesize all data points to define the problem. In the solution space, whittle down all the ideasâisolate, combine and refine potential solutions to create more mature ideas.
Create and test prototypes . Solutions that make it through the previous stages get tested further to remove potential issues.
Iterate . As the team progresses through the various stages, they revisit different stages and may redefine the challenge based on new insights.
Design thinking is a non-linear process. For example, teams may jump from the test stage to the define stage if the tests reveal insights that redefine the problem. Or, a prototype might spark a new idea, prompting the team to step back into the ideate stage. Tests may also create new ideas for projects or reveal insights about users.
Design Thinking Mindsets: More than a Process
A mindset is a characteristic mental attitude that determines how one interprets and responds to situations . Design thinking mindsets are how individuals think , feel and express themselves during design thinking activities. It includes peopleâs expectations and orientations during a design project.
Without the right mindset, it can be very challenging to change how we work and think.
The key mindsets that ensure a team can successfully implement design thinking are.
Be empathetic: Empathy is the ability to place yourself, your thinking and feelings in another personâs shoes. Design thinking begins from a deep understanding of the needs and motivations of peopleâthe parents, neighbors, children, colleagues, and strangers who make up a community.Â
Be collaborative: No one person is responsible for the outcome when you work in a team. Several great minds are always stronger than just one. Design thinking benefits from the views of multiple perspectives and lets othersâ creativity bolster your own.
Be optimistic: Be confident about achieving favorable outcomes. Design thinking is the fundamental belief that we can all create changeâno matter how big a problem, how little time, or how small a budget. Designing can be a powerful process no matter what constraints exist around you.
Embrace ambiguity: Get comfortable with ambiguous and complex situations. If you expect perfection, it is difficult to take risks, which limits your ability to create radical change. Design thinking is all about experimenting and learning by doing. It gives you the confidence to believe that new, better things are possible and that you can help make them a reality.Â
Be curious: Be open to different ideas. Recognize that you are not the user.
Reframe: Challenge and reframe assumptions associated with a given situation or problem. Donât take problems at face value. Humans are primed to look for patterns. The unfortunate side effect of these patterns is that we form (often false and sometimes dangerous) stereotypes and assumptions. Design thinking aims to help you break through any preconceived notions and biases and reframe challenges.
Embrace diversity: Work with and engage people with different cultural backgrounds, experiences, and ways of thinking and working. Everyone brings a unique perspective to the team. When you include diverse voices in a team, you learn from each otherâs experiences, further helping you break through your assumptions.
Make tangible: When you make ideas tangible, it is faster and easier for everyone on the team to be on the same page. For example, sketching an idea or enacting a scenario is far more convenient and easy to interpret than an elaborate presentation or document.
Take action: Run experiments and learn from them.
Design Thinking vs Agile Methodology
Teams often use design thinking and agile methodologies in project management, product development, and software development. These methodologies have distinct approaches but share some common principles.
Similarities between Design Thinking and Agile
Iterative process.
Both methodologies emphasize iterative development. In design thinking, teams may jump from one phase to another, not necessarily in a set cyclical or linear order. For example, on testing a prototype, teams may discover something new about their users and realize that they must redefine the problem. Agile teams iterate through development sprints.
User-Centered
The agile and design thinking methodologies focus on the end user. All design thinking activitiesâfrom empathizing to prototyping and testingâkeep the end users front and center. Agile teams continually integrate user feedback into development cycles.
Collaboration and Teamwork
Both methodologies rely heavily on collaboration among cross-functional teams and encourage diverse perspectives and expertise.
Flexibility and Adaptability
With its focus on user research, prototyping and testing, design thinking ensures teams remain in touch with users and get continuous feedback. Similarly, agile teams monitor user feedback and refine the product in a reasonably quick time.
In this video, Laura Klein, author of Build Better Products , describes a typical challenge designers face on agile teams. She encourages designers to get comfortable with the idea of a design not being perfect. Notice the many parallels between Lauraâs advice for designers on agile teams and the mindsets of design thinking.
Differences between Design Thinking and Agile
While design thinking and agile teams share principles like iteration, user focus, and collaboration, they are neither interchangeable nor mutually exclusive. A team can apply both methodologies without any conflict.
From a user experience design perspective, design thinking applies to the more abstract elements of strategy and scope. At the same time, agile is more relevant to the more concrete elements of UX: structure, skeleton and surface. For quick reference, hereâs an overview of the five elements of user experience.
Design thinking is more about exploring and defining the right problem and solution, whereas agile is about efficiently executing and delivering a product.
Here are the key differences between design thinking and agile.
Design Sprint: A Condensed Version of Design Thinking
A design sprint is a 5-day intensive workshop where cross-functional teams aim to develop innovative solutions.
The design sprint is a very structured version of design thinking that fits into the timeline of a sprint (a sprint is a short timeframe in which agile teams work to produce deliverables). Developed by Google Ventures, the design sprint seeks to fast-track innovation.
In this video, user researcher Ditte Hvas Mortensen explains the design sprint in detail.
Learn More about Design Thinking
Design consultancy IDEOâs designkit is an excellent repository of design thinking tools and case studies.
To keep up with recent developments in design thinking, read IDEO CEO Tim Brownâs blog .
Enroll in our course Design Thinking: The Ultimate Guide âan excellent guide to get you started on your design thinking projects.
Questions related to Design Thinking
You donât need any certification to practice design thinking. However, learning about the nuances of the methodology can help you:
Pick the appropriate methods and tailor the process to suit the unique needs of your project.
Avoid common pitfalls when you apply the methods.
Better lead a team and facilitate workshops.
Increase the chances of coming up with innovative solutions.
IxDF has a comprehensive course to help you gain the most from the methodology: Design Thinking: The Ultimate Guide .
Anyone can apply design thinking to solve problems. Despite what the name suggests, non-designers can use the methodology in non-design-related scenarios. The methodology helps you think about problems from the end userâs perspective. Some areas where you can apply this process:
Develop new products with greater chances of success.
Address community-related issues (such as education, healthcare and environment) to improve society and living standards.
Innovate/enhance existing products to gain an advantage over the competition.
Achieve greater efficiencies in operations and reduce costs.
Use the Design Thinking: The Ultimate Guide course to apply design thinking to your context today.
A framework is the basic structure underlying a system, concept, or text. There are several design thinking frameworks with slight differences. However, all the frameworks share some traits. Each framework:
Begins with empathy.
Reframes the problem or challenge at hand.
Initially employs divergent styles of thinking to generate ideas.
Later, it employs convergent styles of thinking to narrow down the best ideas,
Creates and tests prototypes.
Iterates based on the tests.
Some of the design thinking frameworks are:
5-stage design process by d.school
7-step early traditional design process by Herbert Simon
The 5-Stage DeepDiveâą by IDEO
The âDouble Diamondâ Design Process Model by the Design Council
Collective Action Toolkit (CAT) by Frog Design
The LUMA System of Innovation by LUMA Institute
For details about each of these frameworks, see 10 Insightful Design Thinking Frameworks: A Quick Overview .
IDEOâs 3-Stage Design Thinking Process consists of inspiration, ideation and implementation:
Inspire : The problem or opportunity inspires and motivates the search for a solution.
Ideate : A process of synthesis distills insights which can lead to solutions or opportunities for change.
Implement : The best ideas are turned into a concrete, fully conceived action plan.
IDEO is a leader in applying design thinking and has developed many frameworks. Find out more in 10 Insightful Design Thinking Frameworks: A Quick Overview .
Design Council's Double Diamond diagram depicts the divergent and convergent stages of the design process.
BĂ©la H. BĂĄnĂĄthy, founder of the White Stag Leadership Development Program, created the âdivergence-convergenceâ model in 1996. In the mid-2000s, the British Design Council made this famous as the Double Diamond model.
The Double Diamond diagram graphically represents a design thinking process. It highlights the divergent and convergent styles of thinking in the design process. It has four distinct phases:
Discover: Initial idea or inspiration based on user needs.
Define: Interpret user needs and align them with business objectives.
Develop: Develop, iterate and test design-led solutions.
Deliver: Finalize and launch the end product into the market.
Double Diamond is one of several design thinking frameworks. Find out more in 10 Insightful Design Thinking Frameworks: A Quick Overview .
There are several design thinking methods that you can choose from, depending on what stage of the process youâre in. Here are a few common design thinking methods:
User Interviews: to understand user needs, pain points, attitudes and behaviors.
5 Whys Method: to dig deeper into problems to diagnose the root cause.
User Observations: to understand how users behave in real life (as opposed to what they say they do).
Affinity Diagramming: to organize research findings.
Empathy Mapping: to empathize with users based on research insights.
Journey Mapping: to visualize a userâs experience as they solve a problem.
6 Thinking Hats: to encourage a group to think about a problem or solution from multiple perspectives.
Brainstorming: to generate ideas.
Prototyping: to make abstract ideas more tangible and test them.
Dot Voting: to select ideas.
Start applying these methods to your work today with the Design Thinking template bundle .
For most of the design thinking process, you will need basic office stationery:
Pen and paper
Sticky notes
Whiteboard and markers
Print-outs of templates and canvases as needed (such as empathy maps, journey maps, feedback capture grid etc.) You can also draw these out manually.
Prototyping materials such as UI stencils, string, clay, Lego bricks, sticky tapes, scissors and glue.
A space to work in.
You can conduct design thinking workshops remotely by:
Using collaborative software to simulate the whiteboard and sticky notes.
Using digital templates instead of printed canvases.
Download print-ready templates you can share with your team to practice design thinking today.
Design thinking is a problem-solving methodology that helps teams better identify, understand, and solve business and customer problems.
When businesses prioritize and empathize with customers, they can create solutions catering to their needs. Happier customers are more likely to be loyal and organically advocate for the product.
Design thinking helps businesses develop innovative solutions that give them a competitive advantage.
Gain a competitive advantage in your business with Design Thinking: The Ultimate Guide .
The evolution of Design Thinking can be summarised in 8 key events from the 1960s to 2004.
© Interaction Design Foundation, CC BY-SA 4.0.
Herbert Simonâs 1969 book, "The Sciences of the Artificial," has one of the earliest references to design thinking. David Kelley, founder of the design consultancy IDEO, coined the term âdesign thinkingâ and helped make it popular.
For a more comprehensive discussion on the origins of design thinking, see The History of Design Thinking .
Some organizations that have employed design thinking successfully are:
Airbnb: Airbnb used design thinking to create a platform for people to rent out their homes to travelers. The company focused on the needs of both hosts and guests . The result was a user-friendly platform to help people find and book accommodations.
PillPack: PillPack is a prescription home-delivery system. The company focused on the needs of people who take multiple medications and created a system that organizes pills by date and time. Amazon bought PillPack in 2018 for $1 billion .
Google Creative Lab: Google Creative Lab collaborated with IDEO to discover how kids physically play and learn. The team used design thinking to create Project Bloks . The project helps children develop foundational problem-solving skills "through coding experiences that are playful, tactile and collaborative.â
See more examples of design thinking and learn practical methods in Design Thinking: The Ultimate Guide .
Innovation essentially means a new idea. Design thinking is a problem-solving methodology that helps teams develop new ideas. In other words, design thinking can lead to innovation.
Human-Centered Design is a newer term for User-Centered Design
âHuman-centred design is an approach to interactive systems development that aims to make systems usable and useful by focusing on the users, their needs and requirements, and by applying human factors/ergonomics, and usability knowledge and techniques. This approach enhances effectiveness and efficiency, improves human well-being, user satisfaction, accessibility and sustainability; and counteracts possible adverse effects of use on human health, safety and performance.â
â ISO 9241-210:2019(en), ISO (the International Organization for Standardization)
User experience expert Don Norman describes human-centered design (HCD) as a more evolved form of user-centered design (UCD). The word "users" removes their importance and treats them more like objects than people. By replacing âuserâ with âhuman,â designers can empathize better with the people for whom they are designing. Don Norman takes HCD a step further and prefers the term People-Centered Design.
Design thinking has a broader scope and takes HCD beyond the design discipline to drive innovation.
People sometimes use design thinking and human-centered design to mean the same thing. However, they are not the same. HCD is a formal discipline with a specific process used only by designers and usability engineers to design products. Design thinking borrows the design methods and applies them to problems in general.
Design Sprint condenses design thinking into a 1-week structured workshop
Google Ventures condensed the design thinking framework into a time-constrained 5-day workshop format called the Design Sprint. The sprint follows one step per day of the week:
Monday: Unpack
Tuesday: Sketch
Wednesday: Decide
Thursday: Prototype
Friday: Test
Learn more about the design sprint in Make Your UX Design Process Agile Using Googleâs Methodology .
Systems Thinking is a distinct discipline with a broader approach to problem-solving
âSystems thinking is a way of exploring and developing effective action by looking at connected wholes rather than separate parts.â
â Introduction to Systems thinking, Report of GSE and GORS seminar, Civil Service Live
Both HCD and Systems Thinking are formal disciplines. Designers and usability engineers primarily use HCD. Systems thinking has applications in various fields, such as medical, environmental, political, economic, human resources, and educational systems.
HCD has a much narrower focus and aims to create and improve products. Systems thinking looks at the larger picture and aims to change entire systems.
Don Norman encourages designers to incorporate systems thinking in their work. Instead of looking at people and problems in isolation, designers must look at them from a systems point of view.
In summary, UCD and HCD refer to the same field, with the latter being a preferred phrase.
Design thinking is a broader framework that borrows methods from human-centered design to approach problems beyond the design discipline. It encourages people with different backgrounds and expertise to work together and apply the designerâs way of thinking to generate innovative solutions to problems.
Systems thinking is another approach to problem-solving that looks at the big picture instead of specific problems in isolation.
The design sprint is Google Venturesâ version of the design thinking process, structured to fit the design process in 1 week.
There are multiple design thinking frameworks, each with a different number of steps and phase names. One of the most popular frameworks is the Stanford d.School 5-stage process.
Design thinking is an iterative and non-linear process. It contains five phases: 1. Empathize, 2. Define, 3. Ideate, 4. Prototype and 5. Test. It is important to note the five stages of design thinking are not always sequential. They do not have to follow a specific order, and they can often occur in parallel or be repeated iteratively. The stages should be understood as different modes which contribute to the entire design project, rather than sequential steps.
For more details, see The 5 Stages in the Design Thinking Process .
IDEO is a leading design consultancy and has developed its own version of the design thinking framework and adds the dimension of implementation in the process.
IDEOâs framework uses slightly different terms than d.schoolâs design thinking process and adds an extra dimension of implementation. The steps in the DeepDiveâą Methodology are: Understand, Observe, Visualize, Evaluate and Implement.
IDEOâs DeepDiveâą Methodology includes the following steps:
Understand: Conduct research and identify what the client needs and the market landscape
Observe: Similar to the Empathize step, teams observe people in live scenarios and conduct user research to identify their needs and pain points.
Visualize: In this step, the team visualizes new concepts. Similar to the Ideate phase, teams focus on creative, out-of-the-box and novel ideas.
Evaluate: The team prototypes ideas and evaluates them. After refining the prototypes, the team picks the most suitable one.
Implement: The team then sets about to develop the new concept for commercial use.
IDEOâs DeepDiveâą is one of several design thinking frameworks. Find out more in 10 Insightful Design Thinking Frameworks: A Quick Overview .
Answer a Short Quiz to Earn a Gift
What are the stages in the design thinking process?
- Brainstorm, Prototype, Design, Launch, Test
- Define, Ideate, Research, Design, Test
- Empathize, Define, Ideate, Prototype, Test
Why is empathy critical in the design thinking process?
- It allows designers to understand and address the real needs of users.
- It helps designers maintain control over the creative process.
- It makes sure the solution is inexpensive and easy to create.
What is the primary purpose of the prototyping phase in design thinking?
- To explore potential solutions and how they might work in real-world situations
- To finalize the product design for mass production
- To sell the idea to stakeholders with a high-fidelity (hi-fi) demonstration
What is a "wicked problem" in design thinking?
- Problems that are complex, ill-defined and have no single correct answer.
- Problems that are straightforward and have a clear, single solution.
- Problems that are tricky, but can be solved quickly with conventional methods.
Why is the iterative process important in design thinking?
- It allows design teams to use up all available resources.
- It allows for the improvement of solutions based on user feedback and testing.
- It makes sure the solution remains unchanged throughout development.
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Literature on Design Thinking (DT)
Hereâs the entire UX literature on Design Thinking (DT) by the Interaction Design Foundation, collated in one place:
Learn more about Design Thinking (DT)
Take a deep dive into Design Thinking (DT) with our course Design Thinking: The Ultimate Guide .
Some of the worldâs leading brands, such as Apple, Google, Samsung, and General Electric, have rapidly adopted the design thinking approach, and design thinking is being taught at leading universities around the world, including Stanford d.school, Harvard, and MIT. What is design thinking, and why is it so popular and effective?
Design Thinking is not exclusive to designers âall great innovators in literature, art, music, science, engineering and business have practiced it. So, why call it Design Thinking? Well, thatâs because design work processes help us systematically extract, teach, learn and apply human-centered techniques to solve problems in a creative and innovative wayâin our designs, businesses, countries and lives. And thatâs what makes it so special.
The overall goal of this design thinking course is to help you design better products, services, processes, strategies, spaces, architecture, and experiences. Design thinking helps you and your team develop practical and innovative solutions for your problems. It is a human-focused , prototype-driven , innovative design process . Through this course, you will develop a solid understanding of the fundamental phases and methods in design thinking, and you will learn how to implement your newfound knowledge in your professional work life. We will give you lots of examples; we will go into case studies, videos, and other useful material, all of which will help you dive further into design thinking. In fact, this course also includes exclusive video content that we've produced in partnership with design leaders like Alan Dix, William Hudson and Frank Spillers!
This course contains a series of practical exercises that build on one another to create a complete design thinking project. The exercises are optional, but youâll get invaluable hands-on experience with the methods you encounter in this course if you complete them, because they will teach you to take your first steps as a design thinking practitioner. Whatâs equally important is you can use your work as a case study for your portfolio to showcase your abilities to future employers! A portfolio is essential if you want to step into or move ahead in a career in the world of human-centered design.
Design thinking methods and strategies belong at every level of the design process . However, design thinking is not an exclusive property of designersâall great innovators in literature, art, music, science, engineering, and business have practiced it. Whatâs special about design thinking is that designers and designersâ work processes can help us systematically extract, teach, learn, and apply these human-centered techniques in solving problems in a creative and innovative wayâin our designs, in our businesses, in our countries, and in our lives.
That means that design thinking is not only for designers but also for creative employees , freelancers , and business leaders . Itâs for anyone who seeks to infuse an approach to innovation that is powerful, effective and broadly accessible, one that can be integrated into every level of an organization, product, or service so as to drive new alternatives for businesses and society.
You earn a verifiable and industry-trusted Course Certificate once you complete the course. You can highlight them on your resume, CV, LinkedIn profile or your website .
All open-source articles on Design Thinking (DT)
What is design thinking and why is it so popular.
- 1.6k shares
Personas â A Simple Introduction
- 1.5k shares
Stage 2 in the Design Thinking Process: Define the Problem and Interpret the Results
- 1.3k shares
What is Ideation â and How to Prepare for Ideation Sessions
- 1.2k shares
Affinity Diagrams: How to Cluster Your Ideas and Reveal Insights
- 2 years ago
Stage 4 in the Design Thinking Process: Prototype
- 3 years ago
Stage 3 in the Design Thinking Process: Ideate
- 4 years ago
Stage 1 in the Design Thinking Process: Empathise with Your Users
Empathy Map â Why and How to Use It
What Is Empathy and Why Is It So Important in Design Thinking?
10 Insightful Design Thinking Frameworks: A Quick Overview
Define and Frame Your Design Challenge by Creating Your Point Of View and Ask âHow Might Weâ
- 1.1k shares
Design Thinking: Get Started with Prototyping
5 Common Low-Fidelity Prototypes and Their Best Practices
Design Thinking: New Innovative Thinking for New Problems
Test Your Prototypes: How to Gather Feedback and Maximize Learning
The History of Design Thinking
The Ultimate Guide to Understanding UX Roles and Which One You Should Go For
Stage 5 in the Design Thinking Process: Test
What Are Wicked Problems and How Might We Solve Them?
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How Indra Nooyi Turned Design Thinking Into Strategy: An Interview with PepsiCoâs CEO
- Adi Ignatius
CEO Indra Nooyi believes that each PepsiCo product must engage customers so directly and personally that they fall in love with it. So in 2012 she hired renowned designer Mauro Porcini as PepsiCo’s first chief design officer. Nooyi says that design thinking now informs nearly everything the company does, from product creation, to the look on the shelf, to how consumers interact with a product after they buy it.
Design thinking is apparent, for instance, in Pepsi Spire, the company’s touchscreen fountain machine that gives consumers the visual experience of watching flavors get added to a beverage before the finished product is dispensed. And design thinking is an integral part of what Nooyi says makes women embrace Mountain Dew Kickstart—with its slim can, higher juice content, and lower calorie burden—as a product they can “walk around with.”
But design is not all about the way a product looks, according to Nooyi. She says that PepsiCo has delivered “great shareholder value” on her watch because the company also offers consumers true choices, as evident in its “good for you” and “fun for you” categories of products—and because she has led her workforce to adapt strategically to consumers’ constantly evolving aspirations.
HBR Reprint R1509F
“A well-designed product is one you fall in love with.”
Just a few years ago, it wasnât clear whether Indra Nooyi would survive as PepsiCoâs CEO. Many investors saw Pepsi as a bloated giant whose top brands were losing market share. And they were critical of Nooyiâs shift toward a more health-oriented overall product line. Prominent activist investor Nelson Peltz fought hard to split the company in two.
- Adi Ignatius is the editor in chief of Harvard Business Review.
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Design Thinking Examples: Five Real Stories
min to read
No other area of design requires such deep immersion in the client's world as UI/UX design. To create a user-friendly and practical product, it is necessary to understand the customersâ pains, needs, and expectations. This is what design thinking is all about.
Design thinking is a unique client-centered approach that helps businesses create innovative ideas using a human point of view instead of raw historical data. For example, our recent client, HandPrinter, based their project on a goal that is very important - to encourage people to protect the environment - which helped them become a company with an inimitable vision and no analogs around the globe. Interested in how they did it? Please, read further in our case study .
With the help of design thinking, you can help your clients solve their problems and create benefits for your business. Of course, in theory, using this approach seems just a piece of cake. But what about real life? I guess you are wondering if it is possible to efficiently apply design thinking in your business.
In this article, we will discuss five design thinking examples of real companies that actively use this approach as a part of their corporate strategy. So, get ready for your dose of inspiration!
Examples of companies that use design thinking
To show how resulting the design thinking can be we won't have to dig through the whole internet. What's more, I bet that you have not only heard about companies we're going to talk about but even use their products regularly!
Anyways, without further ado, let's analyze some cases when companies revolutionized the market using design thinking.
The first obvious choice to illustrate design thinking in action is Airbnb. Its founders, designers Brian Chesky and Joe Gebbia, studied together at the university and then rented an apartment in San Francisco. In 2007, a design conference took place, and hotel room prices skyrocketed. To make attending the conference more affordable for their colleagues, the two bought some air mattresses and created airbedandbreakfast.com to find guests.
It worked well enough, so Chesky and Gebbia wanted to continue developing the idea. As designers, they were familiar with the empathy method and used it to answer the following questions: "What do people do when they are traveling? How can they learn how to get from the airport to their lodging quickly? How can one recommend their favorite place to eat in the neighborhood?"
Answering these questions gave Chesky and Gebbia insights on the direction of further developing the website. The user can now rent an apartment, order breakfast, and communicate with their host to ask them for recommendations or local knowledge. The ability to leave feedback from both sides also allowed for a break in distrust between the host and the guest.
Now, every design team at Airbnb has a leader whose first priority is specifically to represent the customer and their needs.
- Start Small
- Fail Quickly
Netflix used these design thinking principles way back in 2011. It was not afraid to destroy its existing DVD delivery business in the wake of new tech trends, dropped the early streaming attempts once they failed, and grew rapidly thanks to the introduction of Netflix's original content. How did it come to this? In 2001, Netflix founder Reed Hastings spent $10 million a year on streaming technology research ( Forbes ) to better understand the market, the trends, and users.What makes Netflix's human-centered UX design so distinctive? Keep in mind: it goes further than digital design itself. It's all about the user experience from start to finish.
Interactive card design
Netflix's card design is a hallmark of its user interface, offering a visually engaging and intuitive way to browse content. Each card represents a movie or TV show, providing users with key visuals, such as posters or stills, that invite exploration and interaction. This design allows for an organized presentation of vast libraries, making it easier for users to scan and find content that appeals to them. Additionally, the card layout adapts to various screen sizes, ensuring a consistent and accessible user experience across devices.
AI-powered personalized recommendations
The AI-powered recommendations are another cornerstone of Netflix's design. By analyzing a user's viewing history, preferences, and even the time spent on specific titles, Netflix's algorithms curate a bespoke selection of content tailored to each viewer. This system not only enhances user satisfaction by reducing the time spent searching for something to watch but also introduces users to new content they might not have discovered otherwise.
Seamless cross-platform experience
Netflix offers a consistent user experience across various devices and platforms, including smart TVs, gaming consoles, smartphones, and tablets. This consistency ensures that users have a familiar interface, making it easy to switch between devices without relearning the navigation.
Efficient search functionality
The platform's highly optimized search feature allows users to find content by titles, actors, genres, or even specific keywords. This efficiency reduces users' time searching for content, enhancing their overall experience.
Personalized user profiles
Netflix allows the creation of multiple user profiles within a single account, each with its personalized recommendations, watch history, and content preferences. This feature is particularly useful for families or shared accounts, ensuring each user's experience is tailored to their tastes.
Smart download feature
Netflix introduced the 'Smart Downloads' feature for mobile users. This feature automatically downloads the next episode of a series you're watching and deletes the ones you've already watched. This feature is particularly useful for users who watch content on the go, ensuring they can always access their favorite shows without manual management.
High-quality thumbnailsÂ
Netflix employs a unique strategy of using multiple, high-quality thumbnails for each title, which change dynamically. This approach is designed to capture the attention of different users based on their interests, making the content more appealing and increasing the likelihood of engagement.
Using design thinking to prioritize the customer has allowed Netflix to become a household name and an essential part of how we consume media.
Uber, with its global footprint spanning over 600 cities across 65 countries and serving more than 75 million users, stands as a testament to the transformative power of design thinking in creating innovative business models. The core of Uber's user experience excellence lies in its deep empathy for users, particularly addressing the universal disdain for waiting. This insight has been pivotal in shaping a service that is not just a ride-hailing app but a seamless part of modern urban mobility.
One of Uber's design thinking triumphs is the minimization of user inaction. Through engaging animations and interactive elements, Uber transforms passive waiting times into periods of engagement and information for its riders. This approach not only entertains but also keeps users informed about the status of their ride, effectively reducing the perceived wait time.
Transparency is another cornerstone of Uber's design strategy. By openly displaying key operational aspects, such as the dynamic calculation of arrival times, Uber fosters trust and appreciation among its users. This transparency ensures that users are not burdened with unnecessary technical details, yet they receive enough information to understand the efforts made to optimize their experience.
Additionally, Uber excels in setting and communicating clear expectations for the ride journey. By detailing each phase of the ride process, from car arrival to destination reach, Uber keeps users informed about their progress towards their goal, enhancing the overall experience and anticipation.
Moreover, Uber's design extends to features like safety protocols, real-time tracking, and easy payment options, which collectively contribute to a user-friendly, reliable, and efficient service. This holistic, user-centric design approach has not only solved practical transportation challenges but has also redefined the very fabric of urban mobility, making Uber an indispensable tool in daily life. Through design thinking, Uber has successfully transformed the concept of getting from point A to point B into an experience that users value and rely upon.
Bridget van Kralingen, senior vice president of IBM Global Business Services, recently told : âThereâs no longer any real distinction between business strategy and the design of the user experienceâ and these words make a big difference.
IBM design has gone through many stages in its development (" good design is good business "), and now the company provides design services and invests $100 million in implementing principles of design thinking in their organization.
In 2014, IBM used design thinking when creating Bluemix (now IBM Cloud), a cloud platform for application development. IBMâs main goal was to help developers in big companies create cloud applications much faster.
Researching their target audience allowed IBM to create an easy-to-use and functional platform that attracted more than 1 000 000 developers.
Here are three main points why all these developers fall in love with Bluemix:
- Choice. Bluemix allows to build a consistent application that can run both on and off premise. It helps to reduce the cost and time developers spend on setting up infrastructure
- Extensive catalog with tools. Bluemix offers almost 150 tools and services that propels you months ahead in development (e.g. Internet of Things for secure data collection, Watson for cognitive computing services, etc.)
â Methodology. Using the DevOps tool chain allows to easily scale your projects.
Thatâs how identifying pains and needs of the target audience allowed IBM create a platform that helps developers quickly build applications.
Intuit is a global platform that helps its customers cope with financial issues (accounting, tax preparation, etc.).
Back in 2006, Scott Cook, the founder of Intuit decided that his accounting software company has to be more innovative. Inspired by an article about design thinking written by Roger Martin, Cook started thinking about how this approach can help to develop and improve his product.
First of all , Intuitâs team identified the problem. Most people hate spreadsheet-based personal finance tracking solutions, and they stop using them as soon as they start. The research of competitors helped to realize that existing solutions are suitable for professional accountants but difficult to use for an average person. Although there is a need for financial planning for individuals or small businesses as well.
The solution was to create an easy-to-use and consistent UX. When Intuit introduced its software to help people control their finances, there were 46 similar products on the market. At the beginning of the journey, they joked that at that moment they had the " 47th mover advantage . "
The basic version of Intuit offered only a third of all available features, but with a great design. Instead of spreadsheets, the program displays familiar images with check receipts on them.
Because of its extremely intuitive design, Intuit immediately became the market leader in personal finance software.
As a result, Intuit has shown software companies that good design is something every industry should care about. You can use empathy to create well-designed software that can both solve business problems and serve people.
Think of people and they will think about you
To make a successful product you need to put user needs at the center of your efforts focusing on designing usable, delightful, and efficient experiences. Design thinking helps you to understand real peopleâs needs and problems and uncovers ways of improving user experiences.
So, donât hesitate to make design thinking a part of your company culture. It will promote creating products that deeply resonate with your customers â ultimately driving engagement and growth.
And if you need help in creating products that show how much you care about your customers, come to Eleken for a human-centered UI/UX design .
Learn if card UI design is a good solution for your digital product. Read on to see the best examples and hear pro tips from our designers.
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Design Thinking Case Study: Innovation at Apple
Apple is one of the leading companies that is renowned for its unique products and brand. A short talk with an Apple user reveals there is an emotional relation between consumers and Apple products , including every âiâ product created in the past two decades.
Why are Apple products different from their competitorsâ products? How does Apple manage to achieve innovation in its product families? Answering these questions provides interesting insight into Appleâs history and how it survived its most critical time between 1985 and 1997.
When Steve Jobs returned to Apple after being fired, the company share was only worth US $5 and its future was uncertain. Today, in 2016, Appleâs share price is around US $108 and the company achieved revenues of US $233.7 billion in 2015 with net income of US $53.39 billion. This mini case study sheds light on the role that design thinking and innovation played in helping Steve Jobs rescue Apple with his consumer-driven strategy and vision for the company.
The Hard Times at Apple
The early days of Apple (which was cofounded by Steve Jobs on 1976) are characterized by its first personal computer that was delivered with Apple OS. During this time, Apple was dominating the market because there were no other manufacturers of this type of computer as computers were used only by governments or large companies. However, in 1985, Steve Jobs was forced to leave the company. This marked the start of a chaotic era in the companyâs strategy and product development.
In the period 1985-1997, Apple struggled to achieve market success, especially after Jobsâs departure and increasing competition from other giants such as IBM, which decided to enter the PC computers market. During this period, Apple faced number of challenges including:
- Unstable strategy due to the change of executive teams
- Unclear vision about Appleâs competitive strategy, especially after IBM entered the PC market
- Unclear vision about selling OS licenses, which would put the company in competition with Windows operating system
- Large number of failed products (such as Newton PDA) and few successful ones (such as PowerBook)
- Products not unique in the market
- Confusion and uncertainty among Apple consumers, resulting from this strategy
Design Thinking to Fuel Innovation
Apple is one of the leading companies in the field of innovation and this couldnât have happened without the company adopting design thinking . Design thinking is a solution-oriented process that is used to achieve innovation with considerations about the consumer at the heart of all development stages. Tim Brown, president and CEO of IDEO, defines design thinking as follows: â Design thinking is a human-centered approach to innovation that draws from the designer’s toolkit to integrate the needs of people, the possibilities of technology, and the requirements for business success. â
âMost people make the mistake of thinking design is what it looks like. People think itâs this veneer â that the designers are handed this box and told, âMake it look good!â Thatâs not what we think design is. Itâs not just what it looks like and feels like. Design is how it works.â â Steve Jobs
In previous design thinking articles, we explored the different models of design thinking including the IDEO model, d.school model, and IBM design thinking  model. Most of these models share the target of achieving innovation through three main factors:
User Desirability . The product should satisfy the consumerâs needs by solving everyday problems through a user-centered process. This can be achieved through a deep understanding of the user and through an empathic design process, which can only be achieved by putting ourselves in the shoes of our consumers (using tools such as an empathic persona map ).
Market Viability . Successful products require an integrated marketing strategy that identifies the target segment and builds the product brand in accordance with this target segment. Tools such as the business model canvas can help our understanding of the project and create a business strategy for it. Also, tools such as the SWOT analysis allows us to understand the strengths, weaknesses, opportunities, and threats of the specified product.
Technology Possibility . Technology provides state-of-art tools for designers to innovate and build products that meet todayâs needs. Technology should be adopted through the development process, including the prototyping stage where a visual presentation of the product is made to the team.
Think Different!
After Steve Jobs returned to Apple in 1997 (upon Appleâs acquisition NeXT), he started to apply the design thinking characteristics discussed above, which reflected his vision for Apple products. The vision discussed below was used to form Appleâs strategy from 1997 until today. Steve Jobs applied design thinking by focusing on:
- Peopleâs needs and desires, rather than only the needs of the business
- Building empathy by helping people to love Apple products
- The design rather than the engineering work; designers consider both the form and the function of the product
- Building simple yet user-friendly products rather than complex hard-to-use products
The vision characterized above can be clearly identified in modern Apple products. Although other competitors focus on the features and product capabilities, Apple focuses on a holistic user experience. For example, the iMac is renowned for being quiet, having a quick wake-up, better sound, and a high-quality display. This vision was formed in Appleâs development strategy that includes:
Excellence in Execution
In this part, Steve tended to improve the execution process by closing 2 divisions, eliminating 70% of the new products and focusing on the higher potential products, reducing the product lines from 15 to just 3, and shutting facilities to move manufacturing outside the company. Apple also launched a website for direct sale of its products and started to take an interest in materials and how products are manufactured within a consumer-driven culture.
Platform Strategy
Apple streamlined their product portfolio to a family of products that can be produced  much more quickly while keeping the existing design elements. Also, the company targeted product that require less repair and maintenance.
Iterative Customer Involvement
The consumer experience should be integrated into the design and development stages through participating in usability testing. Also, the design for interfaces should focus on the user experience.
Beautiful Products
In addition to the function of the product, the form should beautiful, which can be achieved through continuous innovation and development. Apple also focused on the materials and manufacturing process and took a bold approach to trying new ideas rather than sticking with the ordinary design forms.
Appleâs history with innovation provides a clear lesson about how design and innovation can turn company failure to market success and a leading position in a competitive market. Design thinking helped Apple to innovate while placing their consumers at the heart of the process. The period that Steve Jobs was absent from Apple demonstrates that copying others and lacking a clear innovation strategy can lead companies directly from success to failure. On the other hand, innovation can definitely help build a successful business.
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Dr Rafiq Elmansy
As an academic and author, I've had the privilege of shaping the design landscape. I teach design at the University of Leeds and am the Programme Leader for the MA Design, focusing on design thinking, design for health, and behavioural design. I've developed and taught several innovative programmes at Wrexham Glyndwr University, Northumbria University, and The American University in Cairo. I'm also a published book author and the proud founder of Designorate.com, a platform that has been instrumental in fostering design innovation. My expertise in design has been recognised by prestigious organizations. I'm a fellow of the Higher Education Academy (HEA), the Design Research Society (FDRS), and an Adobe Education Leader. Over the course of 20 years, I've had the privilege of working with esteemed clients such as the UN, World Bank, Adobe, and Schneider, contributing to their design strategies. For more than 12 years, I collaborated closely with the Adobe team, playing a key role in the development of many Adobe applications.
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2 thoughts on “ design thinking case study: innovation at apple ”.
these things is very useful and motivation and thinking about ideas to solve the problems
Thanks Ram!
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Case Study 1: Airbnb. Airbnb's one of the popular Design Thinking Case Studies that you can aspire from. Airbnb disrupted the traditional hotel industry by applying Design Thinking principles to create a platform that connects travellers with unique accommodations worldwide. The founders of Airbnb, Brian Chesky, Joe Gebbia, and Nathan ...
Building Cape Town's Resilience Qualities Through Design Thinking. Read time: 10-11 minutes. This case study focuses on a Design Thinking Workshop for primary school learners. The aim of the workshops was to provide learners with a new set of skills which they can employ when problem solving for real world challenges.
Better Service, Faster: A Design Thinking Case Study. by. Robert I. Sutton. and. David Hoyt. January 06, 2016. Share. Save. On February 14, 2014, Stanford students Elizabeth Woodson and Saul ...
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Design Thinking is a methodology that provides a solution-based approach to solve problems. It focuses on understanding the user perspective, with a human-centered point of view. The power of this methodology is the possibility to test quickly if an idea, solution or enhancement can bring real results to our customers.
Examining real-world examples is an effective way to answer that question. Here are five examples of well-known brands that have leveraged design thinking to solve business problems. 1. GE Healthcare. GE Healthcare is an example of a company that focused on user-centricity to improve a product that seemingly had no problems.
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The design process is a creative method that takes complex problems or ideas and breaks them down into manageable steps by working backward from a desired outcome. This is different from problem-solving approaches where you consider a problem and create a solution. đȘ. Instead, the design thinking process encourages creativity and innovation.
As COVID-19 wreaks havoc on the world, this design thinking case study looks at product and service design opportunities that could dramatically improve the daily frustrations we are currently living with. Could designers use the design thinking process to solve emergent problems and come up with innovative solutions?
The criteria that needs to be proved to make your project a Design Thinking Case Study are: Evidence of an empathic human/user centered approach in the research phase. Evidence of rapid prototyping. Evidence of user testing of early prototypes. Evidence of cross functional collaboration during the process. The Design Thinking Case Study Index ...
Case Study: Tesla. The process of design thinking involves five steps â empathise, define, ideate, prototype and test. In this blog, we will use information we have on Tesla's manufacturing process and break it down into the steps as neatly as possible. Tesla realised that we cannot sustain the current level of vehicle emissions that we ...
Since then, the design thinking process has been applied to developing new products and services, and to a whole range of problems, from creating a business model for selling solar panels in Africa to the operation of Airbnb.. At a high level, the steps involved in the design thinking process are simple: first, fully understand the problem; second, explore a wide range of possible solutions ...
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Design thinking is a non-linear, iterative process that teams use to understand users, challenge assumptions, redefine problems and create innovative solutions to prototype and test. It is most useful to tackle ill-defined or unknown problems and involves five phases: Empathize, Define, Ideate, Prototype and Test.
Emir Uzun. Summary. CEO Indra Nooyi believes that each PepsiCo product must engage customers so directly and personally that they fall in love with it. So in 2012 she hired renowned designer Mauro ...
Airbnb. The first obvious choice to illustrate design thinking in action is Airbnb. Its founders, designers Brian Chesky and Joe Gebbia, studied together at the university and then rented an apartment in San Francisco. In 2007, a design conference took place, and hotel room prices skyrocketed.
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rather they emerge from a process of synthesizing information to discover connections and patterns. In a word, the DeĂne mode is sensemaking. WHY deĂne The DeĂne mode is critical to the design process because it results in your point-of-view (POV): the explicit expression of the problem you are striving to address. More importantly,
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"Design thinking is a non-linear, iterative process that teams use to understand users, challenge assumptions, redefine problems and create innovative solutions to prototype and test." What it ...
A five-step cyclic design thinking framework was used by the studio during the design and development of the game, and the team was simultaneously the subject of a rigorous and detailed ethnographic study. We present a case study in the design of an educational video game about collecting, curating, and museum operations. A five-step cyclic design thinking framework was used by the studio ...
Stage 1: Empathise. The first stage of any design thinking process involves designers seeking to understand and empathise with the needs of the users by conducting research, interviewing users and gathering data to gain insights into the users' needs, challenges and behaviours. In my case, I interviewed five people, aged 21-67, all regular ...
Using an inductive analysis of a critical case (a major cork stopper producer), the current study aims at developing a systematic understanding of exploitative strategic options and the role of design thinking in enabling them. The findings shed light on the effectiveness of the design thinking mindset to respond to disruptive innovations.
The design statement approach will also help the institution adjust to the ever-changing capabilities of AI tools. The most challenging, and arguably most important, next step goes beyond logistics and new practices and focuses on shifting from a product-oriented assignment paradigm to a process-oriented one.
As a case study on sustainable energy use in educational institutions, this study examines the design and integration of a solar-hydrogen storage system within the energy management framework of Kangwon National University's Samcheok Campus. This paper provides an extensive analysis of the architecture and integrated design of such a system, which is necessary given the increasing focus on ...