COMMENTS

  1. How Virtual Reality Technology Has Changed Our Lives: An Overview of

    Virtual reality (VR) refers to a computer-generated, three-dimensional virtual environment that users can interact with, typically accessed via a computer that is capable of projecting 3D information via a display, which can be isolated screens or a wearable display, e.g., a head-mounted display (HMD), along with user identification sensors .

  2. Why scientists are delving into the virtual world

    Why scientists are delving into the virtual world. Virtual-reality software and headsets are increasingly being used by researchers to form deeper collaborations or work remotely. By. Rachael ...

  3. Augmented reality and virtual reality displays: emerging ...

    With rapid advances in high-speed communication and computation, augmented reality (AR) and virtual reality (VR) are emerging as next-generation display platforms for deeper human-digital ...

  4. The Past, Present, and Future of Virtual and Augmented Reality Research

    Virtual reality research is very young and changing with time, but the top-10 authors in this field have made fundamentally significant contributions as pioneers in VR and taking it beyond a mere technological development. The purpose of the following highlights is not to rank researchers; rather, the purpose is to identify the most active ...

  5. Enhancing learning and retention with distinctive virtual reality

    Considerable research has documented that human memory is inherently context-dependent 1,2.During learning, contextual cues—whether environmental (e.g., a specific room) or internal (e.g., an ...

  6. Frontiers in Virtual Reality

    Submit your research. Start your submission and get more impact for your research by publishing with us. Author guidelines. ... Virtual Reality in Industry sean follmer. Stanford University. Stanford, United States. Specialty Chief Editor. Haptics Articles See all (579)

  7. Virtual Reality News -- ScienceDaily

    From the most realistic virtual reality game room in the world to training using virtual reality technology, find all the latest news here. ... 2023 — New research suggests sleepiness during ...

  8. Integrating virtual reality in qualitative research methods: Making a

    However, so far only a very limited amount of software has been developed for the specific purpose of conducting (social science) research. In this article, we illustrate that integrating virtual reality to good effect in social science research does not necessarily require specialized hardware or software, an abundance of expertise regarding ...

  9. Articles

    Virtual Reality is a multidisciplinary journal that publishes original research on Virtual, Augmented, and Mixed Reality. Established in 1995, the journal ...

  10. Virtual reality News, Research and Analysis

    Virtual reality has negative side effects - new research shows that can be a problem in the workplace. Alexis Souchet, University of Southern California. Trading in PC monitors for VR headsets ...

  11. A Review on Virtual Reality Skill Training Applications

    This study aimed to discuss the research efforts in developing virtual reality (VR) technology for different training applications. To begin with, we describe how VR training experiences are typically created and delivered using the current software and hardware. We then discuss the challenges and solutions of applying VR training to different application domains, such as first responder ...

  12. Home

    Overview. Virtual Reality is a multidisciplinary journal that publishes original research on Virtual, Augmented, and Mixed Reality. Established in 1995, the journal accepts submissions on real-time visualization, graphics, and applications as well as the development and evaluation of systems, tools, techniques, and software that advance the field.

  13. Editor's choice: virtual reality

    Editor's choice: virtual reality. Advances in VR technologies have provided valuable tools for medical and behavioural research, and granted new avenues through which we can explore research ...

  14. Review Article Analyzing augmented reality (AR) and virtual reality (VR

    According to the main purpose of this research, reviewing existing literature during last 10 years of VR and AR in education and its recent developments and directions, related works have been summarized in the same area including multiple objectives and investigating specific usage of VR and AR in learning have been reviewed in Table 1.Key words used in searching for related works included ...

  15. (PDF) A Study of Virtual Reality

    Abstract. Virtual reality (VR) is a powerful and interactive technology that changes our life unlike any other. Virtual reality, which can also be termed as immersive multimedia, is the art of ...

  16. (PDF) Virtual Reality: An Overview

    next article, "Virtual Reality: The New Reality" by Shreeveshith K. and Snigdha Sen delves into the working of virtual reality. The research front showcases, "Interactive Virtual Reality

  17. Virtual reality (VR)

    virtual reality (VR), the use of computer modeling and simulation that enables a person to interact with an artificial three-dimensional (3-D) visual or other sensory environment.VR applications immerse the user in a computer-generated environment that simulates reality through the use of interactive devices, which send and receive information and are worn as goggles, headsets, gloves, or body ...

  18. Virtual reality in neuroscience research and therapy

    Virtual reality (VR) combines a high degree of control with ecological validity, and has important benefits for basic neuroscience research and therapeutic applications. VR is compatible with non ...

  19. Researchers develop a new way to instruct dance in Virtual Reality

    Oct. 21, 2020 — Research has revealed that Virtual Reality (VR) technology can have significant impact on the validity of remote health appointments for those with eating disorders, through a ...

  20. Virtual reality technology for learning detailed design in landscape

    This study aims to illuminate how virtual reality (VR) technology helps students with design details in landscape architecture. ... Cordingley E, Sun C. Virtual reality clinical research: promises and challenges. JMIR Serious Games. 2018;6(4): e10839. Article Google Scholar Maples-Keller JL, Bunnell BE, Kim S-J, Rothbaum BO. The use of virtual ...

  21. 360 Video Viewing With Virtual Reality Headsets: Connecting User Head

    In recent years, VR technology has significantly enhanced video immersion and efficiency. Numerous studies have delved into analyzing user panning, a head or body movement executed by an individual engaging with a 360-degree video, to improve video buffering by predicting such movements. However, this perspective tends to isolate user panning behavior as a distinct signal for modeling and ...

  22. 3D Holography Integrated Glasses Could Unlock Mixed Reality

    PRINCETON, N.J., May 2, 2024 — The three dimensional shape of holographic images grants them real depth, whereas monitors can only simulate depth on a 2D screen. Because humans perceive the world in three dimensions, holographic images could be integrated seamlessly into the normal view of the everyday world. With this in mind, researchers ...