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How to Use VR to Improve Your Company Presentations

a presentation on virtual reality

How to Use VR for a Company Presentation

This past week, the UK Department for Digital, Culture, Media and Sport released their long-awaited “ Culture is Digital ” report. They did something unique to promote their findings — they created a 360 WebVR presentation using InstaVR.

Check out that 360 VR Presentation here .

This innovative use of InstaVR and the VR medium reminded us how the technology can be used to add visual and auditory flair to what used to be fairly standard presentations.

Let’s be honest: PowerPoint is starting to get a little boring. So we’re seeing more and more companies turning to VR. It helps presentations come alive, incorporating video and CGI, and makes for a unique and memorable viewer experience.

So this week we’re doing a deep dive on how to incorporate InstaVR-created apps into your internal and external presentations.

Jump to Section

  • Why Use VR for Company Presentations?
  • Begin With a Goal in Mind
  • How to Distribute Your VR Presentation
  • Authoring Your VR Presentation
  • Using Hotspots to Augment Your VR Presentation
  • Publishing Your VR Presentation

Virtual Reality (VR) has a number of unique advantages over printed or PowerPoint materials:

  • It’s exciting , incorporating  the visual (images & videos) and auditory senses. A picture is worth 1,000 words. But a 360 image or video — particularly a stereoscopic one — is worth way more than 1,000 words.
  • It’s immersive , capturing the full attention of the user if they’re in a VR headset. This leads to greater recall and a stronger impression on the viewer of the experience.
  • It’s interactive , if you add Navigation or Hotspot overlays to your presentation. This allows your audience to Navigate to the info or media they want, as well as enabling you to augment it with informative or entertaining image/video-based hotspots.
  • It’s easily accessible , both for you in terms of making the experience using InstaVR, but also to your employees, partners, and clients. You can create an iOS/Android app that the user can pull up easily on their phone anytime they want.

VR isn’t just the future of presentations — it’s the present. In fact, a VR company late last year did their entire pitch to Venture Capitalists in virtual reality. And it worked! Don’t underestimate the power of VR to leave a good impression on your audience.

culture is digital vr

(Image from “ Culture is Digital ” 360 VR Presentation)

The first step in creating a compelling VR presentation is deciding what the goal is. Once you have the goal, it will inform other questions like how to author the application and how to distribute it. It will even help determine which type of 360 media you want to use — images, video or CGI.

Do you want your presentation to educate the user?

This is the main goal of the UK Department for Digital, Culture, Media and Sport. They wanted to take the information found in the “Culture is Digital” report, and have it come alive with an interesting visual presentation. They mainly did this through Hotspots they overlaid in the 360 space, that users could interact with to get more facts.

You can also see this done excellently in client Mimacom’s VR application . Their office tour is augmented throughout with informational Hotspots informing you about facts concerning the company. So in the presentation, you not only get to see the office and the workers, you get to learn something.

Do you want your presentation to transport the user?

One of the huge benefits of VR is the ability to transport users immersively to a new location. So when we spoke with Charles Jordan of Nestle , it wasn’t surprising to hear they’re planning to use VR to get employees excited for a move to a new office in St. Louis. A company can use 360 videos to transport users immersively across the country, or across the world.

Do you want your presentation to energize the user?

VR is a great way to energize others — be it clients, partners, or employees. For instance, for their annual sales meeting, our client Premise LED put together a compelling before & after VR experience to showcase how their lighting has improved car dealerships. This type of application will later be used by the sales associates themselves. But the introduction of the new technology as part of their presentation at the sales event was a nice departure from the typical PowerPoint that you might see at these types of meetings.

Once you’ve determined what your goal is, you can start creating the media to author in the InstaVR platform. If you’re trying to educate, you may have to spend a bit more time in Photoshop creating innovate Hotspots. If you want to transport users, you may have to fly to a different location to take 360 video (or you can do like TUI Group, and mail Nikon KeyMissions to your other offices ). But the first step is always determining what you want your users to feel once they take off their VR headset.

a presentation on virtual reality

(Image courtesy of Premise LED )

3. How to Distribute Your VR Presentation

It may seem odd to start with distribution… this is usually the last step in your VR creation process. But which headset — or mobile device, tablet, or web screen — your audieence plans on using to access your VR presentation will affect your approach to creating it. So it’s best to go in knowing exactly how you plan to distribute. We’ll discuss the Pro/Cons of each of the major platforms for Presentation distribution.

WebVR — Either on Mobile Phone or Laptop

Pros — Widest distribution possible. All you have to do is either link to your VR hosted on our InstaVR CDN or embed your experience into your web page. Thus, you could theoretically easily send to all your employees through email, Slack, Intranet, etc. Also, you can utilize our Call-to-Action functionality to allow users to click through to relevant non-VR web pages.

Cons — Not as immersive. Also, WebVR is not as good for 360 video, something we’ve discussed more in depth here . But if you’re just going to be doing an image-based VR experience, and are not as concerned about the user experience, the positives of easy distribution (like with the “Culture is Digital” project ) is important.

Low-Cost Mobile VR Headset — Google Cardboard or a Generic Plastic iOS or Android Headset

Pros — Low cost, so you can purchase many of them if you need it for a company event. You can also brand Google Cardboards, making the VR presentation even more memorable. User will have your app on their phone until they delete it.

Cons — Not nearly as immersive as the other headsets. So if your presentation is for say an important client, it’s probably best to invest in a more heavy-duty, larger Field of View VR headset such as Gear VR or Google Daydream.

Higher-End Mobile VR Headset — Samsung Gear VR, Google Daydream, or (soon) Oculus Go

Pros — Easy to carry or ship for presentations at other offices, including clients and partners. Nicely immersive and can also be enabled for long-form VR, if necessary.

Cons — Can be fairly expensive (each phone + Gear VR will cost you about $800 USD) or lack phone compatibility (Daydream still limited to only a handful of phones).

Higher-End Tethered VR Headset — HTC Vive or Oculus Rift

Pros — Can do very detailed, high-resolution, long-form VR. No chance of overheating (as sometimes happens with Gear VR, if used for too long).

Cons — Can be expensive, as you need a higher-end computer and graphics cards to run these. Because most companies will purchase only one or two of these, only 1-2 people can experience your VR presentation at a time.

Picking the right distribution model is important. It also informs what kind of VR you create — image vs. video, short-form vs. long-form, passive vs. interactive. Definitely consider distribution model on your VR presentation before you actually even start the 360 filming or CGI creation process. 

a presentation on virtual reality

We already have a couple of tools for helping you to author your VR application, including:

  • Our “ Comprehensive Guide on How to Author a VR App Using InstaVR “
  • The Interactive Tutorial, which you can access directly in your Console (or watch on video)
  • Live training every Thursday at 10am EDT at https://join.me/instavrandrew

So we’ll use this section to discuss some of the questions you’ll have to answer while Authoring your VR presentation.

How long should I make the VR experience?

Those new to VR might be tempted to make a fairly long VR presentation. When using standard video, it’s not uncommon to have 4, 5 or more minutes of video. But VR is a little different. Being immersed in a VR headset is pretty intense, and for some headsets (ie HTC Vive), can get uncomfortable if worn for too long.

There’s no perfect length for a VR presentation. But you can make a strong impact, with lasting memories, with 2 minutes or less of 360 video. If you overshoot and overproduce, you get diminishing returns.

Should I Make the VR Passive or Interactive?

Passive VR is when a user can sit back and just watch a 360 video. Interactive VR is when the user can engage with the material they’re watching — either by choosing the next scene, engaging with Hotspots, opening web pages from the VR, etc.

Generally, if you’re presenting to a large group or those completely new to 360 media, passive VR might be easier. It requires less activity by the watcher. Whereas in a smaller group — like if you’re doing a sales presentation or showing your VR on a Vive or Rift — making it interactive makes more sense. Interactive VR is by nature more memorable, as the user’s brain has to be engaged, so it’s definitely advantageous if used with the proper audience.

Should I Use 360 Images or Videos (or CGI)?

The CGI question is easy if that is your primary use case for VR, as is often the case for companies in the architecture or engineering space. But even if you’re planning to use a 360 camera, you can augment your application with “computer enhanced” imagery using a program like Photoshop or Adobe Premiere Pro . The UK Government Department for Digital, Culture, Media and Sport clearly spent some time and effort to make their 360 experience pop , using exclusively CGI graphics.

The question of 360 images or video really depends on the use case. Images are static and not as engaging, but you can enhance the overall experience using InstaVR by adding mp3 voiceover or music. Videos have a greater recall, but will take you longer to film and are best experienced in a VR headset. If you’re presenting information, 360 images might be better. If you’re trying to evoke a feeling through your presentation, you may be better off using video.

Authoring a VR experience is relatively simple with InstaVR’s drag-and-drop interface. If you haven’t read it already, our intro guide on app authoring can help you get started. You’ll have to answer some important questions though before starting — such as length of VR experience, passive or interactive, and image or video.

a presentation on virtual reality

5. Using Hotspots to Augment Your VR Presentation

We’ll talk a little more in-depth about one particular part of using InstaVR to make your experience interactive: Hotspots . These are 2D images (png/jpg) or videos (mp4) that can overlaid directly on top of the 360 media. For non-WebVR apps, we also enable clients to customize the Hotspot appearance, via time-based Hotspots and auto-playing Hotspots. (Without utilizing those advanced features, the Hotspots can be triggered by users while immersed in a scene by gazing/clicking/using a hand controller).

For presentations, Hotspots can be used for:

Giving A Close-Up View or Video of an Object in the Scene

For presentations, you’re often virtually transporting a user to a new location. Within the scene, a user may have an interest in learning more about a particular object within the 360 scene. That’s where a Hotspot can be particularly valuable — a user can initiate a Hotspot and get a more close-up view or video of the particular item.

Providing Additional Information

Though Hotspot images have to be .jpg or .png, it doesn’t mean they have to be traditional camera images. Using a program like Photoshop, you can use Hotspots as an information delivery method to your users. For instance, if I’m looking at a presentation of a proposed building from a construction firm, the Hotspot could convey information on building materials, expected completion date, square feet, etc.

Entertaining

Not all presentations are meant exclusively for conveying information. In some presentations, you’re just looking to entertain or energize the viewer. If you’re showcasing your company in VR for a recruiting presentation, you can add Hotspots to showcase employees having fun outside of the office, for instance.

Hotspots in InstaVR allow you to augment your VR presentation. If you’ve decided to go the interactive route with your VR app, there’s no reason to not utilize Hotspots. Use them for practical purposes (close-ups), informational purposes (adding text information), or entertainment purposes (to add additional 2D video to your scene)

a presentation on virtual reality

6. Publishing Your VR Presentation

We discussed a bit earlier in this post the potential VR outputs. Hopefully after reading that, you’ve selected your distribution method for your presentation. Below, we’ll get into the specific mechanics of distribution.

iOS/Android/Google Cardboard

InstaVR Pro offers the ability to publish to iTunes or Google Play. But since most presentations are for in-house or client/partner purposes, we’ll focus exclusively on in-house here.

Android is a very open platform, with Google allowing you to freely distribute the white-labelled InstaVR-generated .apk file. That means you could host the .apk on your company website, in a file sharing program like Google Drive or Dropbox, accessible via download through the InstaVR website, or through an InstaVR-created QR code. It’s simple!

Apple wants a little more control over in-house app distribution. So the main way to currently download this type of file, outside of the iTunes Store, is by sending an email invite for your users to download the application. That being said, you can create a generic username and password on InstaVR for the invite, and distribute that along with the link. So it’s not quite as easy as Android, but not too difficult either.

Samsung Gear VR / Google Daydream

Samsung Gear VR is a very popular headset for presentations, as it’s mobile and immersive. We cover the distribution methods towards the bottom of this article on publishing Gear VR apps . Using the InstaVR DeviceID app , you can easily collect phone IDs, create Oculus Signature Files, and publish a single app that will run on all the intended Samsung phones.

Google Daydream publishing is actually even a little simpler than Gear VR, as the DeviceIDs are not needed. Like with Android, you simply create an .apk file specific to Daydream-compatible phones, and sideload them to run in conjunction with the headset.

HTC Vive / Oculus Rift

The output file here is a .exe. So you just need to get that .exe loaded on the computer that is tethered to the Vive or Rift headset. Super easy!

You have two options with WebVR: utilize our CDN or embed on your web site using the InstaVR files. With the UK Government Department for Digital, Culture, Media and Sport, they use our CDN. They simply link to the presentation on their public web site and in press releases touting the presentation. Other companies would rather host it on internal-only sites, in which case the Zip File (self-host) approach makes sense. Self-hosting also allows you to provide additional context to the WebVR, meaning your VR could be incorporated as part of a larger presentation page.

Distributing your VR is made simple using InstaVR. Obviously publishing to the right VR headset, tablet or web is important. But distributing the VR is also important, to make sure your intended audience sees the VR presentation you spent time making.

6. Conclusion

Presentations are no longer boring. PowerPoint and paper handouts are a thing of the past. With 360/VR technology available to everyone, companies have to up their presentation game if they want to stand out.

Creating immersive, interactive, memorable VR is as simple as buying a 360 camera, a VR headset, and InstaVR Pro.

There are many things to consider when crafting a VR presentation. We’ve covered much of that above. But we look forward to helping you as you author your VR application. Don’t hesitate to reach out to us via email, Live Chat (business hours GMT on weekdays), or attend our live weekly training at 10am EDT on Thursdays.

Make your VR apps in minutes ! – InstaVR

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Virtual Reality PowerPoint Template

The Virtual Reality PowerPoint Template is a deck of cool illustrations for VR technology presentations. The multi-color vibrant color theme of the presentation with blue background makes slides attractive for the audience. The template contains a range of graphic elements that visualize various use of virtual reality technology. These vector-based graphics let you resize and reuse illustrations in several other technical presentations. The vectors include VR technology and devices like VR headsets, gaming, virtual reality in training, architectural design, and work gadgets.

There are 7 slides with an idea of how VR is used and text placeholders to add relevant information. Additional two slides present 4 steps process diagram and product feature template with six labels. These slides are suitable for explaining features of new technology in the field of virtual and augmented reality.

IT companies introduce innovative ideas of using mixed reality with the help of a virtual Reality PowerPoint template. You can use slides of VR headsets and gaming equipment to explain the idea of metaverse with an example. Metaverse goes far beyond the 3D virtual environment of video games. It lets people socialize, learn, and collaborate in the mixed reality. Meta has introduced the metaverse idea of a shared virtual platform that people can access through different devices. The slides of VR headsets and bike can be used to discuss opinions about the technology. Furthermore, presentation designs can use this template and combine it with other tech slides for PowerPoint and Google Slides.

Virtual reality slides are a good way of teaching individuals and organizations about challenges that come with future VR tech development. VR technology has its pros and cons and these slides provide the professional-looking layout to present them. Many industries are already using virtual reality. The VR PowerPoint Template can present their implementation of virtual reality. Alternatively, you can download other VR and Virtual Reality slides for presentations with editable placeholders, visual slides and useful diagrams.

For advanced automotive technology, engineers use VR for designing prototypes. Healthcare has an important application for professionals to use virtual models before working on a real body. Several other applications such as retail, tourism, real estate, and architecture give an immersive experience before purchase. The entertainment industry has benefited from implementing VR technology. The template of virtual reality can describe these applications and much more.

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Virtual Reality (VR) and Augmented Reality (AR)

  • by Refresh Science
  • November 6, 2021 January 6, 2022

The rapid development in technology in recent years has brought people closer to what digital devices can offer in our imagination: turning everything into digital their digital versions, including reality. Thanks to that, now there are two technological inventions that can make that happens. Those inventions are called Virtual Reality, which is often abbreviated as VR, and Augmented Reality, which is often abbreviated as AR.

What is virtual and augmented reality?

Since ancient times, people usually give name to their inventions based on what those inventions do or represent. It is the same with virtual reality and augmented reality. As their names suggest, they both have something to do with creating a new reality. However, the differences in their names, which are the noun adjectives in their names that both explain the same noun: reality, indicate that although both inventions have something to do with creating a new reality, they surely have different methods in the processes.

To put it simple, virtual reality is a technology where a VR device creates a new reality from scratch and brings the device user to the reality while almost cutting him/her from the real world. On the other hand, augmented reality is a technology where an AR device, which can be in the form of our regular smartphones, creates a new reality from materials taken from the real world, which are usually taken using a phone camera.

However, AR is not like VR, which almost cuts the user from the real world due to the use of a pair of headsets and the VR device itself that completely blocks the user’s vision, because AR does not require the user to put a pair of headsets and the device, which is usually a smartphone or tablet, does not completely blocks the user’s vision at all.

Download Virtual Reality (VR) and Augmented Reality (AR) PowerPoint Presentation:

Why vr is better than ar.

Based on the explanation above, it can be said that virtual reality creates a completely different reality for the user while augmented reality only does half of the job or even less. So, it is safe to assume that VR is much better than AR in terms of creating a new reality and bringing the user to it.

However, if the user does not want to really separate him/herself from the real world due to certain reasons, then AR is the more suitable option for him/her. So, the decision to use VR or AR depends on the interests and needs of the user, but still, in terms of technology, VR is absolutely better than AR.

Augmented Reality

What is the future of AR and VR?

If we talk about the potentials of augmented reality and virtual reality in the future, it can be said that both technologies have promising futures. Slowly but surely, both technologies have become more and more common in our daily life, especially AR because AR uses devices like our regular smartphones. It is just like how smartphones were first introduced to the public.

Smartphones were quite expensive, sophisticated, and considered to be far superior compared to feature phones back then. However, now smartphones have become quite common in our society and can be bought starting from a very affordable price.

What are some applications of AR and VR?

Every time a new technology appears, it has to have its application in real life. In fact, most of new technologies appear due to problems that demand solutions from the new technologies. Both augmented reality and virtual reality appear due to the demands of making a digital reality for many purposes. So, it should not be too hard to find the applications of AR and VR in real life.

Even, many people may not notice that the features in their smartphones that they use every day are categorized as AR. One of the applications of AR that we can find in our daily life is photo or video filter. By using photo or video filters, we have altered or augmented the reality that has been take by our smartphone camera, so that the result of the filtered photo or video deserves to be called an AR. Such filters are now quite common in our society because anyone who accesses social media can use the filters.

Of course, that is not the only application of AR and VR. There are many other significant applications of AR and VR besides photo or video filters. Those applications include the applications in video games, medical exams, engineering, such as simulation of a building construction, project explanation, and so on.

Virtual reality and augmented reality in education

Many people may still think that both augmented reality and virtual reality are only for gaming needs due to the many uses of the technologies in that field. However, in fact, AR and VR have been widely used in education. There are several examples of the uses of the technologies in education, such as the use of AR technology in a microbiology class to see and explain the physical forms of cells and other parts of organisms.

This is quite helpful because if we just use a microscope to observe cells, then we can only see the cells that are being observed and we have to go through the trouble of taking the cells and setting the microscope every time we want to observe them.

VR and AR

Meanwhile, if we use AR technology in the microbiology class, we can see the cells that are being explained in more details in 3D. Not only that, we can also see many kinds of cells from various organisms and we do not have to go through the trouble of preparing the cells and microscope for that.

As for virtual reality, it can even give a better vision to students than what augmented reality can give regarding the materials being studied. However, it seems that only high-budget schools or colleges that have applied VR in education due to the relatively expensive price of a VR device.

That is only one example of VR and AR in education, so that there are many other examples out there, such as the use in explaining our solar system in an astronomy class, the use in explaining atoms in chemistry class, and so on.

What is Google’s AR and VR?

As one of the leading companies in technology, Google has launched its new product called Google’s AR and VR. As explained above, augmented reality and virtual reality create new reality to help and ease our life with their implementation. So, Google uses the new technologies to help bridge digital world and physical world.

Google AR and VR utilizes the camera of the user’s smartphone and provide the user with information he/she needs, such as the name of the street, navigation, simulation, and so on. So, by using Google’s AR and VR, its user will be able to obtain information that can be very helpful for him/her.

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Step into a world of immersive experiences with our Virtual Reality PowerPoint Presentation Templates. This unique and cutting-edge template is designed to improve your presentations to a whole new level by incorporating the exciting technology of virtual reality. With this template, you can transport your audience into a virtual environment where they can engage with your content in an interactive and immersive way. From business pitches to educational lectures, this template is perfect for any scenario where you want to captivate and engage your audience like never before. Whether you're presenting to clients, colleagues, or students, this template will leave a lasting impression as it combines the power of storytelling with the engaging nature of virtual reality technology. Download our presentations today and unlock the potential of virtual reality!

Product Features:

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  • Editable Google Slides Theme
  • 1500+ Icons (750+ vector icons & 750+ font icons)
  • Image Placeholders (Just drag-and-drop your photo)
  • All Elements are fully Editable & Resizable in PowerPoint
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  • Interactive and Easily Editable Maps
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Practice Presenting with your Slides in VR Environments

June 15, 2013 - Dom Barnard

Practice is essential for a successful presentation. Dr. Jill Bolte-Taylor, the speaker whose  TED Talk  has been viewed over 20 million times, rehearsed  200 times  before she delivered it in front of the TED audience.

Steve Jobs would rehearse on stage for many hours, over many weeks, prior to the launch presentation of a major product. Many of us assume well-known speakers are naturally gifted and don’t need much practice, however they still spend hours preparing.

When giving a presentation, it can be beneficial to practice with your own slides. In this article, we discuss using the VirtualSpeech  virtual reality (VR) app  to do just this – you can  load your presentation slides  and practice with them in the same virtual room as you.

This allows you to work on getting the correct slide change timings, pace of delivery and to remind you of the key message of that section.

Demo video of a user changing presentation slides in different virtual rooms within the VirtualSpeech app.

Why use virtual reality?

Virtual reality  can immerse users in the situations they are preparing for, whether that’s a conference, team meeting, networking event, or sales pitch. Once you put on a VR headset, it looks and feels as if you are actually at the event.

A benefit of VR is that it helps recreate the fear and excitement you might experience when giving a presentation in front of an actual audience.

In addition, with virtual reality, we can simulate mobile phones going off, audience members talking to each other, presenting with your slides, and a range of other scenarios which you wouldn’t get without practicing in VR. You’ll therefore be more prepared when presenting at the real event.

Example VR scenarios with imported slides

Here are some  example environments  from the VirtualSpeech app, where users have loaded in their slides to practice with.

Conference presentation

The immersive conference room setting allows you to simulate the pressure and dynamics of a real business meeting. Upload your slides and practice engaging your audience, addressing their concerns, and effectively conveying the value of your product or service.

Practice a conference presentation with your slides in VR

Meeting room presentation

Collaboration and effective communication are vital in meetings. VirtualSpeech’s slide upload feature allows you to practice delivering presentations within a virtual meeting room, complete with colleagues or clients present.

Practice a team meeting with your presentation slides in VR

Boardroom pitch

Presenting in a boardroom requires a different set of skills, as you may be facing senior executives, stakeholders, or decision-makers. By uploading your boardroom presentation slides to the VR app, you can practice articulating your ideas with confidence and clarity.

Practice a sales pitch with your presentation slides in VR

Lecture hall

For educators and professionals delivering lectures or educational presentations, the slide upload feature provides an opportunity to practice in a virtual lecture hall. Slides are located below and behind the user.

Practice in a lecture hall with your slides in VR

Interview room

Practice answering interview questions while referring to your slides, ensuring that you can showcase your qualifications confidently and persuasively.

Practice an interview with your slides in VR

Where would this be useful?

Whenever you are required to give a presentation with slides, you can use the VirtualSpeech app to practice with them in a realistic way. Example situations where this might be useful:

  • Presenting at a large conference
  • Showing progress on a project to your team
  • Selling a new product or service to a business
  • Showing a new company vision at a townhall event

Enrol in our  All Access Program  and start practicing with your slides.

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Meeting in Virtual Reality

Meeting in virtual reality presentation, free google slides theme, powerpoint template, and canva presentation template.

The real life is great, but virtual reality is so cool too! Have you ever tried having a meeting in virtual reality? Even though it sounds like a thing from the future, it's actually something achievable now! Use this futuristic-looking template and start talking about technology as much as you want! Blue tones and many resources such as graphs, tables, icons or maps... It has everything!

Features of this template

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Ask students in Stanford University’s Virtual People course what they did in class that day and you’ll get some surprising answers. The students might have floated in space, gaping down at planet Earth below. They might’ve swum amid a beautiful coral reef watching – with each passing second representing years – as climate change caused the reef’s ruin. The students might’ve gone for a walk, but as a person with a skin color different than their own and subjected to prejudice.

Class photo of Virtual People instructor Jeremy Bailenson and students as they are immersed entirely in virtual reality while taking the inaugural summer quarter class. (Image credit: Tobin Asher/VHIL)

The Virtual People course is among the first and largest courses to be taught almost entirely in virtual reality, or VR, with several hundred students in the summer and fall courses. These students participate in the all-remote class via a VR headset, worn over their eyes like an opaque scuba mask, plus two handheld controllers to move about the virtual environments.

Jeremy Bailenson , the Thomas More Storke Professor in the School of Humanities and Sciences and professor of communication, has taught the Virtual People course since 2003, but it’s only recently that advances in VR technology have enabled the class to be taught entirely in VR. Course instructors and students spent more than 60,000 shared minutes together in VR environments during the summer quarter, and are projected to spend about 140,000 shared minutes together during the fall.

“In Virtual People , the students don’t just get to try VR a handful of times. VR becomes the medium they rely on,” said Bailenson, the founding director of Stanford’s Virtual Human Interaction Lab (VHIL). “To the best of my knowledge, nobody has networked hundreds of students via VR headsets for months at a time in the history of virtual reality, or even in the history of teaching. It’s VR at an incredible scale.”

The class examines VR’s expanding and evolving role in areas including popular culture, engineering, behavioral science and communication. Roughly 10 million VR systems are in use in the United States alone, yet many people are unaware of how far the technology has come and its applications beyond entertainment.

“I had previously understood VR as something just for video games,” said Allison Lettiere, who graduated in 2021 with undergraduate and graduate degrees in computer science. Lettiere said she found the technology’s ability to instill empathy-inducing experiences of walking in someone else’s shoes compelling and potentially useful in her line of work, which is focused on technological accessibility.

Sophie Marie Wallace, ’23, who is majoring in science, technology and society, also had her views of VR transformed in the class. “I was able to discover a passion I want to pursue in the future, which is using VR to improve sports performance in both land and aquatic sports,” Wallace said.

“The course is built around learning by doing, allowing students to experience and build applications that previous students could only read about, from therapeutic medicine to sports training to teaching empathy,” said Bailenson.

The class has drawn students majoring in diverse disciplines, including economics, political science, communication, anthropology, biology, computer science, film and media studies, comparative literature, art practice, psychology and sociology.

“There’s no better way to learn about something other than to experience it yourself, and that’s what this class did,” said Hana Tadesse, who plans to graduate next year with a major in computer science and a minor in communication.

Connecting and learning virtually

Virtual reality hardware has been part of Bailenson’s Virtual People course since it began, though usually as in-class demonstrations by graduate student assistants and student volunteers. Then, in March 2020, the coronavirus pandemic struck and all classes had to be taught remotely.

Bailenson realized virtual reality could reunite classmates as they learn about the technology and experience it first-hand. “After teaching remotely for over a year, there was a hunger to break out of the Zoom grid and try something different and exciting,” said Bailenson.

The university mailed VR headsets to students taking the course. Thus equipped, the students created virtual characters for themselves, called avatars, and virtually met up for class sessions.

Students learn the ropes of VR through a range of activities and explorations, including VR “field trips,” by guest lecturers such as Courtney Cogburn. Cogburn, associate professor of social work at Columbia University, is the lead creator of 1000 Cut Journey , an immersive VR experience developed in collaboration with VHIL that teaches racial empathy by having the viewer experience life as a black man who encounters racial prejudice. Another guest lecturer is former Stanford and National Football League quarterback Trent Edwards, who shows students how to learn about football plays in VR.

One of the most popular class exercises involves students mixing menu-driven commands and programming to create interactive virtual reality scenes such as Earth-like environments and whimsical tea parties with fairies in fantasy-scapes.

Students in Stanford’s Virtual People course meet in a virtual environment and learn how to navigate the virtual reality space with their headsets and handheld controllers by having a “teleport” race from one side of a simulated room to the other. (Credit: Tobin Asher/VHIL)

Interacting anew in the metaverse

To further foster an engaging classroom experience, teaching assistants moderate discussions with small student groups. The student avatars stand in a circle, introducing a spatial dimension that’s lost when video conferencing as talking heads on flat computer screens.

Students noticed and appreciated this subtle but powerful change to their discussion format, which helps highlight how design choices have an impact on people using technology.

Teaching Virtual People entirely in VR has proven timely given the intense interest by companies, such as Facebook, in the “metaverse” – shared virtual world environments where, for instance, users immerse themselves into a multi-dimensional digital version of the internet.

“Our class is the metaverse,” said Bailenson. “It is the perfect example of how to build the infrastructure – hardware, software, content and people – and to build a persistent virtual world of avatars and scenes that people actually use.”

Looking ahead, Bailenson plans to continue teaching Virtual People in its natural medium of VR, with the aim of familiarizing his students with a valuable technological tool.

“It is gratifying to see how far virtual reality has come in the early 21st century,” said Bailenson. “I’m sure it will go even farther in the capable hands and minds of Stanford students.”

Media Contacts

Holly Alyssa MacCormick, Stanford School of Humanities and Sciences: [email protected]

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Lesson 9 of 23 By Mayank Banoula

What Is Virtual Reality? Everything You Need to Know

Table of Contents

VR stands for Virtual Reality, where users immerse themselves in a specifically designed /simulated environment for a specific purpose. For example, medical training, games, etc., which are explored without borders and boundaries in 360 degrees. VR creates a virtual, simulated environment where people interact in simulated environments using VR goggles or other devices. This tutorial on "What is Virtual Reality" will extend your boundaries to explore the world of AR, VR, and AI where the future ahead is! 

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Your AI/ML Career is Just Around The Corner!

Your AI/ML Career is Just Around The Corner!

What is Virtual Reality?

  • VR enhances the user experience to the next level via VR headsets or other VR devices like Oculus quest 2, Hp reverb G2, etc.
  • VR is a self-controlled environment where the user can control the simulated environment via a system.
  • VR enhances a fictional environment by using sensors, displays, and other features like motion tracking, Movement tracking, etc.

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Types of Virtual Reality

Virtual reality has evolved into several types, each with its own unique features and applications. The following are some of the most innovative types of virtual reality that have a significant impact on the present and will shape the future:

Non-Immersive Virtual Reality

Non-immersive virtual reality is a computer-based virtual experience in which you can control some characters or activities within the software. Still, the environment does not interact with you directly. Aside from desktop computers, you may also locate a powerful laptop for virtual machines and on-the-go work. Because customers value mobility more and more, manufacturers design powerful systems in small packages.

For example, when you play video games like World of Warcraft, you may control characters within the game with their own movements and qualities. Technically, you interact with a virtual environment but are not the game's focus. All actions or features interact with the characters included therein.

Fully Immersive Virtual Reality

Unlike non-immersive virtual reality, fully immersive virtual reality guarantees a realistic experience within the virtual environment. It will give you the impression that you are in that virtual environment and that everything is happening to you in real-time. This is a costly virtual reality type requiring helmets, gloves, and body connections equipped with sense detectors. These are linked to a high-powered computer. 

The virtual environment detects and projects your emotions, reactions, and even a blink of an eye. You will feel as though you are in the virtual world. There is one example of this where you will be outfitted in a tiny room with the necessary hardware so you can play a virtual shooter game.

Semi-Immersive Virtual Reality

A semi-immersive virtual reality experience combines fully immersive and non-immersive virtual reality. With a computer screen or VR box/headset, you can walk around an independent 3D area or virtual world. As a result, all actions in the virtual world are focused on you. Other than your visual perception, you have no true physical motions. On a computer, you can navigate the virtual area using the mouse, and on mobile devices, you can move around with your finger and swipe.

Collaborative VR

Collaborative virtual reality is a type of virtual world where people in different places can talk to each other using avatars or 3D characters. It lets multiple users be in the same virtual environment at the same time, talk to each other, and work together on different tasks.

Augmented Reality

Augmented reality (AR) refers to a technology that combines real-world environments with computer-generated content. It allows users to interact with virtual objects in a real-world environment.

Mixed Reality

Mixed reality (MR) is a technology that creates a new environment by combining real and virtual things. It allows virtual objects to interact with the real world, creating a seamless experience.

What is the Need for Virtual Reality?

  • Virtual reality allows users to create simulated, interactive, and specifically designed environments for specific use.
  • It is designed for human interaction or for a specific reason to create experiences.
  • Unlike other reality technologies like AR and MR, VR enhances the user experience to the next level with its fully immersive and interactive technology.

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How Does Virtual Reality Technology Work?

Virtual reality is a technique that simulates vision to create a 3D world in which the user appears to be immersed while surfing or experiencing it. The user experiencing the 3D world then controls it in full 3D. On the one hand, the user creates 3D VR settings, while on the other, he experiences or explores them using suitable equipment such as VR headsets.

Some gadgets, such as controllers, enable users to control and explore the material. VR technology will be used to understand photos and movies based on image position, surroundings, and appearance. This includes using equipment such as cameras and other technologies such as artificial intelligence, big data, and vision.

What Technology Does Virtual Reality Use?

VR technology often comprises headgear and peripherals such as controllers and motion trackers. The technology is available through a web browser and is powered by proprietary downloaded apps or web-based VR. Sensory peripherals like controllers, headphones, hand trackers, treadmills, and 3D cameras are all part of virtual reality hardware.

There are two main types of VR devices:

  • Standalone - devices with all the components required to offer virtual reality experiences in the headset. Oculus Mobile SDK, produced by Oculus VR for its standalone headsets, and the Samsung Gear VR are two popular standalone VR platforms. (The SDK has been deprecated in favour of OpenXR, which will be available in July 2021.)
  • Tethered - headsets that connect to another device, such as a PC or video game console, to deliver a virtual reality experience. SteamVR, part of Valve's Steam service, is a popular tethered VR platform. To support headsets from different vendors, such as HTC, Windows Mixed Reality headset manufacturers, and Valve, the SteamVR platform employs the OpenVR SDK.

VR Accessories

Sweating may cause skin discomfort if you use your VR headset for an extended time. In such instances, VR coverings can be a terrific way to protect your skin when playing high-intensity games like Population One, Beat Saber, or FitXR.

One of the benefits of VR gloves is that they create a genuine tactile feel, making the experience more engaging and lifelike. Although a few VR gloves are on the market, most are aimed at businesses. However, there are a few that customers may utilise.

Tracker for The Entire Body

The Full Body Tracker, like VR Gloves, delivers a high degree of immersion and engagement. Although most full-body VR trackers are marketed as a training tool, there are a few low-cost solutions if you want to fully immerse yourself in the virtual world and experience an adrenaline rush.

They protect the lens of your headset from small scratches and fingerprints while also filtering out harmful light to alleviate eye strain. The lens guard is simple to instal. For a secure fit, place the VR lens over each of your VR headset lenses.

Motion Controllers

These add-ons enable users to interact with mixed reality. Because controllers have a specific position in space, they enable fine-grained interaction with digital objects.

Omnidirectional Treadmills (ODTs)

This auxiliary equipment allows users to move physically in any direction. ODTs allow users to move freely in VR surroundings, providing a completely immersive experience.

What Software Does Virtual Reality Use?

Viewit3D is an Augmented Reality (AR) and 3D product visualisation solution in one.

The primary features of Viewit3D are as follows: - Creating 3D models, managing them, and customizing them - Publishing 3D experiences anywhere - Tracking and analyzing views

It is a game creation programme that allows organisations to create and distribute 2D, 3D, and virtual reality (VR) apps across several platforms. It has a visual scripting plugin that allows administrators to design game activities on a uniform interface.

LiveTour is an immersive virtual tour developer by iStaging that can capture any environment in 360° VR for presentations to prospective customers, guests, or purchasers.

Features of VR

The virtual world.

A fictional space that exists apart from the real world. Of course, the medium employed to construct this area is a simulation comprised of visual components generated with computer graphics. The creator's rules establish the relationships and interactions between these pieces.

The users are put in a virtual area that is physically separated from the actual world. VR headsets do this by filling the entire field of view, whilst headphones accomplish the same outcomes with sounds, immersing users in another universe.

Sensory Input

VR headsets track users' location inside a specific environment, allowing the computer to depict changes in position. Users who move their heads or bodies will feel they are moving in the virtual environment. The input is as near to reality as possible; to move around, users do not touch a button but rather move about.

Interactivity

Simulated worlds must have virtual components with which to interact, such as picking up and dropping items, swinging swords to kill goblins, smashing mugs, and pressing buttons on planes.

Applications of Virtual Reality

1. VR creates opportunities to conduct activities virtually, for example creating virtual excursions or field trips towards education.

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2. Virtual reality has a huge influence on the Healthcare industry. The FDA authorised the prescription-use EaseVRx for pain reduction in adults in November 2021. Cognitive behavioral therapy as well as other behavioural concepts like attention-shifting, interoceptive awareness, and deep relaxation are used in this system to aid in decreasing chronic pain.

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3. VR for tourism advances have enabled people to check out vacations before they buy them in the post-Covid age. Thomas Cook debuted their 'Try Before You Fly' VR experience in 2015, where potential vacationers may visit stores in different locations to experience the vacation in VR before booking it. Consequently, once customers sampled the 5-minute VR version of the trip, there was a 190% increase in New York excursion bookings.

4. In entertainment, Realtime experience of fictional characters or sci-fi movies, animations, and motions can be experienced by all using VR.

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5. Prototyping helps the automotive industry avoid multiple designs and reduce resources by creating virtual designs using VR.

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6. In terms of Defense, VR helps our brave men experience the battlefield environments in real-time to avoid unconditional situations in Reality.

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7. Companies such as Matterport are paving the way for individuals to visit residences online and get a "feel" for the area, saving time wandering around locations that may be smaller, dark, or otherwise not what you anticipated. This allows you to devote your time to examining properties you will love when you visit that place.

Virtual Reality Examples

Since there are different kinds of virtual reality that offer different experiences, it has been used in many different fields. Here are some examples of how virtual reality is used in various fields.

Non-immersive virtual reality is commonly used in training programs, such as medical and aviation training, to provide students with a safe and controlled environment to learn how to handle different situations. This type of VR is also used in simulation and gaming, where users can interact with different characters and objects.

When virtual reality is used in education, it creates immersive learning environments where students can explore a wide range of subjects and ideas. For example, virtual reality may be used to recreate historical events, scientific ideas, and a great deal more.

Entertainment

Virtual reality is often used in the gaming industry , where people can get lost in a virtual world and interact with different objects and characters. It can also be used for cinematic experiences, giving users a new level of immersion and engagement.

Real Estate and Tourism

Semi-immersive VR is used in architecture, design, real estate, tourism, and other fields. For instance, it can create a virtual tour of a building or a city that users can navigate through to experience the location without physically being there.

Collaborative Work

Collaborative VR is used in various fields, such as education, gaming, and training. For instance, students can collaborate and learn in a virtual environment, and businesses can hold virtual meetings with their team members from different locations.

Advantages and Disadvantages of VR

Virtual Reality (VR) technology has its advantages and disadvantages. On the one hand, VR has made it possible to achieve impossible goals that might not be possible in the real world. On the other hand, current VR systems have limited functionality compared to what is possible in the real world. Let's take a closer look at the advantages and disadvantages of VR.

Enhanced Customer Engagement

Virtual reality gives customers a realistic 3D product experience that lets them see all the features and decide which ones are best for them. This immersive experience enhances customer engagement and fosters brand loyalty.

Improved Customer Retention

Brands that offer VR-enabled technology stand out from those that engage in push marketing tactics. VR creates a lasting impression, improving customer retention rates and boosting the brand's reputation.

Streamlined Product Designs

With virtual reality software, designers can mix and match different design elements in a virtual space to figure out which vector goes where. This helps streamline product designs and reduces the time taken for prototyping.

Optimized Return on Investment (ROI)

Although implementing VR can take some time, it can significantly optimize every value chain. This leads to a steady flow of customers and deals, leading to an increased ROI.

Reduced Costs

In a virtual world, virtual reality can get rid of the need for expensive training methods like bringing new employees on board, evaluating their performance, and holding appraisal meetings. This cost-effective approach helps companies save time and resources.

Remote Connectivity

VR headsets can map different environments in space, which lets people connect and work together in a virtual world. This feature is particularly useful for remote teams that work together but are physically located in different parts of the world.

Disadvantages

The cost of exploring virtual reality can be expensive, as VR equipment can be costly, making it less accessible to some people. This can be a significant disadvantage of VR, particularly for small businesses and individuals.

Compatibility Issues with Advancing Technology

VR gear might not work on all devices and operating systems, which limits who can use it. Also, VR equipment needs powerful computers or other special hardware to work, which can make it hard to get.

Limited Content Availability

VR content is hard to make because it takes special skills and money to produce. This means that there isn't much VR content out there. This can make it hard for VR users to find a lot of different things to do, which is one of the biggest problems with this technology.

Health Concerns

Some VR experiences might cause motion sickness or other physical discomforts. Long-term use of VR equipment can also hurt your eyesight and sense of balance, which can be scary.

Negative Effects of Isolation and Dependence on VR

VR can be a lonely experience, especially if the person using the equipment shuts them off from the real world. Using VR too much to avoid reality can lead to social isolation and other bad things.

What is the Difference Between VR and AR?

Future of virtual reality.

As VR is in its early stage or towards its second generation in its advancement future of VR lies on 

  • Developing virtual reality headsets which can support up to 8K with much more powerful processors.
  • Integration of Artificial Intelligence in VR.
  • 5G can also provide interesting scenarios for the evolution of VR. 
  • Virtual shopping in a 3D view
  • Better geo-location system via indoor mapping etc.

This tutorial on "what is Virtual Reality" unlocks the future of the real and the digital world combination, which is said to be the next evolution in human, computer, and environment interaction with endless possibilities that were limited to human imaginations. With Virtual reality, interactive and immersive experiences, and an understanding of the world with a smart, connected, and network approach, virtual reality is ahead in the future.

If you are on to excel in your career in Machine Learning , then check out Simplilearn's Caltech Post Graduate Program in AI and Machine Learning . 

Do you have any questions for us? Please feel free to drop them in the comments section of this tutorial; our experts will get in touch as soon as possible.

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About the author.

Mayank Banoula

Mayank is a Research Analyst at Simplilearn. He is proficient in Machine learning and Artificial intelligence with python.

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Powerpoint Templates and Google slides for Virtual Reality VR

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Using VR for Company Presentations – Benefits & Considerations

As virtual reality (VR) grows in popularity, businesses are starting to recognise its potential for businesses. Compared to static slide decks, presentations in virtual reality can be a more engaging way to jot through the agendas of meetings. 

Though unique and niche, these types of presentations have their uses for many reasons.  They can provide more opportunities for engagement than traditional methods of sharing information, as a clear way to deliver info that leaves a lasting impression. PowerPoint and two-dimensional pieces of paper just can’t compete with it. Because of this, VR is useful in training , sales, marketing , and internal communication, among many other areas. It presents ideas and designs clearly, making it a brilliant presentation tool that leads to a lasting impact. 

Not Another Boring Presentation

But first, let’s touch on the flaws of presentations nowadays. At best, they can be static and sprawling behemoths of information which help communicate vital information, with a set journey and purpose. At worst, the slow presentations are distilled at a snail’s pace, as a slide show of banality that viewers watch as their eyes glaze over in boredom. 

The fundamental issue is that there is a lack of engagement with traditional presentations. Viewers are expected to sit back and absorb, but the content itself may not be engaging or interesting enough to land in the way that may be desired. User participation is important for maintaining interest across the length of any presentation, as it keeps them on their toes and makes them feel that they have a stake in its presentation. Some companies added the option for users to ‘vote’ on polls during a presentation, which serves the same purpose; but the number of times the tool can be used are few and far in between.

To avoid the banality of corporate presentations, companies need to consider the following questions: 

  • How can I make the presentation as interesting as possible?
  • How can I keep the viewers engaged over a longer period of time? 
  • How can I make the purpose of the presentation clear, so that I can build towards the goal throughout the process? 

With all three questions, VR presentations offer a natural solution. 

Why use VR for company presentations?

VR has many unique advantages over its printed or PowerPoint counterparts. For one, VR presentations are more interactive, leading to a greater level of engagement from viewers. No presentation can match the immersive nature of standing in a virtual world that reacts to your actions, while a narrator explains the significance during the session. That impact has an effect that no piece of paper can match. 

A presentation outlining images of the product – like a car, for example – can seem boring and dull, as the static images cannot convey the full spectrum of qualities that a product may convey. But showing the same product in VR – where users can roam around and go inside the car – can let users fully grasp why it can service their business needs. The approach can help to convert sales or reel people further into the brand’s world, which makes them understand the significance of a product or service. 

The range of potential applications are widespread. VR can create a virtual tour of the company’s facilities or show off its products and services in action, which can be deployed on tour or at events like MWC. Companies can also use VR for internal communication presentations, such as town hall meetings, where employees can better understand their business and where it is heading. 

Additionally, VR presentations can be viewed on a wide variety of devices, making them more accessible to a broader audience. The most common headsets are the Quest 2, created by Meta. Standalone and cheap, the headsets can be deployed at a larger scale, and then be used over and over again where necessary. Further, if one breaks for any reason, they are cheaper to replace than an expensive counterpart. 

What to consider when presenting in VR

Yet with all the promise of VR presentations, they must be applied properly. Like all other tools, it must be backed by sound reasonings and plans in order for it to land with the impact it warrants, while straying away from gimmicky territory. For that reason, companies need to keep a variety of items in mind when planning their approach. 

Many companies could gain from using VR and augmented reality . The technology is helpful for product demos, business presentations, internal communication events, and more. Despite being new technologies, VR and AR are good tools for displaying any message for any brand. You can use VR to gain a much more in-depth understanding of a topic, place, or product.

  • Start with a goal in mind

When designing VR presentations, you first need to determine how to achieve the intended outcome, which kind of images you want to use, and the plan for your VR content. If the point is to convert potential customers, then the VR presentation should outline its positive attributes with no blemishes to the user experience. If the point is to engage people in a meeting , then it must find ways to bring people in while educating them on the company’s core endeavours. With a clear goal, the path to success can be built more clearly. 

  • Explore how to make a presentation more interactive 

Engagement is one of the most important elements to consider, as it keeps them focusing on the presentation at hand. Companies can make their presentations interactive by adding more features to the display, including clickable links and hotspots to provide even more information. If you want to take things a step further and involve the audience, you could include quizzes and other activities within your VR presentation. Find ways to make your users move, and it will keep them on their toes in the long-run. 

  • How long should I make the VR experience?

A VR headset can be intense, and some headsets can even be uncomfortable a little longer. Don’t worry about increasing the length of your VR integration. You can have lasting memories with just 2 minutes of video. Prioritise making a short but impactful experience over a long and drawn-out one, which can help to land the full piece when necessary. 

Taken together, VR content offers a whole new immersive experience for company presentations. They can be used in sales, marketing, or internal communications to create an exciting and engaging meeting that your team will remember long afterwards, bringing them together into (literally) your own world. 

For VR presentations to succeed, teams must consider the full breadth of qualities needed for it to land with the impact it deserves. They must align closely with the intention and contents of the meeting, rather than languish as a gimmick, and recyclable so that they can be used many times over. With these aspects in mind, businesses can use them to help convert sales and land a positive impression with prospective clients. 

Get in touch with our team and we’ll help you make something extraordinary!

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Virtual and Augmented Reality Presentation Templates

Explore a fresh dimension in presentations with our free virtual and augmented reality powerpoint templates and google slides. these slides offer a captivating blend of creative designs in glowing colors to make your content stand out. its clarity and impact help communicate your ideas effectively, ensuring your audience stays engaged and informed..

virtual and augmented reality

  • It’s Fun and interactive! Your audience won't just watch; they'll feel part of the action.
  • Stay Trendy with Metaverse: This virtual world is the next big thing. Our slides help you tap into it.
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What are virtual and augmented reality presentation templates.

Virtual and Augmented Reality Presentation templates are tools for creating presentations utilizing virtual and augmented reality technologies. Users can create engaging presentations with these templates that capture their audience's attention.

Where can we use these Virtual And Augmented Reality Slides?

You can use these Virtual And Augmented Reality Slides in classrooms, corporate training, research laboratories, and marketing departments. You can also use them in presentations, conferences, and trade shows.

How can I make Virtual And Augmented Reality PPT Slides in a presentation?

Create a PowerPoint presentation with slides that clearly explain the differences between VR and AR, the advantages of each, and how you can use them. Explain concepts clearly and succinctly. Finish with a summary slide to reinforce the main points. Suppose you want to learn how to use the PowerPoint tool. Visit Tips and tricks for detailed instructions.

Who can use Virtual And Augmented Reality PPT Templates?

Anyone can use virtual and augmented reality PPT templates, from students to professionals. They are a great way to create engaging presentations and visuals for any presentation.

Why do we need Virtual And Augmented Reality Presentation Slides?

Virtual and augmented reality Presentation slides provide a unique way to present information to an audience. They allow the presenter to create an immersive experience that engages the audience.

Where can I find free Virtual And Augmented Reality PPT Templates?

Many websites offer free Virtual And Augmented Reality PPT templates. Slide egg is one of the best PowerPoint providers. Our websites' uniquely designed templates are a valuable tool for any presenter.

IMAGES

  1. Free Virtual Reality Powerpoint Template

    a presentation on virtual reality

  2. Virtual Reality PowerPoint Template

    a presentation on virtual reality

  3. Virtual Reality & Augmented Reality

    a presentation on virtual reality

  4. Free Virtual Reality Powerpoint Template

    a presentation on virtual reality

  5. Virtual Reality Presentation Template

    a presentation on virtual reality

  6. Virtual Reality Presentation Template

    a presentation on virtual reality

VIDEO

  1. Ethical issues related to technology and virtual reality Presentation, by Jacinta Galvalisi

  2. Introduction to AR and VR: The Future of Immersive Technology

  3. Virtual reality presentation

  4. Group 4 Interior Decoration

  5. Invite you to visit Hafele Shanghai showroom virtual reality presentation

  6. Virtual Reality

COMMENTS

  1. Virtual reality ppt

    Oct 6, 2017 • Download as PPTX, PDF •. 369 likes • 261,865 views. S. Saisha Nesarikar. Virtual Reality. Devices & Hardware. 1 of 18. Download now. Virtual reality ppt - Download as a PDF or view online for free.

  2. Virtual Reality PowerPoint Presentation

    Present your information in a data-driven line chart that will catch the eye of executives. Virtual Reality images. The VR PowerPoint template includes VR stock images that will help you share your visualization and ideas in an immersive way. Get your presentation custom designed by us, starting at just $10 per slide. STEP 1.

  3. Beyond the Real World: Exploring Virtual Reality with Virtual Reality PPT

    Template1: Virtual and Augmented Reality. Introducing a state-of-the-art PowerPoint template that covers the transformative topics of VR and AR. Dive into the business imperative and gain an overview of these immersive technologies. Explore augmented reality types, key components, and technologies driving AR.

  4. Free VR PowerPoint Templates & Google Slides Themes

    Download your presentation as a PowerPoint template or use it online as a Google Slides theme. 100% free, no registration or download limits. Get these VR templates to create immersive presentations that transport your audience to virtual worlds. No Download Limits Free for Any Use No Signups.

  5. Virtual Reality Presentation Template

    Use This Template. Use this presentation template to educate your audience on the key elements and components of virtual reality. Use the professional design, monochromatic color scheme and visuals present in this template to produce high-quality content and interactions with your audience. This presentation template can help you give an idea ...

  6. Virtual Reality is the Future (And These 15 Templates Will ...

    Template 7. This virtual reality icon template can be used to showcase the 360-degree experience. It is an audio-visual simulation of an altered or substituted environment that surrounds the user from all directions. So download this striking template and impress your audience. Download 360 Degree Experience Screen Icon.

  7. Virtual Reality: A Presentation on History, Types, Technologies and

    Virtual reality The Future. Dec 24, 2017 • Download as PPTX, PDF •. 0 likes • 975 views. Naveen kumar Bisai. An overview on virtual reality and its history,types of VR,Architecture and various applications of it.It contains Current problems and future works as well. Technology. 1 of 14. Download now.

  8. Virtual reality and augmented reality powerpoint presentation slides

    Slide 1: This slide introduces Virtual Reality and Augmented Reality.State Your Company Name and begin. Slide 2: This slide shows Agenda for Virtual Reality and Augmented Reality. Slide 3: This slide presents Table of Content for the presentation. Slide 4: This is another slide continuing Table of Content for the presentation. Slide 5: This slide shows title for topics that are to be covered ...

  9. Virtual Reality Workshop

    Virtual Reality Workshop Presentation . Education . Free Google Slides theme, PowerPoint template, and Canva presentation template . Virtual reality is becoming more and more popular, but do we know exactly how it works? Don't worry! You can give a workshop on virtual reality to clarify any doubts that may arise related to this topic, and the ...

  10. How you can Improve your Presentation Skills with VR

    With the VirtualSpeech app, you can add your own presentation slides into the virtual room with you, so that you can practice for an upcoming event. Simply save your presentation as a PDF document and add it to the app - you can change the slides in the virtual world by pressing your VR headset trigger. Add your own slides to the virtual ...

  11. Virtual reality (VR)

    virtual reality (VR), the use of computer modeling and simulation that enables a person to interact with an artificial three-dimensional (3-D) visual or other sensory environment.VR applications immerse the user in a computer-generated environment that simulates reality through the use of interactive devices, which send and receive information and are worn as goggles, headsets, gloves, or body ...

  12. How to Use VR to Improve Your Company Presentations

    Virtual Reality (VR) has a number of unique advantages over printed or PowerPoint materials: It's exciting, incorporating the visual (images & videos) and auditory senses.A picture is worth 1,000 words. But a 360 image or video — particularly a stereoscopic one — is worth way more than 1,000 words.

  13. Virtual Reality PowerPoint Template

    The Virtual Reality PowerPoint Template is a deck of cool illustrations for VR technology presentations. The multi-color vibrant color theme of the presentation with blue background makes slides attractive for the audience. The template contains a range of graphic elements that visualize various use of virtual reality technology.

  14. Virtual Reality (VR) and Augmented Reality (AR)

    To put it simple, virtual reality is a technology where a VR device creates a new reality from scratch and brings the device user to the reality while almost cutting him/her from the real world. On the other hand, augmented reality is a technology where an AR device, which can be in the form of our regular smartphones, creates a new reality ...

  15. Virtual Reality PowerPoint Presentation Templates

    Download our presentations today and unlock the potential of virtual reality! Product Features: 35+ Clean, Creative & Modern Slides. 16:9 Widescreen (No more broken slides) 1920 x 1080 px (Full HD & retina ready) Based on Master Slides. PPTX and PPT Files (For both the latest and old versions of PowerPoint) Editable Google Slides Theme.

  16. A Brief History of Virtual Reality: Major Events and Ideas

    The first head-mounted display (HMD) was patented by Martin Heilig in 1960, but was likely built earlier in the late 1950s. The first HMD with an interactive computer-generated, virtual environment was showcased by computer scientists Ivan Sutherland and Bob Sproull at the University of Utah in 1968. Finally, the Philco corporation introduced ...

  17. Practice Presenting with your Slides in VR Environments

    Demo video of a user changing presentation slides in different virtual rooms within the VirtualSpeech app. Why use virtual reality? Virtual reality can immerse users in the situations they are preparing for, whether that's a conference, team meeting, networking event, or sales pitch.Once you put on a VR headset, it looks and feels as if you are actually at the event.

  18. Meeting in Virtual Reality

    Free Google Slides theme and PowerPoint template. The real life is great, but virtual reality is so cool too! Have you ever tried having a meeting in virtual reality? Even though it sounds like a thing from the future, it's actually something achievable now! Use this futuristic-looking template and start talking about technology as much as you ...

  19. Top VR Tools to Elevate Multimedia Presentations

    Virtual reality (VR) is revolutionizing the way multimedia presentations are delivered by providing immersive experiences that captivate audiences. Whether you're a business professional, educator ...

  20. Stanford course allows students to learn about virtual reality while

    Virtual reality hardware has been part of Bailenson's Virtual People course since it began, though usually as in-class demonstrations by graduate student assistants and student volunteers. Then ...

  21. What Is Virtual Reality? Everything You Need to Know

    Virtual reality is a technique that simulates vision to create a 3D world in which the user appears to be immersed while surfing or experiencing it. The user experiencing the 3D world then controls it in full 3D. ... LiveTour is an immersive virtual tour developer by iStaging that can capture any environment in 360° VR for presentations to ...

  22. Virtual Reality VR PowerPoint Presentation and Slides

    This PPT presentation can be accessed with Google Slides and is available in both standard screen and widescreen aspect ratios. It is also a useful set to elucidate topics like Virtual Reality Negative Effects. This well structured design can be downloaded in different formats like PDF, JPG, and PNG.

  23. Using VR for Company Presentations

    As virtual reality (VR) grows in popularity, businesses are starting to recognise its potential for businesses. Compared to static slide decks, presentations in virtual reality can be a more engaging way to jot through the agendas of meetings. Though unique and niche, these types of presentations have their uses for many reasons.

  24. Virtual and Augmented Reality Presentation Templates

    Virtual and Augmented Reality Presentation Templates. Explore a fresh dimension in presentations with our free virtual and augmented reality PowerPoint templates and Google Slides. These slides offer a captivating blend of creative designs in glowing colors to make your content stand out. Its clarity and impact help communicate your ideas ...