- Values of Inclusion
- 2020 Antiracism Task Force
- 2022 DEI Report
- Research News
- Department Life
- Listed by Recipient
- Listed by Category
- Oral History of Cornell CS
- CS 40th Anniversary Booklet
- ABC Book for Computer Science at Cornell by David Gries
- Books by Author
- Books Chronologically
- The 60's
- The 70's
- The 80's
- The 90's
- The 00's
- The 2010's
- Faculty Positions: Ithaca
- Faculty Positions: New York City
- Lecturer Position: Ithaca
- Post-doc Position: Ithaca
- Staff/Technical Positions
- Ugrad Course Staff
- Ithaca Info
- Internal info
- Graduation Information
- Cornell Learning Machines Seminar
- Student Colloquium
- Fall 2024 Colloquium
- Conway-Walker Lecture Series
- Salton 2024 Lecture Series
- Fall 2024 Artificial Intelligence Seminar
- Fall 2024 Robotics Seminar
- Fall 2024 Theory Seminar
- Big Red Hacks
- Cornell University - High School Programming Contests 2024
- Game Design Initiative
- CSMore: The Rising Sophomore Summer Program in Computer Science
- Explore CS Research
- ACSU Research Night
- Cornell Junior Theorists' Workshop 2023
- Researchers
- Ph.D. Students
- M.Eng. Students
- M.S. Students
- Ph.D. Alumni
- M.S. Alumni
- List of Courses
- Course and Room Roster
- CS Advanced Standing Exam
- Architecture
- Artificial Intelligence
- Computational Biology
- Database Systems
- Human Interaction
- Machine Learning
- Natural Language Processing
- Programming Languages
- Scientific Computing
- Software Engineering
- Systems and Networking
- Theory of Computing
- Contact Academic Advisor
- Your First CS Course
- Technical Electives
- CS with Other Majors/Areas
- Transfer Credits
- CS Honors Program
- CPT for International CS Undergrads
- Graduation Requirements
- Useful Forms
- Becoming a CS Major
- Requirements
- Game Design Minor
- Co-op Program
- Cornell Bowers CIS Undergraduate Research Experience (BURE)
- Independent Research (CS 4999)
- Student Groups
- UGrad Events
- Undergraduate Learning Center
- UGrad Course Staff Info
- The Review Process
- Early M.Eng Credit Approval
- Financial Aid
- Prerequisites
- The Application Process
- The Project
- Pre-approved Electives
- Degree Requirements
- The Course Enrollment Process
- Advising Tips
- Entrepreneurship
- Cornell Tech Programs
- Professional Development
- Contact MEng Office
- Career Success
- Applicant FAQ
- Computer Science Graduate Office Hours
- Exam Scheduling Guidelines
- Graduate TA Handbook
- MS Degree Checklist
- MS Student Financial Support
- Special Committee Selection
- Diversity and Inclusion
- Contact MS Office
- Ph.D. Applicant FAQ
- Graduate Housing
- Non-Degree Application Guidelines
- Ph. D. Visit Day
- Advising Guide for Research Students
- Business Card Policy
- Cornell Tech
- Curricular Practical Training
- A & B Exam Scheduling Guidelines
- Fellowship Opportunities
- Field of Computer Science Ph.D. Student Handbook
- Field A Exam Summary Form
- Graduate School Forms
- Instructor / TA Application
- Ph.D. Requirements
- Ph.D. Student Financial Support
- Travel Funding Opportunities
- Travel Reimbursement Guide
- The Outside Minor Requirement
- CS Graduate Minor
- Outreach Opportunities
- Parental Accommodation Policy
- Special Masters
- Student Spotlights
- Contact PhD Office
Search form
You are here
Faculty and researchers.
- Hadar Averbuch-Elor
- Kavita Bala
- Donald Greenberg
- Steve Marschner
- Noah Snavely
PhD Students
- Yen-Yu Chang
- Aditya Chetan
- Oliver Daids
- Youming Deng
- Aaron Gokaslan
- Gemmechu Hassena
- Peter Michael
- Mariia Soroka
- Jiatian Sun
- Abe Davis and Noah Snavely Part of Cornell Research Team Receiving $1M USDA Grant for Digital Agriculture
- Accurate 3D object detection with stereo cameras in self-driving cars—without LiDAR sensors
- App creates time-lapse videos with a smartphone
- Bharath Hariharan and Noah Snavely Develop STEGO, a Novel AI Framework
- BOOM returns for its 25th year
Research Groups
- Cornell Graphics and Vision Group
- Cornell Program of Computer Graphics
Related Areas
Related researchers.
- Bruce Walter
- Adrian Sampson
- François Guimbretière
- Ramin Zabih
Cornell is a leader in computer graphics, an interdisciplinary area that draws on many specialties including algorithms, physics, computation, psychology, computer vision, and architecture. The Cornell graphics tradition has roots going back to the earliest days of the field, when the Program of Computer Graphics (PCG) was established in 1974 and went on to make breakthrough contributions in areas including light reflection models, physics-based rendering, and visual perception for graphics. Today graphics research at Cornell flows across boundaries to cover a broad area of graphics and related topics, with research in graphics and vision in the Computer Science department , research in rendering and architecture in PCG , and research in human-computer interfaces in the Information Science program, all densely interconnected.
Current research in graphics covers a broad range of topics across the field. Examples include global illumination, scattering models, volume scattering, interactive rendering, cloth simulation, acoustics for graphics, content creation, multiview geometry, computational photography and videography, human visual perception, and appearance capture. Our research addresses applications ranging from visual effects, animation, and games to architecture, surgery simulation, advertising, photography, and photo browsing.
Kavita Bala specializes in computer graphics and computer vision, leading research in visual recognition, search, and discovery; material modeling and acquisition, physically-based rendering; and material perception. In her computer graphics research she uses knowledge of human perception to develop new rendering algorithms for large-scale models for architectural visualization, and new algorithms for material acquisition and representation of complex materials like cloth. In her computer vision research, she develops algorithms for material recognition, fine-grained visual search for products in ecommerce, and large-scale visual discovery for planet-wide events, from global fashion discovery to event detection of forest fires in satellite imagery. Applications of her work include virtual prototyping, sustainability, virtual-reality training, architectural planning, and e-commerce.
Donald Greenberg , the founder of the Program of Computer Graphics , has been researching and teaching in the field of computer graphics from 1966. During the last 15 years, he has been primarily concerned with research advancing the state-of-the-art in computer graphics and with utilizing these techniques as they may be applied to a variety of disciplines. His specialities include hidden surface algorithms, geometric modeling, color science, and realistic image generation. Donald Greenberg is the Jacob Gould Schurman Professor of Computer Graphics and the Director of the Program of Computer Graphics.
Abe Davis works on a range of topics in graphics, vision, and HCI, with a focus on how to apply work in these fields to new problems and application spaces. His work ranges across video and image analysis, photography, video editing, augmented reality, and computational fabrication, with applications from civil engineering to video editing and scene modeling to quilting.
Steve Marschner works on modeling materials for graphics , ranging from their optics to thier mechanics, often using techniques that draw from computer vision. For rendering, material modeling is the fundamental problem of understanding and simulating the interaction of light with materials. Recent work has focused on models for the materials that are important for realistic virtual characters—skin, cloth, hair—as well as other materials with complex three-dimensional structure. These materials can often be rendered as volumes of structured, translucent material. Optics works together with shape and motion to define the appearance of a material, so another focus is on realistic models for the mechanics of materials, particularly cloth.
Noah Snavely is primarily interested in analyzing large image collections to automatically recover the geometry and appearance of real-world scenes, and in using this derived structure to create better visualizations of photo collections and 3D scenes. Noah is particularly interested in leveraging the vast, rich collections of imagery available on the Internet to recreate the world in 3D. This research encompasses problems in both computer vision and computer graphics, including structure from motion, multi-view stereo, graph algorithms for analyzing large image collections, image-based rendering, and 3D navigation interfaces. Noah is also interested in creating systems and techniques that make it simple to create 3D models using a hand-held camera.
COMMENTS
Computer Graphics. Read the latest news in computer graphics, 3-D imaging and more.
Neural Fields in Visual Computing and Beyond. Yiheng Xie, Towaki Takikawa, Shunsuke Saito, Or Litany, Shiqin Yan, Numair Khan, Federico Tombari, James Tompkin, Vincent Sitzmann, …
Find the latest published documents for computer graphics, Related hot topics, top authors, the most cited documents, and related journals
Computer Graphics Forum is the premier journal for in-depth technical articles on computer graphics, welcoming original research papers on a wide range of topics.
Computers & Graphics is dedicated to disseminate information on research and applications of computer graphics (CG) techniques. The journal encourages articles on: 1. Research and …
Wondering which trends and ideas will shape technology in 2022 and beyond? We talked to a few members of the Adobe Research team to find out. Nathan Carr, an Adobe Research Senior Principal Scientist with a focus …
In recent years, the connection between computer graphics and artificial intelligence has become much stronger. The accelerated advances in both disciplines open new doors of knowledge where the synergy of these two …