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Run, jump, fall, and chug coffee while working your way to the top. Hand out as many resumes as possible before time expires! Gain time by collecting new resumes and turning them in to hiring managers. How far will you go to get the job?

Available Now on iOS and Google Play!!

If you like the game and want to see more of my work or contact me please visit my page at rodrigosantelices.com .

Please leave your feedback in the comments. A Game is nothing without players.

SFX & Music Credit to:

Halture soundcloud.com/halture

Instructions

Pick up your resume at your desk and hand it in to the Hiring Manager before time expires!

Drink Coffee to temporarily speed up.

Pick up Résumés from your desk and hand them in to get more time.

68 Comments

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resume game

  • 25 Jan, 2017
  • (0 children)

really cool, keep working on it. what happens when he gets a job?

Lightside's avatar

  • 24 Jan, 2017

Five stars.

A great game, great style, love the animation and the movement is nice.

If I may ask, did you do the graphics yourself or from a friend/online? They're really good too.

Dayzr's avatar

So Good Great job

pokerman8's avatar

  • 2 Jul, 2017

It was easy at first but then becomes harder ))

yahel's avatar

  • 20 Mar, 2017

excellent animation!best game!!

  • Load more comments (63 replies)

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resume game

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  • • Engineered an advanced character animation system that reduced animation production time by 20%, leading to faster content rollouts.
  • • Implemented a new AI navigation system that improved in-game NPC behaviors, thereby enhancing the overall user experience.
  • • Negotiated with hardware vendors to procure high-quality VR equipment at a 15% cost reduction, saving the company budget on technology investments.
  • • Pioneered the adoption of an agile project management framework, leading to a 30% increase in development efficiency.
  • • Authored extensive developer documentation, accelerating new team member onboarding process by 50%.
  • • Developed a multiplayer strategy game that garnered a user base of 20,000 within the first three months of launch.
  • • Spearheaded the migration of existing game titles to Unity 5, resulting in improved FPS and reduced load times.
  • • Initiated a cross-functional workflow with the art team to streamline asset integration, improving deployment speed by 25%.
  • • Devised a custom shader library for Unity, enhancing the visual fidelity for all the studio’s game titles.
  • • Organized and led a series of workshops on Unity best practices for the development team.
  • • Crafted new game mechanics for an upcoming RPG title, which increased projected player retention by 35%.
  • • Optimized existing codebase leading to a 40% reduction in memory usage and smoother gameplay experience.
  • • Collaborated with artists to implement a dynamic weather system, greatly enhancing game atmosphere and depth.
  • • Conducted rigorous game testing, identifying and resolving over 100 critical bugs prior to the beta release.

5 Game Developer Resume Examples & Guide for 2024

Your game developer resume must showcase a strong technical skillset. Highlight your proficiency in key programming languages and game engines. Additionally, your portfolio is essential; it should display well-rounded examples of your work. Let your creativity and problem-solving abilities shine through your past projects.

All resume examples in this guide

resume game

Resume Guide

Resume Format Tips

Resume Experience

Skills on Resume

Education & Certifications

Resume Summary Tips

Additional Resume Sections

Key Takeaways

Game Developer resume example

One common resume challenge faced by game developers is effectively showcasing both technical proficiencies and creative accomplishments within a concise document. Our guide provides tailored strategies to help you balance and highlight your coding skills and game design achievements, ensuring your resume stands out to potential employers.

  • The most effective game developer resume samples, reflecting on experience and skills.
  • +10 simple, yet impactful methods to tailor your game developer resume to the job advert.
  • Using your professional achievements as the North Star to your unique value as a game developer candidate.
  • 'No one cares about your education nowadays …' Let's prove this statement wrong with the best-kept industry secrets to your education and certifications.

If the game developer resume isn't the right one for you, take a look at other related guides we have:

  • IT Operations Manager Resume Example
  • Wireless Network Engineer Resume Example
  • Ccna Network Engineer Resume Example
  • Database Developer Resume Example
  • ETL Developer Resume Example
  • QA Analyst Resume Example
  • IT Delivery Manager Resume Example
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  • IT Technician Resume Example
  • Security Director Resume Example

Tips and tricks for your game developer resume format

Before you start writing your resume, you must first consider its look-and-feel - or resume format . Your professional presentation hence should:

  • Follow the reverse-chronological resume format , which incroporates the simple logic of listing your latest experience items first. The reverse-chronological format is the perfect choice for candidates who have plenty of relevant (and recent) experience.
  • State your intention from the get-go with a clear and concise headline - making it easy for recruiters to allocate your contact details, check out your portfolio, or discover your latest job title.
  • Be precise and simple - your resume should be no more than two pages long, representing your experience and skills that are applicable to the game developer job.
  • Ensure your layout is intact by submitting it as a PDF. Thus, your resume sections would stay in place, even when assessed by the Applicant Tracker System (ATS).

Upload & Check Your Resume

Drop your resume here or choose a file . PDF & DOCX only. Max 2MB file size.

List your educational qualifications and certifications in reverse chronological order.

Fundamental sections for your game developer resume:

  • The header with your name (if your degree or certification is impressive, you can add the title as a follow up to your name), contact details, portfolio link, and headline
  • The summary or objective aligning your career and resume achievements with the role
  • The experience section to curate neatly organized bullets with your tangible at-work-success
  • Skills listed through various sections of your resume and within an exclusive sidebar
  • The education and certifications for more credibility and industry-wide expertise

What recruiters want to see on your resume:

  • Proficiency with game development engines and tools such as Unity, Unreal Engine, or Godot.
  • Demonstrable experience with programming languages relevant to game development like C#, C++, or Python.
  • Portfolio of completed game projects or contributions to commercially released titles, with details on specific responsibilities and achievements.
  • Understanding of the game production process, including experience with project management methodologies like Agile or Scrum.
  • Skills in game design principles, with the ability to contribute to gameplay mechanics, story development, and level design.

What to include in the experience section of your game developer resume

The resume experience section is perhaps the most important element in your application as it needs to showcase how your current profile matches the job.

While it may take some time to perfect your game developer experience section, here are five tips to keep in mind when writing yours:

  • Assess the advert to make a list of key requirements and look back on how each of your past jobs answers those;
  • Don't just showcase you know a particular skill, instead, you need proof in the form of tangible results (e.g. numbers, percent, etc.);
  • It's perfectly fine to leave off experience items that don't bring anything extra to your skill set or application;
  • Recruiters want to understand what the particular value is of working with you, so instead of solely featuring technologies, think about including at least one bullet that's focused on your soft skills;
  • Take care with wording each bullet to demonstrate what you've achieved, using a particular skill, and an action verb.

The below game developer resume examples can help guide you to curate your professional experience, following industry-leading tips and advice.

  • Spearheaded a team of 15 developers in the design and implementation of a next-gen RPG for PS5, delivering high-quality code and overseeing the game's architecture, resulting in a 20% increase in studio revenue within 6 months of launch.
  • Collaborated with cross-functional teams to create an immersive world that garnered critical acclaim for innovative use of AI, leading to a 40% uptick in user engagement.
  • Cultivated a continual learning environment by introducing agile methodologies that reduced time to market by 30% for game features, enhancing company agility and throughput.
  • Engineered a robust AI system for an award-winning open-world action game, enhancing NPC behaviors that significantly increased player immersion and satisfaction.
  • Optimized game performance across various platforms, achieving a 50% reduction in latency and increasing frame rates to a consistent 60 FPS on consoles.
  • Collaborated with the art team to integrate cutting-edge graphics techniques that elevated the visual fidelity of environments and characters, crowning the studio as a leader in visual innovation.
  • Developed engaging multiplayer mechanics for a popular FPS series that expanded its gamer base by 200,000 within the first year after release.
  • Implemented a series of user feedback loops into the development process, driving a 35% increase in positive reviews due to enhanced user experience and satisfaction.
  • Coordinated with the narrative team to integrate storytelling elements that resulted in a 25% longer average playtime by creating deeper player engagement.
  • Assisted in the development of a mobile puzzle game that achieved over 1 million downloads in the first month post-launch, establishing the studio as a significant player in mobile gaming.
  • Implemented social sharing features which expanded player network by 400%, significantly accelerating user acquisition through organic growth.
  • Worked on optimizing code for smooth gameplay across multiple Android and iOS devices, successfully achieving 99.5% crash-free sessions.
  • Contributed to the design and development of an indie platformer game that successfully secured funding through a Kickstarter campaign, exceeding the target by 150%.
  • Conducted rigorous playtesting sessions resulting in over 300 critical bug fixes before the public release, ensuring a polished gameplay experience.
  • Authored original scripts for character dialogues and quest narratives, adding to the game's charm and player retention by creating a more engaging story.
  • Crafted an interactive VR simulation experience that saw a surge in use by educational institutions for teaching purposes, leading to a 200% increase in B2B sales.
  • Drove innovation by incorporating real-time multiplayer features, allowing for collaborative and competitive gameplay that broadened market reach by entering into the e-sports sector.
  • Pioneered in-game analytics tracking to inform design decisions, improving retention rates by tailoring content updates more closely to player behavior patterns.
  • Created a suite of automated tools for the Unreal Engine that reduced level design time by 40%, enabling artists and designers to iterate rapidly and efficiently on game maps.
  • Developed and maintained a plugin for version control that streamlined resource management among the development team, resulting in a 15% decrease in conflicts and errors.
  • Initiated a company-wide tech talk series to share knowledge on best practices and emerging technologies, fostering an environment of innovation and skill development.
  • Architected a dynamic event system for a sandbox survival game which allowed for procedurally generated content, keeping the game fresh and increasing monthly active users by 30%.
  • Led the integration of a new physics engine that improved the game's realism and physical interactions, resulting in a 20% increase in positive ratings on Steam.
  • Orchestrated the transition of the development team to a DevOps culture, which reduced downtime during live game updates and patches by 50%, ensuring a better experience for players.

Quantifying impact on your resume

  • Include the number of game projects completed to demonstrate productivity and experience.
  • List the percentage of code optimization achieved to show efficiency improvements.
  • Mention the amount of revenue generated by the games you developed to highlight your contributions to business success.
  • Enumerate the number of bugs identified and resolved to illustrate problem-solving skills and attention to detail.
  • Quantify the size of the teams you've collaborated with to demonstrate teamwork and leadership abilities.
  • Specify the number of game updates or DLCs you've worked on to show ongoing commitment and ability to maintain engagement.
  • State the number of gaming awards won or nominations received to emphasize excellence and industry recognition.
  • Report on the percentage increase in user engagement or retention you contributed to provide evidence of creating compelling content.

Action verbs for your game developer resume

Target Illustration

Lacking relevant game developer resume experience?

Learn how to write your game developer resume experience in spite of having no real-world (or applicable) experience for the job.

You should:

  • Feature relevant projects or publications that could impress recruiters or showcase that you have the basic skill set for the job
  • Shift the focus towards your people (communication, organization, etc.) skills to demonstrate that you're a quick learner and can easily adapt to a new environment
  • Use the resume objective to not only highlight your accomplishments but also map out how your career plans are perfectly aligned with the company's vision
  • Select either the functional-skill-based resume format (that puts the focus on your skills) or the hybrid one (balancing expertise with skills).

Recommended reads:

  • How To Include Your Relevant Coursework On A Resume
  • How to List GPA on Your Resume

How to showcase hard skills and soft skills on your resume

Reading between the lines of your dream job, you find recruiters are looking for candidates who have specific software or hardware knowledge, and personal skills.

Any technology you're adept at shows your hard skills. This particular skill set answers initial job requirements, hinting at how much time your potential employers would have to invest in training you. Showcase you have the relevant technical background in your skills section , as well as your certificates ones.

Meanwhile, soft skills hint at how well you communicate, solve problems, and adapt to new environments . Basically, your interpersonal communication skills that show recruiters if you'd fit into the team and company culture. You could use the achievements section to tie in your greatest wins with relevant soft skills.

It's also a good idea to add some of your hard and soft skills across different resume sections (e.g. summary/objective, experience, etc.) to match the job requirements and pass the initial screening process. Remember to always check your skill spelling and ensure that you've copy-pasted the name of the desired skills from the job advert as is.

Top skills for your game developer resume:

Proficiency in programming languages such as C++, C#, and Java

Experience with game engines such as Unity or Unreal Engine

Knowledge of computer graphics and rendering techniques

Understanding of game physics and artificial intelligence

Ability to work with version control systems like Git

Experience with animation and 3D modeling software

Understanding of gameplay mechanics and game design principles

Familiarity with network programming for multiplayer games

Proficiency in scripting languages like Python or Lua

Experience with mobile game development for iOS and Android platforms

Creativity and passion for games

Strong problem-solving skills

Excellent teamwork and collaboration abilities

Ability to work well under pressure and meet tight deadlines

Good communication skills

Adaptability and willingness to learn new technologies

Attention to detail

Strong project and time management capabilities

Critical thinking and analytical skills

Patience and perseverance in troubleshooting technical issues

Mention specific courses or projects that are pertinent to the job you're applying for.

Certifications and education: in-demand sections for your game developer resume

Your academic background in the form of certifications on your resume and your higher degree education is important to your application.

The certifications and education sections pinpoint a variety of hard and soft skills you possess, as well as your dedication to the industry.

Add relevant certificates to your game developer resume by:

  • Add special achievements or recognitions you've received during your education or certification, only if they're really noteworthy and/or applicable to the role
  • Be concise - don't list every and any certificate you've obtained through your career, but instead, select the ones that would be most impressive to the role
  • Include the name of the certificate or degree, institution, graduation dates, and certificate license numbers (if possible)
  • Organize your education in reverse chronological format, starting with the latest degree you have that's most applicable for the role

Think of the education and certification sections as the further credibility your game developer resume needs to pinpoint your success.

Now, if you're stuck on these resume sections, we've curated a list of the most popular technical certificates across the industry.

Have a look, below:

The top 5 certifications for your game developer resume:

  • Unity Certified Programmer - UCP (Unity Technologies)
  • Unity Certified 3D Artist - UCA (Unity Technologies)
  • Adobe Certified Expert - ACE (Adobe)
  • Certified ScrumMaster - CSM (Scrum Alliance)
  • Microsoft Certified: Azure Fundamentals - AZ-900 (Microsoft)

If you're in the process of obtaining your certificate or degree, list the expected date you're supposed to graduate or be certified.

  • When You Should (And Not) Add Dean's List On Your Resume
  • How to List Expected Graduation Date on Your Resume

The game developer resume summary or objective: integrating keywords, achievements, and more

Deciding whether to include a resume summary or an objective in your game developer resume is crucial. Both serve as key introductory elements at the top of your resume, encapsulating your profile in up to five sentences and incorporating relevant keywords from the job advert.

Here are the key differences between the two:

  • The resume summary focuses on aligning your achievements and experience with the job requirements. It provides recruiters with a snapshot of your expertise , helping you stand out as an ideal candidate for the role.
  • The resume objective, on the other hand, centers on your career goals and aspirations , detailing how the role aligns with your career progression. It's particularly suitable for candidates with less professional experience or those new to the job market.

Below are examples demonstrating best practices in utilizing the resume summary and/or objective to make a strong first impression with your game developer resume.

Resume summaries for a game developer job

  • With over 6 years of professional experience in AAA game development, I have a proven track record in Unreal Engine 4, C++ proficiency, and have led the production of a top-charting mobile game. My leadership in cross-functional teams has significantly contributed to enhancing user engagement and retention metrics.
  • Distinguished software engineer with 8 years of experience in developing robust code for high-volume businesses. Now seeking to leverage extensive background in AI and machine learning to create immersive and dynamic game environments for a leading game studio.
  • Seasoned professional in graphic design with a decade of creating compelling visual content for brands, I am now transitioning my creative direction to the realm of video game artistry. Proficient in 3D modeling and animation, I aspire to craft memorable game aesthetics that resonate with diverse audiences.
  • Former military strategist with an acute understanding of team leadership and tactical planning, I am pivoting my expertise toward building engaging, strategic game worlds. My experience in high-pressure environments primes me for the dynamic challenges in developing an enthralling gaming experience.
  • As a recent Computer Science graduate with top honors and a passion for game development, I aim to apply my knowledge of Unity and C# in a real-world setting to create engaging and innovative games. My academic success, including a capstone project in game design, showcases my enthusiasm and potential in this field.
  • Armed with a fresh Bachelor's degree in Interactive Media and a portfolio of self-made indie games, I am eager to grow professionally in a game development environment. I am determined to convert my proficiency in game mechanics and VR experiences into captivating games that push the boundaries of player engagement.

Bonus sections for your game developer resume

Looking to show more personality on your game developer resume? Then consider including a couple of extra sections.

They'd benefit your application by highlighting your most prominent:

  • Industry recognitions ;
  • Community efforts ;

Key takeaways

  • All aspects of your resume should be selected to support your bid for being the perfect candidate for the role;
  • Be intentional about listing your skill set to be balanced with both technical and people capabilities, while aligning with the job;
  • Include any experience items that are relevant to the role and ensure you feature the outcomes of your responsibilities;
  • Use the summary or objective as a screenshot of your best experience highlights;
  • Curate various resume sections to showcase personal, transferable skills.

game developer resume example

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Game Designer Resume Example [Tips & Templates for 2024]

Background Image

Iconic video games have shaped your life. From AAA titles to indie passion projects, you know all there is to know about the best video games out there.

You’re ready to work on the next big hit in the gaming world, but there’s one level you just can’t get past.

Your game designer resume has got you stuck.

You’ve tried everything but it just doesn’t convey your passion and expertise quite right.

Just press pause on that stress.

In this article, we'll walk you through the entire resume creation process to help you level up your game designer resume.

We’re going to explore:

  • What a Stellar Game Designer Resume Looks Like
  • 10 Steps for the Ultimate Game Designer Resume
  • What to Include in Your Game Designer Resume

Ready, player one? Let’s jump in!

Game Designer Resume Example

Game Designer Resume Sample

The resume above is a stellar example of what a game designer’s resume should look like.

Let’s look at what it does right:

  • Uses a sleek design. The game designer resume above doesn’t overdo it with bright colors or graphics, keeping everything reader-friendly and professional instead.
  • Sticks to the reverse-chronological resume format. This resume format puts the spotlight on your most recent work experience and accomplishments, which makes it a favorite amongst hiring managers worldwide.
  • Lists relevant contact details. A spot-on information section should include your full name, professional email address, phone number, and location, as well as links to your portfolio or relevant social media.
  • Includes an eye-catching resume summary. The hiring manager reading this game designer resume will go through that resume summary and immediately know the candidate’s top skills and achievements.
  • Emphasizes accomplishments over responsibilities. Achievements show the hiring manager you can do more than follow instructions–you can bring results, and that gives them more reasons to hire you.
  • Keeps the education section brief. The game designer resume doesn’t go into detail about the candidate’s full education history. Since hiring managers care more about your work experience and skills, just listing your highest degree is enough.
  • Leverages optional sections. If there’s leftover space on your resume, there are optional sections you can use to add even more value to your resume. Things like awards, certifications, language proficiencies , and hobbies can set you apart from other candidates with similar work experience or skills.

10 Steps for the Perfect Game Designer Resume

You saw what a top-tier game designer resume looks like.

Now let’s check out all the levels you need to complete to perfect your resume :

#1. Pick the Right Format

The format you pick for your resume will determine its entire structure, including how you list your work experience and present yourself professionally. 

There are three main resume formats you can choose from:

  • Reverse-chronological (also called chronological format, it follows the linear progression of your career so far in reverse chronological order)
  • Functional (also called skill-based format, it zooms in on your character’s skill trees)
  • Combination (as the name implies, this format is a mix of the former two)

For your game designer resume, we recommend you stick to the reverse-chronological resume format, which is an all-time favorite of hiring managers everywhere.

This resume format puts your most recent work experience and achievements first and lets hiring managers assess you as a candidate at a glance, so it’s the best choice to shine the spotlight on your experience and accomplishments.

Here’s what the reverse-chronological resume format looks like:

reverse-chronological resume

#2. Keep a Neat Layout

You’ve got the resume format down, now it’s time to design your resume.

As a game designer, you don’t need to be told that game visuals affect a player’s experience of the game. If they’re too confusing, chaotic, or glitchy, they likely won’t even play it.

The same applies to your resume layout. If the hiring manager sees a document that’s messy or cluttered, they likely won’t want to read it

As such, your goal here is to make your resume visually appealing and inviting to the hiring manager, and that starts by perfecting your resume layout .

Here’s how you can do that:

  • Adjust the margins. You should set your resume margins to one inch on all sides. Anything less will make your resume look stretched out and cluttered, but anything over one inch will make it look empty. 
  • Choose the right font. The font you choose can determine how professional and reader-friendly your resume looks, so pick wisely. We recommend a resume font that’s professional, but not overused.
  • Style it to your liking. You don’t want your resume to be a boring black-and-white document that doesn’t catch the hiring manager’s eye. However, you should also avoid overdoing it with bright colors and graphics–just a splash of color in the header or section titles is usually enough.
  • Fit everything on one page. Unless you have more than a decade’s worth of relevant experience, a one-page resume is more than enough . Hiring managers read hundreds of resumes every day, so you want to make sure yours is short and eye-catching.
  • Pick the right file format. Your game designer resume should always be saved as a PDF file unless the job advertisement specifically states otherwise. Saving your resume as a PDF file ensures your resume’s layout will stay consistent across any device or operating system the employer might use to open it.

Or Use a Resume Template to Save Time

Creating your game designer resume from scratch can be time-consuming.

You have to tweak the margins, find a good font, get the line spacing right throughout the document, and make sure it never spills over to page two.

Well, you’re in luck, cause there’s a cheat code that lets you skip all that.

Try any of our free, professionally-made resume templates!

Each template is made in collaboration with the best hiring managers and recruiters to make sure your resume meets industry standards and breezes through any ATS .

Here’s a preview of how our templates compare to a regular text editor template:

novoresume versus normal resume

#3. List Your Contact Information

Now that you styled your resume, you can finally start filling up your resume’s contents. 

The first and easiest section to write is the contact information section.

Here are the elements this section should contain:

  • Full Name. (E.g. Connor Hughes).
  • Professional Title. Match the job title to the position you’re applying for. ( E.g. Level designer. )
  • Phone Number. If you’re applying for a job abroad, make sure you add a dial code.
  • Email Address. Even if you’re an avid gamer, don’t reference that in your email address. You want to list a professional email address on your resume. (E.g. Use [email protected] , not [email protected] )
  • Portfolio Link. Game designers have diverse portfolios, and you should give the hiring manager quick access to yours. Just add a link to your website and links to any relevant social media like LinkedIn or GitHub.
  • Location. Usually, adding your city and state or country is enough information. If you’re looking to relocate for the job, or you want a remote position , make sure you specify that somewhere in your resume.

Easy, right? 

One thing to keep in mind here is that you need to provide factual information and watch out for any typos. 

After all, the whole point of the contact information section is for the hiring manager to be able to reach you. A misspelled phone number or email address might just keep them from doing that.

Contact Information

David Jones - Game UX Designer

+44 7851 575358

[email protected]

www.DJ-GameDesign.com

Glasgow, Scotland

Contact Information 

07851-575358

[email protected]

#4. Write a Resume Summary or Objective

Hiring managers usually go through hundreds of resumes daily, which means they physically don’t have the time to read each one in detail. 

Studies show that hiring managers spend less than 7 seconds skimming through resumes.

This means that to get the hiring manager to dive deep into your resume, you have to do it from the get-go.

This is where a resume summary or objective comes in. 

Placed at the top of your resume, this three to four-sentence paragraph should provide a captivating snapshot of your professional background.

The more captivating it is, the bigger your odds of getting the hiring manager to give you their undivided attention.

Here’s what each of them should contain:

  • Resume summary. Include your years of experience and the most important skills and achievements that can sway a hiring manager.
  • Resume objective. If you’re just starting in your game design career, write a resume objective instead. Make sure it includes your passions, career goals, and relevant skills.

Here are two examples:

  • Innovative game designer with a strong background in gameplay mechanics, looking to join the team at Studio X. 5+ years of experience in level design, system balancing, character progression, and narrative development across different AAA games. Passionate about working with a studio that prioritizes crafting immersive and compelling game experiences. Skilled in Unity, Unreal Engine, and C#.

This resume summary does a great job showing the hiring manager the applicant can bring a lot to the table.

Now let’s see a resume objective example:

  • Dedicated game design graduate looking for a career start at Gaming Company X. Interested in crafting compelling narratives and immersive gameplay mechanics. Experience in designing levels and game prototypes as a student at University Y. Knowledgeable in game design principles, and player psychology, and proficient in GameMaker and Adobe Photoshop.

#5. Focus on Your Work Experience

You need experience points to level up, and it’s the same when it comes to your game designer resume.

Your work experience is the resume section the hiring manager is most interested in, which means you have to get it right. 

First, let’s look at how you should format this section:

  • Use reverse chronological order. Your latest work experience should always be at the top of this section, followed by older roles the further down you go. But don’t go too far back–your part-time job 17 years ago shouldn’t make the cut.
  • Add the right job title. Be honest about your job title. If you were a ‘Junior Game Designer’, don’t call yourself a ‘Game Design Lead’.
  • Provide company details. The name and location of the company are usually enough but it’s not a household name, you can add a brief one-line description about the company.
  • Mention the employment period. Use the mm/yyyy format and apply it consistently throughout your entire game designer resume.
  • List responsibilities and achievements. Use bullet points to list your responsibilities and achievements. Five to six bullet points are enough for your most recent position while three to four suffice for older roles.

That’s all there is to how you should structure your resume’s work experience section.

But if you want your game designer know-how to really pop out of the page and get you to stand out from the crowd, there’s more work to do.

Give this section a boost like this:

  • Tailor your work experience. Always tailor your work experience section to the position you’re applying for. For example, if you’re applying for a combat mechanics design job, you need to emphasize your experience in gameplay mechanics at your last job if you want to be a relevant candidate, not your narrative design experience.
  • Emphasize achievements. Put simply, your achievements can prove to the hiring manager that you can get things done. As such, they weigh much more than your responsibilities. The more achievements a hiring manager sees, the clearer it becomes that you can power up their party. 
  • Back everything up with data. Use numbers to make your achievements credible. Timeframe, scale, and results go a long way. (e.g. "Designed game levels for AAA game," doesn’t sound as impressive as "Designed 9 game levels for upcoming AAA game and completed the project two weeks ahead of schedule". )
  • Avoid cliches. Saying you were ‘responsible for’ isn't too impressive. Hiring managers have read that a thousand times and it’s not telling them anything new about you. Instead, use powerful verbs that show initiative. (e.g. conceptualized, designed, implemented, led, etc.)

Let’s look at an example of a great work experience section:

Senior Game Designer

Gaming Company X

02/2021 - 07/2023

  • Led a team of 4 game designers, delivering intricate level designs within tight deadlines.
  • Pioneered a novel UX approach that enhanced player engagement and increased gameplay quality by 17%.
  • Mentored 9 junior game designers in level design, gameplay mechanics, and UX principles, significantly elevating the quality and cohesion of the team’s projects.
  • Conceptualized and integrated three DLC packs, each generating an additional $1M+ in revenue within the first three months of release.
  • Nominated for the ‘Best Level Design’ by an international video game publication for contributions to Quest for the Lost Real: Shadows of Fate.   

What if I Don’t Have Work Experience?

Work experience is important and if you’re looking for your first gig as a game designer, you might feel lost.

The good news? Hiring managers don’t expect recent graduates or entry-level professionals to have work experience.

So, instead of worrying about your lack of work experience, leverage any of these sections:

  • Internships
  • Volunteering
  • Academic projects
  • Personal projects
  • Extracurricular activities

For example, if you created an indie game as part of a school project or made mods for your favorite video game, that can definitely prove you have experience in game design.

Here’s an example of what this section can look like:

Mod Developer and Designer

PixelCraft Modding Community

01/2021 - Present

  • Developed and released a series of mods for the popular game “Realm Raiders,” enhancing gameplay and narrative.
  • Crafted and implemented 100+ unique mod elements, from new characters to diverse game mechanics.
  • Integrated custom textures, sound effects, and ambient music to enhance immersion.
  • Achieved a 60% increase in mod downloads and positive feedback over 4 months on different modding platforms.
  • Consistently updated released mods on a bi-weekly basis for over 2 years.

#6. Create Your Portfolio

Game designer portfolios are a bit different from other creatives.

Unlike artists and photographers, you can’t just provide a gallery of stills or print them out with your application.

Depending on the exact type of game designer position you’re looking for, your portfolio should be as tailored as your resume’s work experience. 

For example, if you’re applying to be an audio designer, that’s more relevant than your character design experience.

But whatever projects you’re looking to showcase, the best portfolio format for a game designer is often video.

Research what the company you’re applying for is known for and choose samples of your work that match their standards and requirements.

You don’t need to show off everything you’ve ever done. It’s better to provide a short portfolio with relevant work than a huge one that doesn’t highlight what they’re looking for.

Once you create a compelling video portfolio, upload it to your personal portfolio website.

Hiring managers see hundreds of portfolios every day. Make sure to WOW them by putting your best stuff in the first 30 seconds of your video!

Keep in mind the hiring manager is going to look at your portfolio without you, so be sure to add any explanations necessary. This can be what software you used on a given scene from your video and what your exact contributions to group projects were.

Just add a screenshot and a brief text explanation after scenes you want to elaborate on, just like you would in a presentation.

Before you send your portfolio or add the link to your resume and cover letter, make sure it works the same across different browsers and devices. If the hiring manager opens it with Google Chrome, you want it to run just as smoothly as it does on Mozilla.

#7. Keep the Education Section Brief

Chances are, you majored in something related to video game design. And that’s great!

But hiring managers care a lot more about your skills and experience than where you went to university ten years back. So instead of taking up too much space with your education, only stick to the most relevant details in your game designer resume - if you’re not an entry-level professional or recent graduate , that is.

Here’s what to include in your education section:

  • Degree Name. Your exact degree and major should come first. (E.g. BA in Game Design )
  • University Name. E.g. University of Sussex, England
  • Location (optional) . You can add the location of your university if it’s less well-known.
  • Period attended. If you’re still studying, you can write your expected graduation date.

If you don’t have a university degree, don’t fret – a relevant bachelor’s degree can help but it isn’t necessary to get a job as a game designer. And if you do have a higher education, there’s no need to include your high school education at all.

Here’s how a short and to-the-point education section should look:

University of Edinburgh

Edinburgh, Scotland

08/2021 - Present

Expected graduation: June 2024

#8. List In-Demand Game Designer Soft and Hard Skills

After your work experience, your skills section is a key player in your game designer resume.

Your skills can tell your employer what you can do and how much they’ll have to train you. 

But that doesn’t mean you should list every designer skill in the book on your resume. On the contrary, your skills section should be just as tailored to the job you’re applying for as the rest of your resume.

If, for instance, you’re looking to join a company as their new narrative designer, your script writing skills are more important than your audio design skills.

So here are some tips on how to list your skills and stand out from the crowd:

  • Put the spotlight on what the company wants. Go through the job description and highlight any required skills. Then just add the ones that you have in your resume.
  • Research in-demand game designer skills. The video game industry has been growing rapidly these past few years, and you need to stay up to date with the latest trends and developments and update your skills along with them.
  • Keep your soft and hard skills separate. Hiring managers like finding what they’re looking for right away, so make their lives easier by keeping your soft skills separated from your hard skills.

That’s about it when it comes to listing your skills.

And if you want some inspiration to get you started, check out the 43 most in-demand soft and hard skills in the game design industry in 2024:

43 Most In-Demand Game Designer Skills for 2024

12 game designer soft skills.

  • Problem-solving
  • Conflict resolution
  • Communication
  • Organizational skills
  • Adaptability
  • Interpersonal skills
  • Time management
  • Strategic thinking
  • Attention to detail

31 Game Designer Hard Skills

  • Storytelling
  • Mindmapping
  • Flowcharting
  • 3D Modeling
  • Unreal Engine
  • Unreal Script
  • Programming
  • Optimization and Performance
  • Game Testing
  • Game Engine Architecture
  • Adobe Creative Suite
  • User Interface
  • User Experience
  • Level Design
  • Game Mechanics
  • Visual Design
  • Graphic Design
  • Asset Management
  • Microsoft Excel

#9. Take Advantage of Optional Resume Sections

Do you still have some space on your resume? Fill it up by leveraging optional sections. 

These are not as crucial to your resume as other sections we’ve already mentioned above, but they can definitely help if the hiring manager is on the fence between you and another candidate with similar work experience and skills. 

Here are a few sections you can choose from:

  • Awards. Having your work nominated for a Game of the Year award or winning a smaller video game contest is all worth mentioning on your resume.
  • Certifications. Technology keeps developing, and different game design software quickly follows. Spending some of your free time learning and developing new skills shows dedication to the craft, and gives a boost to your resume.
  • Languages. Game designers often have to lead international teams, so being able to communicate in more than one language is always a plus. In fact, according to MarketSplash , the most common languages spoken by game designers in the US are Spanish and Japanese.
  • Hobbies and interests. You might be surprised to find out that some companies actually encourage candidates to share their hobbies and interests on their applications, so you can always use this section to show a bit of your personality.
  • Best Narrative Design - Runner-up Indie Game Jam 2022
  • Outstanding Level Design for ‘Pixel Pioneers’ - 1st place Midwest Game Developers Choice Awards 2021
  • Most Innovative Game Mechanics for ‘Labyrinth’s Legacy’ - 1st place Student Game Awards 2018, University of Suffolk

Certifications:

  • Unity Certified Profesional: Artist Unity, 2021
  • Advanced RPG Game Design with Unity Domestika, 2022

#10. Include a Cover Letter

Sometimes skipping a sidequest can have terrible consequences in the boss fight.

In this case, the seemingly minor detail that can change your end game is lacking a cover letter.

This means it’s still crucial to write a cover letter for your job application.

According to Forbes , not adding a cover letter is the one mistake too many job applicants make.

A tailored cover letter shows the hiring manager you really are passionate about working for their company, that you dedicated time and energy to perfect your application, and that you’re worth giving a chance.

The problem here is that most people get stuck when it comes to writing a cover letter. How do you sell your skills and experience without coming across as too conceited? 

But don’t worry! We have all the cover letter tips you need to write the perfect accompanying piece to your resume.

Here’s an example of what a great game designer cover letter looks like:

game designer cover lettter example

Let’s look at how you should structure your cover letter:

  • Include your contact information. Your cover letter’s header should have the same contact details as your resume, including your full name, job title, phone number, and professional email address.
  • Address the hiring manager. A bit of research goes a long way when it comes to making a good impression. By finding out the hiring manager’s name or at least information about your department, you show initiative and dedication that make you stand out from other candidates.
  • Create a strong opening. The first paragraph of your resume should be short and attention-grabbing. Make sure you mention why you’re writing, and what one of your most impressive skills or qualifications is. paragraph.
  • Expand on the details. The body of your cover letter should get into why you’re the right candidate for the job. Include details about your professional background, and any information you didn’t have space to elaborate on in your resume, and be sure to mention how and why you align with the company’s vision and mission statement. You can also name-drop some of your previous employers if they’ve created successful video games.
  • End your cover letter the right way. Conclude your cover letter by adding a call to action (e.g. ‘I look forward to speaking with you and discussing how I may contribute to your future work.’). And one of the most common mistakes is not signing your cover letter, so remember to add an appropriate closing line. (e.g. Sincerely, )

cover letter structure

Key Takeaways

And that was the full walkthrough on how to make your game designer resume!

Hopefully, now you feel confident about playing the job-hunting game.

  • Choose a professional resume template so you don’t have to worry about tweaking the layout.
  • Opt-in for the reverse-chronological resume format to highlight your recent work experience first.
  • To catch a hiring manager’s attention, always add a resume summary that includes your years of experience, top skills, and achievements.
  • Highlight your game design achievements, including things like user downloads and recognitions, so that the hiring manager will immediately see what you can bring to the table.
  • Tailor your portfolio and resume skills to match what the employer is looking for.
  • Use optional sections to fill in any leftover space on your resume, and make your application stand out from other candidates.

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10 Game Design Resume Examples - Here's What Works In 2024

If you have a passion for creating virtual worlds, then becoming a game designer is the field for you. learn how to create a standout resume in this resume guide, which includes four templates from different specializations within the game designing sphere, and the skills and action verbs you should be sure to tie in..

Hiring Manager for Game Design Roles

As one of the fastest growing industries, now is the time to get into game design. The field offers competitive pay, paired with the satisfaction of designing a unique game that people around the world can find joy in. In practice, being a game designer requires focus and technical skills, and hiring managers will be looking for applicants who can demonstrate their familiarity with the industry. Game design encompasses multiple tasks to create code and media at each level of the process, meaning your background as a game designer may be different from someone else’s. Overall, game development includes the conceptualization process, designing the game world and its systems, and building a working prototype using code and visual editors. Last comes the testing process, which involves putting the game through its paces to ensure playability and remove bugs. To help you build a resume that will catch the attention of hiring managers, this guide begins by looking at four types of game designer resume templates. Afterward, the skills you should emphasize and the action verbs you should incorporate are discussed.

Game Design Resume Templates

Jump to a template:

  • Game Design
  • Senior Game Designer
  • 3D Game Artist

Jump to a resource:

  • Keywords for Game Design Resumes

Game Design Resume Tips

  • Action Verbs to Use
  • Related Design Resumes

Get advice on each section of your resume:

Template 1 of 10: Game Design Resume Example

As a game designer, you're in an exciting industry that's always evolving and growing. Crafting an impressive resume for game design roles means showcasing your unique blend of creativity and technical skills, all while staying up-to-date with recent trends in the gaming world. Hiring managers in the game industry are looking for candidates who can demonstrate a strong foundation in design principles and a deep understanding of player experiences. They also value individuals who can adapt to new game engines and platforms, as well as contribute to a collaborative work environment. When writing your resume, it's essential to emphasize the projects you've worked on and the technologies you're proficient in. Additionally, you'll want to highlight any unique achievements or creative solutions you've implemented in past roles. Remember, game companies are not only seeking skilled designers, but innovative thinkers who can bring their own spin to the gaming experience.

Game design resume screenshot highlighting key projects and software proficiency.

We're just getting the template ready for you, just a second left.

Tips to help you write your Game Design resume in 2024

   showcase your design portfolio.

A strong portfolio is a must for game design roles. Include a link to your online portfolio on your resume and highlight key projects you've worked on. Provide screenshots, videos, or playable demos to showcase your design capabilities and creativity.

Showcase your design portfolio - Game Design Resume

   List relevant software and tools

Game designers use a variety of software and tools in their work. On your resume, list the game engines (like Unity or Unreal), design tools (such as Photoshop or Blender), and scripting languages (like C# or Python) you're experienced with to demonstrate your technical proficiency.

List relevant software and tools - Game Design Resume

Skills you can include on your Game Design resume

Template 2 of 10: game design resume example.

As hiring managers do not spend long reviewing each resume, you’ll want to make an impression quickly. A few key ways to do that are to start with a fact-filled, succinct summary and hit on strong action verbs that are relevant for game designers.

You can draw attention to your resume by starting with a short summary and including strong action verbs.

   Starts with a succinct summary

If you're a career changer or have a lot of experience, consider beginning your resume with a summary that encapsulates your experience in the game design industry in a few sentences. Avoid being overly wordy and always use numerical data points to keep the hiring manager reading. Avoid buzzwords like 'go-getter' or 'talented' in your game design resume summary.

Starts with a succinct summary - Game Design Resume

   Effective use of game designer action verbs

Generally, game designers are tasked with one outcome: designing a game. By including strong action verbs that are relevant for the position (such as "designed", "developed", "built", and "collaborated") in your list of accomplishments, and repeating choice ones, you’ll be highlighting that you know the role and what it requires.

Effective use of game designer action verbs - Game Design Resume

Template 3 of 10: Senior Game Designer Resume Example

As a Senior Game Designer, you'll be responsible for creating innovative and immersive experiences for players. It's crucial to demonstrate your expertise in game mechanics, level design, and player engagement. With the gaming industry rapidly evolving, hiring managers are seeking candidates who can adapt to new technologies and have experience with a variety of game genres. When crafting your resume, focus on showcasing unique projects and achievements that demonstrate your adaptability, creativity, and leadership skills in game design. In addition to showcasing your technical abilities, it's important to highlight your understanding of current industry trends and how they impact game design. This could include adopting new game engines, virtual or augmented reality technologies, or mobile gaming. Make sure your resume reflects your ability to drive innovation and stay ahead of the curve in the competitive gaming industry.

Senior Game Designer resume emphasizing innovation, leadership, and diverse game design proficiency.

Tips to help you write your Senior Game Designer resume in 2024

   emphasize leadership and teamwork.

As a Senior Game Designer, you'll be taking on leadership roles and collaborating with multidisciplinary teams. Highlight your experience in leading projects, mentoring junior designers, and working effectively with colleagues from different areas of expertise to bring cohesive and successful games to life.

Emphasize leadership and teamwork - Senior Game Designer Resume

   Showcase diverse game design proficiency

Companies value designers who have experience across a wide range of game genres and platforms. Be sure to detail your involvement in different types of games, such as action, strategy, or educational, as well as platforms like console, PC, and mobile gaming. This will demonstrate your versatility and ability to tackle diverse game design challenges.

Showcase diverse game design proficiency - Senior Game Designer Resume

Skills you can include on your Senior Game Designer resume

Template 4 of 10: senior game designer resume example.

Senior game designers have added expectations compared to less experienced game designers, including potentially leading teams. Reference any accomplishments related to leadership and consider listing your skills to highlight your capabilities. Desmontrate soft skills like leadership, teamwork and initiative in your bullet points - avoid listing those words directly, but instead show them through your resume's bullet points.

Senior game designers should aim to include any accomplishments related to leadership, as well as a skills bank.

   Demonstrates leadership and appropriate responsibilities

As a senior game designer, hiring managers will expect you have taken on increasing levels of responsibility at your previous positions. Make sure to include examples of how you "spearheaded", "supervised", "led", or "managed" groups or teams to cement this impression.

Demonstrates leadership and appropriate responsibilities - Senior Game Designer Resume

   Includes list of relevant skills

Along with referencing your background in leadership roles and including relevant skills in your list of accomplishments, you may want to have a skills bank on the right or bottom of the page. This list of skills should encompass your technical skills and the types of games or platforms you have experience with.

Includes list of relevant skills - Senior Game Designer Resume

Template 5 of 10: 3D Game Artist Resume Example

As a 3D Game Artist, you get to create visually stunning game elements, like characters, objects, and environments, making the gaming experience come to life. In recent years, the rise of virtual and augmented reality has increased the demand for highly skilled 3D artists in the gaming industry. When crafting your resume, it's essential to showcase your technical expertise and artistic flair while keeping up-to-date with the latest trends and tools. As this role is highly competitive, tailoring your resume to each job application is crucial. To stand out, focus on emphasizing your accomplishments in previous projects, highlighting your unique skills and demonstrating your commitment to staying current in the ever-evolving gaming landscape.

A visually appealing resume for a 3D Game Artist highlighting software proficiency and a link to their online portfolio.

Tips to help you write your 3D Game Artist resume in 2024

   highlight relevant software proficiency.

In your resume, emphasize your proficiency in 3D modeling, texturing, and animation software commonly used in the gaming industry, such as Maya, 3DS Max, Blender, ZBrush, Substance Painter, and Photoshop. Make sure to specify your expertise level and provide examples of projects where you've used these tools.

Highlight relevant software proficiency - 3D Game Artist Resume

   Showcase your creative process and portfolio

When applying for a 3D Game Artist role, your portfolio is critical to demonstrate your creativity and artistic abilities. Ensure to provide a link to your online portfolio and include details about your creative process in your resume, such as concept sketches, storyboarding, and character development.

Showcase your creative process and portfolio - 3D Game Artist Resume

Skills you can include on your 3D Game Artist resume

Template 6 of 10: video game designer resume example.

As a video game designer, you'll be responsible for creating the core elements of a game, such as gameplay mechanics, storylines, and characters. With the gaming industry constantly evolving, it's essential to stay current with the latest design techniques and tools. When crafting your resume, make sure to emphasize your creativity, problem-solving skills, and ability to work well in teams, as these are all vital qualities for game designers. In the second paragraph, you'll want to highlight your technical skills and experience in various aspects of game development, such as programming languages, engines, and software. To stand out, make sure to provide examples of completed projects or games you've worked on, as well as any awards or recognition you've received in the field.

Video game designer resume example showcasing creative projects and technical skills.

Tips to help you write your Video Game Designer resume in 2024

   showcase your portfolio.

In your resume, provide a link to your online portfolio showcasing your game design projects, including any personal, school, or professional projects you've worked on. This will give potential employers a visual representation of your skills and creativity.

Showcase your portfolio - Video Game Designer Resume

   Detail your development process

Use your resume to explain your game development process, e.g., how you approached design challenges, collaborated with team members, and utilized various tools or software. Showcasing your unique approach to game design will display your problem-solving and critical thinking abilities.

Skills you can include on your Video Game Designer resume

Template 7 of 10: video game designer resume example.

While some game designers dabble in multiple platforms, video game designers are dedicated to console games. Regardless of your specialization, you can stand out by adding in numerical values to your accomplishments and including relevant certifications or activities.

Including numerical data points gives a grounded understanding of your accomplishments in video game design, while adding certifications completes the picture of capability.

   Numerical data points add credibility

Whenever you can, include a quantitative value to let hiring managers know the extent of your accomplishments. It is much more effective to convey that you led a team of 30, for instance, rather than to say you led a team. Similarly, testing over 300 mini games is more impressive than saying that you have experience testing games.

Numerical data points add credibility - Video Game Designer Resume

   Includes certifications and volunteer activities

If you have additional certifications beyond your academic background, you should be sure to include them in a separate section on your resume. Any relevant volunteer activities (that utilize any aspect of game designer skills) should be included in this area as well.

Includes certifications and volunteer activities - Video Game Designer Resume

Template 8 of 10: 3D Game Artist Resume Example

As a 3D Game Artist, you have a distinctive and dynamic role. This job requires a combination of creativity, technical skills, and a passion for gaming. In the current gaming industry, with the rise of VR and AR games, 3D artists are in higher demand than ever. Thus, your resume ought to reflect your ability to navigate this rapidly evolving landscape. However, keep in mind, the industry is increasingly valuing specialization, such as character design or environmental artistry, over general 3D modeling. Therefore, your resume should not only speak to your technical proficiencies but also highlight your artistic niche. When writing your resume, remember, it's crucial to showcase your unique value proposition. Even though you might be using industry-standard software like Maya or Blender, it's your unique artistic perspective and expertise that will separate you from the pack. Your resume should be a reflection of your uniqueness, while still adhering to professional standards and expectations.

A screenshot of a 3D Game Artist's resume showcasing their technical skills and specific artistic specialties.

   Demonstrate proficiency with industry-standard tools

When listing your skills, don't just name-drop software. Instead, highlight the specific tasks you can perform with them. For example, instead of just mentioning "Maya", say something like "experienced in rigging and animating complex 3D models using Maya."

Demonstrate proficiency with industry-standard tools - 3D Game Artist Resume

   Showcase your specialization

If you specialize in a particular area of 3D art, such as character design or environmental art, make sure that stands out on your resume. This could be reflected in the projects you choose to highlight or the specific skills you list.

Showcase your specialization - 3D Game Artist Resume

Template 9 of 10: 3D Game Artist Resume Example

Game artists are specifically focused on developing visual assets for games, and thus they employ a different skill set than most game designers. You should be sure to name specific tools you’ve worked with. Additionally, including any internal promotions will help convey your commitment to companies.

Game artists should include the technical tools they have utilized, and any internal promotions should be highlighted.

   Includes game artist tools

Having a working understanding of the tools of the trade adds value to your application. Be sure to reference your work with tools like Revit, 3ds Max, Maya, or any other relevant software as it solidifies your familiarity with crucial applications. Add in the big projects you’ve worked on to further impart your experience.

Includes game artist tools - 3D Game Artist Resume

   Shows internal promotions

If you can demonstrate that you’ve done well at past companies - to the point of being promoted - you should do so. This imparts to hiring managers that you know what you’re doing as a game artist. If relevant, you can also include how quickly you earned your promotions.

Shows internal promotions - 3D Game Artist Resume

Template 10 of 10: 3D Game Artist Resume Example

A game artist is an animator that designs 2D and 3D art in the gaming industry like scenery, characters, or backgrounds. To advance as a 3D game artist, you will need to show past experiences of how you’ve grown with previous companies or in past roles. You can also use strong language and verbs throughout your resume to show your technical skills and most important achievements and accomplishments.

3D Game Artist resume template for job seekers in 2023

   Display job growth in 3D game artist promotions

If you want to continue to grow in your field, you can use previous positions in your resume to show hiring managers how you advanced to different roles in the company. This will also indicate that you have the leadership skills to advance and that you’re able to take on new roles and responsibilities.

Display job growth in 3D game artist promotions - 3D Game Artist Resume

   Utilize powerful action verbs with 3D game artist skills

You always want to make an impact by using strong action verbs to start off your bullet points. This could include using verbs such as, “Created,” “Illustrated,” or “Designed” to show future employers that you already have the skills that you will need in future positions and that you focus on action and what you’ve specifically achieved.

Utilize powerful action verbs with 3D game artist skills - 3D Game Artist Resume

We spoke with hiring managers from top game development studios like Blizzard Entertainment, Ubisoft, and Electronic Arts to gather their best advice for creating a strong game design resume. Here are their top tips for showcasing your skills and experience in a way that will catch their attention and help you land your dream job in the gaming industry.

   Highlight your game design experience

Hiring managers want to see that you have hands-on experience designing games. Make sure to include:

  • Specific game titles you've worked on and your role in their development
  • Game engines and tools you've used (e.g., Unity, Unreal Engine, Maya)
  • Game design documents, level designs, or gameplay mechanics you created

Avoid simply listing generic statements like:

  • Experienced game designer
  • Skilled in game development

Instead, provide concrete examples that demonstrate the depth of your game design experience.

Bullet Point Samples for Game Design

   Showcase your best game projects

Include a "Projects" section on your resume to highlight 2-3 of your most impressive game projects. For each one, provide:

  • The game title and genre
  • Your specific role and contributions
  • Key features or innovations you designed
  • Any awards, recognition, or metrics of success (e.g., downloads, positive reviews)

Choose projects that best showcase your game design skills and the types of games you want to work on. Provide links to online portfolios, videos, or playable demos if available.

   Tailor your skills to the job

Review the job description carefully and make sure your resume highlights the specific game design skills the position requires, such as:

  • Level design and balancing
  • Systems design (e.g., combat, progression, economy)
  • Narrative design and worldbuilding
  • User interface and user experience (UI/UX) design

Provide examples of how you've applied these skills in your past game projects. If you're lacking in any key areas, consider taking on personal projects or online courses to gain experience before applying.

   Show your passion for gaming

Hiring managers love to see candidates who are truly passionate about games. Some ways to show your enthusiasm:

  • Mention any game jams, hackathons, or conferences you've participated in
  • Highlight any personal game projects you've worked on in your spare time
  • Include hobbies related to gaming, game analysis, or game design theory
"Avid gamer who enjoys analyzing game mechanics and level design in action RPGs and rogue-lites. Participates in monthly local game jams."

Just keep the details brief and make sure they don't distract from your professional game design qualifications.

   Provide links to your portfolio

Almost all game design jobs will require a portfolio, so make it easy for hiring managers to find yours. Include a direct link to your online portfolio in your resume header, or a "Portfolio" section with project links.

Your game design portfolio should include:

  • Your best game projects with videos, screenshots, and descriptions of your role
  • Game design documents showcasing your process and thinking
  • Level maps, concept art, or other visual assets you've created
  • Code samples of any scripting or programming you've done

Make sure your portfolio is well-organized, easy to navigate, and professionally presented. Update it regularly with your latest and greatest work.

   Quantify your impact

Where possible, use numbers and metrics to quantify the impact of your game design work. Some examples:

  • Designed and implemented a new crafting system that increased player engagement by 30%
  • Created 20+ enemy AI behaviors for action combat encounters in a AAA RPG
  • Developed 10 puzzle levels that were praised by 95% of playtesters for their innovative mechanics

Avoid using vague statements like:

  • Responsible for designing levels
  • Helped improve player retention

Hiring managers want to see specific, measurable examples of how your game design skills have driven results.

Writing Your Game Design Resume: Section By Section

  header, 1. keep it simple and clean.

Your resume header should be easy to read and uncluttered. Stick to a simple, professional font like Arial or Calibri, and use a font size between 10 and 12 points.

Avoid using graphics, photos, or logos in your header. While they may look impressive, they can distract from the important information and make your resume harder to read. Instead, focus on presenting your name and contact details in a clear, concise way.

  • John Doe, Game Designer Extraordinaire, 123 Main St, Anytown, USA, 555-555-5555, [email protected]
  • John Doe | 555-555-5555 | [email protected]

2. Highlight your specialty

As a game designer, you likely have a specialty or area of expertise. Consider highlighting this in your resume header to grab the attention of hiring managers and show them what sets you apart.

For example, if you specialize in level design, you could include a brief tagline under your name that reads "Level Design Specialist." This helps to quickly convey your unique value proposition and can make your resume stand out in a crowded field.

John Doe Level Design Specialist 555-555-5555 | [email protected]

Just be sure to keep your tagline brief and to the point. Avoid using overly long or complicated titles that may confuse or distract the reader.

3. Include relevant links

In the game design industry, your online presence and portfolio can be just as important as your resume. Consider including links to relevant online profiles or portfolios in your resume header.

For example, you might include a link to your LinkedIn profile, your personal website, or your online portfolio. This allows hiring managers to easily access more information about your skills and experience, and can help you stand out as a candidate.

  • John Doe | 555-555-5555 | [email protected] | linkedin.com/in/johndoe | johndoe.com

Just be sure to double-check that all links are accurate and up-to-date before submitting your resume. A broken or outdated link can be a red flag to hiring managers.

  Summary

A resume summary is an optional section that highlights your most relevant experience, skills, and achievements for the job you're applying to. While a game designer summary isn't required, it can be beneficial if you're a career changer or have extensive experience to provide additional context. However, avoid using an objective statement, repeating information already in your resume, or making your summary too long.

When writing your game designer resume summary, focus on your unique value and what you can bring to the role. Tailor it to the specific job description and company. Aim for a concise paragraph that showcases your expertise and entices the hiring manager to keep reading.

How to write a resume summary if you are applying for a Game Design resume

To learn how to write an effective resume summary for your Game Design resume, or figure out if you need one, please read Game Design Resume Summary Examples , or Game Design Resume Objective Examples .

1. Highlight specialized game design skills

Game design requires a unique blend of technical and creative skills. Use your summary to spotlight the specific game design skills that make you a strong candidate for the role, such as:

  • Proficiency in game engines like Unity or Unreal Engine
  • Experience with scripting languages like C# or Python
  • Expertise in game design principles and mechanics
  • Knowledge of 3D modeling and animation software

Avoid generic statements that could apply to any candidate, like:

  • Skilled game designer with a passion for gaming
  • Hardworking and detail-oriented professional

Instead, quantify your skills and experience to stand out:

Game designer with 5+ years of experience creating engaging gameplay mechanics and balancing game systems in Unity. Skilled in C#, 3D modeling, and collaborating with cross-functional teams to ship successful titles.

2. Showcase impactful game design achievements

Hiring managers want to see the impact you've made in your previous game design roles. In your summary, highlight achievements that demonstrate the value you've brought to past projects and companies, such as:

  • Designing innovative gameplay features that increased player retention by 30%
  • Collaborating with a team of 15 to ship a hit game that generated $50M in revenue
  • Creating and balancing game economies and progression systems for top-grossing mobile games

Avoid vague or exaggerated statements like:

  • Proven track record of designing great games
  • Contributed to multiple successful AAA titles

Be specific about your accomplishments and use metrics to back them up. This will give employers confidence in your abilities and help you stand out from other applicants.

  Experience

Your work experience section is where you show hiring managers how you've applied your skills to make an impact in previous roles. It's one of the most important parts of your resume, so it's crucial to get it right. In this section, we'll break down everything you need to know to write an effective work experience section for a game design resume.

1. Highlight your game design achievements

Instead of just listing your responsibilities, focus on your achievements and the impact you made in each role. Use specific examples and metrics to quantify your contributions.

For example, instead of saying:

  • Designed levels for mobile games

You could say:

  • Designed 20+ levels for top-grossing mobile game, resulting in a 15% increase in user engagement and a 10% increase in revenue
  • Created game mechanics that increased player retention by 25%

By highlighting your achievements, you show hiring managers the value you can bring to their team.

2. Showcase your technical skills

Game design roles often require proficiency in specific programming languages, game engines, and tools. Make sure to showcase your technical skills in your work experience section.

For example:

  • Proficient in C++, Python, and Lua
  • Experienced with Unity and Unreal Engine
  • Skilled in 3D modeling with Maya and Blender
Developed and implemented AI systems using C++ and Unreal Engine, resulting in more dynamic and engaging gameplay

3. Demonstrate your collaboration and leadership skills

Game design is a highly collaborative field, so it's important to showcase your ability to work effectively with cross-functional teams. Highlight any leadership roles or initiatives you've taken on.

  • Led a team of 5 designers in developing a new mobile game, resulting in a successful launch with over 1 million downloads in the first month
  • Collaborated with artists, programmers, and QA to ensure seamless integration of game mechanics and visuals

By demonstrating your collaboration and leadership skills, you show hiring managers that you can thrive in a team environment and drive projects forward.

4. Tailor your experience to the job description

When applying for a game design role, it's important to tailor your work experience section to the specific requirements of the job. Review the job description carefully and highlight the experiences and skills that are most relevant.

For example, if the job description emphasizes experience with a specific game engine, make sure to highlight your proficiency with that engine in your work experience section.

Developed and implemented game mechanics using Unity, resulting in a 20% increase in player engagement and a 15% increase in revenue

  Education

Your education section shows hiring managers that you have the necessary foundation to succeed in game design. It's a key section that shouldn't be overlooked, even if you have many years of experience. Here are some essential tips for crafting a compelling education section on your game design resume.

1. Include relevant coursework

If you're a recent graduate or have limited work experience, including relevant coursework can enhance your education section. List courses that showcase your game design skills and knowledge.

  • Courses: Game Design Fundamentals, 3D Modeling for Games, Level Design, Game Programming in C++

Avoid listing general education courses that don't directly relate to game design, such as:

  • Courses: English 101, General Psychology, Introduction to Biology

2. Highlight your degree and major

Make sure to clearly state your degree and major, especially if it's directly related to game design or a relevant field like computer science or interactive media.

Here's an example of how to format your degree:

Bachelor of Science in Game Design University of California, Los Angeles (UCLA) Graduated: May 2020

Avoid being vague about your degree or major, such as:

  • Bachelor's Degree, UCLA

3. Keep it concise for experienced professionals

If you have several years of experience in game design, your education section should be brief and to the point. Hiring managers will be more interested in your professional accomplishments.

Example for a senior game designer:

Master of Fine Arts in Interactive Media University of Southern California

Avoid listing outdated or irrelevant information, such as:

  • Bachelor of Arts in English Literature University of Michigan Graduated: May 2005 Relevant Coursework: Creative Writing, British Literature, Poetry

Action Verbs For Game Design Resumes

Game designers need to show their creative flair, plus technical acumen in design software. Use action verbs in your resume to highlight these skills. Each of your bullet points should detail an accomplishment in your career(s). To indicate that you have a familiarity with the game designer position, you can begin your bullet points with an action verb that is relevant to the field from the list on the left. If you worked in other fields, you can still incorporate these action verbs as a way to emphasize your understanding of the responsibilities the work involves.

Action Verbs for Game Design

  • Conceptualized
  • Troubleshooted
  • Spearheaded

For a full list of effective resume action verbs, visit Resume Action Verbs .

Action Verbs for Game Design Resumes

Skills for game design resumes.

While game designers could be working on radically different kinds of games, the skills they utilize are generally the same. On the left, we’ve compiled the most referenced skills in game designer resumes. Once you’ve identified the game designer skills that are most appropriate for your background, you should work them into your resume. You could pick the most relevant ones to incorporate in a short summary, weave them into your bullet-listed accomplishments, or list them in a skills bank.

  • Autodesk Maya
  • 3D Modeling
  • Substance Painter
  • Autodesk 3ds Max
  • Adobe Photoshop
  • Video Games
  • Digital Sculpting
  • Character Animation
  • Concept Art
  • Substance Designer
  • After Effects
  • Game Development
  • Unreal Engine 4
  • Illustration
  • Mobile Games

How To Write Your Skills Section On a Game Design Resumes

You can include the above skills in a dedicated Skills section on your resume, or weave them in your experience. Here's how you might create your dedicated skills section:

Skills Word Cloud For Game Design Resumes

This word cloud highlights the important keywords that appear on Game Design job descriptions and resumes. The bigger the word, the more frequently it appears on job postings, and the more 'important' it is.

Top Game Design Skills and Keywords to Include On Your Resume

How to use these skills?

Other design resumes.

A screenshot of a 3D Game Artist's resume showcasing their technical skills and specific artistic specialties.

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Structural Engineer resume highlighting certifications and complex projects.

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Game Design Resume Guide

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  • Game Design Resume Example
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  • Tips for Game Design Resumes
  • Skills and Keywords to Add
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  • Game Design CV Examples
  • Game Design Cover Letter
  • Game Design Interview Guide
  • Explore Alternative and Similar Careers

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Rearrange the letters within each column to make 5 words, one for each row.

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How To Build a Great Resume for Games

A students writes her resume

The goal of a resume is to make you stand out from hundreds of other job candidates, so you can land an interview and ultimately get a job in the video game industry.

Don’t underestimate how important it is to write a good resume. This is your chance to make a great first impression on potential employers. Don’t blow it!

Start With a Template

Don’t start from scratch. There are dozens of good examples out there for you to model after. Start by finding a good template, then fill in your own information and background.

I’ve provided some great sample resumes here . Names have been changed to hide identities, but they’re based on actual resumes that real people used to land real jobs.

Only Include Relevant Personal Information

In the olden days, your resume would contain your home address. These days, game industry employers prefer email and phone, so just add your email address and phone number. Be sure to answer your phone when it rings!

Write a Summary (Not an Objective!)

Some web sites advise you to write an Objective statement, for example “Objective: To become an artist at an awesome game company and make high quality cutting-edge games.” But that just wastes space without providing anything useful. (After all, doesn’t everybody want to get a job at an awesome studio making awesome games?)

Instead, write a Summary statement such as “Digital Artist with a focus on poly-optimized character modeling and animation.” A summary gives hiring managers a quick overview, and sparks their interest to keep reading.

Focus On Responsibilities & Accomplishments

A common mistake is to just list your jobs and schooling. It’s critical to go a step further and describe what you were responsible for and what you accomplished.

For each job, add 3 to 5 bullet points that clearly state what you accomplished and why it was important. Be specific, and use numbers when possible. For example, instead of “Improved the frame rate” , be more specific: “Optimized the frame rate and increased it from 45 up to 60 FPS.”

Ask People to Proofread

Spelling and grammar errors give a terrible first impression. Especially since they’re so easy to avoid! Before you submit your resume, be sure to ask your friends and family to proofread it for you. Don’t skip this step! They’ll catch the spelling and grammar errors that you missed. Ask them to suggest any changes that could make your resume cleaner and easier to read. They’ll be happy to help you out.

Here are some other tips to help you write a killer resume.

  • Keep it to 1 page only. I’ve seen resumes from people who have been in the industry for 20+ years, and they can keep their resumes to a single page. If they can do it, then so can you!
  • Mention any extracurricular activities that demonstrate rock-star traits like self-motivation, community involvement, volunteering, or leadership activities. This tells hiring managers that you’re a self-starter and are willing to go above and beyond normal expectations.
  • Submit your resume as a PDF. Using Adobe PDF is the best way to make sure your formatting doesn’t get hosed when a hiring manager opens it in a crappy old version of MS Word. Most current software has built-in PDF export, or you can find free PDF export plug-ins on the Internet.

Does that sound like a lot of work? It’s worth it! If you work hard to write a great resume, you’ll stand out from the crowd and be on the road to landing an amazing job in the game industry.

The Resume Is Just the Beginning

While a great resume will get you noticed, it’s only the first step. Read up on these key skills:

  • Build a strong online art portfolio
  • Build your personal career network
  • Master your interviewing skills

You know what else looks great on your resume? A professional degree. If you’ve been thinking about taking classes or going back to school, enter your zip code below to explore video game courses and schools near you.

If you liked this article, please share it on Facebook, LinkedIn or Twitter.

Image: Graur Codrin / FreeDigitalPhotos.net

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  • Will my job application be rejected by resume bots if I submitted a PDF file?
  • Game Resume Breakdown: Watch Me Review 3 Actual Resumes (CVs)
  • Real Video Game Developer Resume Examples
  • Video Game Job Hunt: Your Complete Guide

9 Comments on “ How To Build a Great Resume for Games ”

I needed to thank you for this good read!! I absolutely loved every little bit of it. I’ve got you book marked to check out new stuff you post…

I enjoyed reading this blog post. Thank you.

Your website is extremely helpful. Thanks for sharing!

Thanks a bunch for sharing this with all folks you actually recognise what you are talking about! Bookmarked.

I appreciate the compliment. 🙂 Thanks for stopping by, Mickelson!

What about beginners like no experience and don’t know anything and how to start. Beginners tesimey

Hi Kumar, most game jobs require some sort of experience, but there are a few that don’t have any specific requirements. Learn more about it in this article about how to get hired if you don’t have experience .

Hello, thank you for the article. I have a question regarding the personal details. Should I include a photo, age or nationality for example? The expectation is usually differet on every country but I was wondering if the games industry would have a standard 🙂

Hi David, there is no standard in the video game industry. As you said, it’s region-specific. Details such as photo, age, and nationality can cause unnecessary bias in the hiring process, so it’s best to leave them out unless it’s a requirement in your region.

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  • Video Game Designer Resume Example

Resume Examples

  • Common Tasks & Responsibilities
  • Top Hard & Soft Skills
  • Action Verbs & Keywords
  • Resume FAQs
  • Similar Resumes

Common Responsibilities Listed on Video Game Designer Resumes:

  • Conceptualizing game mechanics and storylines by brainstorming with the design team to create compelling and innovative gameplay experiences.
  • Creating detailed design documents that outline the game's vision, mechanics, characters, level progression, and user interface.
  • Prototyping gameplay mechanics to test and iterate on game concepts, ensuring they are fun and engaging.
  • Collaborating with artists, programmers, and audio designers to ensure the game's design is executed properly and to resolve any creative conflicts.
  • Designing levels and environments that are both challenging and enjoyable, while keeping in line with the game's narrative and aesthetic.
  • Conducting playtesting sessions to gather feedback and identify areas for improvement in the game's design.
  • Adjusting game design elements based on playtest results, analytics, and team input to refine gameplay and enhance player satisfaction.
  • Staying updated with industry trends and advancements in game design to incorporate new technologies and methodologies into the game's development.
  • Working with writers and narrative designers to integrate story elements seamlessly into gameplay, enhancing the overall player experience.
  • Overseeing the balancing of game mechanics to ensure fair and competitive gameplay, particularly in games with multiplayer elements.
  • Participating in marketing and promotional activities, providing input on how best to showcase the game's features to potential players.
  • Providing mentorship and guidance to junior designers and interns, fostering a collaborative and educational work environment.

Speed up your resume creation process with the AI-Powered Resume Builder . Generate tailored achievements in seconds for every role you apply to.

Video Game Designer Resume Example:

  • Game design and development
  • Open-world RPG creation
  • Playtesting and user feedback analysis
  • Virtual reality integration
  • Multiplayer game balancing
  • Team leadership and management
  • Cross-functional collaboration
  • Mentorship and training
  • Mobile game development
  • Esports game design
  • User-centered design principles
  • Game mechanics tuning
  • Innovative feature implementation
  • Market trend analysis
  • Project management
  • Software proficiency (e.g., Unity, Unreal Engine)
  • Storytelling and narrative design
  • Level design
  • Player retention strategies
  • Data-driven decision making
  • Monetization strategy
  • Community engagement and social features
  • Quality assurance and testing
  • Customer support and user experience improvement
  • Agile development methodologies

Top Skills & Keywords for Video Game Designer Resumes:

Hard skills.

  • Game Design Principles
  • Game Mechanics
  • Level Design
  • Storyboarding
  • Gameplay Programming
  • 3D Modeling and Animation
  • Game Engine Proficiency (e.g. Unity, Unreal Engine)
  • Scripting and Programming Languages (e.g. C++, C#, Python)
  • Game Testing and Quality Assurance
  • Game Balancing and Tuning
  • Game User Interface (UI) Design
  • Game Sound Design and Music Composition

Soft Skills

  • Creativity and Innovation
  • Problem Solving and Critical Thinking
  • Attention to Detail
  • Collaboration and Teamwork
  • Communication and Presentation Skills
  • Time Management and Prioritization
  • Adaptability and Flexibility
  • Technical Proficiency
  • Passion for Gaming
  • Ability to Work Under Pressure
  • Analytical Skills
  • Continuous Learning and Self-Improvement

Resume Action Verbs for Video Game Designers:

  • Implemented
  • Collaborated
  • Conceptualized
  • Storyboarded

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Resume FAQs for Video Game Designers:

How long should i make my video game designer resume, what is the best way to format a video game designer resume, which keywords are important to highlight in a video game designer resume, how should i write my resume if i have no experience as a video game designer, compare your video game designer resume to a job description:.

  • Identify opportunities to further tailor your resume to the Video Game Designer job
  • Improve your keyword usage to align your experience and skills with the position
  • Uncover and address potential gaps in your resume that may be important to the hiring manager

Complete the steps below to generate your free resume analysis.

Related Resumes for Video Game Designers:

2d game artist, 3d game artist, game artist, game artist animator, video game artist, video game character artist, video game technical artist, creative game artist.

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Saturday's Cubs-Pirates game goes into a rain delay after a wild sequence

If four rbi walks weren't chaotic enough, by ryan taylor • published may 11, 2024 • updated on may 11, 2024 at 6:46 pm.

Saturday's Cubs-Pirates game went into a rain delay in the top of the fifth inning after a wild start to the inning.

The game is slated to resume at 7 p.m. (CT).

Tonight's game is estimated to resume at 7:00 p.m. CDT. pic.twitter.com/Jr6miYukGW — Chicago Cubs (@Cubs) May 11, 2024
Stay in the game with the latest updates on your beloved Chicago sports teams! Sign up here for our All Access Daily newsletter.

Rookie sensation Paul Skenes allowed a double from Mike Tauchman and an infield single to Seiya Suzuki. Kyle Nicholas came in for a relief appearance. He struck out Cody Bellinger and Christopher Morel in back-to-back at-bats before walking the next four batters, allowing the Cubs three RBI walks.

Subsequently, Josh Fleming came in for relief for Nicholas. He walked Yan Gomes and let Tauchman reach on an infield single, opening the door for the Cubs to tie the game, 6-6.

That's when the game went into a rain delay.

How about that 5th inning?! 5 Runs 4 Walks 3 Hits 1 HBP It was 6-1, it's now 6-6 😳 pic.twitter.com/lX0kpdkWOi — Marquee Sports Network (@WatchMarquee) May 11, 2024

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Short drives in go-ahead run as Braves top Cubs 2-0 despite another strong start from Imanaga

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Cubs reliever Adbert Alzolay to IL, José Cuas recalled

If and when the game resumes, the Cubs will have bases loaded with two outs against them. Suzuki is technically up to bat for the Cubs upon return.

Check back to this story for more updates.

Click here to follow the Cubs Talk Podcast.

This article tagged under:

  • Josh Schrock
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Diamondbacks and Dodgers game resumes after bee colony delay at Chase Field

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There was a buzz around Chase Field on Tuesday night, and not just because Shohei Ohtani and the Dodgers are in town.

Moments before the 6:40 p.m. scheduled first pitch , the Arizona Diamondbacks announced that Tuesday’s game was being delayed due to a bee colony that formed on the netting behind home plate.

Finally, after a lengthy delay, a beekeeper from Blue Sky Pest Control, Matt Hilton , arrived to raucous cheers shortly before 8 p.m. He ascended up a scissor lift, then sprayed the bee hive before vacuuming the bees into sealed containers. In under 10 minutes, the entire hive was gone.

More: Arizona Diamondbacks social media team had internet buzzing during bee delay vs LA Dodgers

As the beekeeper descended from the lift, he pumped his fist to a standing ovation from the Chase Field crowd. On the scoreboard, the Diamondbacks displayed a message reading, “Thank you bee guy.” In the dugout, Corbin Carroll was the only Arizona player out watching the proceedings. In the stands, fans briefly broke out in M-V-P chants for the beekeeper.

The game finally resumed at 8:35 p.m. after a cooling-off period for the bees to leave the area. Hilton threw out the ceremonial first pitch , still wearing his beekeeper outfit. For the Diamondbacks, reliever Brandon Hughes replaced scheduled starter Jordan Montgomery, who was scratched due to the delay.

Bee-lieve it: Christian Walker blasts walk-off homer as Diamondbacks beat Dodgers

This is the second time already this season that the Diamondbacks have had a home game delayed, despite playing in a retractable roof stadium seemingly protected from the elements. In late March, one of their exhibition games against the Guardians was canceled due to a mid-game rain storm because the roof cannot currently close with fans present .

It is also not the first time that bees have impacted a major league game. In 2023, a game between the Orioles and Rockies was paused during the first innings due to a swarm near the bullpens. In 2019, a game between the Reds and Giants was delayed by 20 minutes due to a swarm near home plate. And in 2013, the Mariners and Angels were put on pause for 23 minutes thanks to a swarm near the outfield wall. And, in 2014, a DBacks-Giants game at Chase Field was disrupted by bees.

None of those swarms, though, produced a hive as large as the one at Chase Field on Tuesday night, nor a delay as long.

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NBA Playoff Props: Derrick White Will Resume Offensive Tear In Game 4

There is no way around it: this is a must-win game for the Cleveland Cavaliers after giving home-court advantage back to the Boston Celtics in Game 3. So, what should we expect heading into Game 4?

Our dfsPro model projects Derrick White to snap out of his two-game shooting slide and Evan Mobley to fall short of his blocks prop against a 3-point-heavy Boston team.

Let’s break down the analysis for our model’s projections below!

NBA Playoff Props for May 13

Derrick white over 15.5 points (-118) – draftkings.

Right now is the perfect time to buy low on White, who is fresh off two mediocre shooting nights in Games 2 and 3 against Cleveland. In the previous three games, White posted 25 points twice and had a 38-point explosion in Game 4 versus the Miami Heat.

There are a few key points for backing the Over on White’s points in Game 4. For one, White has had a tremendous amount of volume and usage on the offensive end of the floor so far in the playoffs. In fact, White has averaged 19.9 points on 13.9 field goal attempts per game in the postseason . 

His efficiency on those attempts has been equally exciting as his 51/44/87 split borders on elite shooting. 

Our AI-powered model projects White to finish with 18.1 points, 2.9 more (+19.08%) than his season average, on 14.2 field goal attempts in Game 4. 

Evan Mobley Under 1.5  Blocks (-110) – DraftKings

With Jarrett Allen likely still sidelined, Mobley will be the Cavaliers’ primary rim protector and de facto center; however, that does not mean he will be in for a block party in Game 4 against the Celtics.

Boston allows the fewest blocks to opposing centers of any team in the NBA, mainly due to its 3-point-heavy offensive attack. The Celtics attempt the most 3-pointers (42.1) and score the fourth-fewest points in the paint in the league.

This puts Mobley in a tricky position, as there won’t be virtually any opportunities to block shots, especially with Kristaps Porzingis still listed as out and Al Horford hovering primarily around the perimeter in Boston’s offensive sets.

If Allen, who is listed as questionable but has missed the team’s past six games, can play, that will force Mobley to defend Jayson Tatum more at the four. 

Mobley will then have few opportunities to float in and around the paint for weak side block opportunities. On the defensive end, this is a lose-lose situation for Mobley.

One Last Thought

All major sportsbooks currently have the spread for Game 4 of the Celtics versus Cavaliers listed at 8.5. However, our model suggests we could be in store for a closer game, listing the expected spread at 6.5 points.

After a dominant Game 2 win, Boston bounced back in a major way, winning by 13 points in its first road game of the Eastern Conference Semifinals. Still, I don’t expect Cleveland to roll over in a must-win game; if the Cavs lose, they would have to win three consecutive games, including two games in Madison Square Garden.

This season, Cleveland was a solid home team, winning 26 of its 41 games at Rocket Mortgage with a net rating of +4.1 . Despite the Cavs’ Game 3 loss, they still have a 4-1 home record in the postseason. 

This game should be close until the end, and given the discrepancy between our model and the spread on the sportsbooks, it might be worth taking Cleveland against the spread.

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This article was originally published on Heavy.com

The post NBA Playoff Props: Derrick White Will Resume Offensive Tear In Game 4 appeared first on Heavy.com .

Derrick White hits a 3-pointer against Cleveland in the Eastern Conference Semifinals.

FSU vs Pittsburgh baseball score updates: Follow live from Sunday's ACC game

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The Florida State baseball team concludes its series at Pittsburgh today.

Entering this set at Pitt , No. 7 FSU was 5-2-1 in ACC series this season. FSU is aiming to build on its NCAA tournament résumé — which includes a 19-0 start to the season and one of the top offenses in the nation behind James Tibbs III and Cam Smith — before the postseason starts in two weeks.

Today's probable starters are TBA for the Seminoles and Ryan Reed (0-6, 7.43 ERA) for the Panthers. Coach Link Jarrett has been plugging in various pitchers to fill in for injured Conner Whittaker . Brady Louck got the nod April 28 at Duke, lasting just one inning and allowing five runs. Reed also went one inning his last time out, giving up eight runs (six earned) on seven hits vs. Notre Dame.

Watch live:   How to watch FSU baseball vs. Pitt with fuboTV (free trial)

FSU-Pitt baseball score updates

What time is the fsu baseball game today.

  • When:  1 p.m. Sunday, May 12
  • Where:  Charles L. Cost Field, Pittsburgh, Pennsylvania
  • TV:  ACCNX (streaming only)
  • Streaming:   WatchESPN  and the ESPN app (TV provider subscription needed),  fuboTV  (7-day  free trial ),  YouTube TV  (2-week free trial),  Hulu + Live TV  (7-day free trial)

First pitch for Florida State vs. Pitt is set for 1 p.m. Sunday, May 12 from Charles L. Cost Field in Pittsburgh, Pennsylvania.

The game will not air on traditional TV but can be streamed on the ESPN app if you are subscribed to the ACC Network. Other streaming options include  fuboTV , which offers a free trial to potential subscribers.

FSU baseball schedule

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Oilers try to regroup in Game 2 vs. Canucks after blown lead

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NHL: Stanley Cup Playoffs-Carolina Hurricanes at New York Rangers

The Edmonton Oilers only trail their Western Conference semifinal series 2-1 heading into Tuesday's home clash against the Vancouver Canucks.

NHL: Stanley Cup Playoffs-Vancouver Canucks at Edmonton Oilers

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Bryson Stott lofted a 10th-inning sacrifice fly Monday night for the visiting Philadelphia Phillies, who overcame a two-run, ninth inning deficit to beat the New York Mets 5-4.

MLB: Pittsburgh Pirates at Milwaukee Brewers

Jose Ramirez went 2-for-3 with four RBIs and five Cleveland pitchers combined for a four-hitter as the Guardians handed the slumping Texas Rangers their fourth straight loss 7-0 in the opener of a three-game series on Monday night in Arlington, Texas.

MLB: Houston Astros at New York Yankees

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2024 NHL Playoffs bracket: Stanley Cup Playoffs schedule, scores, start times for Monday's Round 2 games

The second round of the stanley cup playoffs has gotten off to a thrilling start.

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The second round of the Stanley Cup Playoffs certainly has gotten off to a thrilling start. The action continued on Sunday with two closely contested matchups.

The Boston Bruins jumped all over the Florida Panthers in Game 4 and took a 2-0 lead in the opening period. However, the Panthers were able to chip away at that deficit with goals from forwards Anton Lundell and Sam Bennett . At the 7:31 mark of the third period, Panthers captain Aleksander Barkov scored on a phenomenal individual effort and ultimately awarded his team a hard-fought 3-2 victory. The Panthers now lead the series 3-1.

Meanwhile, the Vancouver Canucks also got off to a tremendous start. Star forward Brock Boeser recorded two goal and an assist in the first period to help the Canucks race out to a 3-1 lead against the Edmonton Oilers . The Oilers were able to climb back into the contest with Leon Draisaitl and Evan Bouchard scoring goals, but the Canucks had just enough to come away with a 4-3 win in Game 3. The Canucks now lead the series 2-1.

The structure of the playoffs is as follows:

  • The division winner with the most points in each conference will face the second Wild Card team in the first round. The division winner with fewer points in each conference will match up with the top Wild Card team in the first round.
  • Each series will be a best-of-seven format.
  • Home-ice advantage goes to the team with the top seed in the first two rounds of the playoffs. The team with the most points in the regular season has home-ice advantage in the conference finals and Stanley Cup Final.

Below is how you can follow each series in the first round along with updating results and scores from each game. Bookmark this page for the duration of the playoff run to stay up to date with everything on the ice.

Stanley Cup Playoffs viewing information

TV:  ESPN, ESPN2, TBS, TNT, SN, SNE, SNW Stream:  fuboTV ( try for free ) Follow:  CBS Sports App

All times Eastern (* if necessary)

Second round

Eastern conference.

(1) New York Rangers vs. (2) Carolina Hurricanes

Game 1: | Rangers 4, Hurricanes 3  | Recap Game 2: | Rangers 4, Hurricanes 3 (2OT)  | Recap Game 3: | Rangers 3, Hurricanes 2 (OT)  | Recap Game 4: | Hurricanes 4, Rangers 3  | Recap Game 5*: | Monday, May 13, 7 p.m. | at NY | TV: ESPN Game 6*: | Thursday, May 16, 7 p.m. | at CAR | TV: TNT Game 7*: | Saturday, May 18, TBD | at NY | TV: TBD

(1) Florida Panthers vs. (2) Boston Bruins

Game 1: | Bruins 5, Panthers 1  | Recap Game 2: | Panthers 6, Bruins 1  | Recap Game 3: | Panthers 6, Bruins 2  | Recap Game 4: | Panthers 3, Bruins 2  | Recap Game 5*: | Tuesday, May 14, 7 p.m. | at FLA | TV: ESPN Game 6*: | Friday, May 17, TBD | at BOS | TV: TBD Game 7*: | Sunday, May 19, TBD | at FLA | TV: TBD

Western Conference

(1) Dallas Stars vs. (3) Colorado Avalanche

Game 1: | Avalanche 4, Stars 3 (OT)  | Recap Game 2: | Stars 5, Avalanche 3  | Recap Game 3: | Stars 4, Avalanche 1  | Recap Game 4: | Monday, May 13, 9:30 p.m. | at COL | TV: ESPN Game 5*: | Wednesday, May 15, 8 | at DAL | TV: ESPN Game 6*: | Friday, May 17, TBD | at COL | TV: TBD Game 7*: | Sunday, May 19, TBD | at DAL | TV: TBD

(1) Vancouver Canucks vs. (2) Edmonton Oilers

Game 1: | Canucks 5, Oilers 4  | Recap Game 2: | Oilers 4, Canucks 3 (OT)  | Recap Game 3: | Canucks 4, Oilers 3  | Recap Game 4: | Tuesday, May 14, 9:30 p.m. | at EDM | TV: ESPN Game 5*: | Thursday, May 16, TBD | at VAN | TV: TBD Game 6*: | Saturday, May 18, TBD | at EDM | TV: TBD Game 7*: | Monday, May 20, TBD | at VAN | TV: TBD

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  5. My Game Screen Portfolio by Syah Markom, via Behance Portfolio Resume

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