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Problem-Based Learning (PBL) is a teaching method in which complex real-world problems are used as the vehicle to promote student learning of concepts and principles as opposed to direct presentation of facts and concepts. In addition to course content, PBL can promote the development of critical thinking skills, problem-solving abilities, and communication skills. It can also provide opportunities for working in groups, finding and evaluating research materials, and life-long learning (Duch et al, 2001).

PBL can be incorporated into any learning situation. In the strictest definition of PBL, the approach is used over the entire semester as the primary method of teaching. However, broader definitions and uses range from including PBL in lab and design classes, to using it simply to start a single discussion. PBL can also be used to create assessment items. The main thread connecting these various uses is the real-world problem.

Any subject area can be adapted to PBL with a little creativity. While the core problems will vary among disciplines, there are some characteristics of good PBL problems that transcend fields (Duch, Groh, and Allen, 2001):

  • The problem must motivate students to seek out a deeper understanding of concepts.
  • The problem should require students to make reasoned decisions and to defend them.
  • The problem should incorporate the content objectives in such a way as to connect it to previous courses/knowledge.
  • If used for a group project, the problem needs a level of complexity to ensure that the students must work together to solve it.
  • If used for a multistage project, the initial steps of the problem should be open-ended and engaging to draw students into the problem.

The problems can come from a variety of sources: newspapers, magazines, journals, books, textbooks, and television/ movies. Some are in such form that they can be used with little editing; however, others need to be rewritten to be of use. The following guidelines from The Power of Problem-Based Learning (Duch et al, 2001) are written for creating PBL problems for a class centered around the method; however, the general ideas can be applied in simpler uses of PBL:

  • Choose a central idea, concept, or principle that is always taught in a given course, and then think of a typical end-of-chapter problem, assignment, or homework that is usually assigned to students to help them learn that concept. List the learning objectives that students should meet when they work through the problem.
  • Think of a real-world context for the concept under consideration. Develop a storytelling aspect to an end-of-chapter problem, or research an actual case that can be adapted, adding some motivation for students to solve the problem. More complex problems will challenge students to go beyond simple plug-and-chug to solve it. Look at magazines, newspapers, and articles for ideas on the story line. Some PBL practitioners talk to professionals in the field, searching for ideas of realistic applications of the concept being taught.
  • What will the first page (or stage) look like? What open-ended questions can be asked? What learning issues will be identified?
  • How will the problem be structured?
  • How long will the problem be? How many class periods will it take to complete?
  • Will students be given information in subsequent pages (or stages) as they work through the problem?
  • What resources will the students need?
  • What end product will the students produce at the completion of the problem?
  • Write a teacher's guide detailing the instructional plans on using the problem in the course. If the course is a medium- to large-size class, a combination of mini-lectures, whole-class discussions, and small group work with regular reporting may be necessary. The teacher's guide can indicate plans or options for cycling through the pages of the problem interspersing the various modes of learning.
  • The final step is to identify key resources for students. Students need to learn to identify and utilize learning resources on their own, but it can be helpful if the instructor indicates a few good sources to get them started. Many students will want to limit their research to the Internet, so it will be important to guide them toward the library as well.

The method for distributing a PBL problem falls under three closely related teaching techniques: case studies, role-plays, and simulations. Case studies are presented to students in written form. Role-plays have students improvise scenes based on character descriptions given. Today, simulations often involve computer-based programs. Regardless of which technique is used, the heart of the method remains the same: the real-world problem.

Where can I learn more?

  • PBL through the Institute for Transforming Undergraduate Education at the University of Delaware
  • Duch, B. J., Groh, S. E, & Allen, D. E. (Eds.). (2001). The power of problem-based learning . Sterling, VA: Stylus.
  • Grasha, A. F. (1996). Teaching with style: A practical guide to enhancing learning by understanding teaching and learning styles. Pittsburgh: Alliance Publishers.

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The Stuff of Problem Solving: Discovering Concepts and Applying Principles

concept learning problem solving

Few would disagree that building critical thinking and creative problem solving skills is imperative for today's students. However, subject matter knowledge is equally important. The 21st Century Skills framework includes a Core Subjects section in addition to skills such as critical thinking and problem solving. The Framework for K-12 Science Education includes Core Ideas in addition to process skills.

You might say, "Of course! Everyone knows students need knowledge as well as skills. We have to teach content, too."

But what exactly IS content? Is it the stuff found in a textbook? Is it information? Is it the definitions, formulas and facts of a subject area?

The answer is: Yes -- but not really.

Understanding What Understanding Is

As an instructional designer, I constantly wrestle with figuring out what it means to really understand something. The answer to that question determines how I will design the instruction to help students build that understanding.

Consider what a person who really understands a subject matter does:

A definition isn't just a string of words to be memorized and repeated; it's an attempt to state the meaning of a concept. A formula isn't a string of variables; it's a relation between concepts -- a principle. Understanding a concept is not the same as recalling a definition, and knowing a principle is not the same as recalling a formula.

"Must Have" vs. "Can Have"

Think about a triangle, for example. If your kindergarten student told you that a triangle was a shape with three sides, would you be satisfied that she understood the concept? Maybe. But you would probably want some more evidence. For example, can she pick out the triangle when you show her a triangle, a square and a circle? Does she identify right triangles as triangles or only equilateral triangles? How about a triangle that isn't a closed figure -- something with three sides but not three angles? Does she call both a small line drawing and a big red felt cut-out "triangle"?

A concept like "triangle" really refers to a category of things. There are some features that it "must have" in order to be placed in that category. A triangle "must have" three sides, and it must be a closed figure. But the sides can be different lengths, the angles can be different sizes, and it can be any color or made out of any material. These are some of the "can haves" -- the features that vary across examples of the category. 2

Part of "understanding" a concept, then, is to classify it -- paying attention to the "must haves" across a variety of "can haves."

Given this, how should concepts be taught?

Analyzing Your Concept

First, analyze your concept. Figure out what the "must have" features are. Think of a typical example and then change one of its features. Is it still an example? If so, then that feature is a "can have." Is it now an example of something else? If so, then the feature you just changed is a "must have."

Next, figure out what kind of variety your concept has. What are all the different "can haves"? Change all of them and see how different two examples can be from each other and still be examples of the concept.

Teaching Your Concept

First, make the "must haves" obvious. See if you can find an example and a non-example that share all of the same "can haves" and vary in just one "must have." The single difference between the example and non-example will allow your students to infer the critical must-have feature. Or, better yet, help them discover a concept and practice thinking skills at the same time by taking them through the process of analysis. Change a variable and ask, "Is it still x ?"

Then extend across the range of "can haves" by asking students to identify a variety of examples with widely different features. You might assign them to look for the most "far out" or different example they can that's still an example of the concept.

Concepts and Principles: The Stuff of Problem Solving

When we look at a new phenomenon, we're comparing it to what we already know -- the classes of things and the relations of things already discovered. We might classify it as another example of an already established category, or we might invent a whole new classification system to incorporate it. We might discover a relation between concepts and recognize it as the application of an already known principle, or we might discover a new principle by analogy to what's already known.

Content is important, but it's more than the definitions and formulas found in a textbook. Content is made up of the concepts and principles of our world. Teaching concepts and principles with examples and non-examples can go a long way in helping students develop true understanding. In doing so, we offer our students more than something to be memorized. We offer them the "stuff" they need for problem solving.

1 Markle, S. M. & Tiemann, P. W. (1970). "Behavioral" analysis of "cognitive" content. Educational Technology, 10, 41–45.

2 Thanks to Joe Layng for coming up with the terms "must have" and "can have" for necessary and variable features, respectively.

STEM Problem Solving: Inquiry, Concepts, and Reasoning

  • Published: 29 January 2022
  • Volume 32 , pages 381–397, ( 2023 )

Cite this article

  • Aik-Ling Tan   ORCID: orcid.org/0000-0002-4627-4977 1 ,
  • Yann Shiou Ong   ORCID: orcid.org/0000-0002-6092-2803 1 ,
  • Yong Sim Ng   ORCID: orcid.org/0000-0002-8400-2040 1 &
  • Jared Hong Jie Tan 1  

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Balancing disciplinary knowledge and practical reasoning in problem solving is needed for meaningful learning. In STEM problem solving, science subject matter with associated practices often appears distant to learners due to its abstract nature. Consequently, learners experience difficulties making meaningful connections between science and their daily experiences. Applying Dewey’s idea of practical and science inquiry and Bereiter’s idea of referent-centred and problem-centred knowledge, we examine how integrated STEM problem solving offers opportunities for learners to shuttle between practical and science inquiry and the kinds of knowledge that result from each form of inquiry. We hypothesize that connecting science inquiry with practical inquiry narrows the gap between science and everyday experiences to overcome isolation and fragmentation of science learning. In this study, we examine classroom talk as students engage in problem solving to increase crop yield. Qualitative content analysis of the utterances of six classes of 113 eighth graders and their teachers were conducted for 3 hours of video recordings. Analysis showed an almost equal amount of science and practical inquiry talk. Teachers and students applied their everyday experiences to generate solutions. Science talk was at the basic level of facts and was used to explain reasons for specific design considerations. There was little evidence of higher-level scientific conceptual knowledge being applied. Our observations suggest opportunities for more intentional connections of science to practical problem solving, if we intend to apply higher-order scientific knowledge in problem solving. Deliberate application and reference to scientific knowledge could improve the quality of solutions generated.

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Avoid common mistakes on your manuscript.

1 Introduction

As we enter to second quarter of the twenty-first century, it is timely to take stock of both the changes and demands that continue to weigh on our education system. A recent report by World Economic Forum highlighted the need to continuously re-position and re-invent education to meet the challenges presented by the disruptions brought upon by the fourth industrial revolution (World Economic Forum, 2020 ). There is increasing pressure for education to equip children with the necessary, relevant, and meaningful knowledge, skills, and attitudes to create a “more inclusive, cohesive and productive world” (World Economic Forum, 2020 , p. 4). Further, the shift in emphasis towards twenty-first century competencies over mere acquisition of disciplinary content knowledge is more urgent since we are preparing students for “jobs that do not yet exist, technology that has not yet been invented, and problems that has yet exist” (OECD, 2018 , p. 2). Tan ( 2020 ) concurred with the urgent need to extend the focus of education, particularly in science education, such that learners can learn to think differently about possibilities in this world. Amidst this rhetoric for change, the questions that remained to be answered include how can science education transform itself to be more relevant; what is the role that science education play in integrated STEM learning; how can scientific knowledge, skills and epistemic practices of science be infused in integrated STEM learning; what kinds of STEM problems should we expose students to for them to learn disciplinary knowledge and skills; and what is the relationship between learning disciplinary content knowledge and problem solving skills?

In seeking to understand the extent of science learning that took place within integrated STEM learning, we dissected the STEM problems that were presented to students and examined in detail the sense making processes that students utilized when they worked on the problems. We adopted Dewey’s ( 1938 ) theoretical idea of scientific and practical/common-sense inquiry and Bereiter’s ideas of referent-centred and problem-centred knowledge building process to interpret teacher-students’ interactions during problem solving. There are two primary reasons for choosing these two theoretical frameworks. Firstly, Dewey’s ideas about the relationship between science inquiry and every day practical problem-solving is important in helping us understand the role of science subject matter knowledge and science inquiry in solving practical real-world problems that are commonly used in STEM learning. Secondly, Bereiter’s ideas of referent-centred and problem-centred knowledge augment our understanding of the types of knowledge that students can learn when they engage in solving practical real-world problems.

Taken together, Dewey’s and Bereiter’s ideas enable us to better understand the types of problems used in STEM learning and their corresponding knowledge that is privileged during the problem-solving process. As such, the two theoretical lenses offered an alternative and convincing way to understand the actual types of knowledge that are used within the context of integrated STEM and help to move our understanding of STEM learning beyond current focus on examining how engineering can be used as an integrative mechanism (Bryan et al., 2016 ) or applying the argument of the strengths of trans-, multi-, or inter-disciplinary activities (Bybee, 2013 ; Park et al., 2020 ) or mapping problems by the content and context as pure STEM problems, STEM-related problems or non-STEM problems (Pleasants, 2020 ). Further, existing research (for example, Gale et al., 2000 ) around STEM education focussed largely on description of students’ learning experiences with insufficient attention given to the connections between disciplinary conceptual knowledge and inquiry processes that students use to arrive at solutions to problems. Clarity in the role of disciplinary knowledge and the related inquiry will allow for more intentional design of STEM problems for students to learn higher-order knowledge. Applying Dewey’s idea of practical and scientific inquiry and Bereiter’s ideas of referent-centred and problem-centred knowledge, we analysed six lessons where students engaged with integrated STEM problem solving to propose answers to the following research questions: What is the extent of practical and scientific inquiry in integrated STEM problem solving? and What conceptual knowledge and problem-solving skills are learnt through practical and science inquiry during integrated STEM problem solving?

2 Inquiry in Problem Solving

Inquiry, according to Dewey ( 1938 ), involves the direct control of unknown situations to change them into a coherent and unified one. Inquiry usually encompasses two interrelated activities—(1) thinking about ideas related to conceptual subject-matter and (2) engaging in activities involving our senses or using specific observational techniques. The National Science Education Standards released by the National Research Council in the US in 1996 defined inquiry as “…a multifaceted activity that involves making observations; posing questions; examining books and other sources of information to see what is already known; planning investigations; reviewing what is already known in light of experimental evidence; using tools to gather, analyze, and interpret data; proposing answers, explanations, and predictions; and communicating the results. Inquiry requires identification of assumptions, use of critical and logical thinking, and consideration of alternative explanations” (p. 23). Planning investigation; collecting empirical evidence; using tools to gather, analyse and interpret data; and reasoning are common processes shared in the field of science and engineering and hence are highly relevant to apply to integrated STEM education.

In STEM education, establishing the connection between general inquiry and its application helps to link disciplinary understanding to epistemic knowledge. For instance, methods of science inquiry are popular in STEM education due to the familiarity that teachers have with scientific methods. Science inquiry, a specific form of inquiry, has appeared in many science curriculum (e.g. NRC, 2000 ) since Dewey proposed in 1910 that learning of science should be perceived as both subject-matter and a method of learning science (Dewey, 1910a , 1910b ). Science inquiry which involved ways of doing science should also encompass the ways in which students learn the scientific knowledge and investigative methods that enable scientific knowledge to be constructed. Asking scientifically orientated questions, collecting empirical evidence, crafting explanations, proposing models and reasoning based on available evidence are affordances of scientific inquiry. As such, science should be pursued as a way of knowing rather than merely acquisition of scientific knowledge.

Building on these affordances of science inquiry, Duschl and Bybee ( 2014 ) advocated the 5D model that focused on the practice of planning and carrying out investigations in science and engineering, representing two of the four disciplines in STEM. The 5D model includes science inquiry aspects such as (1) deciding on what and how to measure, observe and sample; (2) developing and selecting appropriate tools to measure and collect data; (3) recording the results and observations in a systematic manner; (4) creating ways to represent the data and patterns that are observed; and (5) determining the validity and the representativeness of the data collected. The focus on planning and carrying out investigations in the 5D model is used to help teachers bridge the gap between the practices of building and refining models and explanation in science and engineering. Indeed, a common approach to incorporating science inquiry in integrated STEM curriculum involves student planning and carrying out scientific investigations and making sense of the data collected to inform engineering design solution (Cunningham & Lachapelle, 2016 ; Roehrig et al., 2021 ). Duschl and Bybee ( 2014 ) argued that it is needful to design experiences for learners to appreciate that struggles are part of problem solving in science and engineering. They argued that “when the struggles of doing science is eliminated or simplified, learners get the wrong perceptions of what is involved when obtaining scientific knowledge and evidence” (Duschl & Bybee, 2014 , p. 2). While we concur with Duschl and Bybee about the need for struggles, in STEM learning, these struggles must be purposeful and grade appropriate so that students will also be able to experience success amidst failure.

The peculiar nature of science inquiry was scrutinized by Dewey ( 1938 ) when he cross-examined the relationship between science inquiry and other forms of inquiry, particularly common-sense inquiry. He positioned science inquiry along a continuum with general or common-sense inquiry that he termed as “logic”. Dewey argued that common-sense inquiry serves a practical purpose and exhibits features of science inquiry such as asking questions and a reliance on evidence although the focus of common-sense inquiry tends to be different. Common-sense inquiry deals with issues or problems that are in the immediate environment where people live, whereas the objects of science inquiry are more likely to be distant (e.g. spintronics) from familiar experiences in people’s daily lives. While we acknowledge the fundamental differences (such as novel discovery compared with re-discovering science, ‘messy’ science compared with ‘sanitised’ science) between school science and science that is practiced by scientists, the subject of interest in science (understanding the world around us) remains the same.

The unfamiliarity between the functionality and purpose of science inquiry to improve the daily lives of learners does little to motivate learners to learn science (Aikenhead, 2006 ; Lee & Luykx, 2006 ) since learners may not appreciate the connections of science inquiry in their day-to-day needs and wants. Bereiter ( 1992 ) has also distinguished knowledge into two forms—referent-centred and problem-centred. Referent-centred knowledge refers to subject-matter that is organised around topics such as that in textbooks. Problem-centred knowledge is knowledge that is organised around problems, whether they are transient problems, practical problems or problems of explanations. Bereiter argued that referent-centred knowledge that is commonly taught in schools is limited in their applications and meaningfulness to the lives of students. This lack of familiarity and affinity to referent-centred knowledge is likened to the science subject-matter knowledge that was mentioned by Dewey. Rather, it is problem-centred knowledge that would be useful when students encounter problems. Learning problem-centred knowledge will allow learners to readily harness the relevant knowledge base that is useful to understand and solve specific problems. This suggests a need to help learners make the meaningful connections between science and their daily lives.

Further, Dewey opined that while the contexts in which scientific knowledge arise could be different from our daily common-sense world, careful consideration of scientific activities and applying the resultant knowledge to daily situations for use and enjoyment is possible. Similarly, in arguing for problem-centred knowledge, Bereiter ( 1992 ) questioned the value of inert knowledge that plays no role in helping us understand or deal with the world around us. Referent-centred knowledge has a higher tendency to be inert due to the way that the knowledge is organised and the way that the knowledge is encountered by learners. For instance, learning about the equation and conditions for photosynthesis is not going to help learners appreciate how plants are adapted for photosynthesis and how these adaptations can allow plants to survive changes in climate and for farmers to grow plants better by creating the best growing conditions. Rather, students could be exposed to problems of explanations where they are asked to unravel the possible reasons for low crop yield and suggest possible ways to overcome the problem. Hence, we argue here that the value of the referent knowledge is that they form the basis and foundation for the students to be able to discuss or suggest ways to overcome real life problems. Referent-centred knowledge serves as part of the relevant knowledge base that can be harnessed to solve specific problems or as foundational knowledge students need to progress to learn higher-order conceptual knowledge that typically forms the foundations or pillars within a discipline. This notion of referent-centred knowledge serving as foundational knowledge that can be and should be activated for application in problem-solving situation is shown by Delahunty et al. ( 2020 ). They found that students show high reliance on memory when they are conceptualising convergent problem-solving tasks.

While Bereiter argues for problem-centred knowledge, he cautioned that engagement should be with problems of explanation rather than transient or practical problems. He opined that if learners only engage in transient or practical problem alone, they will only learn basic-category types of knowledge and fail to understand higher-order conceptual knowledge. For example, for photosynthesis, basic-level types of knowledge included facts about the conditions required for photosynthesis, listing the products formed from the process of photosynthesis and knowing that green leaves reflect green light. These basic-level knowledges should intentionally help learners learn higher-level conceptual knowledge that include learners being able to draw on the conditions for photosynthesis when they encounter that a plant is not growing well or is exhibiting discoloration of leaves.

Transient problems disappear once a solution becomes available and there is a high likelihood that we will not remember the problem after that. Practical problems, according to Bereiter are “stuck-door” problems that could be solved with or without basic-level knowledge and often have solutions that lacks precise definition. There are usually a handful of practical strategies, such as pulling or pushing the door harder, kicking the door, etc. that will work for the problems. All these solutions lack a well-defined approach related to general scientific principles that are reproducible. Problems of explanations are the most desirable types of problems for learners since these are problems that persist and recur such that they can become organising points for knowledge. Problems of explanations consist of the conceptual representations of (1) a text base that serves to represent the text content and (2) a situation model that shows the portion of the world in which the text is relevant. The idea of text base to represent text content in solving problems of explanations is like the idea of domain knowledge and structural knowledge (refers to knowledge of how concepts within a domain are connected) proposed by Jonassen ( 2000 ). He argued that both types of knowledges are required to solve a range of problems from well-structured problems to ill-structured problems with a simulated context, to simple ill-structured problems and to complex ill-structured problems.

Jonassen indicated that complex ill-structured problems are typically design problems and are likely to be the most useful forms of problems for learners to be engaged in inquiry. Complex ill-structured design problems are the “wicked” problems that Buchanan ( 1992 ) discussed. Buchanan’s idea is that design aims to incorporate knowledge from different fields of specialised inquiry to become whole. Complex or wicked problems are akin to the work of scientists who navigate multiple factors and evidence to offer models that are typically oversimplified, but they apply them to propose possible first approximation explanations or solutions and iteratively relax constraints or assumptions to refine the model. The connections between the subject matter of science and the design process to engineer a solution are delicate. While it is important to ensure that practical concerns and questions are taken into consideration in designing solutions (particularly a material artefact) to a practical problem, the challenge here lies in ensuring that creativity in design is encouraged even if students initially lack or neglect the scientific conceptual understanding to explain/justify their design. In his articulation of wicked problems and the role of design thinking, Buchanan ( 1992 ) highlighted the need to pay attention to category and placement. Categories “have fixed meanings that are accepted within the framework of a theory or a philosophy and serve as the basis for analyzing what already exist” (Buchanan, 1992 , p. 12). Placements, on the other hand, “have boundaries to shape and constrain meaning, but are not rigidly fixed and determinate” (p. 12).

The difference in the ideas presented by Dewey and Bereiter lies in the problem design. For Dewey, scientific knowledge could be learnt from inquiring into practical problems that learners are familiar with. After all, Dewey viewed “modern science as continuous with, and to some degree an outgrowth and refinement of, practical or ‘common-sense’ inquiry” (Brown, 2012 ). For Bereiter, he acknowledged the importance of familiar experiences, but instead of using them as starting points for learning science, he argued that practical problems are limiting in helping learners acquire higher-order knowledge. Instead, he advocated for learners to organize their knowledge around problems that are complex, persistent and extended and requiring explanations to better understand the problems. Learners are to have a sense of the kinds of problems to which the specific concept is relevant before they can be said to have grasp the concept in a functionally useful way.

To connect between problem solving, scientific knowledge and everyday experiences, we need to examine ways to re-negotiate the disciplinary boundaries (such as epistemic understanding, object of inquiry, degree of precision) of science and make relevant connections to common-sense inquiry and to the problem at hand. Integrated STEM appears to be one way in which the disciplinary boundaries of science can be re-negotiated to include practices from the fields of technology, engineering and mathematics. In integrated STEM learning, inquiry is seen more holistically as a fluid process in which the outcomes are not absolute but are tentative. The fluidity of the inquiry process is reflected in the non-deterministic inquiry approach. This means that students can use science inquiry, engineering design, design process or any other inquiry approaches that fit to arrive at the solution. This hybridity of inquiry between science, common-sense and problems allows for some familiar aspects of the science inquiry process to be applied to understand and generate solutions to familiar everyday problems. In attempting to infuse elements of common-sense inquiry with science inquiry in problem-solving, logic plays an important role to help learners make connections. Hypothetically, we argue that with increasing exposure to less familiar ways of thinking such as those associated with science inquiry, students’ familiarity with scientific reasoning increases, and hence such ways of thinking gradually become part of their common-sense, which students could employ to solve future relevant problems. The theoretical ideas related to complexities of problems, the different forms of inquiry afforded by different problems and the arguments for engaging in problem solving motivated us to examine empirically how learners engage with ill-structured problems to generate problem-centred knowledge. Of particular interest to us is how learners and teachers weave between practical and scientific reasoning as they inquire to integrate the components in the original problem into a unified whole.

3.1 Context

The integrated STEM activity in our study was planned using the S-T-E-M quartet instructional framework (Tan et al., 2019 ). The S-T-E-M quartet instructional framework positions complex, persistent and extended problems at its core and focusses on the vertical disciplinary knowledge and understanding of the horizontal connections between the disciplines that could be gained by learners through solving the problem (Tan et al., 2019 ). Figure  1 depicts the disciplinary aspects of the problem that was presented to the students. The activity has science and engineering as the two lead disciplines. It spanned three 1-h lessons and required students to both learn and apply relevant scientific conceptual knowledge to solve a complex, real-world problem through processes that resemble the engineering design process (Wheeler et al., 2019 ).

figure 1

Connections across disciplines in integrate STEM activity

figure 2

Frequency of different types of reasoning

In the first session (1 h), students were introduced to the problem and its context. The problem pertains to the issue of limited farmland in a land scarce country that imports 90% of food (Singapore Food Agency [SFA], 2020 ). The students were required to devise a solution by applying knowledge of the conditions required for photosynthesis and plant growth to design and build a vertical farming system to help farmers increase crop yield with limited farmland. This context was motivated by the government’s effort to generate interests and knowledge in farming to achieve the 30 by 30 goal—supplying 30% of country’s nutritional needs by 2030. The scenario was a fictitious one where they were asked to produce 120 tonnes of Kailan (a type of leafy vegetable) with two hectares of land instead of the usual six hectares over a specific period. In addition to the abovementioned constraints, the teacher also discussed relevant success criteria for evaluating the solution with the students. Students then researched about existing urban farming approaches. They were given reading materials pertaining to urban farming to help them understand the affordances and constraints of existing solutions. In the second session (6 h), students engaged in ideation to generate potential solutions. They then designed, built and tested their solution and had opportunities to iteratively refine their solution. Students were given a list of materials (e.g. mounting board, straws, ice-cream stick, glue, etc.) that they could use to design their solutions. In the final session (1 h), students presented their solution and reflected on how well their solution met the success criteria. The prior scientific conceptual knowledge that students require to make sense of the problem include knowledge related to plant nutrition, namely, conditions for photosynthesis, nutritional requirements of Kailin and growth cycle of Kailin. The problem resembles a real-world problem that requires students to engage in some level of explanation of their design solution.

A total of 113 eighth graders (62 boys and 51 girls), 14-year-olds, from six classes and their teachers participated in the study. The students and their teachers were recruited as part of a larger study that examined the learning experiences of students when they work on integrated STEM activities that either begin with a problem, a solution or are focused on the content. Invitations were sent to schools across the country and interested schools opted in for the study. For the study reported here, all students and teachers were from six classes within a school. The teachers had all undergone 3 h of professional development with one of the authors on ways of implementing the integrated STEM activity used in this study. During the professional development session, the teachers learnt about the rationale of the activity, familiarize themselves with the materials and clarified the intentions and goals of the activity. The students were mostly grouped in groups of three, although a handful of students chose to work independently. The group size of students was not critical for the analysis of talk in this study as the analytic focus was on the kinds of knowledge applied rather than collaborative or group think. We assumed that the types of inquiry adopted by teachers and students were largely dependent on the nature of problem. Eighth graders were chosen for this study since lower secondary science offered at this grade level is thematic and integrated across biology, chemistry and physics. Furthermore, the topic of photosynthesis is taught under the theme of Interactions at eighth grade (CPDD, 2021 ). This thematic and integrated nature of science at eighth grade offered an ideal context and platform for integrated STEM activities to be trialled.

The final lessons in a series of three lessons in each of the six classes was analysed and reported in this study. Lessons where students worked on their solutions were not analysed because the recordings had poor audibility due to masking and physical distancing requirements as per COVID-19 regulations. At the start of the first lesson, the instructions given by the teacher were:

You are going to present your models. Remember the scenario that you were given at the beginning that you were tasked to solve using your model. …. In your presentation, you have to present your prototype and its features, what is so good about your prototype, how it addresses the problem and how it saves costs and space. So, this is what you can talk about during your presentation. ….. pay attention to the presentation and write down questions you like to ask the groups after the presentation… you can also critique their model, you can evaluate, critique and ask questions…. Some examples of questions you can ask the groups are? Do you think your prototype can achieve optimal plant growth? You can also ask questions specific to their models.

3.2 Data collection

Parental consent was sought a month before the start of data collection. The informed consent adhered to confidentiality and ethics guidelines as described by the Institutional Review Board. The data collection took place over a period of one month with weekly video recording. Two video cameras, one at the front and one at the back of the science laboratory were set up. The front camera captured the students seated at the front while the back video camera recorded the teacher as well as the groups of students at the back of the laboratory. The video recordings were synchronized so that the events captured from each camera can be interpreted from different angles. After transcription of the raw video files, the identities of students were substituted with pseudonyms.

3.3 Data analysis

The video recordings were analysed using the qualitative content analysis approach. Qualitative content analysis allows for patterns or themes and meanings to emerge from the process of systematic classification (Hsieh & Shannon, 2005 ). Qualitative content analysis is an appropriate analytic method for this study as it allows us to systematically identify episodes of practical inquiry and science inquiry to map them to the purposes and outcomes of these episodes as each lesson unfolds.

In total, six h of video recordings where students presented their ideas while the teachers served as facilitator and mentor were analysed. The video recordings were transcribed, and the transcripts were analysed using the NVivo software. Our unit of analysis is a single turn of talk (one utterance). We have chosen to use utterances as proxy indicators of reasoning practices based on the assumption that an utterance relates to both grammar and context. An utterance is a speech act that reveals both meaning and intentions of the speaker within specific contexts (Li, 2008 ).

Our research analytical lens is also interpretative in nature and the validity of our interpretation is through inter-rater discussion and agreement. Each utterance at the speaker level in transcripts was examined and coded either as relevant to practical reasoning or scientific reasoning based on the content. The utterances could be a comment by the teacher, a question by a student or a response by another student. Deductive coding is deployed with the two codes, practical reasoning and scientific reasoning derived from the theoretical ideas of Dewey and Bereiter as described earlier. Practical reasoning refers to utterances that reflect commonsensical knowledge or application of everyday understanding. Scientific reasoning refers to utterances that consist of scientifically oriented questions, scientific terms, or the use of empirical evidence to explain. Examples of each type of reasoning are highlighted in the following section. Each coded utterance is then reviewed for detailed description of the events that took place that led to that specific utterance. The description of the context leading to the utterance is considered an episode. The episodes and codes were discussed and agreed upon by two of the authors. Two coders simultaneously watched the videos to identify and code the episodes. The coders interpreted the content of each utterance, examine the context where the utterance was made and deduced the purpose of the utterance. Once each coder has established the sense-making aspect of the utterance in relation to the context, a code of either practical reasoning or scientific reasoning is assigned. Once that was completed, the two coders compared their coding for similarities and differences. They discussed the differences until an agreement was reached. Through this process, an agreement of 85% was reached between the coders. Where disagreement persisted, codes of the more experienced coder were adopted.

4 Results and Discussion

The specific STEM lessons analysed were taken from the lessons whereby students presented the model of their solutions to the class for peer evaluation. Every group of students stood in front of the class and placed their model on the bench as they presented. There was also a board where they could sketch or write their explanations should they want to. The instructions given by the teacher to the students were to explain their models and state reasons for their design.

4.1 Prevalence of Reasoning

The 6h of videos consists of 1422 turns of talk. Three hundred four turns of talk (21%) were identified as talk related to reasoning, either practical reasoning or scientific reasoning. Practical reasoning made up 62% of the reasoning turns while 38% were scientific reasoning (Fig. 2 ).

The two types of reasoning differ in the justifications that are used to substantiate the claims or decisions made. Table 1 describes the differences between the two categories of reasoning.

4.2 Applications of Scientific Reasoning

Instances of engagement with scientific reasoning (for instance, using scientific concepts to justify, raising scientifically oriented questions, or providing scientific explanations) revolved around the conditions for photosynthesis and the concept of energy conversion when students were presenting their ideas or when they were questioned by their peers. For example, in explaining the reason for including fish in their plant system, one group of students made connection to cyclical energy transfer: “…so as the roots of the plants submerged in the water, faeces from the fish will be used as fertilizers so that the plant can grow”. The students considered how organic matter that is still trapped within waste materials can be released and taken up by plants to enhance the growth. The application of scientific reasoning made their design one that is innovative and sustainable as evaluated by the teacher. Some students attempted more ecofriendly designs by considering energy efficiencies through incorporating water turbines in their farming systems. They applied the concept of different forms of energy and energy conversion when their peers inquired about their design. The same scientific concepts were explained at different levels of details by different students. At one level, the students explained in a purely descriptive manner of what happens to the different entities in their prototypes, with implied changes to the forms of energy─ “…spins then generates electricity. So right, when the water falls down, then it will spin. The water will fall on the fan blade thing, then it will spin and then it generates electricity. So, it saves electricity, and also saves water”. At another level, students defended their design through an explanation of energy conversion─ “…because when the water flows right, it will convert gravitational potential energy so, when it reaches the bottom, there is not really much gravitational potential energy”. While these instances of applying scientific reasoning indicated that students have knowledge about the scientific phenomena and can apply them to assist in the problem-solving process, we are not able to establish if students understood the science behind how the dynamo works to generate electricity. Students in eighth grade only need to know how a generator works at a descriptive level and the specialized understanding how a dynamo works is beyond the intended learning outcomes at this grade level.

The application of scientific concepts for justification may not always be accurate. For instance, the naïve conception that students have about plants only respiring at night and not in the day surfaced when one group of students tried to justify the growth rates of Kailan─ “…I mean, they cannot be making food 24/7 and growing 24/7. They have nighttime for a reason. They need to respire”. These students do not appreciate that plants respire in the day as well, and hence respiration occurs 24/7. This naïve conception that plants only respire at night is one that is common among learners of biology (e.g. Svandova, 2014 ) since students learn that plant gives off oxygen in the day and takes in oxygen at night. The hasty conclusion to that observation is that plants carry out photosynthesis in the day and respire at night. The relative rates of photosynthesis and respiration were not considered by many students.

Besides naïve conceptions, engagement with scientific ideas to solve a practical problem offers opportunities for unusual and alternative ideas about science to surface. For instance, another group of students explained that they lined up their plants so that “they can take turns to absorb sunlight for photosynthesis”. These students appear to be explaining that the sun will move and depending on the position of the sun, some plants may be under shade, and hence rates of photosynthesis are dependent on the position of the sun. However, this idea could also be interpreted as (1) the students failed to appreciate that sunlight is everywhere, and (2) plants, unlike animals, particularly humans, do not have the concept of turn-taking. These diverse ideas held by students surfaced when students were given opportunities to apply their knowledge of photosynthesis to solve a problem.

4.3 Applications of Practical Reasoning

Teachers and students used more practical reasoning during an integrated STEM activity requiring both science and engineering practices as seen from 62% occurrence of practical reasoning compared with 38% for scientific reasoning. The intention of the activity to integrate students’ scientific knowledge related to plant nutrition to engineering practice of building a model of vertical farming system could be the reason for the prevalence of practical reasoning. The practical reasoning used related to structural design considerations of the farming system such as how water, light and harvesting can be carried out in the most efficient manner. Students defended the strengths of designs using logic based on their everyday experiences. In the excerpt below (transcribed verbatim), we see students applied their everyday experiences when something is “thinner” (likely to mean narrower), logically it would save space. Further, to reach a higher level, you use a machine to climb up.

Excerpt 1. “Thinner, more space” Because it is more thinner, so like in terms of space, it’s very convenient. So right, because there is – because it rotates right, so there is this button where you can stop it. Then I also installed steps, so that – because there are certain places you can’t reach even if you stop the – if you stop the machine, so when you stop it and you climb up, and then you see the condition of the plants, even though it costs a lot of labour, there is a need to have an experienced person who can grow plants. Then also, when like – when water reach the plants, cos the plants I want to use is soil-based, so as the water reach the soil, the soil will xxx, so like the water will be used, and then we got like – and then there’s like this filter that will filter like the dirt.

In the examples of practical reasoning, we were not able to identify instances where students and teachers engaged with discussion around trade-off and optimisation. Understanding constraints, trade-offs and optimisations are important ideas in informed design matrix for engineering as suggested by Crismond and Adams ( 2012 ). For instance, utterances such as “everything will be reused”, “we will be saving space”, “it looks very flimsy” or “so that it can contains [sic] the plants” were used. These utterances were made both by students while justifying their own prototypes and also by peers who challenged the design of others. Longer responses involving practical reasoning were made based on common-sense, everyday logic─ “…the product does not require much manpower, so other than one or two supervisors like I said just now, to harvest the Kailan, hence, not too many people need to be used, need to be hired to help supervise the equipment and to supervise the growth”. We infer that the higher instances of utterances related to practical reasoning could be due to the presence of more concrete artefacts that is shown, and the students and teachers were more focused on questioning the structure at hand. This inference was made as instructions given by the teacher at the start of students’ presentation focus largely on the model rather than the scientific concepts or reasoning behind the model.

4.4 Intersection Between Scientific and Practical Reasoning

Comparing science subject matter knowledge and problem-solving to the idea of categories and placement (Buchanan, 1992 ), subject matter is analogous to categories where meanings are fixed with well-established epistemic practices and norms. The problem-solving process and design of solutions are likened to placements where boundaries are less rigid, hence opening opportunities for students’ personal experiences and ideas to be presented. Placements allow students to apply their knowledge from daily experiences and common-sense logic to justify decisions. Common-sense knowledge and logic are more accessible, and hence we observe higher frequency of usage. Comparatively, while science subject matter (categories) is also used, it is observed less frequently. This could possibly be due either to less familiarity with the subject matter or lack of appropriate opportunity to apply in practical problem solving. The challenge for teachers during implementation of a STEM problem-solving activity, therefore, lies in the balance of the application of scientific and practical reasoning to deepen understanding of disciplinary knowledge in the context of solving a problem in a meaningful manner.

Our observations suggest that engaging students with practical inquiry tasks with some engineering demands such as the design of modern farm systems offers opportunities for them to convert their personal lived experiences into feasible concrete ideas that they can share in a public space for critique. The peer critique following the sharing of their practical ideas allows for both practical and scientific questions to be asked and for students to defend their ideas. For instance, after one group of students presented their prototype that has silvered surfaces, a student asked a question: “what is the function of the silver panels?”, to which his peers replied : “Makes the light bounce. Bounce the sunlight away and then to other parts of the tray.” This question indicated that students applied their knowledge that shiny silvered surfaces reflect light, and they used this knowledge to disperse the light to other trays where the crops were growing. An example of a practical question asked was “what is the purpose of the ladder?”, to which the students replied: “To take the plants – to refill the plants, the workers must climb up”. While the process of presentation and peer critique mimic peer review in the science inquiry process, the conceptual knowledge of science may not always be evident as students paid more attention to the design constraints such as lighting, watering, and space that was set in the activity. Given the context of growing plants, engagement with the science behind nutritional requirements of plants, the process of photosynthesis, and the adaptations of plants could be more deliberately explored.

5 Conclusion

The goal of our work lies in applying the theoretical ideas of Dewey and Bereiter to better understand reasoning practices in integrate STEM problem solving. We argue that this is a worthy pursue to better understand the roles of scientific reasoning in practical problem solving. One of the goals of integrated STEM education in schools is to enculture students into the practices of science, engineering and mathematics that include disciplinary conceptual knowledge, epistemic practices, and social norms (Kelly & Licona, 2018 ). In the integrated form, the boundaries and approaches to STEM learning are more diverse compared with monodisciplinary ways of problem solving. For instance, in integrated STEM problem solving, besides scientific investigations and explanations, students are also required to understand constraints, design optimal solutions within specific parameters and even to construct prototypes. For students to learn the ways of speaking, doing and being as they participate in integrated STEM problem solving in schools in a meaningful manner, students could benefit from these experiences.

With reference to the first research question of What is the extent of practical and scientific reasoning in integrated STEM problem solving, our analysis suggests that there are fewer instances of scientific reasoning compared with practical reasoning. Considering the intention of integrated STEM learning and adopting Bereiter’s idea that students should learn higher-order conceptual knowledge through engagement with problem solving, we argue for a need for scientific reasoning to be featured more strongly in integrated STEM lessons so that students can gain higher order scientific conceptual knowledge. While the lessons observed were strong in design and building, what was missing in generating solutions was the engagement in investigations, where learners collected or are presented with data and make decisions about the data to allow them to assess how viable the solutions are. Integrated STEM problems can be designed so that science inquiry can be infused, such as carrying out investigations to figure out relationships between variables. Duschl and Bybee ( 2014 ) have argued for the need to engage students in problematising science inquiry and making choices about what works and what does not.

With reference to the second research question , What is achieved through practical and scientific reasoning during integrated STEM problem solving? , our analyses suggest that utterance for practical reasoning are typically used to justify the physical design of the prototype. These utterances rely largely on what is observable and are associated with basic-level knowledge and experiences. The higher frequency of utterances related to practical reasoning and the nature of the utterances suggests that engagement with practical reasoning is more accessible since they relate more to students’ lived experiences and common-sense. Bereiter ( 1992 ) has urged educators to engage learners in learning that is beyond basic-level knowledge since accumulation of basic-level knowledge does not lead to higher-level conceptual learning. Students should be encouraged to use scientific knowledge also to justify their prototype design and to apply scientific evidence and logic to support their ideas. Engagement with scientific reasoning is preferred as conceptual knowledge, epistemic practices and social norms of science are more widely recognised compared with practical reasoning that are likely to be more varied since they rely on personal experiences and common-sense. This leads us to assert that both context and content are important in integrated STEM learning. Understanding the context or the solution without understanding the scientific principles that makes it work makes the learning less meaningful since we “…cannot strip learning of its context, nor study it in a ‘neutral’ context. It is always situated, always relayed to some ongoing enterprise”. (Bruner, 2004 , p. 20).

To further this discussion on how integrated STEM learning experiences harness the ideas of practical and scientific reasoning to move learners from basic-level knowledge to higher-order conceptual knowledge, we propose the need for further studies that involve working with teachers to identify and create relevant problems-of-explanations that focuses on feasible, worthy inquiry ideas such as those related to specific aspects of transportation, alternative energy sources and clean water that have impact on the local community. The design of these problems can incorporate opportunities for systematic scientific investigations and scaffolded such that there are opportunities to engage in epistemic practices of the constitute disciplines of STEM. Researchers could then examine the impact of problems-of-explanations on students’ learning of higher order scientific concepts. During the problem-solving process, more attention can be given to elicit students’ initial and unfolding ideas (practical) and use them as a basis to start the science inquiry process. Researchers can examine how to encourage discussions that focus on making meaning of scientific phenomena that are embedded within specific problems. This will help students to appreciate how data can be used as evidence to support scientific explanations as well as justifications for the solutions to problems. With evidence, learners can be guided to work on reasoning the phenomena with explanatory models. These aspects should move engagement in integrated STEM problem solving from being purely practice to one that is explanatory.

6 Limitations

There are four key limitations of our study. Firstly, the degree of generalisation of our observations is limited. This study sets out to illustrate what how Dewey and Bereiter’s ideas can be used as lens to examine knowledge used in problem-solving. As such, the findings that we report here is limited in its ability to generalise across different contexts and problems. Secondly, the lessons that were analysed came from teacher-frontal teaching and group presentation of solution and excluded students’ group discussions. We acknowledge that there could potentially be talk that could involve practical and scientific reasonings within group work. There are two practical consideration for choosing to analyse the first and presentation segments of the suite of lesson. Firstly, these two lessons involved participation from everyone in class and we wanted to survey the use of practical and scientific reasoning by the students as a class. Secondly, methodologically, clarity of utterances is important for accurate analysis and as students were wearing face masks during the data collection, their utterances during group discussions lack the clarity for accurate transcription and analysis. Thirdly, insights from this study were gleaned from a small sample of six classes of students. Further work could involve more classes of students although that could require more resources devoted to analysis of the videos. Finally, the number of students varied across groups and this could potentially affect the reasoning practices during discussions.

Data Availability

The datasets used and analysed during the current study are available from the corresponding author on reasonable request.

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Acknowledgements

The authors would like to acknowledge the contributions of the other members of the research team who gave their comment and feedback in the conceptualization stage.

This study is funded by Office of Education Research grant OER 24/19 TAL.

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Tan, AL., Ong, Y.S., Ng, Y.S. et al. STEM Problem Solving: Inquiry, Concepts, and Reasoning. Sci & Educ 32 , 381–397 (2023). https://doi.org/10.1007/s11191-021-00310-2

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The best strategy for solving a problem depends largely on the unique situation. In some cases, people are better off learning everything they can about the issue and then using factual knowledge to come up with a solution. In other instances, creativity and insight are the best options.

It is not necessary to follow problem-solving steps sequentially, It is common to skip steps or even go back through steps multiple times until the desired solution is reached.

In order to correctly solve a problem, it is often important to follow a series of steps. Researchers sometimes refer to this as the problem-solving cycle. While this cycle is portrayed sequentially, people rarely follow a rigid series of steps to find a solution.

The following steps include developing strategies and organizing knowledge.

1. Identifying the Problem

While it may seem like an obvious step, identifying the problem is not always as simple as it sounds. In some cases, people might mistakenly identify the wrong source of a problem, which will make attempts to solve it inefficient or even useless.

Some strategies that you might use to figure out the source of a problem include :

  • Asking questions about the problem
  • Breaking the problem down into smaller pieces
  • Looking at the problem from different perspectives
  • Conducting research to figure out what relationships exist between different variables

2. Defining the Problem

After the problem has been identified, it is important to fully define the problem so that it can be solved. You can define a problem by operationally defining each aspect of the problem and setting goals for what aspects of the problem you will address

At this point, you should focus on figuring out which aspects of the problems are facts and which are opinions. State the problem clearly and identify the scope of the solution.

3. Forming a Strategy

After the problem has been identified, it is time to start brainstorming potential solutions. This step usually involves generating as many ideas as possible without judging their quality. Once several possibilities have been generated, they can be evaluated and narrowed down.

The next step is to develop a strategy to solve the problem. The approach used will vary depending upon the situation and the individual's unique preferences. Common problem-solving strategies include heuristics and algorithms.

  • Heuristics are mental shortcuts that are often based on solutions that have worked in the past. They can work well if the problem is similar to something you have encountered before and are often the best choice if you need a fast solution.
  • Algorithms are step-by-step strategies that are guaranteed to produce a correct result. While this approach is great for accuracy, it can also consume time and resources.

Heuristics are often best used when time is of the essence, while algorithms are a better choice when a decision needs to be as accurate as possible.

4. Organizing Information

Before coming up with a solution, you need to first organize the available information. What do you know about the problem? What do you not know? The more information that is available the better prepared you will be to come up with an accurate solution.

When approaching a problem, it is important to make sure that you have all the data you need. Making a decision without adequate information can lead to biased or inaccurate results.

5. Allocating Resources

Of course, we don't always have unlimited money, time, and other resources to solve a problem. Before you begin to solve a problem, you need to determine how high priority it is.

If it is an important problem, it is probably worth allocating more resources to solving it. If, however, it is a fairly unimportant problem, then you do not want to spend too much of your available resources on coming up with a solution.

At this stage, it is important to consider all of the factors that might affect the problem at hand. This includes looking at the available resources, deadlines that need to be met, and any possible risks involved in each solution. After careful evaluation, a decision can be made about which solution to pursue.

6. Monitoring Progress

After selecting a problem-solving strategy, it is time to put the plan into action and see if it works. This step might involve trying out different solutions to see which one is the most effective.

It is also important to monitor the situation after implementing a solution to ensure that the problem has been solved and that no new problems have arisen as a result of the proposed solution.

Effective problem-solvers tend to monitor their progress as they work towards a solution. If they are not making good progress toward reaching their goal, they will reevaluate their approach or look for new strategies .

7. Evaluating the Results

After a solution has been reached, it is important to evaluate the results to determine if it is the best possible solution to the problem. This evaluation might be immediate, such as checking the results of a math problem to ensure the answer is correct, or it can be delayed, such as evaluating the success of a therapy program after several months of treatment.

Once a problem has been solved, it is important to take some time to reflect on the process that was used and evaluate the results. This will help you to improve your problem-solving skills and become more efficient at solving future problems.

A Word From Verywell​

It is important to remember that there are many different problem-solving processes with different steps, and this is just one example. Problem-solving in real-world situations requires a great deal of resourcefulness, flexibility, resilience, and continuous interaction with the environment.

Get Advice From The Verywell Mind Podcast

Hosted by therapist Amy Morin, LCSW, this episode of The Verywell Mind Podcast shares how you can stop dwelling in a negative mindset.

Follow Now : Apple Podcasts / Spotify / Google Podcasts

You can become a better problem solving by:

  • Practicing brainstorming and coming up with multiple potential solutions to problems
  • Being open-minded and considering all possible options before making a decision
  • Breaking down problems into smaller, more manageable pieces
  • Asking for help when needed
  • Researching different problem-solving techniques and trying out new ones
  • Learning from mistakes and using them as opportunities to grow

It's important to communicate openly and honestly with your partner about what's going on. Try to see things from their perspective as well as your own. Work together to find a resolution that works for both of you. Be willing to compromise and accept that there may not be a perfect solution.

Take breaks if things are getting too heated, and come back to the problem when you feel calm and collected. Don't try to fix every problem on your own—consider asking a therapist or counselor for help and insight.

If you've tried everything and there doesn't seem to be a way to fix the problem, you may have to learn to accept it. This can be difficult, but try to focus on the positive aspects of your life and remember that every situation is temporary. Don't dwell on what's going wrong—instead, think about what's going right. Find support by talking to friends or family. Seek professional help if you're having trouble coping.

Davidson JE, Sternberg RJ, editors.  The Psychology of Problem Solving .  Cambridge University Press; 2003. doi:10.1017/CBO9780511615771

Sarathy V. Real world problem-solving .  Front Hum Neurosci . 2018;12:261. Published 2018 Jun 26. doi:10.3389/fnhum.2018.00261

By Kendra Cherry, MSEd Kendra Cherry, MS, is a psychosocial rehabilitation specialist, psychology educator, and author of the "Everything Psychology Book."

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The Oxford Handbook of Cognitive Psychology

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The Oxford Handbook of Cognitive Psychology

48 Problem Solving

Department of Psychological and Brain Sciences, University of California, Santa Barbara

  • Published: 03 June 2013
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Problem solving refers to cognitive processing directed at achieving a goal when the problem solver does not initially know a solution method. A problem exists when someone has a goal but does not know how to achieve it. Problems can be classified as routine or nonroutine, and as well defined or ill defined. The major cognitive processes in problem solving are representing, planning, executing, and monitoring. The major kinds of knowledge required for problem solving are facts, concepts, procedures, strategies, and beliefs. Classic theoretical approaches to the study of problem solving are associationism, Gestalt, and information processing. Current issues and suggested future issues include decision making, intelligence and creativity, teaching of thinking skills, expert problem solving, analogical reasoning, mathematical and scientific thinking, everyday thinking, and the cognitive neuroscience of problem solving. Common themes concern the domain specificity of problem solving and a focus on problem solving in authentic contexts.

The study of problem solving begins with defining problem solving, problem, and problem types. This introduction to problem solving is rounded out with an examination of cognitive processes in problem solving, the role of knowledge in problem solving, and historical approaches to the study of problem solving.

Definition of Problem Solving

Problem solving refers to cognitive processing directed at achieving a goal for which the problem solver does not initially know a solution method. This definition consists of four major elements (Mayer, 1992 ; Mayer & Wittrock, 2006 ):

Cognitive —Problem solving occurs within the problem solver’s cognitive system and can only be inferred indirectly from the problem solver’s behavior (including biological changes, introspections, and actions during problem solving). Process —Problem solving involves mental computations in which some operation is applied to a mental representation, sometimes resulting in the creation of a new mental representation. Directed —Problem solving is aimed at achieving a goal. Personal —Problem solving depends on the existing knowledge of the problem solver so that what is a problem for one problem solver may not be a problem for someone who already knows a solution method.

The definition is broad enough to include a wide array of cognitive activities such as deciding which apartment to rent, figuring out how to use a cell phone interface, playing a game of chess, making a medical diagnosis, finding the answer to an arithmetic word problem, or writing a chapter for a handbook. Problem solving is pervasive in human life and is crucial for human survival. Although this chapter focuses on problem solving in humans, problem solving also occurs in nonhuman animals and in intelligent machines.

How is problem solving related to other forms of high-level cognition processing, such as thinking and reasoning? Thinking refers to cognitive processing in individuals but includes both directed thinking (which corresponds to the definition of problem solving) and undirected thinking such as daydreaming (which does not correspond to the definition of problem solving). Thus, problem solving is a type of thinking (i.e., directed thinking).

Reasoning refers to problem solving within specific classes of problems, such as deductive reasoning or inductive reasoning. In deductive reasoning, the reasoner is given premises and must derive a conclusion by applying the rules of logic. For example, given that “A is greater than B” and “B is greater than C,” a reasoner can conclude that “A is greater than C.” In inductive reasoning, the reasoner is given (or has experienced) a collection of examples or instances and must infer a rule. For example, given that X, C, and V are in the “yes” group and x, c, and v are in the “no” group, the reasoning may conclude that B is in “yes” group because it is in uppercase format. Thus, reasoning is a type of problem solving.

Definition of Problem

A problem occurs when someone has a goal but does not know to achieve it. This definition is consistent with how the Gestalt psychologist Karl Duncker ( 1945 , p. 1) defined a problem in his classic monograph, On Problem Solving : “A problem arises when a living creature has a goal but does not know how this goal is to be reached.” However, today researchers recognize that the definition should be extended to include problem solving by intelligent machines. This definition can be clarified using an information processing approach by noting that a problem occurs when a situation is in the given state, the problem solver wants the situation to be in the goal state, and there is no obvious way to move from the given state to the goal state (Newell & Simon, 1972 ). Accordingly, the three main elements in describing a problem are the given state (i.e., the current state of the situation), the goal state (i.e., the desired state of the situation), and the set of allowable operators (i.e., the actions the problem solver is allowed to take). The definition of “problem” is broad enough to include the situation confronting a physician who wishes to make a diagnosis on the basis of preliminary tests and a patient examination, as well as a beginning physics student trying to solve a complex physics problem.

Types of Problems

It is customary in the problem-solving literature to make a distinction between routine and nonroutine problems. Routine problems are problems that are so familiar to the problem solver that the problem solver knows a solution method. For example, for most adults, “What is 365 divided by 12?” is a routine problem because they already know the procedure for long division. Nonroutine problems are so unfamiliar to the problem solver that the problem solver does not know a solution method. For example, figuring out the best way to set up a funding campaign for a nonprofit charity is a nonroutine problem for most volunteers. Technically, routine problems do not meet the definition of problem because the problem solver has a goal but knows how to achieve it. Much research on problem solving has focused on routine problems, although most interesting problems in life are nonroutine.

Another customary distinction is between well-defined and ill-defined problems. Well-defined problems have a clearly specified given state, goal state, and legal operators. Examples include arithmetic computation problems or games such as checkers or tic-tac-toe. Ill-defined problems have a poorly specified given state, goal state, or legal operators, or a combination of poorly defined features. Examples include solving the problem of global warming or finding a life partner. Although, ill-defined problems are more challenging, much research in problem solving has focused on well-defined problems.

Cognitive Processes in Problem Solving

The process of problem solving can be broken down into two main phases: problem representation , in which the problem solver builds a mental representation of the problem situation, and problem solution , in which the problem solver works to produce a solution. The major subprocess in problem representation is representing , which involves building a situation model —that is, a mental representation of the situation described in the problem. The major subprocesses in problem solution are planning , which involves devising a plan for how to solve the problem; executing , which involves carrying out the plan; and monitoring , which involves evaluating and adjusting one’s problem solving.

For example, given an arithmetic word problem such as “Alice has three marbles. Sarah has two more marbles than Alice. How many marbles does Sarah have?” the process of representing involves building a situation model in which Alice has a set of marbles, there is set of marbles for the difference between the two girls, and Sarah has a set of marbles that consists of Alice’s marbles and the difference set. In the planning process, the problem solver sets a goal of adding 3 and 2. In the executing process, the problem solver carries out the computation, yielding an answer of 5. In the monitoring process, the problem solver looks over what was done and concludes that 5 is a reasonable answer. In most complex problem-solving episodes, the four cognitive processes may not occur in linear order, but rather may interact with one another. Although some research focuses mainly on the execution process, problem solvers may tend to have more difficulty with the processes of representing, planning, and monitoring.

Knowledge for Problem Solving

An important theme in problem-solving research is that problem-solving proficiency on any task depends on the learner’s knowledge (Anderson et al., 2001 ; Mayer, 1992 ). Five kinds of knowledge are as follows:

Facts —factual knowledge about the characteristics of elements in the world, such as “Sacramento is the capital of California” Concepts —conceptual knowledge, including categories, schemas, or models, such as knowing the difference between plants and animals or knowing how a battery works Procedures —procedural knowledge of step-by-step processes, such as how to carry out long-division computations Strategies —strategic knowledge of general methods such as breaking a problem into parts or thinking of a related problem Beliefs —attitudinal knowledge about how one’s cognitive processing works such as thinking, “I’m good at this”

Although some research focuses mainly on the role of facts and procedures in problem solving, complex problem solving also depends on the problem solver’s concepts, strategies, and beliefs (Mayer, 1992 ).

Historical Approaches to Problem Solving

Psychological research on problem solving began in the early 1900s, as an outgrowth of mental philosophy (Humphrey, 1963 ; Mandler & Mandler, 1964 ). Throughout the 20th century four theoretical approaches developed: early conceptions, associationism, Gestalt psychology, and information processing.

Early Conceptions

The start of psychology as a science can be set at 1879—the year Wilhelm Wundt opened the first world’s psychology laboratory in Leipzig, Germany, and sought to train the world’s first cohort of experimental psychologists. Instead of relying solely on philosophical speculations about how the human mind works, Wundt sought to apply the methods of experimental science to issues addressed in mental philosophy. His theoretical approach became structuralism —the analysis of consciousness into its basic elements.

Wundt’s main contribution to the study of problem solving, however, was to call for its banishment. According to Wundt, complex cognitive processing was too complicated to be studied by experimental methods, so “nothing can be discovered in such experiments” (Wundt, 1911/1973 ). Despite his admonishments, however, a group of his former students began studying thinking mainly in Wurzburg, Germany. Using the method of introspection, subjects were asked to describe their thought process as they solved word association problems, such as finding the superordinate of “newspaper” (e.g., an answer is “publication”). Although the Wurzburg group—as they came to be called—did not produce a new theoretical approach, they found empirical evidence that challenged some of the key assumptions of mental philosophy. For example, Aristotle had proclaimed that all thinking involves mental imagery, but the Wurzburg group was able to find empirical evidence for imageless thought .

Associationism

The first major theoretical approach to take hold in the scientific study of problem solving was associationism —the idea that the cognitive representations in the mind consist of ideas and links between them and that cognitive processing in the mind involves following a chain of associations from one idea to the next (Mandler & Mandler, 1964 ; Mayer, 1992 ). For example, in a classic study, E. L. Thorndike ( 1911 ) placed a hungry cat in what he called a puzzle box—a wooden crate in which pulling a loop of string that hung from overhead would open a trap door to allow the cat to escape to a bowl of food outside the crate. Thorndike placed the cat in the puzzle box once a day for several weeks. On the first day, the cat engaged in many extraneous behaviors such as pouncing against the wall, pushing its paws through the slats, and meowing, but on successive days the number of extraneous behaviors tended to decrease. Overall, the time required to get out of the puzzle box decreased over the course of the experiment, indicating the cat was learning how to escape.

Thorndike’s explanation for how the cat learned to solve the puzzle box problem is based on an associationist view: The cat begins with a habit family hierarchy —a set of potential responses (e.g., pouncing, thrusting, meowing, etc.) all associated with the same stimulus (i.e., being hungry and confined) and ordered in terms of strength of association. When placed in the puzzle box, the cat executes its strongest response (e.g., perhaps pouncing against the wall), but when it fails, the strength of the association is weakened, and so on for each unsuccessful action. Eventually, the cat gets down to what was initially a weak response—waving its paw in the air—but when that response leads to accidentally pulling the string and getting out, it is strengthened. Over the course of many trials, the ineffective responses become weak and the successful response becomes strong. Thorndike refers to this process as the law of effect : Responses that lead to dissatisfaction become less associated with the situation and responses that lead to satisfaction become more associated with the situation. According to Thorndike’s associationist view, solving a problem is simply a matter of trial and error and accidental success. A major challenge to assocationist theory concerns the nature of transfer—that is, where does a problem solver find a creative solution that has never been performed before? Associationist conceptions of cognition can be seen in current research, including neural networks, connectionist models, and parallel distributed processing models (Rogers & McClelland, 2004 ).

Gestalt Psychology

The Gestalt approach to problem solving developed in the 1930s and 1940s as a counterbalance to the associationist approach. According to the Gestalt approach, cognitive representations consist of coherent structures (rather than individual associations) and the cognitive process of problem solving involves building a coherent structure (rather than strengthening and weakening of associations). For example, in a classic study, Kohler ( 1925 ) placed a hungry ape in a play yard that contained several empty shipping crates and a banana attached overhead but out of reach. Based on observing the ape in this situation, Kohler noted that the ape did not randomly try responses until one worked—as suggested by Thorndike’s associationist view. Instead, the ape stood under the banana, looked up at it, looked at the crates, and then in a flash of insight stacked the crates under the bananas as a ladder, and walked up the steps in order to reach the banana.

According to Kohler, the ape experienced a sudden visual reorganization in which the elements in the situation fit together in a way to solve the problem; that is, the crates could become a ladder that reduces the distance to the banana. Kohler referred to the underlying mechanism as insight —literally seeing into the structure of the situation. A major challenge of Gestalt theory is its lack of precision; for example, naming a process (i.e., insight) is not the same as explaining how it works. Gestalt conceptions can be seen in modern research on mental models and schemas (Gentner & Stevens, 1983 ).

Information Processing

The information processing approach to problem solving developed in the 1960s and 1970s and was based on the influence of the computer metaphor—the idea that humans are processors of information (Mayer, 2009 ). According to the information processing approach, problem solving involves a series of mental computations—each of which consists of applying a process to a mental representation (such as comparing two elements to determine whether they differ).

In their classic book, Human Problem Solving , Newell and Simon ( 1972 ) proposed that problem solving involved a problem space and search heuristics . A problem space is a mental representation of the initial state of the problem, the goal state of the problem, and all possible intervening states (based on applying allowable operators). Search heuristics are strategies for moving through the problem space from the given to the goal state. Newell and Simon focused on means-ends analysis , in which the problem solver continually sets goals and finds moves to accomplish goals.

Newell and Simon used computer simulation as a research method to test their conception of human problem solving. First, they asked human problem solvers to think aloud as they solved various problems such as logic problems, chess, and cryptarithmetic problems. Then, based on an information processing analysis, Newell and Simon created computer programs that solved these problems. In comparing the solution behavior of humans and computers, they found high similarity, suggesting that the computer programs were solving problems using the same thought processes as humans.

An important advantage of the information processing approach is that problem solving can be described with great clarity—as a computer program. An important limitation of the information processing approach is that it is most useful for describing problem solving for well-defined problems rather than ill-defined problems. The information processing conception of cognition lives on as a keystone of today’s cognitive science (Mayer, 2009 ).

Classic Issues in Problem Solving

Three classic issues in research on problem solving concern the nature of transfer (suggested by the associationist approach), the nature of insight (suggested by the Gestalt approach), and the role of problem-solving heuristics (suggested by the information processing approach).

Transfer refers to the effects of prior learning on new learning (or new problem solving). Positive transfer occurs when learning A helps someone learn B. Negative transfer occurs when learning A hinders someone from learning B. Neutral transfer occurs when learning A has no effect on learning B. Positive transfer is a central goal of education, but research shows that people often do not transfer what they learned to solving problems in new contexts (Mayer, 1992 ; Singley & Anderson, 1989 ).

Three conceptions of the mechanisms underlying transfer are specific transfer , general transfer , and specific transfer of general principles . Specific transfer refers to the idea that learning A will help someone learn B only if A and B have specific elements in common. For example, learning Spanish may help someone learn Latin because some of the vocabulary words are similar and the verb conjugation rules are similar. General transfer refers to the idea that learning A can help someone learn B even they have nothing specifically in common but A helps improve the learner’s mind in general. For example, learning Latin may help people learn “proper habits of mind” so they are better able to learn completely unrelated subjects as well. Specific transfer of general principles is the idea that learning A will help someone learn B if the same general principle or solution method is required for both even if the specific elements are different.

In a classic study, Thorndike and Woodworth ( 1901 ) found that students who learned Latin did not subsequently learn bookkeeping any better than students who had not learned Latin. They interpreted this finding as evidence for specific transfer—learning A did not transfer to learning B because A and B did not have specific elements in common. Modern research on problem-solving transfer continues to show that people often do not demonstrate general transfer (Mayer, 1992 ). However, it is possible to teach people a general strategy for solving a problem, so that when they see a new problem in a different context they are able to apply the strategy to the new problem (Judd, 1908 ; Mayer, 2008 )—so there is also research support for the idea of specific transfer of general principles.

Insight refers to a change in a problem solver’s mind from not knowing how to solve a problem to knowing how to solve it (Mayer, 1995 ; Metcalfe & Wiebe, 1987 ). In short, where does the idea for a creative solution come from? A central goal of problem-solving research is to determine the mechanisms underlying insight.

The search for insight has led to five major (but not mutually exclusive) explanatory mechanisms—insight as completing a schema, insight as suddenly reorganizing visual information, insight as reformulation of a problem, insight as removing mental blocks, and insight as finding a problem analog (Mayer, 1995 ). Completing a schema is exemplified in a study by Selz (Fridja & de Groot, 1982 ), in which people were asked to think aloud as they solved word association problems such as “What is the superordinate for newspaper?” To solve the problem, people sometimes thought of a coordinate, such as “magazine,” and then searched for a superordinate category that subsumed both terms, such as “publication.” According to Selz, finding a solution involved building a schema that consisted of a superordinate and two subordinate categories.

Reorganizing visual information is reflected in Kohler’s ( 1925 ) study described in a previous section in which a hungry ape figured out how to stack boxes as a ladder to reach a banana hanging above. According to Kohler, the ape looked around the yard and found the solution in a flash of insight by mentally seeing how the parts could be rearranged to accomplish the goal.

Reformulating a problem is reflected in a classic study by Duncker ( 1945 ) in which people are asked to think aloud as they solve the tumor problem—how can you destroy a tumor in a patient without destroying surrounding healthy tissue by using rays that at sufficient intensity will destroy any tissue in their path? In analyzing the thinking-aloud protocols—that is, transcripts of what the problem solvers said—Duncker concluded that people reformulated the goal in various ways (e.g., avoid contact with healthy tissue, immunize healthy tissue, have ray be weak in healthy tissue) until they hit upon a productive formulation that led to the solution (i.e., concentrating many weak rays on the tumor).

Removing mental blocks is reflected in classic studies by Duncker ( 1945 ) in which solving a problem involved thinking of a novel use for an object, and by Luchins ( 1942 ) in which solving a problem involved not using a procedure that had worked well on previous problems. Finding a problem analog is reflected in classic research by Wertheimer ( 1959 ) in which learning to find the area of a parallelogram is supported by the insight that one could cut off the triangle on one side and place it on the other side to form a rectangle—so a parallelogram is really a rectangle in disguise. The search for insight along each of these five lines continues in current problem-solving research.

Heuristics are problem-solving strategies, that is, general approaches to how to solve problems. Newell and Simon ( 1972 ) suggested three general problem-solving heuristics for moving from a given state to a goal state: random trial and error , hill climbing , and means-ends analysis . Random trial and error involves randomly selecting a legal move and applying it to create a new problem state, and repeating that process until the goal state is reached. Random trial and error may work for simple problems but is not efficient for complex ones. Hill climbing involves selecting the legal move that moves the problem solver closer to the goal state. Hill climbing will not work for problems in which the problem solver must take a move that temporarily moves away from the goal as is required in many problems.

Means-ends analysis involves creating goals and seeking moves that can accomplish the goal. If a goal cannot be directly accomplished, a subgoal is created to remove one or more obstacles. Newell and Simon ( 1972 ) successfully used means-ends analysis as the search heuristic in a computer program aimed at general problem solving, that is, solving a diverse collection of problems. However, people may also use specific heuristics that are designed to work for specific problem-solving situations (Gigerenzer, Todd, & ABC Research Group, 1999 ; Kahneman & Tversky, 1984 ).

Current and Future Issues in Problem Solving

Eight current issues in problem solving involve decision making, intelligence and creativity, teaching of thinking skills, expert problem solving, analogical reasoning, mathematical and scientific problem solving, everyday thinking, and the cognitive neuroscience of problem solving.

Decision Making

Decision making refers to the cognitive processing involved in choosing between two or more alternatives (Baron, 2000 ; Markman & Medin, 2002 ). For example, a decision-making task may involve choosing between getting $240 for sure or having a 25% change of getting $1000. According to economic theories such as expected value theory, people should chose the second option, which is worth $250 (i.e., .25 x $1000) rather than the first option, which is worth $240 (1.00 x $240), but psychological research shows that most people prefer the first option (Kahneman & Tversky, 1984 ).

Research on decision making has generated three classes of theories (Markman & Medin, 2002 ): descriptive theories, such as prospect theory (Kahneman & Tversky), which are based on the ideas that people prefer to overweight the cost of a loss and tend to overestimate small probabilities; heuristic theories, which are based on the idea that people use a collection of short-cut strategies such as the availability heuristic (Gigerenzer et al., 1999 ; Kahneman & Tversky, 2000 ); and constructive theories, such as mental accounting (Kahneman & Tversky, 2000 ), in which people build a narrative to justify their choices to themselves. Future research is needed to examine decision making in more realistic settings.

Intelligence and Creativity

Although researchers do not have complete consensus on the definition of intelligence (Sternberg, 1990 ), it is reasonable to view intelligence as the ability to learn or adapt to new situations. Fluid intelligence refers to the potential to solve problems without any relevant knowledge, whereas crystallized intelligence refers to the potential to solve problems based on relevant prior knowledge (Sternberg & Gregorenko, 2003 ). As people gain more experience in a field, their problem-solving performance depends more on crystallized intelligence (i.e., domain knowledge) than on fluid intelligence (i.e., general ability) (Sternberg & Gregorenko, 2003 ). The ability to monitor and manage one’s cognitive processing during problem solving—which can be called metacognition —is an important aspect of intelligence (Sternberg, 1990 ). Research is needed to pinpoint the knowledge that is needed to support intelligent performance on problem-solving tasks.

Creativity refers to the ability to generate ideas that are original (i.e., other people do not think of the same idea) and functional (i.e., the idea works; Sternberg, 1999 ). Creativity is often measured using tests of divergent thinking —that is, generating as many solutions as possible for a problem (Guilford, 1967 ). For example, the uses test asks people to list as many uses as they can think of for a brick. Creativity is different from intelligence, and it is at the heart of creative problem solving—generating a novel solution to a problem that the problem solver has never seen before. An important research question concerns whether creative problem solving depends on specific knowledge or creativity ability in general.

Teaching of Thinking Skills

How can people learn to be better problem solvers? Mayer ( 2008 ) proposes four questions concerning teaching of thinking skills:

What to teach —Successful programs attempt to teach small component skills (such as how to generate and evaluate hypotheses) rather than improve the mind as a single monolithic skill (Covington, Crutchfield, Davies, & Olton, 1974 ). How to teach —Successful programs focus on modeling the process of problem solving rather than solely reinforcing the product of problem solving (Bloom & Broder, 1950 ). Where to teach —Successful programs teach problem-solving skills within the specific context they will be used rather than within a general course on how to solve problems (Nickerson, 1999 ). When to teach —Successful programs teaching higher order skills early rather than waiting until lower order skills are completely mastered (Tharp & Gallimore, 1988 ).

Overall, research on teaching of thinking skills points to the domain specificity of problem solving; that is, successful problem solving depends on the problem solver having domain knowledge that is relevant to the problem-solving task.

Expert Problem Solving

Research on expertise is concerned with differences between how experts and novices solve problems (Ericsson, Feltovich, & Hoffman, 2006 ). Expertise can be defined in terms of time (e.g., 10 years of concentrated experience in a field), performance (e.g., earning a perfect score on an assessment), or recognition (e.g., receiving a Nobel Prize or becoming Grand Master in chess). For example, in classic research conducted in the 1940s, de Groot ( 1965 ) found that chess experts did not have better general memory than chess novices, but they did have better domain-specific memory for the arrangement of chess pieces on the board. Chase and Simon ( 1973 ) replicated this result in a better controlled experiment. An explanation is that experts have developed schemas that allow them to chunk collections of pieces into a single configuration.

In another landmark study, Larkin et al. ( 1980 ) compared how experts (e.g., physics professors) and novices (e.g., first-year physics students) solved textbook physics problems about motion. Experts tended to work forward from the given information to the goal, whereas novices tended to work backward from the goal to the givens using a means-ends analysis strategy. Experts tended to store their knowledge in an integrated way, whereas novices tended to store their knowledge in isolated fragments. In another study, Chi, Feltovich, and Glaser ( 1981 ) found that experts tended to focus on the underlying physics concepts (such as conservation of energy), whereas novices tended to focus on the surface features of the problem (such as inclined planes or springs). Overall, research on expertise is useful in pinpointing what experts know that is different from what novices know. An important theme is that experts rely on domain-specific knowledge rather than solely general cognitive ability.

Analogical Reasoning

Analogical reasoning occurs when people solve one problem by using their knowledge about another problem (Holyoak, 2005 ). For example, suppose a problem solver learns how to solve a problem in one context using one solution method and then is given a problem in another context that requires the same solution method. In this case, the problem solver must recognize that the new problem has structural similarity to the old problem (i.e., it may be solved by the same method), even though they do not have surface similarity (i.e., the cover stories are different). Three steps in analogical reasoning are recognizing —seeing that a new problem is similar to a previously solved problem; abstracting —finding the general method used to solve the old problem; and mapping —using that general method to solve the new problem.

Research on analogical reasoning shows that people often do not recognize that a new problem can be solved by the same method as a previously solved problem (Holyoak, 2005 ). However, research also shows that successful analogical transfer to a new problem is more likely when the problem solver has experience with two old problems that have the same underlying structural features (i.e., they are solved by the same principle) but different surface features (i.e., they have different cover stories) (Holyoak, 2005 ). This finding is consistent with the idea of specific transfer of general principles as described in the section on “Transfer.”

Mathematical and Scientific Problem Solving

Research on mathematical problem solving suggests that five kinds of knowledge are needed to solve arithmetic word problems (Mayer, 2008 ):

Factual knowledge —knowledge about the characteristics of problem elements, such as knowing that there are 100 cents in a dollar Schematic knowledge —knowledge of problem types, such as being able to recognize time-rate-distance problems Strategic knowledge —knowledge of general methods, such as how to break a problem into parts Procedural knowledge —knowledge of processes, such as how to carry our arithmetic operations Attitudinal knowledge —beliefs about one’s mathematical problem-solving ability, such as thinking, “I am good at this”

People generally possess adequate procedural knowledge but may have difficulty in solving mathematics problems because they lack factual, schematic, strategic, or attitudinal knowledge (Mayer, 2008 ). Research is needed to pinpoint the role of domain knowledge in mathematical problem solving.

Research on scientific problem solving shows that people harbor misconceptions, such as believing that a force is needed to keep an object in motion (McCloskey, 1983 ). Learning to solve science problems involves conceptual change, in which the problem solver comes to recognize that previous conceptions are wrong (Mayer, 2008 ). Students can be taught to engage in scientific reasoning such as hypothesis testing through direct instruction in how to control for variables (Chen & Klahr, 1999 ). A central theme of research on scientific problem solving concerns the role of domain knowledge.

Everyday Thinking

Everyday thinking refers to problem solving in the context of one’s life outside of school. For example, children who are street vendors tend to use different procedures for solving arithmetic problems when they are working on the streets than when they are in school (Nunes, Schlieman, & Carraher, 1993 ). This line of research highlights the role of situated cognition —the idea that thinking always is shaped by the physical and social context in which it occurs (Robbins & Aydede, 2009 ). Research is needed to determine how people solve problems in authentic contexts.

Cognitive Neuroscience of Problem Solving

The cognitive neuroscience of problem solving is concerned with the brain activity that occurs during problem solving. For example, using fMRI brain imaging methodology, Goel ( 2005 ) found that people used the language areas of the brain to solve logical reasoning problems presented in sentences (e.g., “All dogs are pets…”) and used the spatial areas of the brain to solve logical reasoning problems presented in abstract letters (e.g., “All D are P…”). Cognitive neuroscience holds the potential to make unique contributions to the study of problem solving.

Problem solving has always been a topic at the fringe of cognitive psychology—too complicated to study intensively but too important to completely ignore. Problem solving—especially in realistic environments—is messy in comparison to studying elementary processes in cognition. The field remains fragmented in the sense that topics such as decision making, reasoning, intelligence, expertise, mathematical problem solving, everyday thinking, and the like are considered to be separate topics, each with its own separate literature. Yet some recurring themes are the role of domain-specific knowledge in problem solving and the advantages of studying problem solving in authentic contexts.

Future Directions

Some important issues for future research include the three classic issues examined in this chapter—the nature of problem-solving transfer (i.e., How are people able to use what they know about previous problem solving to help them in new problem solving?), the nature of insight (e.g., What is the mechanism by which a creative solution is constructed?), and heuristics (e.g., What are some teachable strategies for problem solving?). In addition, future research in problem solving should continue to pinpoint the role of domain-specific knowledge in problem solving, the nature of cognitive ability in problem solving, how to help people develop proficiency in solving problems, and how to provide aids for problem solving.

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Mayer R. E. ( 1995 ). The search for insight: Grappling with Gestalt psychology’s unanswered questions. In R. J. Sternberg & J. E. Davidson (Eds.), The nature of insight (pp. 3–32). Cambridge, MA : MIT Press.

Mayer R. E. ( 2008 ). Learning and instruction. Upper Saddle River, NJ : Merrill Prentice Hall.

Mayer R. E. ( 2009 ). Information processing. In T. L. Good (Ed.), 21st century education: A reference handbook (pp. 168–174). Thousand Oaks, CA : Sage.

Mayer R. E. , & Wittrock M. C. ( 2006 ). Problem solving. In P. A. Alexander & P. H. Winne (Eds.), Handbook of educational psychology (2nd ed., pp. 287–304). Mahwah, NJ : Erlbaum.

McCloskey M. ( 1983 ). Intuitive physics.   Scientific American, 248 (4), 122–130.

Metcalfe J. , & Wiebe D. ( 1987 ). Intuition in insight and non-insight problem solving. Memory and Cognition, 15, 238–246.

Newell A. , & Simon H. A. ( 1972 ). Human problem solving. Englewood Cliffs, NJ : Prentice-Hall.

Nickerson R. S. ( 1999 ). Enhancing creativity. In R. J. Sternberg (Ed.), Handbook of creativity (pp. 392–430). New York : Cambridge University Press.

Nunes T. , Schliemann A. D. , & Carraher D. W , ( 1993 ). Street mathematics and school mathematics. Cambridge, England : Cambridge University Press.

Robbins P. , & Aydede M. (Eds.). ( 2009 ). The Cambridge handbook of situated cognition. New York : Cambridge University Press.

Rogers T. T. , & McClelland J. L. ( 2004 ). Semantic cognition: A parallel distributed processing approach. Cambridge, MA : MIT Press.

Singley M. K. , & Anderson J. R. ( 1989 ). The transfer of cognitive skill. Cambridge, MA : Harvard University Press.

Sternberg R. J. ( 1990 ). Metaphors of mind: Conceptions of the nature of intelligence. New York : Cambridge University Press.

Sternberg R. J. ( 1999 ). Handbook of creativity. New York : Cambridge University Press.

Sternberg R. J. , & Gregorenko E. L. (Eds.). ( 2003 ). The psychology of abilities, competencies, and expertise. New York : Cambridge University Press.

Tharp R. G. , & Gallimore R. ( 1988 ). Rousing minds to life: Teaching, learning, and schooling in social context. New York : Cambridge University Press.

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Wertheimer M. ( 1959 ). Productive thinking. New York : Harper and Collins.

Wundt W. ( 1973 ). An introduction to experimental psychology. New York : Arno Press. (Original work published in 1911).

Further Reading

Baron, J. ( 2008 ). Thinking and deciding (4th ed). New York: Cambridge University Press.

Duncker, K. ( 1945 ). On problem solving. Psychological Monographs , 58(3) (Whole No. 270).

Holyoak, K. J. , & Morrison, R. G. ( 2005 ). The Cambridge handbook of thinking and reasoning . New York: Cambridge University Press.

Mayer, R. E. , & Wittrock, M. C. ( 2006 ). Problem solving. In P. A. Alexander & P. H. Winne (Eds.), Handbook of educational psychology (2nd ed., pp. 287–304). Mahwah, NJ: Erlbaum.

Sternberg, R. J. , & Ben-Zeev, T. ( 2001 ). Complex cognition: The psychology of human thought . New York: Oxford University Press.

Weisberg, R. W. ( 2006 ). Creativity . New York: Wiley.

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Introduction to Problem Solving Skills

What is problem solving and why is it important.

Defining problem solving skills

The ability to solve problems is a basic life skill and is essential to our day-to-day lives, at home, at school, and at work. We solve problems every day without really thinking about how we solve them. For example: it’s raining and you need to go to the store. What do you do? There are lots of possible solutions. Take your umbrella and walk. If you don't want to get wet, you can drive, or take the bus. You might decide to call a friend for a ride, or you might decide to go to the store another day. There is no right way to solve this problem and different people will solve it differently.

Problem solving is the process of identifying a problem, developing possible solution paths, and taking the appropriate course of action.

Why is problem solving important? Good problem solving skills empower you not only in your personal life but are critical in your professional life. In the current fast-changing global economy, employers often identify everyday problem solving as crucial to the success of their organizations. For employees, problem solving can be used to develop practical and creative solutions, and to show independence and initiative to employers.

Throughout this case study you will be asked to jot down your thoughts in idea logs. These idea logs are used for reflection on concepts and for answering short questions. When you click on the "Next" button, your responses will be saved for that page. If you happen to close the webpage, you will lose your work on the page you were on, but previous pages will be saved. At the end of the case study, click on the "Finish and Export to PDF" button to acknowledge completion of the case study and receive a PDF document of your idea logs.

What Does Problem Solving Look Like?

IDEAL heuristic strategy for problem solving

The ability to solve problems is a skill, and just like any other skill, the more you practice, the better you get. So how exactly do you practice problem solving? Learning about different problem solving strategies and when to use them will give you a good start. Problem solving is a process. Most strategies provide steps that help you identify the problem and choose the best solution. There are two basic types of strategies: algorithmic and heuristic.

Algorithmic strategies are traditional step-by-step guides to solving problems. They are great for solving math problems (in algebra: multiply and divide, then add or subtract) or for helping us remember the correct order of things (a mnemonic such as “Spring Forward, Fall Back” to remember which way the clock changes for daylight saving time, or “Righty Tighty, Lefty Loosey” to remember what direction to turn bolts and screws). Algorithms are best when there is a single path to the correct solution.

But what do you do when there is no single solution for your problem? Heuristic methods are general guides used to identify possible solutions. A popular one that is easy to remember is IDEAL [ Bransford & Stein, 1993 ] :

  • I dentify the problem
  • D efine the context of the problem
  • E xplore possible strategies
  • A ct on best solution

IDEAL is just one problem solving strategy. Building a toolbox of problem solving strategies will improve your problem solving skills. With practice, you will be able to recognize and use multiple strategies to solve complex problems.

Watch the video

What is the best way to get a peanut out of a tube that cannot be moved? Watch a chimpanzee solve this problem in the video below [ Geert Stienissen, 2010 ].

[PDF transcript]

Describe the series of steps you think the chimpanzee used to solve this problem.

  • [Page 2: What does Problem Solving Look Like?] Describe the series of steps you think the chimpanzee used to solve this problem.

Think of an everyday problem you've encountered recently and describe your steps for solving it.

  • [Page 2: What does Problem Solving Look Like?] Think of an everyday problem you've encountered recently and describe your steps for solving it.

Developing Problem Solving Processes

Problem solving is a process that uses steps to solve problems. But what does that really mean? Let's break it down and start building our toolbox of problem solving strategies.

What is the first step of solving any problem? The first step is to recognize that there is a problem and identify the right cause of the problem. This may sound obvious, but similar problems can arise from different events, and the real issue may not always be apparent. To really solve the problem, it's important to find out what started it all. This is called identifying the root cause .

Example: You and your classmates have been working long hours on a project in the school's workshop. The next afternoon, you try to use your student ID card to access the workshop, but discover that your magnetic strip has been demagnetized. Since the card was a couple of years old, you chalk it up to wear and tear and get a new ID card. Later that same week you learn that several of your classmates had the same problem! After a little investigation, you discover that a strong magnet was stored underneath a workbench in the workshop. The magnet was the root cause of the demagnetized student ID cards.

The best way to identify the root cause of the problem is to ask questions and gather information. If you have a vague problem, investigating facts is more productive than guessing a solution. Ask yourself questions about the problem. What do you know about the problem? What do you not know? When was the last time it worked correctly? What has changed since then? Can you diagram the process into separate steps? Where in the process is the problem occurring? Be curious, ask questions, gather facts, and make logical deductions rather than assumptions.

Watch Adam Savage from Mythbusters, describe his problem solving process [ ForaTv, 2010 ]. As you watch this section of the video, try to identify the questions he asks and the different strategies he uses.

Adam Savage shared many of his problem solving processes. List the ones you think are the five most important. Your list may be different from other people in your class—that's ok!

  • [Page 3: Developing Problem Solving Processes] Adam Savage shared many of his problem solving processes. List the ones you think are the five most important.

“The ability to ask the right question is more than half the battle of finding the answer.” — Thomas J. Watson , founder of IBM

Voices From the Field: Solving Problems

In manufacturing facilities and machine shops, everyone on the floor is expected to know how to identify problems and find solutions. Today's employers look for the following skills in new employees: to analyze a problem logically, formulate a solution, and effectively communicate with others.

In this video, industry professionals share their own problem solving processes, the problem solving expectations of their employees, and an example of how a problem was solved.

Meet the Partners:

  • Taconic High School in Pittsfield, Massachusetts, is a comprehensive, fully accredited high school with special programs in Health Technology, Manufacturing Technology, and Work-Based Learning.
  • Berkshire Community College in Pittsfield, Massachusetts, prepares its students with applied manufacturing technical skills, providing hands-on experience at industrial laboratories and manufacturing facilities, and instructing them in current technologies.
  • H.C. Starck in Newton, Massachusetts, specializes in processing and manufacturing technology metals, such as tungsten, niobium, and tantalum. In almost 100 years of experience, they hold over 900 patents, and continue to innovate and develop new products.
  • Nypro Healthcare in Devens, Massachusetts, specializes in precision injection-molded healthcare products. They are committed to good manufacturing processes including lean manufacturing and process validation.

Making Decisions

Now that you have a couple problem solving strategies in your toolbox, let's practice. In this exercise, you are given a scenario and you will be asked to decide what steps you would take to identify and solve the problem.

Scenario: You are a new employee and have just finished your training. As your first project, you have been assigned the milling of several additional components for a regular customer. Together, you and your trainer, Bill, set up for the first run. Checking your paperwork, you gather the tools and materials on the list. As you are mounting the materials on the table, you notice that you didn't grab everything and hurriedly grab a few more items from one of the bins. Once the material is secured on the CNC table, you load tools into the tool carousel in the order listed on the tool list and set the fixture offsets.

Bill tells you that since this is a rerun of a job several weeks ago, the CAD/CAM model has already been converted to CNC G-code. Bill helps you download the code to the CNC machine. He gives you the go-ahead and leaves to check on another employee. You decide to start your first run.

What problems did you observe in the video?

  • [Page 5: Making Decisions] What problems did you observe in the video?
  • What do you do next?
  • Try to fix it yourself.
  • Ask your trainer for help.

As you are cleaning up, you think about what happened and wonder why it happened. You try to create a mental picture of what happened. You are not exactly sure what the end mill hit, but it looked like it might have hit the dowel pin. You wonder if you grabbed the correct dowel pins from the bins earlier.

You can think of two possible next steps. You can recheck the dowel pin length to make sure it is the correct length, or do a dry run using the CNC single step or single block function with the spindle empty to determine what actually happened.

screenshot of cnc problem

  • Check the dowel pins.
  • Use the single step/single block function to determine what happened.

You notice that your trainer, Bill, is still on the floor and decide to ask him for help. You describe the problem to him. Bill asks if you know what the end mill ran into. You explain that you are not sure but you think it was the dowel pin. Bill reminds you that it is important to understand what happened so you can fix the correct problem. He suggests that you start all over again and begin with a dry run using the single step/single block function, with the spindle empty, to determine what it hit. Or, since it happened at the end, he mentions that you can also check the G-code to make sure the Z-axis is raised before returning to the home position.

ask help from a more experienced person

  • Run the single step/single block function.
  • Edit the G-code to raise the Z-axis.

You finish cleaning up and check the CNC for any damage. Luckily, everything looks good. You check your paperwork and gather the components and materials again. You look at the dowel pins you used earlier, and discover that they are not the right length. As you go to grab the correct dowel pins, you have to search though several bins. For the first time, you are aware of the mess - it looks like the dowel pins and other items have not been put into the correctly labeled bins. You spend 30 minutes straightening up the bins and looking for the correct dowel pins.

Finally finding them, you finish setting up. You load tools into the tool carousel in the order listed on the tool list and set the fixture offsets. Just to make sure, you use the CNC single step/single block function, to do a dry run of the part. Everything looks good! You are ready to create your first part. The first component is done, and, as you admire your success, you notice that the part feels hotter than it should.

You wonder why? You go over the steps of the process to mentally figure out what could be causing the residual heat. You wonder if there is a problem with the CNC's coolant system or if the problem is in the G-code.

  • Look at the G-code.

After thinking about the problem, you decide that maybe there's something wrong with the setup. First, you clean up the damaged materials and remove the broken tool. You check the CNC machine carefully for any damage. Luckily, everything looks good. It is time to start over again from the beginning.

You again check your paperwork and gather the tools and materials on the setup sheet. After securing the new materials, you use the CNC single step/single block function with the spindle empty, to do a dry run of the part. You watch carefully to see if you can figure out what happened. It looks to you like the spindle barely misses hitting the dowel pin. You determine that the end mill was broken when it hit the dowel pin while returning to the start position.

idea at cnc machine

After conducting a dry run using the single step/single block function, you determine that the end mill was damaged when it hit the dowel pin on its return to the home position. You discuss your options with Bill. Together, you decide the best thing to do would be to edit the G-code and raise the Z-axis before returning to home. You open the CNC control program and edit the G-code. Just to make sure, you use the CNC single step/single block function, to do another dry run of the part. You are ready to create your first part. It works. You first part is completed. Only four more to go.

software or hardware problem

As you are cleaning up, you notice that the components are hotter than you expect and the end mill looks more worn than it should be. It dawns on you that while you were milling the component, the coolant didn't turn on. You wonder if it is a software problem in the G-code or hardware problem with the CNC machine.

It's the end of the day and you decide to finish the rest of the components in the morning.

  • You decide to look at the G-code in the morning.
  • You leave a note on the machine, just in case.

You decide that the best thing to do would be to edit the G-code and raise the Z-axis of the spindle before it returns to home. You open the CNC control program and edit the G-code.

While editing the G-code to raise the Z-axis, you notice that the coolant is turned off at the beginning of the code and at the end of the code. The coolant command error caught your attention because your coworker, Mark, mentioned having a similar issue during lunch. You change the coolant command to turn the mist on.

  • You decide to talk with your supervisor.
  • You discuss what happened with a coworker over lunch.

As you reflect on the residual heat problem, you think about the machining process and the factors that could have caused the issue. You try to think of anything and everything that could be causing the issue. Are you using the correct tool for the specified material? Are you using the specified material? Is it running at the correct speed? Is there enough coolant? Are there chips getting in the way?

Wait, was the coolant turned on? As you replay what happened in your mind, you wonder why the coolant wasn't turned on. You decide to look at the G-code to find out what is going on.

From the milling machine computer, you open the CNC G-code. You notice that there are no coolant commands. You add them in and on the next run, the coolant mist turns on and the residual heat issues is gone. Now, its on to creating the rest of the parts.

Have you ever used brainstorming to solve a problem? Chances are, you've probably have, even if you didn't realize it.

You notice that your trainer, Bill, is on the floor and decide to ask him for help. You describe the problem with the end mill breaking, and how you discovered that items are not being returned to the correctly labeled bins. You think this caused you to grab the incorrect length dowel pins on your first run. You have sorted the bins and hope that the mess problem is fixed. You then go on to tell Bill about the residual heat issue with the completed part.

Together, you go to the milling machine. Bill shows you how to check the oil and coolant levels. Everything looks good at the machine level. Next, on the CNC computer, you open the CNC G-code. While looking at the code, Bill points out that there are no coolant commands. Bill adds them in and when you rerun the program, it works.

Bill is glad you mentioned the problem to him. You are the third worker to mention G-code issues over the last week. You noticed the coolant problems in your G-code, John noticed a Z-axis issue in his G-code, and Sam had issues with both the Z-axis and the coolant. Chances are, there is a bigger problem and Bill will need to investigate the root cause .

Talking with Bill, you discuss the best way to fix the problem. Bill suggests editing the G-code to raise the Z-axis of the spindle before it returns to its home position. You open the CNC control program and edit the G-code. Following the setup sheet, you re-setup the job and use the CNC single step/single block function, to do another dry run of the part. Everything looks good, so you run the job again and create the first part. It works. Since you need four of each component, you move on to creating the rest of them before cleaning up and leaving for the day.

It's a new day and you have new components to create. As you are setting up, you go in search of some short dowel pins. You discover that the bins are a mess and components have not been put away in the correctly labeled bins. You wonder if this was the cause of yesterday's problem. As you reorganize the bins and straighten up the mess, you decide to mention the mess issue to Bill in your afternoon meeting.

You describe the bin mess and using the incorrect length dowels to Bill. He is glad you mentioned the problem to him. You are not the first person to mention similar issues with tools and parts not being put away correctly. Chances are there is a bigger safety issue here that needs to be addressed in the next staff meeting.

In any workplace, following proper safety and cleanup procedures is always important. This is especially crucial in manufacturing where people are constantly working with heavy, costly and sometimes dangerous equipment. When issues and problems arise, it is important that they are addressed in an efficient and timely manner. Effective communication is an important tool because it can prevent problems from recurring, avoid injury to personnel, reduce rework and scrap, and ultimately, reduce cost, and save money.

You now know that the end mill was damaged when it hit the dowel pin. It seems to you that the easiest thing to do would be to edit the G-code and raise the Z-axis position of the spindle before it returns to the home position. You open the CNC control program and edit the G-code, raising the Z-axis. Starting over, you follow the setup sheet and re-setup the job. This time, you use the CNC single step/single block function, to do another dry run of the part. Everything looks good, so you run the job again and create the first part.

At the end of the day, you are reviewing your progress with your trainer, Bill. After you describe the day's events, he reminds you to always think about safety and the importance of following work procedures. He decides to bring the issue up in the next morning meeting as a reminder to everyone.

In any workplace, following proper procedures (especially those that involve safety) is always important. This is especially crucial in manufacturing where people are constantly working with heavy, costly, and sometimes dangerous equipment. When issues and problems arise, it is important that they are addressed in an efficient and timely manner. Effective communication is an important tool because it can prevent problems from recurring, avoid injury to personnel, reduce rework and scrap, and ultimately, reduce cost, and save money. One tool to improve communication is the morning meeting or huddle.

The next morning, you check the G-code to determine what is wrong with the coolant. You notice that the coolant is turned off at the beginning of the code and also at the end of the code. This is strange. You change the G-code to turn the coolant on at the beginning of the run and off at the end. This works and you create the rest of the parts.

Throughout the day, you keep wondering what caused the G-code error. At lunch, you mention the G-code error to your coworker, John. John is not surprised. He said that he encountered a similar problem earlier this week. You decide to talk with your supervisor the next time you see him.

You are in luck. You see your supervisor by the door getting ready to leave. You hurry over to talk with him. You start off by telling him about how you asked Bill for help. Then you tell him there was a problem and the end mill was damaged. You describe the coolant problem in the G-code. Oh, and by the way, John has seen a similar problem before.

Your supervisor doesn't seem overly concerned, errors happen. He tells you "Good job, I am glad you were able to fix the issue." You are not sure whether your supervisor understood your explanation of what happened or that it had happened before.

The challenge of communicating in the workplace is learning how to share your ideas and concerns. If you need to tell your supervisor that something is not going well, it is important to remember that timing, preparation, and attitude are extremely important.

It is the end of your shift, but you want to let the next shift know that the coolant didn't turn on. You do not see your trainer or supervisor around. You decide to leave a note for the next shift so they are aware of the possible coolant problem. You write a sticky note and leave it on the monitor of the CNC control system.

How effective do you think this solution was? Did it address the problem?

In this scenario, you discovered several problems with the G-code that need to be addressed. When issues and problems arise, it is important that they are addressed in an efficient and timely manner. Effective communication is an important tool because it can prevent problems from recurring and avoid injury to personnel. The challenge of communicating in the workplace is learning how and when to share your ideas and concerns. If you need to tell your co-workers or supervisor that there is a problem, it is important to remember that timing and the method of communication are extremely important.

You are able to fix the coolant problem in the G-code. While you are glad that the problem is fixed, you are worried about why it happened in the first place. It is important to remember that if a problem keeps reappearing, you may not be fixing the right problem. You may only be addressing the symptoms.

You decide to talk to your trainer. Bill is glad you mentioned the problem to him. You are the third worker to mention G-code issues over the last week. You noticed the coolant problems in your G-code, John noticed a Z-axis issue in his G-code, and Sam had issues with both the Z-axis and the coolant. Chances are, there is a bigger problem and Bill will need to investigate the root cause .

Over lunch, you ask your coworkers about the G-code problem and what may be causing the error. Several people mention having similar problems but do not know the cause.

You have now talked to three coworkers who have all experienced similar coolant G-code problems. You make a list of who had the problem, when they had the problem, and what each person told you.

When you see your supervisor later that afternoon, you are ready to talk with him. You describe the problem you had with your component and the damaged bit. You then go on to tell him about talking with Bill and discovering the G-code issue. You show him your notes on your coworkers' coolant issues, and explain that you think there might be a bigger problem.

You supervisor thanks you for your initiative in identifying this problem. It sounds like there is a bigger problem and he will need to investigate the root cause. He decides to call a team huddle to discuss the issue, gather more information, and talk with the team about the importance of communication.

Root Cause Analysis

flower root cause of a problem

Root cause analysis ( RCA ) is a method of problem solving that identifies the underlying causes of an issue. Root cause analysis helps people answer the question of why the problem occurred in the first place. RCA uses clear cut steps in its associated tools, like the "5 Whys Analysis" and the "Cause and Effect Diagram," to identify the origin of the problem, so that you can:

  • Determine what happened.
  • Determine why it happened.
  • Fix the problem so it won’t happen again.

RCA works under the idea that systems and events are connected. An action in one area triggers an action in another, and another, and so on. By tracing back these actions, you can discover where the problem started and how it developed into the problem you're now facing. Root cause analysis can prevent problems from recurring, reduce injury to personnel, reduce rework and scrap, and ultimately, reduce cost and save money. There are many different RCA techniques available to determine the root cause of a problem. These are just a few:

  • Root Cause Analysis Tools
  • 5 Whys Analysis
  • Fishbone or Cause and Effect Diagram
  • Pareto Analysis

5 whys diagram root cause

How Huddles Work

group huddle discussion meeting

Communication is a vital part of any setting where people work together. Effective communication helps employees and managers form efficient teams. It builds trusts between employees and management, and reduces unnecessary competition because each employee knows how their part fits in the larger goal.

One tool that management can use to promote communication in the workplace is the huddle . Just like football players on the field, a huddle is a short meeting where everyone is standing in a circle. A daily team huddle ensures that team members are aware of changes to the schedule, reiterated problems and safety issues, and how their work impacts one another. When done right, huddles create collaboration, communication, and accountability to results. Impromptu huddles can be used to gather information on a specific issue and get each team member's input.

The most important thing to remember about huddles is that they are short, lasting no more than 10 minutes, and their purpose is to communicate and identify. In essence, a huddle’s purpose is to identify priorities, communicate essential information, and discover roadblocks to productivity.

Who uses huddles? Many industries and companies use daily huddles. At first thought, most people probably think of hospitals and their daily patient update meetings, but lots of managers use daily meetings to engage their employees. Here are a few examples:

  • Brian Scudamore, CEO of 1-800-Got-Junk? , uses the daily huddle as an operational tool to take the pulse of his employees and as a motivational tool. Watch a morning huddle meeting .
  • Fusion OEM, an outsourced manufacturing and production company. What do employees take away from the daily huddle meeting .
  • Biz-Group, a performance consulting group. Tips for a successful huddle .

Brainstorming

brainstorming small lightbulbs combined become a big idea

One tool that can be useful in problem solving is brainstorming . Brainstorming is a creativity technique designed to generate a large number of ideas for the solution to a problem. The method was first popularized in 1953 by Alex Faickney Osborn in the book Applied Imagination . The goal is to come up with as many ideas as you can in a fixed amount of time. Although brainstorming is best done in a group, it can be done individually. Like most problem solving techniques, brainstorming is a process.

  • Define a clear objective.
  • Have an agreed a time limit.
  • During the brainstorming session, write down everything that comes to mind, even if the idea sounds crazy.
  • If one idea leads to another, write down that idea too.
  • Combine and refine ideas into categories of solutions.
  • Assess and analyze each idea as a potential solution.

When used during problem solving, brainstorming can offer companies new ways of encouraging staff to think creatively and improve production. Brainstorming relies on team members' diverse experiences, adding to the richness of ideas explored. This means that you often find better solutions to the problems. Team members often welcome the opportunity to contribute ideas and can provide buy-in for the solution chosen—after all, they are more likely to be committed to an approach if they were involved in its development. What's more, because brainstorming is fun, it helps team members bond.

  • Watch Peggy Morgan Collins, a marketing executive at Power Curve Communications discuss How to Stimulate Effective Brainstorming .
  • Watch Kim Obbink, CEO of Filter Digital, a digital content company, and her team share their top five rules for How to Effectively Generate Ideas .

Importance of Good Communication and Problem Description

talking too much when describing a problem

Communication is one of the most frequent activities we engage in on a day-to-day basis. At some point, we have all felt that we did not effectively communicate an idea as we would have liked. The key to effective communication is preparation. Rather than attempting to haphazardly improvise something, take a few minutes and think about what you want say and how you will say it. If necessary, write yourself a note with the key points or ideas in the order you want to discuss them. The notes can act as a reminder or guide when you talk to your supervisor.

Tips for clear communication of an issue:

  • Provide a clear summary of your problem. Start at the beginning, give relevant facts, timelines, and examples.
  • Avoid including your opinion or personal attacks in your explanation.
  • Avoid using words like "always" or "never," which can give the impression that you are exaggerating the problem.
  • If this is an ongoing problem and you have collected documentation, give it to your supervisor once you have finished describing the problem.
  • Remember to listen to what's said in return; communication is a two-way process.

Not all communication is spoken. Body language is nonverbal communication that includes your posture, your hands and whether you make eye contact. These gestures can be subtle or overt, but most importantly they communicate meaning beyond what is said. When having a conversation, pay attention to how you stand. A stiff position with arms crossed over your chest may imply that you are being defensive even if your words state otherwise. Shoving your hands in your pockets when speaking could imply that you have something to hide. Be wary of using too many hand gestures because this could distract listeners from your message.

The challenge of communicating in the workplace is learning how and when to share your ideas or concerns. If you need to tell your supervisor or co-worker about something that is not going well, keep in mind that good timing and good attitude will go a long way toward helping your case.

Like all skills, effective communication needs to be practiced. Toastmasters International is perhaps the best known public speaking organization in the world. Toastmasters is open to anyone who wish to improve their speaking skills and is willing to put in the time and effort to do so. To learn more, visit Toastmasters International .

Methods of Communication

different ways to communicate

Communication of problems and issues in any workplace is important, particularly when safety is involved. It is therefore crucial in manufacturing where people are constantly working with heavy, costly, and sometimes dangerous equipment. As issues and problems arise, they need to be addressed in an efficient and timely manner. Effective communication is an important skill because it can prevent problems from recurring, avoid injury to personnel, reduce rework and scrap, and ultimately, reduce cost and save money.

There are many different ways to communicate: in person, by phone, via email, or written. There is no single method that fits all communication needs, each one has its time and place.

In person: In the workplace, face-to-face meetings should be utilized whenever possible. Being able to see the person you need to speak to face-to-face gives you instant feedback and helps you gauge their response through their body language. Be careful of getting sidetracked in conversation when you need to communicate a problem.

Email: Email has become the communication standard for most businesses. It can be accessed from almost anywhere and is great for things that don’t require an immediate response. Email is a great way to communicate non-urgent items to large amounts of people or just your team members. One thing to remember is that most people's inboxes are flooded with emails every day and unless they are hyper vigilant about checking everything, important items could be missed. For issues that are urgent, especially those around safety, email is not always be the best solution.

Phone: Phone calls are more personal and direct than email. They allow us to communicate in real time with another person, no matter where they are. Not only can talking prevent miscommunication, it promotes a two-way dialogue. You don’t have to worry about your words being altered or the message arriving on time. However, mobile phone use and the workplace don't always mix. In particular, using mobile phones in a manufacturing setting can lead to a variety of problems, cause distractions, and lead to serious injury.

Written: Written communication is appropriate when detailed instructions are required, when something needs to be documented, or when the person is too far away to easily speak with over the phone or in person.

There is no "right" way to communicate, but you should be aware of how and when to use the appropriate form of communication for your situation. When deciding the best way to communicate with a co-worker or manager, put yourself in their shoes, and think about how you would want to learn about the issue. Also, consider what information you would need to know to better understand the issue. Use your good judgment of the situation and be considerate of your listener's viewpoint.

Did you notice any other potential problems in the previous exercise?

  • [Page 6:] Did you notice any other potential problems in the previous exercise?

Summary of Strategies

In this exercise, you were given a scenario in which there was a problem with a component you were creating on a CNC machine. You were then asked how you wanted to proceed. Depending on your path through this exercise, you might have found an easy solution and fixed it yourself, asked for help and worked with your trainer, or discovered an ongoing G-code problem that was bigger than you initially thought.

When issues and problems arise, it is important that they are addressed in an efficient and timely manner. Communication is an important tool because it can prevent problems from recurring, avoid injury to personnel, reduce rework and scrap, and ultimately, reduce cost, and save money. Although, each path in this exercise ended with a description of a problem solving tool for your toolbox, the first step is always to identify the problem and define the context in which it happened.

There are several strategies that can be used to identify the root cause of a problem. Root cause analysis (RCA) is a method of problem solving that helps people answer the question of why the problem occurred. RCA uses a specific set of steps, with associated tools like the “5 Why Analysis" or the “Cause and Effect Diagram,” to identify the origin of the problem, so that you can:

Once the underlying cause is identified and the scope of the issue defined, the next step is to explore possible strategies to fix the problem.

If you are not sure how to fix the problem, it is okay to ask for help. Problem solving is a process and a skill that is learned with practice. It is important to remember that everyone makes mistakes and that no one knows everything. Life is about learning. It is okay to ask for help when you don’t have the answer. When you collaborate to solve problems you improve workplace communication and accelerates finding solutions as similar problems arise.

One tool that can be useful for generating possible solutions is brainstorming . Brainstorming is a technique designed to generate a large number of ideas for the solution to a problem. The method was first popularized in 1953 by Alex Faickney Osborn in the book Applied Imagination. The goal is to come up with as many ideas as you can, in a fixed amount of time. Although brainstorming is best done in a group, it can be done individually.

Depending on your path through the exercise, you may have discovered that a couple of your coworkers had experienced similar problems. This should have been an indicator that there was a larger problem that needed to be addressed.

In any workplace, communication of problems and issues (especially those that involve safety) is always important. This is especially crucial in manufacturing where people are constantly working with heavy, costly, and sometimes dangerous equipment. When issues and problems arise, it is important that they be addressed in an efficient and timely manner. Effective communication is an important tool because it can prevent problems from recurring, avoid injury to personnel, reduce rework and scrap, and ultimately, reduce cost and save money.

One strategy for improving communication is the huddle . Just like football players on the field, a huddle is a short meeting with everyone standing in a circle. A daily team huddle is a great way to ensure that team members are aware of changes to the schedule, any problems or safety issues are identified and that team members are aware of how their work impacts one another. When done right, huddles create collaboration, communication, and accountability to results. Impromptu huddles can be used to gather information on a specific issue and get each team member's input.

To learn more about different problem solving strategies, choose an option below. These strategies accompany the outcomes of different decision paths in the problem solving exercise.

  • View Problem Solving Strategies Select a strategy below... Root Cause Analysis How Huddles Work Brainstorming Importance of Good Problem Description Methods of Communication

Communication is one of the most frequent activities we engage in on a day-to-day basis. At some point, we have all felt that we did not effectively communicate an idea as we would have liked. The key to effective communication is preparation. Rather than attempting to haphazardly improvise something, take a few minutes and think about what you want say and how you will say it. If necessary, write yourself a note with the key points or ideas in the order you want to discuss them. The notes can act as a reminder or guide during your meeting.

  • Provide a clear summary of the problem. Start at the beginning, give relevant facts, timelines, and examples.

In person: In the workplace, face-to-face meetings should be utilized whenever possible. Being able to see the person you need to speak to face-to-face gives you instant feedback and helps you gauge their response in their body language. Be careful of getting sidetracked in conversation when you need to communicate a problem.

There is no "right" way to communicate, but you should be aware of how and when to use the appropriate form of communication for the situation. When deciding the best way to communicate with a co-worker or manager, put yourself in their shoes, and think about how you would want to learn about the issue. Also, consider what information you would need to know to better understand the issue. Use your good judgment of the situation and be considerate of your listener's viewpoint.

"Never try to solve all the problems at once — make them line up for you one-by-one.” — Richard Sloma

Problem Solving: An Important Job Skill

Problem solving improves efficiency and communication on the shop floor. It increases a company's efficiency and profitability, so it's one of the top skills employers look for when hiring new employees. Recent industry surveys show that employers consider soft skills, such as problem solving, as critical to their business’s success.

The 2011 survey, "Boiling Point? The skills gap in U.S. manufacturing ," polled over a thousand manufacturing executives who reported that the number one skill deficiency among their current employees is problem solving, which makes it difficult for their companies to adapt to the changing needs of the industry.

In this video, industry professionals discuss their expectations and present tips for new employees joining the manufacturing workforce.

Quick Summary

  • [Quick Summary: Question1] What are two things you learned in this case study?
  • What question(s) do you still have about the case study?
  • [Quick Summary: Question2] What question(s) do you still have about the case study?
  • Is there anything you would like to learn more about with respect to this case study?
  • [Quick Summary: Question3] Is there anything you would like to learn more about with respect to this case study?

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5 Teaching Mathematics Through Problem Solving

Janet Stramel

Problem Solving

In his book “How to Solve It,” George Pólya (1945) said, “One of the most important tasks of the teacher is to help his students. This task is not quite easy; it demands time, practice, devotion, and sound principles. The student should acquire as much experience of independent work as possible. But if he is left alone with his problem without any help, he may make no progress at all. If the teacher helps too much, nothing is left to the student. The teacher should help, but not too much and not too little, so that the student shall have a reasonable share of the work.” (page 1)

What is a problem  in mathematics? A problem is “any task or activity for which the students have no prescribed or memorized rules or methods, nor is there a perception by students that there is a specific ‘correct’ solution method” (Hiebert, et. al., 1997). Problem solving in mathematics is one of the most important topics to teach; learning to problem solve helps students develop a sense of solving real-life problems and apply mathematics to real world situations. It is also used for a deeper understanding of mathematical concepts. Learning “math facts” is not enough; students must also learn how to use these facts to develop their thinking skills.

According to NCTM (2010), the term “problem solving” refers to mathematical tasks that have the potential to provide intellectual challenges for enhancing students’ mathematical understanding and development. When you first hear “problem solving,” what do you think about? Story problems or word problems? Story problems may be limited to and not “problematic” enough. For example, you may ask students to find the area of a rectangle, given the length and width. This type of problem is an exercise in computation and can be completed mindlessly without understanding the concept of area. Worthwhile problems  includes problems that are truly problematic and have the potential to provide contexts for students’ mathematical development.

There are three ways to solve problems: teaching for problem solving, teaching about problem solving, and teaching through problem solving.

Teaching for problem solving begins with learning a skill. For example, students are learning how to multiply a two-digit number by a one-digit number, and the story problems you select are multiplication problems. Be sure when you are teaching for problem solving, you select or develop tasks that can promote the development of mathematical understanding.

Teaching about problem solving begins with suggested strategies to solve a problem. For example, “draw a picture,” “make a table,” etc. You may see posters in teachers’ classrooms of the “Problem Solving Method” such as: 1) Read the problem, 2) Devise a plan, 3) Solve the problem, and 4) Check your work. There is little or no evidence that students’ problem-solving abilities are improved when teaching about problem solving. Students will see a word problem as a separate endeavor and focus on the steps to follow rather than the mathematics. In addition, students will tend to use trial and error instead of focusing on sense making.

Teaching through problem solving  focuses students’ attention on ideas and sense making and develops mathematical practices. Teaching through problem solving also develops a student’s confidence and builds on their strengths. It allows for collaboration among students and engages students in their own learning.

Consider the following worthwhile-problem criteria developed by Lappan and Phillips (1998):

  • The problem has important, useful mathematics embedded in it.
  • The problem requires high-level thinking and problem solving.
  • The problem contributes to the conceptual development of students.
  • The problem creates an opportunity for the teacher to assess what his or her students are learning and where they are experiencing difficulty.
  • The problem can be approached by students in multiple ways using different solution strategies.
  • The problem has various solutions or allows different decisions or positions to be taken and defended.
  • The problem encourages student engagement and discourse.
  • The problem connects to other important mathematical ideas.
  • The problem promotes the skillful use of mathematics.
  • The problem provides an opportunity to practice important skills.

Of course, not every problem will include all of the above. Sometimes, you will choose a problem because your students need an opportunity to practice a certain skill.

Key features of a good mathematics problem includes:

  • It must begin where the students are mathematically.
  • The feature of the problem must be the mathematics that students are to learn.
  • It must require justifications and explanations for both answers and methods of solving.

Needlepoint of cats

Problem solving is not a  neat and orderly process. Think about needlework. On the front side, it is neat and perfect and pretty.

Back of a needlepoint

But look at the b ack.

It is messy and full of knots and loops. Problem solving in mathematics is also like this and we need to help our students be “messy” with problem solving; they need to go through those knots and loops and learn how to solve problems with the teacher’s guidance.

When you teach through problem solving , your students are focused on ideas and sense-making and they develop confidence in mathematics!

Mathematics Tasks and Activities that Promote Teaching through Problem Solving

Teacher teaching a math lesson

Choosing the Right Task

Selecting activities and/or tasks is the most significant decision teachers make that will affect students’ learning. Consider the following questions:

  • Teachers must do the activity first. What is problematic about the activity? What will you need to do BEFORE the activity and AFTER the activity? Additionally, think how your students would do the activity.
  • What mathematical ideas will the activity develop? Are there connections to other related mathematics topics, or other content areas?
  • Can the activity accomplish your learning objective/goals?

concept learning problem solving

Low Floor High Ceiling Tasks

By definition, a “ low floor/high ceiling task ” is a mathematical activity where everyone in the group can begin and then work on at their own level of engagement. Low Floor High Ceiling Tasks are activities that everyone can begin and work on based on their own level, and have many possibilities for students to do more challenging mathematics. One gauge of knowing whether an activity is a Low Floor High Ceiling Task is when the work on the problems becomes more important than the answer itself, and leads to rich mathematical discourse [Hover: ways of representing, thinking, talking, agreeing, and disagreeing; the way ideas are exchanged and what the ideas entail; and as being shaped by the tasks in which students engage as well as by the nature of the learning environment].

The strengths of using Low Floor High Ceiling Tasks:

  • Allows students to show what they can do, not what they can’t.
  • Provides differentiation to all students.
  • Promotes a positive classroom environment.
  • Advances a growth mindset in students
  • Aligns with the Standards for Mathematical Practice

Examples of some Low Floor High Ceiling Tasks can be found at the following sites:

  • YouCubed – under grades choose Low Floor High Ceiling
  • NRICH Creating a Low Threshold High Ceiling Classroom
  • Inside Mathematics Problems of the Month

Math in 3-Acts

Math in 3-Acts was developed by Dan Meyer to spark an interest in and engage students in thought-provoking mathematical inquiry. Math in 3-Acts is a whole-group mathematics task consisting of three distinct parts:

Act One is about noticing and wondering. The teacher shares with students an image, video, or other situation that is engaging and perplexing. Students then generate questions about the situation.

In Act Two , the teacher offers some information for the students to use as they find the solutions to the problem.

Act Three is the “reveal.” Students share their thinking as well as their solutions.

“Math in 3 Acts” is a fun way to engage your students, there is a low entry point that gives students confidence, there are multiple paths to a solution, and it encourages students to work in groups to solve the problem. Some examples of Math in 3-Acts can be found at the following websites:

  • Dan Meyer’s Three-Act Math Tasks
  • Graham Fletcher3-Act Tasks ]
  • Math in 3-Acts: Real World Math Problems to Make Math Contextual, Visual and Concrete

Number Talks

Number talks are brief, 5-15 minute discussions that focus on student solutions for a mental math computation problem. Students share their different mental math processes aloud while the teacher records their thinking visually on a chart or board. In addition, students learn from each other’s strategies as they question, critique, or build on the strategies that are shared.. To use a “number talk,” you would include the following steps:

  • The teacher presents a problem for students to solve mentally.
  • Provide adequate “ wait time .”
  • The teacher calls on a students and asks, “What were you thinking?” and “Explain your thinking.”
  • For each student who volunteers to share their strategy, write their thinking on the board. Make sure to accurately record their thinking; do not correct their responses.
  • Invite students to question each other about their strategies, compare and contrast the strategies, and ask for clarification about strategies that are confusing.

“Number Talks” can be used as an introduction, a warm up to a lesson, or an extension. Some examples of Number Talks can be found at the following websites:

  • Inside Mathematics Number Talks
  • Number Talks Build Numerical Reasoning

Light bulb

Saying “This is Easy”

“This is easy.” Three little words that can have a big impact on students. What may be “easy” for one person, may be more “difficult” for someone else. And saying “this is easy” defeats the purpose of a growth mindset classroom, where students are comfortable making mistakes.

When the teacher says, “this is easy,” students may think,

  • “Everyone else understands and I don’t. I can’t do this!”
  • Students may just give up and surrender the mathematics to their classmates.
  • Students may shut down.

Instead, you and your students could say the following:

  • “I think I can do this.”
  • “I have an idea I want to try.”
  • “I’ve seen this kind of problem before.”

Tracy Zager wrote a short article, “This is easy”: The Little Phrase That Causes Big Problems” that can give you more information. Read Tracy Zager’s article here.

Using “Worksheets”

Do you want your students to memorize concepts, or do you want them to understand and apply the mathematics for different situations?

What is a “worksheet” in mathematics? It is a paper and pencil assignment when no other materials are used. A worksheet does not allow your students to use hands-on materials/manipulatives [Hover: physical objects that are used as teaching tools to engage students in the hands-on learning of mathematics]; and worksheets are many times “naked number” with no context. And a worksheet should not be used to enhance a hands-on activity.

Students need time to explore and manipulate materials in order to learn the mathematics concept. Worksheets are just a test of rote memory. Students need to develop those higher-order thinking skills, and worksheets will not allow them to do that.

One productive belief from the NCTM publication, Principles to Action (2014), states, “Students at all grade levels can benefit from the use of physical and virtual manipulative materials to provide visual models of a range of mathematical ideas.”

You may need an “activity sheet,” a “graphic organizer,” etc. as you plan your mathematics activities/lessons, but be sure to include hands-on manipulatives. Using manipulatives can

  • Provide your students a bridge between the concrete and abstract
  • Serve as models that support students’ thinking
  • Provide another representation
  • Support student engagement
  • Give students ownership of their own learning.

Adapted from “ The Top 5 Reasons for Using Manipulatives in the Classroom ”.

any task or activity for which the students have no prescribed or memorized rules or methods, nor is there a perception by students that there is a specific ‘correct’ solution method

should be intriguing and contain a level of challenge that invites speculation and hard work, and directs students to investigate important mathematical ideas and ways of thinking toward the learning

involves teaching a skill so that a student can later solve a story problem

when we teach students how to problem solve

teaching mathematics content through real contexts, problems, situations, and models

a mathematical activity where everyone in the group can begin and then work on at their own level of engagement

20 seconds to 2 minutes for students to make sense of questions

Mathematics Methods for Early Childhood Copyright © 2021 by Janet Stramel is licensed under a Creative Commons Attribution 4.0 International License , except where otherwise noted.

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COMMENTS

  1. Concept Learning versus Problem Solving: A Cognitive Difference

    An initial sample of 94 students enrolled in a first-term general chemistry course was tested with paired algorithmic-conceptual questions, which included questions first used by Nurrenbern and Pickering. The topics of these questions were density, stoichiometry, gas laws, and molarity. Scientific reasoning skill was measured with the Classroom Test of Scientific Reasoning. The skills ...

  2. Categorization, Concept Learning, and Problem-Solving ...

    This article argues the merits of a unified view of categorization, concept learning, and problem-solving. This view is advantageous to the extent that it suggests promising lines of research. Notably, we have argued that the transition from novice to expert problem-solving is mediated by principles of effective categorization, and that the ...

  3. Categorization, Concept Learning, and Problem-Solving: A Unifying View

    This article argues the merits of a unified view of categorization, concept learning, and problem-solving. This view is advantageous to the extent that it suggests promising lines of research. Notably, we have argued that the transition from novice to expert problem-solving is mediated by principles of effective categorization, and that the ...

  4. Concept Learning versus Problem Solving

    Concept Learning versus Problem Solving There Is a Difference Mary B. Nakhleh and Richard C. Mitchell Purdue University, West Lafayette, IN 47906 Chemical educators have often assumed that success in solving mathematical problems should indicate mastery of a chemical concept. To this end, we have developed algo-

  5. Perception and simulation during concept learning.

    A key component of humans' striking creativity in solving problems is our ability to construct novel descriptions to help us characterize novel concepts. Bongard problems (BPs), which challenge the problem solver to come up with a rule for distinguishing visual scenes that fall into two categories, provide an elegant test of this ability. BPs are challenging for both human and machine ...

  6. Problem-Based Learning (PBL)

    Problem-Based Learning (PBL) is a teaching method in which complex real-world problems are used as the vehicle to promote student learning of concepts and principles as opposed to direct presentation of facts and concepts. In addition to course content, PBL can promote the development of critical thinking skills, problem-solving abilities, and ...

  7. The Stuff of Problem Solving: Discovering Concepts and ...

    The Stuff of Problem Solving: Discovering Concepts and Applying Principles. Few would disagree that building critical thinking and creative problem solving skills is imperative for today's students. However, subject matter knowledge is equally important. The 21st Century Skills framework includes a Core Subjects section in addition to skills ...

  8. STEM Problem Solving: Inquiry, Concepts, and Reasoning

    Balancing disciplinary knowledge and practical reasoning in problem solving is needed for meaningful learning. In STEM problem solving, science subject matter with associated practices often appears distant to learners due to its abstract nature. Consequently, learners experience difficulties making meaningful connections between science and their daily experiences. Applying Dewey's idea of ...

  9. Further studies on concept learning versus problem solving

    Concept Learning versus Problem Solving: Evaluating a Threat to the Validity of a Particulate Gas Law Question. Journal of Chemical Education 2013, 90 (6) , 700-709. DOI: 10.1021/ed200809a. Vickie M. Williamson, Mary Hegarty, Ghislain Deslongchamps, Kenneth C. Williamson, III, and Mary Jane Shultz . ...

  10. Concept Learning versus Problem Solving: Is There a Difference?

    Susan C. Nurrenbern, M. Pickering. Published 1 June 1987. Chemistry, Education. Journal of Chemical Education. Chemistry teachers have assumed implicitly that being able to solve problems is equivalent to understanding molecular concepts; this study examines whether this widespread assumption is justified. View via Publisher.

  11. Concept learning versus problem solving: There is a difference

    Concept learning versus problem solving: There is a difference. Previous studies indicate that there is little connection between algorithmic problem solving skills and conceptual understanding. The authors provide some ways to evaluate students along a continuum of low-high algorithmic and conceptual problem solving skills.

  12. Problem-Based Learning

    Nilson (2010) lists the following learning outcomes that are associated with PBL. A well-designed PBL project provides students with the opportunity to develop skills related to: Working in teams. Managing projects and holding leadership roles. Oral and written communication. Self-awareness and evaluation of group processes. Working independently.

  13. Concept learning: An information processing problem.

    This book attempts to treat its topic, concept learning, from a "problem oriented" point of view. Concept learning is an important part of the organization of knowledge. Therefore it is worth treating in its own right; not solely as a topic in logic, a type of behavior to be derived from psychological theory, or a possible area of application for electronic computers. An attempt has been made ...

  14. Educational Strategies Problem-Solving Concepts and Theories

    Problem-solving knowledge is, conceptually, of two kinds. Declarative knowledge is knowing that something is the case. It is knowledge of facts, theories, events, and objects. Proce-dural knowledge is knowing how to do something. It includes motor skills, cognitive skills, and cognitive strategies. Both declarative and procedural knowledge are ...

  15. The Problem-Solving Process

    Problem-solving is a mental process that involves discovering, analyzing, and solving problems. The ultimate goal of problem-solving is to overcome obstacles and find a solution that best resolves the issue. The best strategy for solving a problem depends largely on the unique situation. In some cases, people are better off learning everything ...

  16. Problem Solving

    The major cognitive processes in problem solving are representing, planning, executing, and monitoring. The major kinds of knowledge required for problem solving are facts, concepts, procedures, strategies, and beliefs. Classic theoretical approaches to the study of problem solving are associationism, Gestalt, and information processing.

  17. Complex Cognitive Processes

    What are 4 examples of cognitive processes? Some complex cognitive processes include concept learning, problem-solving, metacognition, critical thinking, and knowledge transfer. While cognition ...

  18. Introduction to Problem Solving Skills

    Today's employers look for the following skills in new employees: to analyze a problem logically, formulate a solution, and effectively communicate with others. In this video, industry professionals share their own problem solving processes, the problem solving expectations of their employees, and an example of how a problem was solved.

  19. Learning Problem‐Solving Rules as Search Through a Hypothesis Space

    Learning a problem-solving rule can pose an additional challenge not true in many of the simple concept learning experiments. Problem-solving tasks can pose a heavy burden on working memory. Not only do problem solvers have to formulate and compare alternative hypotheses, they also have to perform the computations implied by these hypotheses.

  20. What is Problem Solving? Steps, Process & Techniques

    Finding a suitable solution for issues can be accomplished by following the basic four-step problem-solving process and methodology outlined below. Step. Characteristics. 1. Define the problem. Differentiate fact from opinion. Specify underlying causes. Consult each faction involved for information. State the problem specifically.

  21. "Concept Learning versus Problem Solving": Does Particle Motion Have an

    A sample of 210 students was asked to answer a static particulate-level multiple-choice question concerning gas properties first used by Nurrenbern and Pickering. Then they viewed an animated version of the question and answered the multiple-choice question again. They were also asked to explain whether any of the particle motions differed from their expectations and how they decided which ...

  22. Teaching Problem Solving

    Problem solving is a necessary skill in all disciplines and one that the Sheridan Center is focusing on as part of the Brown Learning Collaborative, which provides students the opportunity to achieve new levels of excellence in six key skills traditionally honed in a liberal arts education ­- critical reading, writing, research, data ...

  23. 5 Teaching Mathematics Through Problem Solving

    You may see posters in teachers' classrooms of the "Problem Solving Method" such as: 1) Read the problem, 2) Devise a plan, 3) Solve the problem, and 4) Check your work. There is little or no evidence that students' problem-solving abilities are improved when teaching about problem solving. Students will see a word problem as a separate ...