Data representations
Curriculum > KS4 > Unit
This unit allows learners to gain the understanding and skills required for the data representation sections of the GCSE computer science exam. First, learners look at binary and hexadecimal numbering systems, how they work, and how to convert between bases. Then, learners explore different coding systems and find out how text, images, and sound are represented in computers. All lessons include worksheets to allow learners to explore each topic through practical application.
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Summative assessment, summative answer.
- Lesson 1 What is representation? Log in to download
- Lesson 2 Number bases Log in to download
- Lesson 3 Binary addition Log in to download
- Lesson 4 Binary subtraction Log in to download
- Lesson 5 Binary shifts Log in to download
- Lesson 6 Signed binary integers Log in to download
- Lesson 7 Hexadecimal Log in to download
- Lesson 8 Representing text Log in to download
- Lesson 9 Unicode and file size calculation Log in to download
- Lesson 10 Representing bitmap images Log in to download
- Lesson 11 Bitmap file size calculation Log in to download
- Lesson 12 Representing sound Log in to download
- Lesson 13 Sound file size calculation Log in to download
- Lesson 14 Measurements of storage Log in to download
- Lesson 15 Lossy and lossless compression Log in to download
- Lesson 16 Run length encoding Log in to download
- Lesson 17 Huffman coding Log in to download
- Lesson 18 Summative assessment Log in to download
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Data Representation Worksheets
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Description
Five data representation worksheets / activities for students – ideal for a quick plenary, starter, revision task or quick quiz to keep the topic alive.
Great to use alongside our data representation recap videos, if needed.
Each worksheet requires students to complete an example of all six conversions, with space for their workings. Answers included.
- Binary to denary
- Binary to hex
- Hex to binary
- Hex to denary
- Denary to hex
- Denary to binary
This resource is available now for an immediate digital download in PDF format.
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Data Representation
Class 11 - computer science with python sumita arora, checkpoint 2.1.
What are the bases of decimal, octal, binary and hexadecimal systems ?
The bases are:
- Decimal — Base 10
- Octal — Base 8
- Binary — Base 2
- Hexadecimal — Base 16
What is the common property of decimal, octal, binary and hexadecimal number systems ?
Decimal, octal, binary and hexadecimal number systems are all positional-value system .
Complete the sequence of following binary numbers : 100, 101, 110, ............... , ............... , ............... .
100, 101, 110, 111 , 1000 , 1001 .
Complete the sequence of following octal numbers : 525, 526, 527, ............... , ............... , ............... .
525, 526, 527, 530 , 531 , 532 .
Complete the sequence of following hexadecimal numbers : 17, 18, 19, ............... , ............... , ............... .
17, 18, 19, 1A , 1B , 1C .
Convert the following binary numbers to decimal and hexadecimal:
(c) 101011111
(e) 10010101
(f) 11011100
Converting to decimal:
Equivalent decimal number = 8 + 2 = 10
Therefore, (1010) 2 = (10) 10
Converting to hexadecimal:
Grouping in bits of 4:
1010 undefined \underlinesegment{1010} 1010
Therefore, (1010) 2 = (A) 16
Equivalent decimal number = 32 + 16 + 8 + 2 = 58
Therefore, (111010) 2 = (58) 10
0011 undefined 1010 undefined \underlinesegment{0011} \quad \underlinesegment{1010} 0011 1010
Therefore, (111010) 2 = (3A) 16
Equivalent decimal number = 256 + 64 + 16 + 8 + 4 + 2 + 1 = 351
Therefore, (101011111) 2 = (351) 10
0001 undefined 0101 undefined 1111 undefined \underlinesegment{0001} \quad \underlinesegment{0101} \quad \underlinesegment{1111} 0001 0101 1111
Therefore, (101011111) 2 = (15F) 16
Equivalent decimal number = 8 + 4 = 12
Therefore, (1100) 2 = (12) 10
1100 undefined \underlinesegment{1100} 1100
Therefore, (1100) 2 = (C) 16
Equivalent decimal number = 1 + 4 + 16 + 128 = 149
Therefore, (10010101) 2 = (149) 10
1001 undefined 0101 undefined \underlinesegment{1001} \quad \underlinesegment{0101} 1001 0101
Therefore, (101011111) 2 = (95) 16
Equivalent decimal number = 4 + 8 + 16 + 64 + 128 = 220
Therefore, (11011100) 2 = (220) 10
1101 undefined 1100 undefined \underlinesegment{1101} \quad \underlinesegment{1100} 1101 1100
Therefore, (11011100) 2 = (DC) 16
Convert the following decimal numbers to binary and octal :
Converting to binary:
Therefore, (23) 10 = (10111) 2
Converting to octal:
Therefore, (23) 10 = (27) 8
Therefore, (100) 10 = (1100100) 2
Therefore, (100) 10 = (144) 8
Therefore, (145) 10 = (10010001) 2
Therefore, (145) 10 = (221) 8
Therefore, (19) 10 = (10011) 2
Therefore, (19) 10 = (23) 8
Therefore, (121) 10 = (1111001) 2
Therefore, (121) 10 = (171) 8
Therefore, (161) 10 = (10100001) 2
Therefore, (161) 10 = (241) 8
Convert the following hexadecimal numbers to binary :
(A6) 16 = (10100110) 2
(A07) 16 = (101000000111) 2
(7AB4) 16 = (111101010110100) 2
(BE) 16 = (10111110) 2
(BC9) 16 = (101111001001) 2
(9BC8) 16 = (1001101111001000) 2
Convert the following binary numbers to hexadecimal and octal :
(a) 10011011101
(b) 1111011101011011
(c) 11010111010111
(d) 1010110110111
(e) 10110111011011
(f) 1111101110101111
0100 undefined 1101 undefined 1101 undefined \underlinesegment{0100} \quad \underlinesegment{1101} \quad \underlinesegment{1101} 0100 1101 1101
Therefore, (10011011101) 2 = (4DD) 16
Converting to Octal:
Grouping in bits of 3:
010 undefined 011 undefined 011 undefined 101 undefined \underlinesegment{010} \quad \underlinesegment{011} \quad \underlinesegment{011} \quad \underlinesegment{101} 010 011 011 101
Therefore, (10011011101) 2 = (2335) 8
1111 undefined 0111 undefined 0101 undefined 1011 undefined \underlinesegment{1111} \quad \underlinesegment{0111} \quad \underlinesegment{0101} \quad \underlinesegment{1011} 1111 0111 0101 1011
Therefore, (1111011101011011) 2 = (F75B) 16
001 undefined 111 undefined 011 undefined 101 undefined 011 undefined 011 undefined \underlinesegment{001} \quad \underlinesegment{111} \quad \underlinesegment{011} \quad \underlinesegment{101} \quad \underlinesegment{011} \quad \underlinesegment{011} 001 111 011 101 011 011
Therefore, (1111011101011011) 2 = (173533) 8
0011 undefined 0101 undefined 1101 undefined 0111 undefined \underlinesegment{0011} \quad \underlinesegment{0101} \quad \underlinesegment{1101} \quad \underlinesegment{0111} 0011 0101 1101 0111
Therefore, (11010111010111) 2 = (35D7) 16
011 undefined 010 undefined 111 undefined 010 undefined 111 undefined \underlinesegment{011} \quad \underlinesegment{010} \quad \underlinesegment{111} \quad \underlinesegment{010} \quad \underlinesegment{111} 011 010 111 010 111
Therefore, (11010111010111) 2 = (32727) 8
0001 undefined 0101 undefined 1011 undefined 0111 undefined \underlinesegment{0001} \quad \underlinesegment{0101} \quad \underlinesegment{1011} \quad \underlinesegment{0111} 0001 0101 1011 0111
Therefore, (1010110110111) 2 = (15B7) 16
001 undefined 010 undefined 110 undefined 110 undefined 111 undefined \underlinesegment{001} \quad \underlinesegment{010} \quad \underlinesegment{110} \quad \underlinesegment{110} \quad \underlinesegment{111} 001 010 110 110 111
Therefore, (1010110110111) 2 = (12667) 8
0010 undefined 1101 undefined 1101 undefined 1011 undefined \underlinesegment{0010} \quad \underlinesegment{1101} \quad \underlinesegment{1101} \quad \underlinesegment{1011} 0010 1101 1101 1011
Therefore, (10110111011011) 2 = (2DDB) 16
010 undefined 110 undefined 111 undefined 011 undefined 011 undefined \underlinesegment{010} \quad \underlinesegment{110} \quad \underlinesegment{111} \quad \underlinesegment{011} \quad \underlinesegment{011} 010 110 111 011 011
Therefore, (10110111011011) 2 = (26733) 8
1111 undefined 1011 undefined 1010 undefined 1111 undefined \underlinesegment{1111} \quad \underlinesegment{1011} \quad \underlinesegment{1010} \quad \underlinesegment{1111} 1111 1011 1010 1111
Therefore, (1111101110101111) 2 = (FBAF) 16
001 undefined 111 undefined 101 undefined 110 undefined 101 undefined 111 undefined \underlinesegment{001} \quad \underlinesegment{111} \quad \underlinesegment{101} \quad \underlinesegment{110} \quad \underlinesegment{101} \quad \underlinesegment{111} 001 111 101 110 101 111
Therefore, (1111101110101111) 2 = (175657) 8
Checkpoint 2.2
Multiple choice questions.
The value of radix in binary number system is ..........
The value of radix in octal number system is ..........
The value of radix in decimal number system is ..........
The value of radix in hexadecimal number system is ..........
Which of the following are not valid symbols in octal number system ?
Which of the following are not valid symbols in hexadecimal number system ?
Which of the following are not valid symbols in decimal number system ?
The hexadecimal digits are 1 to 0 and A to ..........
The binary equivalent of the decimal number 10 is ..........
Question 10
ASCII code is a 7 bit code for ..........
- other symbol
- all of these ✓
Question 11
How many bytes are there in 1011 1001 0110 1110 numbers?
Question 12
The binary equivalent of the octal Numbers 13.54 is.....
- 1101.1110 ✓
- None of these
Question 13
The octal equivalent of 111 010 is.....
Question 14
The input hexadecimal representation of 1110 is ..........
Question 15
Which of the following is not a binary number ?
Question 16
Convert the hexadecimal number 2C to decimal:
Question 17
UTF8 is a type of .......... encoding.
- extended ASCII
Question 18
UTF32 is a type of .......... encoding.
Question 19
Which of the following is not a valid UTF8 representation?
- 2 octet (16 bits)
- 3 octet (24 bits)
- 4 octet (32 bits)
- 8 octet (64 bits) ✓
Question 20
Which of the following is not a valid encoding scheme for characters ?
Fill in the Blanks
The Decimal number system is composed of 10 unique symbols.
The Binary number system is composed of 2 unique symbols.
The Octal number system is composed of 8 unique symbols.
The Hexadecimal number system is composed of 16 unique symbols.
The illegal digits of octal number system are 8 and 9 .
Hexadecimal number system recognizes symbols 0 to 9 and A to F .
Each octal number is replaced with 3 bits in octal to binary conversion.
Each Hexadecimal number is replaced with 4 bits in Hex to binary conversion.
ASCII is a 7 bit code while extended ASCII is a 8 bit code.
The Unicode encoding scheme can represent all symbols/characters of most languages.
The ISCII encoding scheme represents Indian Languages' characters on computers.
UTF8 can take upto 4 bytes to represent a symbol.
UTF32 takes exactly 4 bytes to represent a symbol.
Unicode value of a symbol is called code point .
True/False Questions
A computer can work with Decimal number system. False
A computer can work with Binary number system. True
The number of unique symbols in Hexadecimal number system is 15. False
Number systems can also represent characters. False
ISCII is an encoding scheme created for Indian language characters. True
Unicode is able to represent nearly all languages' characters. True
UTF8 is a fixed-length encoding scheme. False
UTF32 is a fixed-length encoding scheme. True
UTF8 is a variable-length encoding scheme and can represent characters in 1 through 4 bytes. True
UTF8 and UTF32 are the only encoding schemes supported by Unicode. False
Type A: Short Answer Questions
What are some number systems used by computers ?
The most commonly used number systems are decimal, binary, octal and hexadecimal number systems.
What is the use of Hexadecimal number system on computers ?
The Hexadecimal number system is used in computers to specify memory addresses (which are 16-bit or 32-bit long). For example, a memory address 1101011010101111 is a big binary address but with hex it is D6AF which is easier to remember. The Hexadecimal number system is also used to represent colour codes. For example, FFFFFF represents White, FF0000 represents Red, etc.
What does radix or base signify ?
The radix or base of a number system signifies how many unique symbols or digits are used in the number system to represent numbers. For example, the decimal number system has a radix or base of 10 meaning it uses 10 digits from 0 to 9 to represent numbers.
What is the use of encoding schemes ?
Encoding schemes help Computers represent and recognize letters, numbers and symbols. It provides a predetermined set of codes for each recognized letter, number and symbol. Most popular encoding schemes are ASCI, Unicode, ISCII, etc.
Discuss UTF-8 encoding scheme.
UTF-8 is a variable width encoding that can represent every character in Unicode character set. The code unit of UTF-8 is 8 bits called an octet. It uses 1 to maximum 6 octets to represent code points depending on their size i.e. sometimes it uses 8 bits to store the character, other times 16 or 24 or more bits. It is a type of multi-byte encoding.
How is UTF-8 encoding scheme different from UTF-32 encoding scheme ?
UTF-8 is a variable length encoding scheme that uses different number of bytes to represent different characters whereas UTF-32 is a fixed length encoding scheme that uses exactly 4 bytes to represent all Unicode code points.
What is the most significant bit and the least significant bit in a binary code ?
In a binary code, the leftmost bit is called the most significant bit or MSB. It carries the largest weight. The rightmost bit is called the least significant bit or LSB. It carries the smallest weight. For example:
1 M S B 0 1 1 0 1 1 0 L S B \begin{matrix} \underset{\bold{MSB}}{1} & 0 & 1 & 1 & 0 & 1 & 1 & \underset{\bold{LSB}}{0} \end{matrix} MSB 1 0 1 1 0 1 1 LSB 0
What are ASCII and extended ASCII encoding schemes ?
ASCII encoding scheme uses a 7-bit code and it represents 128 characters. Its advantages are simplicity and efficiency. Extended ASCII encoding scheme uses a 8-bit code and it represents 256 characters.
What is the utility of ISCII encoding scheme ?
ISCII or Indian Standard Code for Information Interchange can be used to represent Indian languages on the computer. It supports Indian languages that follow both Devanagari script and other scripts like Tamil, Bengali, Oriya, Assamese, etc.
What is Unicode ? What is its significance ?
Unicode is a universal character encoding scheme that can represent different sets of characters belonging to different languages by assigning a number to each of the character. It has the following significance:
- It defines all the characters needed for writing the majority of known languages in use today across the world.
- It is a superset of all other character sets.
- It is used to represent characters across different platforms and programs.
What all encoding schemes does Unicode use to represent characters ?
Unicode uses UTF-8, UTF-16 and UTF-32 encoding schemes.
What are ASCII and ISCII ? Why are these used ?
ASCII stands for American Standard Code for Information Interchange. It uses a 7-bit code and it can represent 128 characters. ASCII code is mostly used to represent the characters of English language, standard keyboard characters as well as control characters like Carriage Return and Form Feed. ISCII stands for Indian Standard Code for Information Interchange. It uses a 8-bit code and it can represent 256 characters. It retains all ASCII characters and offers coding for Indian scripts also. Majority of the Indian languages can be represented using ISCII.
What are UTF-8 and UTF-32 encoding schemes. Which one is more popular encoding scheme ?
UTF-8 is a variable length encoding scheme that uses different number of bytes to represent different characters whereas UTF-32 is a fixed length encoding scheme that uses exactly 4 bytes to represent all Unicode code points. UTF-8 is the more popular encoding scheme.
What do you understand by code point ?
Code point refers to a code from a code space that represents a single character from the character set represented by an encoding scheme. For example, 0x41 is one code point of ASCII that represents character 'A'.
What is the difference between fixed length and variable length encoding schemes ?
Variable length encoding scheme uses different number of bytes or octets (set of 8 bits) to represent different characters whereas fixed length encoding scheme uses a fixed number of bytes to represent different characters.
Type B: Application Based Questions
Convert the following binary numbers to decimal:
Equivalent decimal number = 1 + 4 + 8 = 13
Therefore, (1101) 2 = (13) 10
Equivalent decimal number = 2 + 8 + 16 + 32 = 58
Equivalent decimal number = 1 + 2 + 4 + 8 + 16 + 64 + 256 = 351
Convert the following binary numbers to decimal :
Equivalent decimal number = 4 + 8 = 12
(b) 10010101
(c) 11011100
Convert the following decimal numbers to binary:
Therefore, (0.25) 10 = (0.01) 2
Therefore, (122) 10 = (1111010) 2
(We stop after 5 iterations if fractional part doesn't become 0)
Therefore, (0.675) 10 = (0.10101) 2
Convert the following decimal numbers to octal:
Therefore, (122) 10 = (172) 8
Therefore, (0.675) 10 = (0.53146) 8
Convert the following hexadecimal numbers to binary:
(23D) 16 = (1000111101) 2
Convert the following binary numbers to hexadecimal:
(a) 1010110110111
(b) 10110111011011
(c) 0110101100
0001 undefined 1010 undefined 1100 undefined \underlinesegment{0001} \quad \underlinesegment{1010} \quad \underlinesegment{1100} 0001 1010 1100
Therefore, (0110101100) 2 = (1AC) 16
Convert the following octal numbers to decimal:
Equivalent decimal number = 7 + 40 + 128 = 175
Therefore, (257) 8 = (175) 10
Equivalent decimal number = 7 + 16 + 320 + 1536 = 1879
Therefore, (3527) 8 = (1879) 10
Equivalent decimal number = 3 + 16 + 64 = 83
Therefore, (123) 8 = (83) 10
Integral part
Fractional part.
Equivalent decimal number = 5 + 384 + 0.125 + 0.0312 = 389.1562
Therefore, (605.12) 8 = (389.1562) 10
Convert the following hexadecimal numbers to decimal:
Equivalent decimal number = 6 + 160 = 166
Therefore, (A6) 16 = (166) 10
Equivalent decimal number = 11 + 48 + 256 + 40960 = 41275
Therefore, (A13B) 16 = (41275) 10
Equivalent decimal number = 5 + 160 + 768 = 933
Therefore, (3A5) 16 = (933) 10
Equivalent decimal number = 9 + 224 = 233
Therefore, (E9) 16 = (233) 10
Equivalent decimal number = 3 + 160 + 3072 + 28672 = 31907
Therefore, (7CA3) 16 = (31907) 10
Convert the following decimal numbers to hexadecimal:
Therefore, (132) 10 = (84) 16
Therefore, (2352) 10 = (930) 16
Therefore, (122) 10 = (7A) 16
Therefore, (0.675) 10 = (0.ACCCC) 16
Therefore, (206) 10 = (CE) 16
Therefore, (3619) 10 = (E23) 16
Convert the following hexadecimal numbers to octal:
(38AC) 16 = (11100010101100) 2
011 undefined 100 undefined 010 undefined 101 undefined 100 undefined \underlinesegment{011}\medspace\underlinesegment{100}\medspace\underlinesegment{010}\medspace\underlinesegment{101}\medspace\underlinesegment{100} 011 100 010 101 100
(38AC) 16 = (34254) 8
(7FD6) 16 = (111111111010110) 2
111 undefined 111 undefined 111 undefined 010 undefined 110 undefined \underlinesegment{111}\medspace\underlinesegment{111}\medspace\underlinesegment{111}\medspace\underlinesegment{010}\medspace\underlinesegment{110} 111 111 111 010 110
(7FD6) 16 = (77726) 8
(ABCD) 16 = (1010101111001101) 2
001 undefined 010 undefined 101 undefined 111 undefined 001 undefined 101 undefined \underlinesegment{001}\medspace\underlinesegment{010}\medspace\underlinesegment{101}\medspace\underlinesegment{111}\medspace\underlinesegment{001}\medspace\underlinesegment{101} 001 010 101 111 001 101
(ABCD) 16 = (125715) 8
Convert the following octal numbers to binary:
Therefore, (123) 8 = ( 001 undefined 010 undefined 011 undefined \bold{\underlinesegment{001}}\medspace\bold{\underlinesegment{010}}\medspace\bold{\underlinesegment{011}} 001 010 011 ) 2
Therefore, (3527) 8 = ( 011 undefined 101 undefined 010 undefined 111 undefined \bold{\underlinesegment{011}}\medspace\bold{\underlinesegment{101}}\medspace\bold{\underlinesegment{010}}\medspace\bold{\underlinesegment{111}} 011 101 010 111 ) 2
Therefore, (705) 8 = ( 111 undefined 000 undefined 101 undefined \bold{\underlinesegment{111}}\medspace\bold{\underlinesegment{000}}\medspace\bold{\underlinesegment{101}} 111 000 101 ) 2
Therefore, (7642) 8 = ( 111 undefined 110 undefined 100 undefined 010 undefined \bold{\underlinesegment{111}}\medspace\bold{\underlinesegment{110}}\medspace\bold{\underlinesegment{100}}\medspace\bold{\underlinesegment{010}} 111 110 100 010 ) 2
Therefore, (7015) 8 = ( 111 undefined 000 undefined 001 undefined 101 undefined \bold{\underlinesegment{111}}\medspace\bold{\underlinesegment{000}}\medspace\bold{\underlinesegment{001}}\medspace\bold{\underlinesegment{101}} 111 000 001 101 ) 2
Therefore, (3576) 8 = ( 011 undefined 101 undefined 111 undefined 110 undefined \bold{\underlinesegment{011}}\medspace\bold{\underlinesegment{101}}\medspace\bold{\underlinesegment{111}}\medspace\bold{\underlinesegment{110}} 011 101 111 110 ) 2
Convert the following binary numbers to octal
111 undefined 010 undefined \underlinesegment{111} \quad \underlinesegment{010} 111 010
Therefore, (111010) 2 = (72) 8
(b) 110110101
110 undefined 110 undefined 101 undefined \underlinesegment{110} \quad \underlinesegment{110} \quad \underlinesegment{101} 110 110 101
Therefore, (110110101) 2 = (665) 8
(c) 1101100001
001 undefined 101 undefined 100 undefined 001 undefined \underlinesegment{001} \quad \underlinesegment{101} \quad \underlinesegment{100} \quad \underlinesegment{001} 001 101 100 001
Therefore, (1101100001) 2 = (1541) 8
011 undefined 001 undefined \underlinesegment{011} \quad \underlinesegment{001} 011 001
Therefore, (11001) 2 = (31) 8
(b) 10101100
010 undefined 101 undefined 100 undefined \underlinesegment{010} \quad \underlinesegment{101} \quad \underlinesegment{100} 010 101 100
Therefore, (10101100) 2 = (254) 8
(c) 111010111
111 undefined 010 undefined 111 undefined \underlinesegment{111} \quad \underlinesegment{010} \quad \underlinesegment{111} 111 010 111
Therefore, (111010111) 2 = (727) 8
Add the following binary numbers:
(i) 10110111 and 1100101
1 1 0 1 1 1 0 1 1 1 1 1 1 + 1 1 0 0 1 0 1 1 0 0 0 1 1 1 0 0 \begin{matrix} & & \overset{1}{1} & \overset{1}{0} & 1 & 1 & \overset{1}{0} & \overset{1}{1} & \overset{1}{1} & 1 \\ + & & & 1 & 1 & 0 & 0 & 1 & 0 & 1 \\ \hline & \bold{1} & \bold{0} & \bold{0} & \bold{0} & \bold{1} & \bold{1} & \bold{1} & \bold{0} & \bold{0} \end{matrix} + 1 1 1 0 0 1 1 0 1 1 0 1 0 1 0 1 0 1 1 1 1 1 1 1 0 0 1 1 0
Therefore, (10110111) 2 + (1100101) 2 = (100011100) 2
(ii) 110101 and 101111
1 1 1 1 0 1 1 1 0 1 1 + 1 0 1 1 1 1 1 1 0 0 1 0 0 \begin{matrix} & & \overset{1}{1} & \overset{1}{1} & \overset{1}{0} & \overset{1}{1} & \overset{1}{0} & 1 \\ + & & 1 & 0 & 1 & 1 & 1 & 1 \\ \hline & \bold{1} & \bold{1} & \bold{0} & \bold{0} & \bold{1} & \bold{0} & \bold{0} \end{matrix} + 1 1 1 1 1 1 1 0 0 0 1 1 0 1 1 1 1 0 1 1 0 1 1 0
Therefore, (110101) 2 + (101111) 2 = (1100100) 2
(iii) 110111.110 and 11011101.010
0 1 0 1 1 1 1 1 0 1 1 1 1 1 1 1 . 1 1 1 0 + 1 1 0 1 1 1 0 1 . 0 1 0 1 0 0 0 1 0 1 0 1 . 0 0 0 \begin{matrix} & & \overset{1}{0} & \overset{1}{0} & \overset{1}{1} & \overset{1}{1} & \overset{1}{0} & \overset{1}{1} & \overset{1}{1} & \overset{1}{1} & . & \overset{1}{1} & 1 & 0 \\ + & & 1 & 1 & 0 & 1 & 1 & 1 & 0 & 1 & . & 0 & 1 & 0 \\ \hline & \bold{1} & \bold{0} & \bold{0} & \bold{0} & \bold{1} & \bold{0} & \bold{1} & \bold{0} & \bold{1} & \bold{.} & \bold{0} & \bold{0} & \bold{0} \end{matrix} + 1 0 1 1 0 0 1 1 0 1 1 0 0 1 1 1 1 0 1 1 0 1 1 1 1 1 1 0 0 1 1 1 1 . . . 1 1 0 0 1 1 0 0 0 0
Therefore, (110111.110) 2 + (11011101.010) 2 = (100010101) 2
(iv) 1110.110 and 11010.011
0 1 1 1 1 1 1 0 1 . 1 1 1 0 + 1 1 0 1 0 . 0 1 1 1 0 1 0 0 1 . 0 0 1 \begin{matrix} & & \overset{1}{0} & \overset{1}{1} & \overset{1}{1} & 1 & \overset{1}{0} & . & \overset{1}{1} & 1 & 0 \\ + & & 1 & 1 & 0 & 1 & 0 & . & 0 & 1 & 1 \\ \hline & \bold{1} & \bold{0} & \bold{1} & \bold{0} & \bold{0} & \bold{1} & \bold{.} & \bold{0} & \bold{0} & \bold{1} \end{matrix} + 1 0 1 1 0 1 1 1 1 1 1 0 0 1 1 0 0 1 0 1 . . . 1 1 0 0 1 1 0 0 1 1
Therefore, (1110.110) 2 + (11010.011) 2 = (101001.001) 2
Question 21
Given that A's code point in ASCII is 65, and a's code point is 97. What is the binary representation of 'A' in ASCII ? (and what's its hexadecimal representation). What is the binary representation of 'a' in ASCII ?
Binary representation of 'A' in ASCII will be binary representation of its code point 65.
Converting 65 to binary:
Therefore, binary representation of 'A' in ASCII is 1000001.
Converting 65 to Hexadecimal:
Therefore, hexadecimal representation of 'A' in ASCII is (41) 16 .
Similarly, converting 97 to binary:
Therefore, binary representation of 'a' in ASCII is 1100001.
Question 22
Convert the following binary numbers to decimal, octal and hexadecimal numbers.
(i) 100101.101
Decimal Conversion of integral part:
Decimal Conversion of fractional part:
Equivalent decimal number = 1 + 4 + 32 + 0.5 + 0.125 = 37.625
Therefore, (100101.101) 2 = (37.625) 10
Octal Conversion
100 undefined 101 undefined . 101 undefined \underlinesegment{100} \quad \underlinesegment{101} \quad \bold{.} \quad \underlinesegment{101} 100 101 . 101
Therefore, (100101.101) 2 = (45.5) 8
Hexadecimal Conversion
0010 undefined 0101 undefined . 1010 undefined \underlinesegment{0010} \quad \underlinesegment{0101} \medspace . \medspace \underlinesegment{1010} 0010 0101 . 1010
Therefore, (100101.101) 2 = (25.A) 16
(ii) 10101100.01011
Equivalent decimal number = 4 + 8 + 32 + 128 + 0.25 + 0.0625 + 0.03125 = 172.34375
Therefore, (10101100.01011) 2 = (172.34375) 10
010 undefined 101 undefined 100 undefined . 010 undefined 110 undefined \underlinesegment{010} \quad \underlinesegment{101} \quad \underlinesegment{100} \quad \bold{.} \quad \underlinesegment{010} \quad \underlinesegment{110} 010 101 100 . 010 110
Therefore, (10101100.01011) 2 = (254.26) 8
1010 undefined 1100 undefined . 0101 undefined 1000 undefined \underlinesegment{1010} \quad \underlinesegment{1100} \medspace . \medspace \underlinesegment{0101} \medspace \underlinesegment{1000} 1010 1100 . 0101 1000
Therefore, (10101100.01011) 2 = (AC.58) 16
Decimal Conversion:
Equivalent decimal number = 2 + 8 = 10
001 undefined 010 undefined \underlinesegment{001} \quad \underlinesegment{010} 001 010
Therefore, (1010) 2 = (12) 8
(iv) 10101100.010111
Equivalent decimal number = 4 + 8 + 32 + 128 + 0.25 + 0.0625 + 0.03125 + 0.015625 = 172.359375
Therefore, (10101100.010111) 2 = (172.359375) 10
010 undefined 101 undefined 100 undefined . 010 undefined 111 undefined \underlinesegment{010} \quad \underlinesegment{101} \quad \underlinesegment{100} \quad \bold{.} \quad \underlinesegment{010} \quad \underlinesegment{111} 010 101 100 . 010 111
Therefore, (10101100.010111) 2 = (254.27) 8
1010 undefined 1100 undefined . 0101 undefined 1100 undefined \underlinesegment{1010} \quad \underlinesegment{1100} \medspace . \medspace \underlinesegment{0101} \medspace \underlinesegment{1100} 1010 1100 . 0101 1100
Therefore, (10101100.010111) 2 = (AC.5C) 16
Teach Computer Science
KS3 Computer Science Data Representation Resources
Ks3 computer science data representation topics.
This module provides a strong base for your students’ computer science knowledge and allows you to teach the basic concepts of computer science. Including:
Module 32: Binary system Module 33: Hexadecimal system Module 34: Character sets Module 35: Images Module 36: Steganography Module 37: Sound Module 38: Compression Module 39: Encryption algorithms
What’s included?
Each module contains:
- An editable PowerPoint lesson presentation
- Editable revision handouts
- A glossary which covers the key terminologies of the module
- Topic mindmaps for visualising the key concepts
- Printable flashcards to help students engage active recall and confidence-based repetition
- A quiz with accompanying answer key to test knowledge and understanding of the module
As a premium member, you get access to the entire library of KS3 Computer science resources. Choose your modules to below to start your downloads.
Binary system
Download ks3 module 32: binary system.
This download is exclusively for Teach Computer Science subscribers! To download this file, click the button below to signup (it only takes a minute) and you'll be brought right back to this page to start the download!
Hexadecimal system
Download ks3 module 33: hexadecimal system, character sets, download ks3 module 34: character sets, download ks3 module 35: images.
Steganography
Download KS3 Module 36: Steganography
Download ks3 module 37: sound, compression, download ks3 module 38: compression, encryption algorithms, download ks3 module 39: encryption algorithms.
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KS3 Data and data representation
How does a computer store an image? What happens if we decrease the quality of an image file? Can we recreate the original image if we decrease its' quality? Are there ways to reduce the size of an audio file without losing the quality of the audio when it is played back?
Understanding data and how it is represented within the computer system can help students become better programmers and better able to understand the limitations of the data processing. Knowing that no matter how much an image is enhanced no extra details can be added, or that if an audio track is down sampled data is going to be lost are both fundamental to understanding.
Data Representation: Bitmap Images
Quality Assured Category: Computing Publisher: Nichola Wilkin Ltd
A lesson plan and series of activities to help students understand that bitmapped images are built up purely of pixels. This includes a spreadsheet designed to represent monochrome and then simple colour images. The effect of increasing the range of colours available and its' effect on file size is discussed in some depth.
Bitmap canvas editor in Excel
Quality Assured Category: Computing Publisher:
Although this resource does not contain any instructions for how to use it in a lesson, or lesson plans to go with it, it could easily be used to support the delivery of other activities as students learn about how images are created and stored, as well as how they are represented in the memory of a computer. Asking students to experiment with the images they are able to generate using this tool should give them a firmer grasp of how pixel data can be encoded in an image file
Binary and bitmapped images
A series of spreadsheet-based activities to simulate both binary and hexadecimal encoded image files. The students are required to convert between binary and hexadecimal as well as too and from denary as part of the process of solving these puzzles. The worksheet contains a number of example pictures which the students are required to recreate. There are a number of revised spreadsheet files each with slightly modified versions to enable different variants of the basic process to be undertaken by the students.
Colour by Numbers - Image representation
Quality Assured Category: Computing Publisher: Computer Science Unplugged
A resource from CS Unplugged which looks at ways in which images can be represented by black and white pixels. It includes a number of activities to help students look at the way in which Run Length Encoding can be used to minimise the actual size of data which has to be transmitted by a fax machine (or stored on a disk). A discussion of the underlying ideas is included.
Introduction to sound and music computing
A highly technical overview of how sound is represented in a computer, how digitising sound changes the quality of it and how reducing the sample rates can effect the resulting audio. The resource also comes with a number of sound samples to illustrate these concepts, along with both Python and Scratch programs to enable students to investigate further
Making data digital
This resource consists of a presentation which looks in various ways at how digital images and sounds are quantified in such a way that the computer can store and interpret them. This looks at the effects of digitising different types of data, and the effect that this has on both the size and the quality of the resulting files. It may be necessary to produce some supporting activities for students to undertake in lessons, to support their understanding of the content of this presentation.
Count the Dots - Binary Numbers
An introduction to the binary number system, this activity from CS Unplugged explains the theories which underpin the use of base 2, as well as why and how computers use this as their fundamental building block. A series of activities are included to help consolidate students understanding of the binary system, and include discussion of how characters and other types of data can be encoded.
Computational thinking and algorithms
Quality Assured Category: Computing Publisher: Computing At School
An unplugged activity to convert binary numbers into coordinates that enable students to recreate an image using values given in binary. The resource also includes a spreadsheet which can be used to make more complex images for use with students at a more advanced level. The presentation is more of a discussion of computational thinking and is not really relevant to this activity. Once students have completed the activity for themselves, they could be asked to create their own image in a similar way to the one they have recreated, and generate a coordinate list for their image in binary. The discussions listed in the activity sheet should also be useful to broaden students understanding of the use of binary as well as how it might be possible to speed up a computer system in similar situations.
You Can Say That Again! - Text Compression
Reducing the amount of space that information occupies in a computer memory can make it easier to store more data, this activity from CS Unplugged looks at how text can be compressed so that no information is lost, but the overall file size can be significantly reduced. A series of activities to consolidate these ideas are presented along with an in depth discussion of what is going on in terms of the underlying computer science.
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DATA REPRESENTATION (Worksheet)
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IGCSE Computer Science Chapter 1 - Data Representation [174x Animated Slide+PYQ]
Subject: Computing
Age range: 14-16
Resource type: Lesson (complete)
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Complete IGCSE Computer Science [Chapter 1 - Data Representation] teaching/revision slides (2023 - 2025 syllabus)
Topic included: Chapter 1.1 - Number System (Denary, Binary and Hexadecimal conversion) Chapter 1.2 - Usage of Hexadecimal System Chapter 1.3 - Addition of binary numbers Chapter 1.4 - Binary Shifting (Multiplication and division of binary numbers) Chapter 1.5 - Two’s complement (Representing negative number in binary) Chapter 1.6 - How text, sound and images are represented in binary Chapter 1.7 - Measurement of Data Storage and Calculation of File Size Chapter 1.8 - Data Compression
Features of the slides: Feature 1 - Animated PPT Feature 2 - DIY (Do it yourself) session for students to practice what they just learned Feature 3 - Carefully slides using Canva to improve students’ engagement Feature 4 - Details step-by-step explanation (A textbook is not required) Feature 5 - Past year questions for students to practice for the IGCSE exam
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⭐️ [Slides + Topical PYQ] IGCSE Computer Science FULL CURRICULUM (2023-2025)
Introducing an invaluable time-saving solution! Discover our meticulously crafted bundle of high school Computer Science slides, designed to enhance the learning experience for both you and your students. As an experienced educator, James, I have dedicated over 200 hours to curating this comprehensive collection, ensuring optimal engagement and improved academic outcomes. When you purchase this exceptional bundle, you gain access to a wealth of professionally designed slides that cover the entire IGCSE 2023-2025 syllabus for Computer Science. Each chapter is thoughtfully organized and meticulously animated to captivate your students' attention while fostering a deeper understanding of the subject matter. Let's explore the extensive chapters included in this bundle: 1. Chapter 1 – Data Representation (174 slides) 2. Chapter 2 – Data Transmission (108 slides) 3. Chapter 3 – Hardware (275 slides) 4. Chapter 4 – Software (128 slides) 5. Chapter 5 – Internet and the World Wide Web (179 slides) 6. Chapter 6 – Automated System (A.I) (87 slides) 7. Chapter 7 – Algorithm and Problem Solving (182 slides) 8. Chapter 8 – Programming with Python and Pseudocode (200 slides) 9. Chapter 9 – Databases (53 slides) 10. Chapter 10 – Logic Gates (117 slides) The features of these slides are tailored to maximize student engagement and understanding: 1. Engaging Visuals: Our slides don't rely solely on words; they incorporate captivating images to keep your class fully engaged throughout each lesson. 2. Enhanced Comprehension: The animated elements integrated into the slides enhance student comprehension, allowing complex concepts to be grasped more easily. 3. Aesthetic Design: These slides are meticulously crafted using a beautiful color palette, ensuring an appealing visual experience that complements the educational content. Additionally, we have gone the extra mile to provide you with supplementary materials. This bundle includes worksheets for Chapters 1 to 5, 7, 9, and 10. These self-made worksheets consist of topical past-year questions from 2019 to 2022, accompanied by comprehensive answers, giving your students valuable practice and reinforcement. Contact me (find my email at profile) if you have any query. Don't miss out on this time-saving opportunity to revolutionize your Computer Science lessons. Invest in our meticulously curated bundle of slides today and witness the transformation in your classroom's engagement and academic success.
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CBSE Worksheets for Class 11 Computer Science
CBSE Worksheets for Class 11 Computer Science: One of the best teaching strategies employed in most classrooms today is Worksheets. CBSE Class 11 Computer Science Worksheet for students has been used by teachers & students to develop logical, lingual, analytical, and problem-solving capabilities. So in order to help you with that, we at WorksheetsBuddy have come up with Kendriya Vidyalaya Class 11 Computer Science Worksheets for the students of Class 11. All our CBSE NCERT Class 11 Computer Science practice worksheets are designed for helping students to understand various topics, practice skills and improve their subject knowledge which in turn helps students to improve their academic performance. These chapter wise test papers for Class 11 Computer Science will be useful to test your conceptual understanding.
Board: Central Board of Secondary Education(www.cbse.nic.in) Subject: Class 11 Computer Science Number of Worksheets: 20
CBSE Class 11 Computer Science Worksheets PDF
All the CBSE Worksheets for Class 11 Computer Science provided in this page are provided for free which can be downloaded by students, teachers as well as by parents. We have covered all the Class 11 Computer Science important questions and answers in the worksheets which are included in CBSE NCERT Syllabus. Just click on the following link and download the CBSE Class 11 Computer Science Worksheet. CBSE Worksheets for Class 11 Computers can also use like assignments for Class 11 Computer Science students.
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CBSE Worksheets For Class 11
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Data representations. This unit allows learners to gain the understanding and skills required for the data representation sections of the GCSE computer science exam. First, learners look at binary and hexadecimal numbering systems, how they work, and how to convert between bases. Then, learners explore different coding systems and find out how ...
computer processor can handle at once. The size of a word is most often a power of 2. Most computers today use 16-, 32-, or 64-bit words, which is 2, 4, or 8 bytes. Since computers are optimized to work with a particular xed size chunk of data, the word size is the smallest size group of bytes that a computer handle. All operations are conducted
We also cover the basics of digital circuits and logic gates, and explain how they are used to represent and process data in computer systems. Our guide includes real-world examples and case studies to help you master data representation principles and prepare for your computer science exams. Check out the links below:
Once programmed a computer can only execute problems and produce solutions more efficiently than humans. Computational thinking …. Data Representation Theory Notes & Resources. Topics include binary, decimal, and hexadecimal numbers, and the conversions between them. Perfect for Computer Science teachers.
Cambridge IGCSE Computer Science textbooks. In the data representation topic students will study the use of binary and hexadecimal number systems. This includes their roles in computing systems, such as the use of hexadecimal in colour definitions (such as in HTML and CSS). The final part of section 1.1 studies different ways data can be ...
Worksheet for IGCSE computer science Data representation worksheet number system: convertion binary manipulation negative numbers (binary) Text, sound, images data s. International; Resources; ... IGCSE Computer science Data Representation. Topic 1 Data representation - worksheet - lesson slides. £5.00. Reviews Something went wrong, please try ...
Description. Five data representation worksheets / activities for students - ideal for a quick plenary, starter, revision task or quick quiz to keep the topic alive. Great to use alongside our data representation recap videos, if needed. Each worksheet requires students to complete an example of all six conversions, with space for their workings.
pdf, 4.88 MB. ***Data representation: **. 1.1.1 Binary systems. •• recognise the use of binary numbers in computer systems. •• convert positive denary integers into binary and positive binary integers into denary (a maximum of 16 bits will be used) •• show understanding of the concept of a byte and how the byte is used to measure ...
Get answers to all exercises of Chapter 2: Data Representation Sumita Arora Computer Science with Python CBSE Class 11 book. Clear your computer doubts instantly & get more marks in computers exam easily. Master the concepts with our detailed explanations & solutions.
Analogue data and digital data. Analogue data is a real-life signal that can vary greatly in value. Examples include: Digital data is binary data which represents analogue data. Computers work ...
xlsm, 35.07 KB. AQA GCSE Computer Science (9-1) resource for practising converting between number bases (binary, decimal and hexadecimal) as well as different units of measurement. All include an answer sheet, and new questions can be easily generated at the click of a button. (Hopefully!) useful revision resource.
Summary - New 2023-2025 Exam Specification. This unit is subdivided into seven learning hours plus an end-of-unit assessment. It is a theoretical unit covering the latest Cambridge IGCSE 0478 / 0984 and O level 2210 Computer Science specifications. Binary systems and hexadecimal systems are covered along with conversions with denary numbers.
Printable flashcards to help students engage active recall and confidence-based repetition. A quiz with accompanying answer key to test knowledge and understanding of the module. As a premium member, you get access to the entire library of KS3 Computer science resources. Choose your modules to below to start your downloads.
The Unicode character set is used to represent text that is typed into a computer. a) Describe what is meant by a character set. [2] How did you do? View Answer. 1b 1 mark. b) One disadvantage of using the Unicode character set, instead of the ASCII character set, is that the text stored takes up more storage space.
Spot the mistakes exercises. The slides in this presentation present basic 'facts' about computing fundamentals: input, output, binary, hexadecimal, and data representation. Each slide contains a number of basic mistakes (highlighted on the following slide). Students simply need to read through the text, spot the mistakes - and correct them.
Chapter 1 - Data Representation (IGCSE Computer Science) 1. Multiple Choice. A character set for all characters on a standard keyboard and control codes. 2. Multiple Choice. A method used to reduce the size of a sound file. 3. Multiple Choice.
Data Representation: Bitmap Images. A lesson plan and series of activities to help students understand that bitmapped images are built up purely of pixels. This includes a spreadsheet designed to represent monochrome and then simple colour images. The effect of increasing the range of colours available and its' effect on file size is discussed ...
DATA REPRESENTATION (Worksheet) advertisement DATA REPRESENTATION Q1. Convert the following Binary numbers into Denary. a) 1 1 1 0 1 1 1 0 b) 0 0 0 0 1 1 1 1 c) 0 1 1 1 1 1 0 0 1 0 0 0 d) 1 1 1 1 0 0 0 0 1 1 1 1 e) 1 1 0 0 0 0 1 1 0 0 1 1 1 1 1 1 Q2. ... Computer Science - Information Representation - Chapter 1. caie-igcse-computer-science-0478 ...
Data representations are useful for interpreting data and identifying trends and relationships. When working with data representations, pay close attention to both the data values and the key words in the question. When matching data to a representation, check that the values are graphed accurately for all categories.
Complete IGCSE Computer Science [Chapter 1 - Data Representation] teaching/revision slides (2023 - 2025 syllabus) Topic included: Chapter 1.1 - Number System (Denary, Binary and Hexadecimal conversion) Chapter 1.2 - Usage of Hexadecimal System Chapter 1.3 - Addition of binary numbers
Free PDF download of CBSE Class 11 Computer Science Worksheets with Answers prepared by expert teachers from the latest edition of CBSE (NCERT) books. By practising given Class 11 Computer Science Worksheets will help in scoring more marks in your Examinations.